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Posts tagged todd-harris

PAX Prime 2013: SMITE's graphical updates, 10v10 mode, and e-sports

I found myself in unfamiliar waters as I waded into the Twitch booth at this year's PAX Prime. All around me were gamers -- but not just any gamers. These guys were wearing jerseys with sponsorship logos and carrying custom gaming mice and headsets. These guys were pro gamers, and they were there...

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Gamescom 2013: SMITE's latest god, new game mode, and Tencent partnership

MOBAs are great for the MMO gamer afflicted by that nasty distraction called life. They offer progression, PvP, and even some theorycrafting you can take to the water-cooler gatherings at work. In some cases, MOBAs even grant the player a variety of ways to play the game. SMITE is one of these...

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Hi-Rez's Todd Harris argues Tribes: Ascend is a 'complete' and 'content-rich' experience

We reported earlier this week that Hi-Rez decided to stop updating Tribes Ascend in favor of user mapmaking tools because the studio feels that the Tribes experience is "complete" as-is. In a follow-up interview with Rock, Paper, Shotgun, Hi-Rez's Todd Harris has now discussed the development...

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Hi-Rez exploring Tribes: Ascend user mapmaking tools

Tribes: Ascend may be on Hi-Rez Studios' back burner, but that doesn't mean the game is dead. Rock, Paper, Shotgun recently interviewed CEO Todd Harris, who said that Ascend will be getting user-generated mapmaking tools at some point. "The one thing we're going to be working on next is a path...

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Todd Harris confirms no more development on Tribes: Ascend

If you've been a fan of Tribes: Ascend, we hope you're happy with the current state of the game -- or that you like SMITE just as much. In response to a user inquiry, Hi-Rez Studios head Todd Harris announced that there are no major updates planned for the game within the next six months. The...

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PAX East 2013: Hi-Rez Studios' Todd Harris talks SMITE, Global Agenda 2

SMITE just recently celebrated the release of its 32nd playable deity, Aphrodite, but she's far from the last thing in the wings for Hi-Rez Studios' borderline blasphemous MOBA. We got the chance to catch up with Hi-Rez COO Todd Harris at PAX East to find out what awaits in the studio's future....

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SMITE moves to open beta today

Sometime games have closed betas that are so closely guarded that few have any idea what is going on. Others are more forthcoming, but still keep things under lock and key. And then there's SMITE. With a player base of over 900,000 already (thanks to the very liberal distribution of beta keys),...

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The Firing Line: Hi-Rez talks Global Agenda 2

Three cheers for Hi-Rez! In addition to providing me with a no-brainer of a column topic this week, the Atlanta-based development firm is also gifting its fans with a reboot of Global Agenda. The original GA launched way back in February of 2010, and while it remains one of the more enjoyable...

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PAX Prime 2012: SMITE

The battle of the gods rages on at PAX Prime 2012 with Hi-Rez's upcoming MOBA title, SMITE. Not much has changed since the last time we saw the game at PAX East, but as the game draws ever-closer to launch, MOBA fans have quite a bit to be excited about. The game has added a few new gods since...

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The Firing Line: Why you should be playing Tribes: Ascend

Skiing! Jetpacks! Pew pew! Yes, kids, Tribes: Ascend is officially in open beta, and that means you no longer have an excuse. Hi-Rez Studios threw open the doors this morning, and despite the fact that the game's closed beta exceeded all expectations and hosted over 300,000 players since its...

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