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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Wizard101 creator announces new game: Pirate101]]></title><link>http://massively.joystiq.com/2012/04/25/wizard101-creator-announces-new-game-pirate101/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/25/wizard101-creator-announces-new-game-pirate101/</guid><comments>http://massively.joystiq.com/2012/04/25/wizard101-creator-announces-new-game-pirate101/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/25/wizard101-creator-announces-new-game-pirate101/"><img alt="Image" height="316" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/title.jpg" style="margin:4px" width="530" /></a></div>
Ahoy, maties! Put down your wands and grab the nearest parrot, for you're about to head out onto the high seas with <a href="http://massively.joystiq.com/tag/kingsisle">KingsIsle</a>! The makers of the hit <a href="http://massively.joystiq.com/category/wizard101"><em>Wizard101</em></a> have announced their next project: the swashbuckling world of <a href="https://www.pirate101.com/"><em>Pirate101</em></a>.<br />
<br />
Using a similar business model, full voice-over, same universe and same art style as <em>Wizard101</em>, KingsIsle is fashioning a unique pirate game with its second MMO. Players get to choose one of five classes for their piratey career: Buccaneer, Witchdoctor, Privateer, Swashbuckler, or Musketeer. No matter what they pick, players will captain their own flying (yes, flying) ships and take off for adventure in fantastic environments such as skyways, lost cities of gold, and ancient ruins. There will also be companions to pick up along the way for use in combat, and players can naturally join forces to complete quests and battle the oppressing force threatening the world.<br />
<br />
Creative Director <a href="http://massively.joystiq.com/tag/Todd-Coleman/">Todd Coleman</a> thinks that this free-to-play title stretches the studio's imagination and reach. "We've created a world of treacherous pirates, faithful companions, tactical battles and gorgeous environments," he says. "<em>Pirate101 </em>fuses the key lessons we've learned from <em>Wizard101</em> with entirely new design, setting and gameplay mechanics. We've succeeded in creating a game that is very different from <em>Wizard101</em>, but remains comfortable and familiar."<br />
<br />
<em>Pirate101 </em>is currently in alpha and will be released in 2012. Watch for our upcoming interview with KingsIsle coming soon!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/pirate101/">Pirate101</a></strong></p><a href="http://massively.joystiq.com/photos/pirate101/#4985877"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/piratesscreenshots12_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/pirate101/#4985873"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/moskyway03_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/pirate101/#4985874"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/msskyway02_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/pirate101/#4985875"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/piratesscreenshots07_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/pirate101/#4985876"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/piratesscreenshots08_thumbnail.jpg" alt="" title="" /></a></div><br />
[Source: KingsIsle Entertainment press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/25/wizard101-creator-announces-new-game-pirate101/">Wizard101 creator announces new game: Pirate101</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Apr 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/25/wizard101-creator-announces-new-game-pirate101/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20223678/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/25/wizard101-creator-announces-new-game-pirate101/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Buccaneer</category><category>f2p</category><category>family</category><category>fantasy</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>kid-friendly</category><category>kids-mmo</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>Musketeer</category><category>pirate</category><category>pirate101</category><category>pirates</category><category>Privateer</category><category>screenshot</category><category>screenshots</category><category>Swashbuckler</category><category>Todd-Coleman</category><category>Witchdoctor</category><category>wizard101</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 25 Apr 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[Wizard101 creators to present the Digital Kids Conference opening keynote]]></title><link>http://massively.joystiq.com/2012/03/15/wizard101-creators-to-present-the-digital-kids-conference-openin/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/15/wizard101-creators-to-present-the-digital-kids-conference-openin/</guid><comments>http://massively.joystiq.com/2012/03/15/wizard101-creators-to-present-the-digital-kids-conference-openin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/15/wizard101-creators-to-present-the-digital-kids-conference-openin/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/wiz101.jpg" /></a></div>
<div>
	<a href="http://massively.joystiq.com/category/wizard101/"><em>Wizard101</em></a> creators <a href="http://massively.joystiq.com/tag/Todd-Coleman/">Todd Coleman</a> and <a href="http://massively.joystiq.com/tag/Josef-Hall/">Josef Hall</a> will be opening the upcoming sixth annual <a href="http://digitalkidscon.com/">Digital Kids Conference</a> with a keynote address about their experience with engaging the youth market. The <a href="http://massively.joystiq.com/tag/kingsisle-entertainment">KingsIsle Entertainment</a> duo will talk about their transition from hardcore gaming to creating a critically and commercially successful family-friendly game and (one can hope) the secrets of their genius. <em>Wizard101 </em>launched back in 2008 and has since grown in popularity to the tune of 25 million players spread throughout the Western hemisphere (with plans for near-future expansion into China). It is that recognized success that's made Coleman and Hall ideal candidates for the keynote, with the hopes that they'll spur others to greater heights.<br />
	<br />
	The conference (formerly the Engage! Conference and Expo) will feature speakers from as disparate venues as the NFL, Cartoon Network, and <a href="http://massively.joystiq.com/tag/ubisoft/">Ubisoft</a>, all focusing on interactive content to connect with kids in the digital world. The Digital Kids Conference covers the use of mobile apps, social games, social media, and virtual worlds to better understand creating and promoting products and content for a younger audience.<br />
	<br />
	[Source: KingsIsle press release]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/15/wizard101-creators-to-present-the-digital-kids-conference-openin/">Wizard101 creators to present the Digital Kids Conference opening keynote</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Mar 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/15/wizard101-creators-to-present-the-digital-kids-conference-openin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20193736/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/15/wizard101-creators-to-present-the-digital-kids-conference-openin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>conference</category><category>digital-kids-conference</category><category>dkc</category><category>expo</category><category>f2p</category><category>family</category><category>fantasy</category><category>free-to-play</category><category>josef-hall</category><category>kid-friendly</category><category>kids-mmo</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>todd-coleman</category><category>wizard101</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Thu, 15 Mar 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist seals up 2011]]></title><link>http://massively.joystiq.com/2012/01/03/the-game-archaeologist-seals-up-2011/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/03/the-game-archaeologist-seals-up-2011/</guid><comments>http://massively.joystiq.com/2012/01/03/the-game-archaeologist-seals-up-2011/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/a-tale-in-the-desert/" rel="tag">A Tale in the Desert</a>, <a href="http://massively.joystiq.com/category/asherons-call/" rel="tag">Asheron's Call</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/lineage/" rel="tag">Lineage</a>, <a href="http://massively.joystiq.com/category/meridian-59-evolution/" rel="tag">Meridian 59</a>, <a href="http://massively.joystiq.com/category/planetside/" rel="tag">PlanetSide</a>, <a href="http://massively.joystiq.com/category/shadowbane/" rel="tag">Shadowbane</a>, <a href="http://massively.joystiq.com/category/everquest-online-adventures/" rel="tag">Everquest Online Adventures</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/1/3/the-game-archaeologist-seals-up-2011/"><img alt="Guild Wars 2" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/gw2.jpg" /></a></div>
You know what I love about the end of each year? The lists. Man, but I'm a sucker for lists, especially when they come in "best of" varieties. In the lull between Christmas and New Year's, there typically isn't a lot happening in the world of entertainment, so it's a good time to look back before we head forward.<br />
<br />
And so it is for <a href="http://massively.joystiq.com/category/the-game-archaeologist/">The Game Archaeologist</a>. 2011 marks the second year I've been doing this column, and it's been one of my personal favorite series to write. Every week I'm learning more and more about the history of the MMO genre, and I'm encouraged to see just how much passion and interest there are for the titles that started it all and got us to where we are today.<br />
<br />
So before we head into 2012, let's take one last glimpse back at the road we've traveled. If you've missed out on any of these columns or want to revisit your favorite classic MMO, I've compiled a huge list of everything I talked about this year, from histories to interviews to player stories. There's also a special request for you (yes, you) at the end of this column, so do me a favor and hit that jump!<p><a href="http://massively.joystiq.com/2012/01/03/the-game-archaeologist-seals-up-2011/" rel="bookmark">Continue reading <em>The Game Archaeologist seals up 2011</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/03/the-game-archaeologist-seals-up-2011/">The Game Archaeologist seals up 2011</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 03 Jan 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/03/the-game-archaeologist-seals-up-2011/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20137180/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/03/the-game-archaeologist-seals-up-2011/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2011</category><category>a-tale-in-the-desert</category><category>ac2</category><category>Andrew-Tepper</category><category>asherons-call</category><category>asherons-call-2</category><category>Ben-Chamberlain</category><category>brian-green</category><category>climax</category><category>dark-age-of-camelot</category><category>ea</category><category>earth-and-beyond</category><category>eq</category><category>Eric-Heimburg</category><category>everquest</category><category>featured</category><category>imperator-online</category><category>Josef-Hall</category><category>lineage</category><category>list</category><category>lists</category><category>Meridian-59</category><category>Middle-earth-Online</category><category>mud</category><category>multi-user-dungeon</category><category>mxo</category><category>mythica</category><category>planetside</category><category>psychochild</category><category>Rade-Stojsavljevic</category><category>rarebit</category><category>Richard-Bartle</category><category>round-up</category><category>roundup</category><category>shadow-of-yserbius</category><category>shadowbane</category><category>Stuart-Zissu</category><category>teppy</category><category>tga</category><category>the-game-archaeologist</category><category>the-matrix-online</category><category>the-shadow-of-yserbius</category><category>Thom-Terrazas</category><category>Todd-Coleman</category><category>True-Fantasy-Live-Online</category><category>Ultima-Worlds-Online-Origin</category><category>Ultima-X-Odyssey</category><category>Warhammer-Online</category><category>world-of-warcraft</category><category>year-in-review</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 03 Jan 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist uncovers Shadowbane: Talking with Josef Hall and Todd Coleman, part 2]]></title><link>http://massively.joystiq.com/2011/08/30/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/30/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/</guid><comments>http://massively.joystiq.com/2011/08/30/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/shadowbane/" rel="tag">Shadowbane</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/30/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/"><img alt="Shadowbane creators"  src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/jhall-and-jtcoleman-sms-1314716648.jpg" /></a></div>
<em>Don't miss <a href="http://massively.joystiq.com/2011/08/23/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/">the first part of this interview</a> with the makers of </em><a href="http://massively.joystiq.com/category/shadowbane/">Shadowbane</a><em>, which we posted last week! And now for the thrilling conclusion...</em><br />
<br />
<strong>The Game Archaeologist: What was the reason behind the free-to-play switch in 2006? Did this help the game's population any?</strong><br />
<br />
<strong>Josef Hall: </strong>Todd and I left <a href="http://massively.joystiq.com/tag/wolfpack-studios/">Wolfpack</a> shortly after it was acquired by <a href="http://massively.joystiq.com/tag/ubisoft/">Ubisoft</a>, so we don't really have insight into the decision-making process behind the switch.<br />
<br />
<strong>Todd Coleman: </strong>From what I have heard, it had a very positive impact on the size of the player population -- but yeah, I have no idea what it meant to the game monetarily.<p><a href="http://massively.joystiq.com/2011/08/30/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/" rel="bookmark">Continue reading <em>The Game Archaeologist uncovers Shadowbane: Talking with Josef Hall and Todd Coleman, part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/30/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/">The Game Archaeologist uncovers Shadowbane: Talking with Josef Hall and Todd Coleman, part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 30 Aug 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/30/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20022025/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/30/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>ccg</category><category>china</category><category>crunch</category><category>darkfall</category><category>dynamic-world</category><category>e3</category><category>featured</category><category>final-fantasy</category><category>game-design</category><category>interview</category><category>j-todd-coleman</category><category>josef-hall</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>scope</category><category>shadowbane</category><category>siege</category><category>siege-system</category><category>t-shirt-trebuchet</category><category>the-game-archaeologist</category><category>todd-coleman</category><category>trebuchet</category><category>ubisoft</category><category>wizard-101</category><category>wolfpack</category><category>wolfpack-studios</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 30 Aug 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist uncovers Shadowbane: Talking with Josef Hall and Todd Coleman, part 1]]></title><link>http://massively.joystiq.com/2011/08/23/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/23/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/</guid><comments>http://massively.joystiq.com/2011/08/23/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/23/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/"><img alt="Josef Hall and Todd Coleman"  src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/jhall-and-jtcoleman-sms.jpg" /></a></div>
After <a href="http://massively.joystiq.com/2011/08/16/the-game-archaeologist-uncovers-shadowbane-your-journeys/">a couple of weeks</a> of <a href="http://massively.joystiq.com/2011/08/09/the-game-archaeologist-uncovers-shadowbane-the-battle-scarred-b/">talking with players</a> about their favorite experiences in <a href="http://massively.joystiq.com/category/shadowbane/"><em>Shadowbane</em></a>, I decided it was high time to flip the discussion from those who played it to those who made it.<br />
<br />
Today we're going to kick off a two-part interview with the makers of <em>Shadowbane</em>, <a href="http://massively.joystiq.com/tag/josef-hall/">Josef Hall</a> and <a href="http://massively.joystiq.com/tag/todd-coleman/">Todd Coleman</a>. It's interesting to realize that while MMOs come and go, many developers remain in the industry, moving between projects in surprising ways. In this case, both Hall and Coleman went from the brutal lands of cutthroat PvP to a colorful kids title: <a href="http://massively.joystiq.com/category/wizard101/"><em>Wizard101</em></a>. It's hard to imagine two MMOs being more different, but that goes to show you that developers, like gamers, don't always like being pigeonholed into specific roles. The duo were extremely eager to talk about <em>Shadowbane</em>, as you'll see from this interview. Buckle up -- you're in for a treat!<br />
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<strong>The Game Archaeologist: Can you introduce yourself to us and explain how you became involved with <em>Shadowbane</em>?</strong><br />
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<strong>Josef Hall:</strong> I'm Josef Hall, co-founder of <a href="http://massively.joystiq.com/tag/wolfpack-studios/">Wolfpack Studios</a>, the creator of <em>Shadowbane</em>. Currently, I'm the Vice President of Development at <a href="http://massively.joystiq.com/tag/kingsisle-entertainment/">KingsIsle Entertainment</a>, creator of <em>Wizard101</em>.<br />
<br />
<strong>Todd Coleman:</strong> And I'm Todd Coleman, co-founder of Wolfpack. I'm currently the VP of Production and Creative for KingsIsle. Josef and I still work together; we were the two first people brought in start the dev studio for KingsIsle here in Austin.<br />
<br />
<strong>Hall: </strong> In fact, <em>Wizard101 </em>was our idea, which is a bit odd, given that we were also the first two people to come up with the core idea behind <em>Shadowbane</em>.<p><a href="http://massively.joystiq.com/2011/08/23/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/" rel="bookmark">Continue reading <em>The Game Archaeologist uncovers Shadowbane: Talking with Josef Hall and Todd Coleman, part 1</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/23/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/">The Game Archaeologist uncovers Shadowbane: Talking with Josef Hall and Todd Coleman, part 1</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 23 Aug 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/23/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20021934/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/23/the-game-archaeologist-uncovers-shadowbane-talking-with-josef-h/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha</category><category>assassin</category><category>beta</category><category>campaign</category><category>centaur</category><category>crunch</category><category>disciple-runes</category><category>featured</category><category>guild-politics</category><category>guild-vs-guild</category><category>josef-hall</category><category>police-state</category><category>politics</category><category>sandbox</category><category>shadowbane</category><category>todd-coleman</category><category>ubisoft</category><category>wolfpack</category><category>wolfpack-studios</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 23 Aug 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Wizard101 soundtrack adding a 'mystery composer']]></title><link>http://massively.joystiq.com/2011/04/28/wizard101-soundtrack-adding-a-mystery-composer/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/28/wizard101-soundtrack-adding-a-mystery-composer/</guid><comments>http://massively.joystiq.com/2011/04/28/wizard101-soundtrack-adding-a-mystery-composer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;">
	<a href="https://www.wizard101.com/game/promotions/mysterycomposer"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/wizard101.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
As <a href="https://www.wizard101.com"><em>Wizard101</em></a> gears up for its latest expansion world of Wintertusk, the folks at <a href="http://massively.joystiq.com/tag/kingsisle-entertainment/">KingsIsle Entertainment</a> have a secret or two up their sleeves. According to the studio, the soundtrack for Wintertusk was composed by "one of the hottest young musical talents in the entertainment industry." Who is this composer? Well, that's the big secret -- the studio isn't saying.<br />
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Instead, KingsIsle has set up a <a href="http://massively.joystiq.com/category/wizard101"><em>Wizard101</em></a> <a href="https://www.wizard101.com/game/promotions/mysterycomposer">Mystery Composer page</a> that will reveal hints, one at a time, until the artist is revealed. The only hint that's up so far mentions that this person <a href="http://www.nbc.com/saturday-night-live/video/categories/musical-performances/1225987/">performed on Saturday Night Live</a>.<br />
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KingsIsle's <a href="http://massively.joystiq.com/tag/todd-coleman/">J. Todd Coleman</a> feels that when the artist is revealed, it'll be a big deal: <em>"This is a cool idea, because our mystery composer has a huge name in the music business but has never created music for a video game. I'm really impressed by this artist's adaptability and talent. I think our players are going to be very surprised and totally blown-away."</em><br />
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The Wintertusk soundtrack is made up of seven original pieces of music. Currently, <a href="http://massively.joystiq.com/2011/04/25/wizard101-brings-forth-the-newest-update-to-the-test-realm/">the expansion world is on the test server</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/28/wizard101-soundtrack-adding-a-mystery-composer/">Wizard101 soundtrack adding a 'mystery composer'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Apr 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/28/wizard101-soundtrack-adding-a-mystery-composer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19926588/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/28/wizard101-soundtrack-adding-a-mystery-composer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>expansion</category><category>expansion-world</category><category>j-todd-coleman</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>mystery-composer</category><category>saturday-night-live</category><category>snl</category><category>todd-coleman</category><category>wintertusk</category><category>wizard-101</category><category>wizard101</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 28 Apr 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[PAX East 2011: Massively interviews Wizard101's Fred Howard]]></title><link>http://massively.joystiq.com/2011/03/16/pax-east-2011-massively-interviews-wizard101s-fred-howard/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/16/pax-east-2011-massively-interviews-wizard101s-fred-howard/</guid><comments>http://massively.joystiq.com/2011/03/16/pax-east-2011-massively-interviews-wizard101s-fred-howard/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/trading-card-games/" rel="tag">Trading card games</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/wizard101/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/wizard-101-celestia-1300233495.png" vspace="4" /></a></div>
There was a lot of game news to come out of <a href="http://www.massively.com/tag/pax-east-2011">PAX East</a> this past weekend, and <a href="http://www.kingsisle.com/">KingsIsle</a> definitely arrived with some very big announcements. <a href="http://www.wizard101.com"><em>Wizard101</em></a> fans can look forward to a brand-new world called Wintertusk, which completes the epic storyline of Grizzleheim. Both high- and low-level players will have new places to explore and quests to complete. Highlights include brand-new areas for high-level Wizards to discover and explore, new spells, level 58 class pets for each primary school, a revamped underwater introduction zone for lower-level characters (continuing the story of the Crab King), and the ephemeral "more."<br />
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Massively had the chance to talk with <a href="http://massively.joystiq.com/tag/kingsisle/">KingsIsle</a> Vice President <a href="http://www.massively.com/tag/fred-howard">Fred Howard</a> about <em><a href="http://massively.joystiq.com/category/wizard101/">Wizard101</a></em> and the rapid growth of MMOs aimed at younger players. Read on for his thoughts on player security, the importance of story, and a curious Crab King with a penchant for rock.<p><a href="http://massively.joystiq.com/2011/03/16/pax-east-2011-massively-interviews-wizard101s-fred-howard/" rel="bookmark">Continue reading <em>PAX East 2011: Massively interviews Wizard101's Fred Howard</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/16/pax-east-2011-massively-interviews-wizard101s-fred-howard/">PAX East 2011: Massively interviews Wizard101's Fred Howard</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Mar 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/16/pax-east-2011-massively-interviews-wizard101s-fred-howard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19880755/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/16/pax-east-2011-massively-interviews-wizard101s-fred-howard/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>celestia</category><category>family-entertainment</category><category>family-friendly</category><category>featured</category><category>fred-howard</category><category>grizzleheim</category><category>interview</category><category>interviews</category><category>josef-hall</category><category>kids</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>merle-ambrose</category><category>pax</category><category>pax-2011</category><category>pax-east</category><category>pax-east-2011</category><category>shadowbane</category><category>todd-coleman</category><category>wintertusk</category><category>wizard101</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Wed, 16 Mar 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[KingsIsle welcomes Massively, Ravenwood Radio]]></title><link>http://massively.joystiq.com/2010/06/30/kingsisle-welcomes-massively-ravenwood-radio/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/30/kingsisle-welcomes-massively-ravenwood-radio/</guid><comments>http://massively.joystiq.com/2010/06/30/kingsisle-welcomes-massively-ravenwood-radio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/trading-card-games/" rel="tag">Trading card games</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/wizard101/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/morganthe.jpg" alt="" /><br />
</a></div>
<a href="http://www.kingsisle.com/corporate">KingsIsle Entertainment</a>, makers of the popular kid-friendly MMO <a href="https://www.wizard101.com/start"><em>Wizard 101</em></a>, recently invited Massively to their studio for a tour. It just so happens that we brought Leesha Darkheart, head of the <a href="http://www.ravenwoodradio.com/">Ravenwood Radio</a> fancast, with us. After all, who else would take the second shift during the drive? Needless to say, they didn't show us just a basic glance. We were able to take nice, long looks into the inner-workings of a large <em>and growing</em> studio, from sound design to character concept. <br />
<br />
While this wasn't <a href="http://www.youtube.com/watch?v=V4i4ZQf_ldo">the first time</a> we had visited the studios, both Leesha and I were slightly taken aback at how the studio had grown, basically doubling in size and "<em>still at it</em>", according to <a href="http://massively.joystiq.com/tag/todd-coleman/">J. Todd Coleman</a>, VP and creative director of KingsIsle. One look at their packed art room would be enough to convince anyone that they are at a "<em>period of <a href="http://massively.joystiq.com/2010/06/23/wizard101-announces-10-million-registrations/">pretty rapid growth</a>.</em>" We were able to watch as an artist stripped down a character to its bare bones, then as an animator worked hard to give life to another model. We even got to hear how sound can make or break a gaming experience. Next, we were invited to sit down with J. Todd Coleman and VP of development, <a href="http://www.kingsisle.com/corporate/management">Josef Hall</a>, for fan questions, talk of the need for careful cash-shop practices, and even off-the-record discussions about <a href="http://massively.joystiq.com/tag/han-solo/">Han Solo's</a> quick-draw ability. <br />
<br />
So join us after the jump for some exclusive concept art for the newest expansion, and some details from the interview.<p><a href="http://massively.joystiq.com/2010/06/30/kingsisle-welcomes-massively-ravenwood-radio/" rel="bookmark">Continue reading <em>KingsIsle welcomes Massively, Ravenwood Radio</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/30/kingsisle-welcomes-massively-ravenwood-radio/">KingsIsle welcomes Massively, Ravenwood Radio</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 30 Jun 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/30/kingsisle-welcomes-massively-ravenwood-radio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19535776/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/30/kingsisle-welcomes-massively-ravenwood-radio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>exclusive</category><category>featured</category><category>j-todd-coleman</category><category>josef-hall</category><category>kingsisle-entertainment</category><category>todd-coleman</category><category>wizard-101</category><category>wizard101</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 30 Jun 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Beckett Massive Online Gamer names Top 20 individuals in the MMO industry]]></title><link>http://massively.joystiq.com/2009/05/28/beckett-massive-online-gamer-names-top-20-individuals-in-the-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/28/beckett-massive-online-gamer-names-top-20-individuals-in-the-mmo/</guid><comments>http://massively.joystiq.com/2009/05/28/beckett-massive-online-gamer-names-top-20-individuals-in-the-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://www.beckett.com/estore/news/?eskin=subMOG&amp;a=10166&amp;s=118"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/becketttop20at225.jpg" alt="" /></a>In what's now become an annual event, gaming magazine <a href="http://www.beckett.com/beckettMOG/default.osi">Beckett Massive Online Gamer</a> has put together a list of the most influential people in the MMO industry. <br /><br />Blizzard's <a href="http://massively.joystiq.com/tag/rob-pardo">Rob Pardo</a> has taken the #1 spot, <a href="http://massively.joystiq.com/2008/05/29/the-top-20-most-influential-people-in-the-mmo-industry/">as he did in 2008</a>, which should come as no surprise to anyone, really. But Beckett has named <a href="http://massively.joystiq.com/tag/hilmar-petursson">Hilmar P&eacute;tursson</a> of CCP Games as the second most influential figure in the MMO industry (up from #4 last year), with SOE's <a href="http://massively.joystiq.com/tag/john-smedley">John Smedley</a>, <a href="http://massively.joystiq.com/tag/jack-emmert">Jack Emmert</a> from Cryptic Studios, and <a href="http://massively.joystiq.com/tag/mark-jacobs">Mark Jacobs</a> from Mythic Entertainment rounding out the top 5. <br /><br />In addition to the major, established industry names you'd expect to see on the list, there are 10 newcomers this year, including <a href="http://massively.joystiq.com/tag/todd-coleman">Todd Coleman</a> from KingsIsle Entertainment, studio director for <a href="http://www.wizard101.com"><em>Wizard101</em></a> which recently <a href="http://massively.joystiq.com/2009/04/30/wizard101-hits-2-million-unique-user-mark/">hit the milestone of 2 million unique users</a>.<br /><br />While Beckett Massive Online Gamer <a href="http://www.beckett.com/estore/news/?eskin=subMOG&amp;a=10166&amp;s=118">makes the list available online</a>, the magazine offers background on each individual and how they've influenced the future of the industry.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/28/beckett-massive-online-gamer-names-top-20-individuals-in-the-mmo/">Beckett Massive Online Gamer names Top 20 individuals in the MMO industry</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 May 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.beckett.com/estore/news/?eskin=subMOG&amp;a=10166&amp;s=118>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/28/beckett-massive-online-gamer-names-top-20-individuals-in-the-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19050421/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/28/beckett-massive-online-gamer-names-top-20-individuals-in-the-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beckett</category><category>beckett-massive-online-gamer</category><category>blizzard</category><category>ccp-games</category><category>cryptic-studios</category><category>hilmar-petursson</category><category>hilmar-v-petursson</category><category>jack-emmert</category><category>john-smedley</category><category>kingsisle-entertainment</category><category>magazines</category><category>mark-jacobs</category><category>mmo-industry</category><category>mythic-entertainment</category><category>rob-pardo</category><category>soe</category><category>sony-online-entertainment</category><category>todd-coleman</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 28 May 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[KingsIsle's Todd Coleman on Wizard101: Finding the middle ground]]></title><link>http://massively.joystiq.com/2009/04/27/kingsisle-s-todd-coleman-on-wizard101-finding-the-middle-ground/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/27/kingsisle-s-todd-coleman-on-wizard101-finding-the-middle-ground/</guid><comments>http://massively.joystiq.com/2009/04/27/kingsisle-s-todd-coleman-on-wizard101-finding-the-middle-ground/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a></p><a href="http://www.mmogamer.com/04/20/2009/from-shadowbane-to-child%E2%80%99s-play-kingsisle%E2%80%99s-todd-coleman-on-wizard101"><img hspace="4" height="155" border="1" align="right" width="225" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/wiz101.jpg" alt="" /></a>How do you go from the hardcore hacking and slashing impact-PvP of <em><a href="http://en.wikipedia.org/wiki/Shadowbane">Shadowbane</a></em> to a turn-based card combat MMO featuring cow samurais named Sam-moorai? How does one create an experience that is more grown up than <em><a href="http://www.clubpenguin.com/">Club Penguin</a></em> but more kid-friendly than <a href="http://www.wowwiki.com/Barrens_chat">Barrens chat</a>? What do you get when you take Harry Potter, Yu-Gi-Oh, and early Final Fantasy and then mix them in a blender?<br /><br /><a href="http://www.mmogamer.com/04/20/2009/from-shadowbane-to-child%E2%80%99s-play-kingsisle%E2%80%99s-todd-coleman-on-wizard101">The MMO Gamer asks these questions and more</a> in an interview with <a href="https://www.wizard101.com/site/home2/wizard101/page_8ad6a4041aa7b7bd011ac6f9ae9805fe"><em>Wizard101</em></a> Director, <a href="http://massively.com/tag/todd-coleman">J. Todd Coleman</a>; the man who conceptualized the original idea for the game on a note pad. The interview sheds light on how <em>Wizard101 </em>came to be, the <a href="http://en.wikipedia.org/wiki/Free-to-play">free-to-play</a> model, and potential directions the game may take in the future (e.g., player housing).<br /><br />Todd also tells us that <a href="http://massively.joystiq.com/2009/02/13/wizard-101-teaches-wizards-how-to-count-up-to-1-million-players/">reports of the game surpassing 1,000,000 players</a> are outdated and that <a href="http://www.kingsisle.com/">KingsIsle</a> will be making an announcement soon to highlight their exponential growth since releasing six months ago. He claims that <em>Wizard101</em> wouldn't have had nearly this much success if it was a $50 retail purchase and $15 per month subscription. About subscription-based MMOs he says, <em>"...you're fighting a war of attrition the entire time. FTP is not like that, at least it hasn't been for us."</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/27/kingsisle-s-todd-coleman-on-wizard101-finding-the-middle-ground/">KingsIsle's Todd Coleman on Wizard101: Finding the middle ground</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 27 Apr 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmogamer.com/04/20/2009/from-shadowbane-to-child%E2%80%99s-play-kingsisle%E2%80%99s-todd-coleman-on-wizard101>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/27/kingsisle-s-todd-coleman-on-wizard101-finding-the-middle-ground/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1529141/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/27/kingsisle-s-todd-coleman-on-wizard101-finding-the-middle-ground/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>final-fantasy</category><category>free-to-play</category><category>harry-potter</category><category>interview</category><category>kingsisle-entertainment</category><category>shadowbane</category><category>todd-coleman</category><category>w101</category><category>wizard101</category><category>yu-gi-oh</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Mon, 27 Apr 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[Massively interview: KingsIsle on Wizard101]]></title><link>http://massively.joystiq.com/2008/06/30/massively-interview-kingsisle-on-wizard101/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/30/massively-interview-kingsisle-on-wizard101/</guid><comments>http://massively.joystiq.com/2008/06/30/massively-interview-kingsisle-on-wizard101/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a></p><div style="text-align: center;"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/425_wc_uw_unicorn_00.jpg" /><br /></div>
We recently had the chance to check up on <a href="http://massively.joystiq.com/tag/KingsIsle/">KingsIsle</a> and talk to them about their three-year conjuration, <a href="http://massively.joystiq.com/2008/05/22/massively-hands-on-wizard101/"><span style="font-style: italic;">Wizard101</span></a>. We sat down with the studio's director, Todd Coleman, to discuss what's in store for the tween-centric wizard school MMO. We also got some extra hands-on time with the game, so be sure to look out for something written about that soon. Read on after the break for the full article.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/wizard101-1/">Wizard101</a></strong></p><a href="http://massively.joystiq.com/photos/wizard101-1/#4954063"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/avscreenshot01_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/wizard101-1/#4954064"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/avscreenshot03_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/wizard101-1/#4954065"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/avscreenshot04_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/wizard101-1/#4954066"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/avscreenshot05_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/wizard101-1/#4954067"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/avscreenshot06_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2008/06/30/massively-interview-kingsisle-on-wizard101/" rel="bookmark">Continue reading <em>Massively interview: KingsIsle on Wizard101</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/30/massively-interview-kingsisle-on-wizard101/">Massively interview: KingsIsle on Wizard101</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 30 Jun 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/06/30/massively-interview-kingsisle-on-wizard101/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1238035/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/30/massively-interview-kingsisle-on-wizard101/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>exclusive</category><category>featured</category><category>interviews</category><category>joystiqfeatures</category><category>kingisle</category><category>todd-coleman</category><category>tween</category><category>tweens</category><category>wizard-101</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Mon, 30 Jun 2008 09:00:00 EST</pubDate></item></channel></rss>
