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Posts tagged time-dilation

EVE Evolved: The Bloodbath of B-R5RB

To the vast majority of gamers, EVE Online is an unforgiving sci-fi dystopia that's one part epic sandbox stories and nine parts spreadsheet. Once or twice per year, the gaming masses get a glimpse of the game's true depth when stories of incredible wars, political corruption, and record-breaking h...

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EVE Evolved: New info from Fanfest 2012

The annual EVE Online Fanfest is starting to become a major event in the gaming calendar, thanks to CCP's partnership with Sony and the addition of DUST 514 and World of Darkness talks to the event schedule. This year, CCP flew gaming journalists to the event to give the press hands-on time with ...

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EVE Online's time dilation keeping game in sync

Leave it to one of the most popular MMO studios to figure out how to control time -- and do so successfully. Through technical wizardry, CCP did just that when it released a time dilation feature into EVE Online last month to reduce lag during massive space battles. So far, it's working great,...

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EVE Evolved: Everything there is to know about Crucible

This summer's lackluster Incarna expansion and the ensuing microtransaction drama took a massive toll on EVE Online's player community and development staff. Players were quitting in droves, and CCP eventually had to lay off 20% of its staff worldwide. Two years of half-implemented expansions, br...

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EVE Evolved: Looking forward to the winter expansion

Since EVE Online's release in 2003, CCP Games has been the center of one of the most interesting success stories in the games industry. Produced by a tiny indie development studio on a frozen volcanic rock, EVE was the perfect example of how to do things right. The game's publishing deal with Sim...

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EVE Evolved: Time dilation and the war on lag

When EVE Online launched back in 2003, it quickly gained a following of over 40,000 subscribing players. With around 5,000 solar systems for players to explore, those players spread themselves throughout the galaxy rather than gathering in one place. Players would often come together to trade or ...

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EVE's anti-lag Time Dilation concept explained

Lag and server performance have always been important issues for MMO developers, but they've always had a special significance for EVE Online developer CCP Games. With EVE's entire population living on one non-instanced server, CCP needs to support scenarios in which a large percentage of them ge...

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