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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Rise and Shiny: Threshold RPG]]></title><link>http://massively.joystiq.com/2012/05/27/rise-and-shiny-threshold-rpg/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/27/rise-and-shiny-threshold-rpg/</guid><comments>http://massively.joystiq.com/2012/05/27/rise-and-shiny-threshold-rpg/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/05/27/rise-and-shiny-threshold-rpg/"><img alt="Threshold RPG screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/roleplay.jpg" style="border-width: 0px; border-style: solid; margin: 4px; width: 530px; height: 218px; " /></a></div>
It's the third week in a row I have decided to spend with a MUD, or multi-user-dungeon. I've explained it before, but in case you are not familiar, a MUD is a text-based MMO. That's right: you play by typing commands and exploring environments, all in text form. <a href="http://massively.joystiq.com/2012/04/29/rise-and-shiny-gemstone-iv/">I started this exploration</a> with <a href="http://www.play.net/gs4/"><em>Gemstone IV</em></a>, an amazing MUD that seems to be the gold standard for MUDs. I am still playing it and finding out how amazing it is. <a href="http://massively.joystiq.com/2012/05/20/rise-and-shiny-batmud/">I moved on</a> to <a href="http://www.bat.org/"><em>BatMUD</em></a>, a slightly more basic MUD that offered a great client but frustrated me. Honestly though, my time with <a href="http://massively.joystiq.com/tag/BatMUD/"><em>BatMUD</em></a> was a little unfair and I need to revisit the game. It really has some wonderful elements.<br />
<br />
Now that I have moved on to <a href="http://www.thresholdrpg.com/"><em>Threshold RPG</em></a>, another ancient MUD from before the time of mostly graphical MMOs, I feel as though I have finally reached an understanding as to how MUDs work and what makes them incredible adventures still to this day.<br />
<br />
<a href="http://massively.joystiq.com/tag/threshold/"><em>Threshold</em></a> is more basic than all of them so far, but that's a good thing in many ways. There's also a lot that is lacking, and several tweaks that need to be made.<p><a href="http://massively.joystiq.com/2012/05/27/rise-and-shiny-threshold-rpg/" rel="bookmark">Continue reading <em>Rise and Shiny: Threshold RPG</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/27/rise-and-shiny-threshold-rpg/">Rise and Shiny: Threshold RPG</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 27 May 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/27/rise-and-shiny-threshold-rpg/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245673/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/27/rise-and-shiny-threshold-rpg/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>frogdice</category><category>hands-on</category><category>livestream</category><category>massively-tv</category><category>mud</category><category>multi-user-dungeon</category><category>rise-and-shiny</category><category>stream</category><category>the-pride-of-taern</category><category>threshold</category><category>threshold-rpg</category><category>thresholdrpg</category><category>twitch</category><category>twitch-tv</category><category>video</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 27 May 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny: BatMUD]]></title><link>http://massively.joystiq.com/2012/05/20/rise-and-shiny-batmud/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/20/rise-and-shiny-batmud/</guid><comments>http://massively.joystiq.com/2012/05/20/rise-and-shiny-batmud/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/05/20/rise-and-shiny-batmud/"><img alt="BatMUD UI screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/fullscreen-capture-5182012-92718-pm-1337437735.jpg" style="border-width: 0px; border-style: solid; margin: 4px; width: 530px; height: 340px; " /></a></div>
Here I am making myself crazy once again. Why? Why do I insist on visiting games that I know will provoke issues both physical and mental? I guess it's because lately I have been fascinated with MUDs, or multi-user-dungeons. They are better described as text-based MMOs or choose-your-own-adventure books written with thousands of other players. It's a fascinating concept, especially when you consider how dissimilar it is to today's modern, easy-to-play offerings. The ancient design of the MUD now feels fresh, so much so that I have decided to dedicate a future article about the possibility of MUDs' viability in today's three-dimensional world.<br />
<br />
I have found some good and some very bad over the last several weeks. I've also stumbled across brand-new versions of the migraines that often bother me when I concentrate way, way too hard on PC text. I have to admit that my issues do not seem that common, but it is important to look at a game from all angles, even from the angle of someone who has specific issues. <a href="http://www.bat.org/"><em>BatMUD</em></a> has tested my patience over the last few weeks and several hours. It's also shown me some wonderful adventure and sparked my imagination.<p><a href="http://massively.joystiq.com/2012/05/20/rise-and-shiny-batmud/" rel="bookmark">Continue reading <em>Rise and Shiny: BatMUD</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/20/rise-and-shiny-batmud/">Rise and Shiny: BatMUD</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 20 May 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/20/rise-and-shiny-batmud/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241144/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/20/rise-and-shiny-batmud/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BatMUD</category><category>beau-hindman</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>hands-on</category><category>livestream</category><category>massively-tv</category><category>mud</category><category>multi-user-dungeon</category><category>rise-and-shiny</category><category>stream</category><category>threshold-rpg</category><category>twitch</category><category>twitch-tv</category><category>video</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 20 May 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[MUD history gets a wiki for itself]]></title><link>http://massively.joystiq.com/2009/01/16/mud-history-gets-a-wiki-for-itself/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/16/mud-history-gets-a-wiki-for-itself/</guid><comments>http://massively.joystiq.com/2009/01/16/mud-history-gets-a-wiki-for-itself/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/muds/" rel="tag">MUDs</a></p><div align="center"><a href="http://mud.wikia.com/wiki/MUD_Wiki"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/threshold-rpg---mud-wiki.jpg"  alt="" /><br /></a></div>
When we last talked about multi-user dungeon (MUD) history here on Massively, it <a href="http://mud.wikia.com/wiki/MUD_Wiki">wasn't for good reasons</a>.  <a href="http://www.wikipedia.org">Wikipedia</a> had been <a href="http://en.wikipedia.org/wiki/Wikipedia:Articles_for_deletion/Threshold_(online_game)">slowly removing</a> some of the more memorable games from its archives, causing a response from a few of <a href="http://www.youhaventlived.com/qblog/2009/QBlog050109A.html">the</a> <a href="http://www.raphkoster.com/2009/01/05/losing-mud-history/">resident</a> <a href="http://www.brokentoys.org/2009/01/05/wikicrap/">experts</a> here in the multiplayer genre.  Since that story was published, many readers here offered a suggestion, "Why not go put the history on your own wiki?"<br /><br />Well, that suggestion has recently become a reality with the creation of <a href="http://mud.wikia.com/wiki/MUD_Wiki">MUD Wiki</a>.  MUD Wiki, a Wikia gaming wiki, will be holding all of the MUD history and information that Wikipedia has been slowly losing/removing.  The wiki launched on January 11th, and is slowly filling up with all kinds of information relating to MUDs, including a growing entry for the recently Wikipedia-deleted <a href="http://mud.wikia.com/wiki/Threshold_RPG"><em>Threshold RPG</em> MUD</a>.  If you have anything to contribute, stop by and add what you have to the new home of MUD history.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/16/mud-history-gets-a-wiki-for-itself/">MUD history gets a wiki for itself</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 Jan 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://mud.wikia.com/wiki/MUD_Wiki>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/16/mud-history-gets-a-wiki-for-itself/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1431938/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/16/mud-history-gets-a-wiki-for-itself/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deletion</category><category>history</category><category>mud</category><category>mud-history</category><category>mud-wiki</category><category>multi-user-dungeon</category><category>threshold</category><category>threshold-rpg</category><category>wikipedia</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 16 Jan 2009 16:00:00 EST</pubDate></item></channel></rss>
