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Posts tagged theorycrafting

EVE Evolved: Fitting battleships for PvP in Odyssey, part 2

Battleships used to be the backbone of every major PvP fleet in EVE Online, but recent years have seen them increasingly overtaken by more mobile Battlecruisers, Heavy Assault Cruisers, and tech 3 Strategic Cruisers. Armour buffered battleships are still used in carrier-supported fleets and for a...

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Chaos Theory: Perfecting your build in The Secret World

After discussing last week that build creation was on the minds of many a Secret World fan, I promised to provide some hints and tips on how to better maximize your performance in game. It truly is a topic relevant to all players, even those who aren't focused on or interested in endgame. After...

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Chaos Theory: Exploring The Secret World's endgame

Throughout my tenure as the Chaos Theory author, I've ruminated on a number of Secret World subjects that personally interest, intrigue, or otherwise affect me. I've covered ARGs, different issue updates, sabotage quests, the conversion to buy-to-play, ambiance, and more. I've even expounded on...

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The Guild Council: Why you should diversify your guild roster

More than once in this column, I've tried to hammer home the point that it's important to recruit players who match up well with your guild. So much guild drama spawns from a situation in which one player just doesn't fit in with the culture of the guild. But you don't want to lead a bunch of...

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SWTOR devs answer community's PvP-related questions

The Star Wars: The Old Republic community team was understandably late getting to the Community Q&A last Friday, but it certainly delivered today. As usual for the SWTOR players, PvP topped the list of concerns. For one, why don't cooldowns reset after death in a warzone? BioWare's new...

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The Daily Grind: Are you a theory-crafter?

God bless MMO theory-crafters. They've saved me so much time and irritation over the years that I can't possibly overstate my gratitude. Did you know there are guys (and gals) out there who literally log into MMO test servers and spend precious hours poking at combos, abilities, builds, and...

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Some Assembly Required: An early look at Dawntide

Hey folks, and welcome back to Some Assembly Required. The column's been around for a little bit now, and we've done everything from developer interviews to opinionated rants to sandbox and player-generated content feature spotlights. One thing we haven't done is an impressions piece on new...

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Enter at Your Own Rift: Evaluating events

If there's one color that sums up my RIFT experience lately, it's purple. Purple loot, purple dye for my armor, and of course, the purple glow of a death rift on the horizon. One month after launch, players are faced with the decision of whether to subscribe and continue the pursuit of purple or...

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Theorycrafting: putting Rage to the test

There are times, and it happens with almost every game released, when the description of a certain game mechanic or ability is ambiguous enough that players are left unsure of exactly what it does in certain specific game situations. When the devs aren't handy to provide direct clarification, there...

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