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Posts tagged theory

The perfect MMO concept is complete

GamerZines just wrapped up a blog series detailing all the ingredients that make their perfect MMO and they want your feedback. They also plan to pitch these ideas to various MMO studios and eventually compile it all as a full feature in their free MMO magazine, aptly titled MMOZine. We wrote about ...

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Gamerzines blog series on crafting the perfect MMO

Gamerzines doesn't want to sound arrogant, but they're pretty sure they can design the perfect WoW-killer and because they're such nice folks, they're going to spill the beans in a series of blog posts. There are five parts so far that include their must-have elements for the next best MMO since ...

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Terra Nova looks back (and forward) at the Diku legacy

EverQuest, World of Warcraft, The Lord of the Rings Online, Age of Conan, Warhammer Online and many other MMOs all have one important thing in common. Well, okay; they have a lot of things in common -- like about 85% or more of their gameplay mechanics. But the main thing -- indeed, the reason why ...

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Lore and storytelling in the MMO genre

KillTenRats has a good commentary up on lore and its role in MMO games. Story in videogames is a tough thing to get right, and it's even tougher in a world where you don't just have one hero-- you have hundreds or thousands of them. (Sidenote: while it's not an MMO, Portal-- my vote for Game of the ...

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Featured Stories

Storyboard: Over, done, finished, finito

Posted on Feb 10th 2012 9:00PM

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