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Posts tagged the-think-tank

The Think Tank: Thoughts on PAX East 2014

PAX East came and went last weekend, and as we do most years, the Massively writers got together to discuss the highlights and the disappointments of the con. Join the conversation -- what did you think was the best (and worst) MMO or reveal at PAX?...

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The Think Tank: Putting The Elder Scrolls Online's launch in context

If you've been around the MMO industry long enough, you know that MMO launches rarely go smoothly for everyone. Some of them even crash and burn in such spectacular ways that veterans are still invoking their names a decade later. This week, I polled a few of the Massively staffers about the launch...

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The Think Tank: Essential MMO launch components

How many times have you read about a post-launch game patch and seen a fellow gamer dismiss the additions with, "That's nice, but it should have been in at launch"? Probably far too many to be realistic considering the time and expense involved in making MMOs, but we all say it anyway. I saw...

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The Think Tank: How MMO players prepare for launch

Launches are a big deal to MMO players. Diablo III and SMITE both released this week, Landmark made a break for closed beta, and The Elder Scrolls Online, the first major MMORPG of the year, will become a reality next week. So how do you prepare for these launches in an era of digital downloads?...

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The Think Tank: The importance of auction halls in MMORPGs

Diablo III's gold and RMT auction houses shut down this week. Final Fantasy XI is getting auction house upgrades. Ultima Online launched vendor searching today after 16.5 years of operation. This calls for an auction house-themed Think Tank! I polled the Massively staffers about whether or not...

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The Think Tank: Housing or bust! Right?

With Star Wars: The Old Republic's new player apartment system apparently on the way and several other major MMOs set to launch with or receive housing this year, what better time than now to debate whether housing belongs in MMOs? Sandbox fans are probably choking on the idea that it might not,...

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The Think Tank: The things that keep us coming back to MMOs

Last weekend, Massively columnist Beau Hindman penned a Free for All article titled Five reasons to continue loving MMORPGs, a tribute to the heart and soul of games in what can sometimes seem like a snark-filled, cynical industry. He mentions value, variety, accessibility, and sociability as being...

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The Think Tank: Are unofficial MMO fansites and forums important to you?

With the often unpleasant turnaround rate of fansites and unofficial forums, one can't help but wonder about the viability of such websites in relation to the bigger picture. Often times these sites are created and maintained purely from player passion, even when official support is nowhere to be...

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The Think Tank: How do you feel about press-only beta coverage?

Here's a thing that happens sometimes: A high-budget MMO has a tiered beta with an NDA that is lifted in parts. Sometimes those parts include early access for press, and sometimes that NDA lifts for press before anyone else. This has only happened a handful of times, and it never really works as...

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Looking for Guild: WildStar needs you!

I'm happy to say that we have another large list of players looking for a guild this week, and almost every one of them is (or will be) playing Carbine's Wildstar. An MMO like this (triple-A publisher, currently in beta) is perfect for this this LFG column as it allows players to get themselves...

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