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Posts tagged the-sims-online

The Think Tank: Remembering our first MMOs

This week, my very first MMO, Ultima Online, turns 17 years old in what can only be an intentional effort to make classic MMO gamers feel very, very old indeed. I've been thinking a lot about the game and returned to it recently to scope it out, so for today's Think Tank, I polled the Massively wri...

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The Perfect Ten: MMO commercials that take us back

I don't see a lot of commercials these days. I like to imagine that I'm a one-man force out to frustrate advertisers, ducking and weaving whenever they try to wing a 30-second spot at me. A lot gets through, but I've long since canceled cable, and the only traditional commercials I sit through are ...

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Jukebox Heroes: The Sims Online's soundtrack

The recent SimCity is by far not the only botched product that EA's launched with the Sims name on it. The truth is that The Sims Online had a great potential and franchise behind it, but it let the ball drop, big-time. It was already visually obsolete by the time it launched, and that was the le...

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Leaderboard: MMO most worthy of resurrection

I had an interesting revelation this past week. While it seems that we've had so many MMOs shutting down over the year, when I look at the big picture of all of the major titles that have been released, the vast majority of them are still in operation. It made me realize just how resilient and st...

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The Daily Grind: Are virtual worlds still important?

As part of the recent Massively Speaking bicentennial, we were reminiscing about the fact that Massively used to have a much heavier focus on virtual worlds. While we still touch on those from time to time, these types of "games" don't seem to be as hot as they once were. Or maybe they are and we...

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The Game Archaeologist and the year that was 2010

Earlier in the year when I started this column, I realized two things. First, I'd be giving myself as much as any of you a crash-course education in older MMOs, particularly with some of the more fringe titles that I'd never really explored up to this point. And second, it would be a challenge to f...

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The Game Archaeologist and the Legend of the Sims: Our memories

Last week marked the beginning of a brief foray into the world of The Sims Online -- "brief" because the title is defunct (meaning no hands-on experiences to share these days) and I doubt that any of the game's creators are itching to reminisce about this lackluster entry into The Sims franchise....

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The Game Archaeologist and the Legend of the Sims: The history

The Sims Online was one of the odder entrants into the MMO genre this past decade, an online iteration of an immensely popular game franchise that promised deeper social interaction. With EA at its back and the Will Wright name affixed to the front, TSO (not to be confused with Cryptic's STO) had a...

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The Daily Grind: What MMO would you like to see be brought back to life?

Today is a day where we should honor our fallen. Motor City Online. Tabula Rasa. Auto Assault. Asheron's Call 2. Earth and Beyond. Underlight. Shadowbane. Castle Infinity. The Matrix Online. The Sims Online. Seed. All of these games, and more, are MMOs that have launched, played, and then died. Ea...

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Player Consequences: Closing Time

If you look into the history of modern MMOs, you will notice that most games in the genre are still up and running. In over ten years only a handful have failed and been taken offline by their publishers. That's not to say every MMO has had outstanding success. It's just that the minimum cost to k...

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