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Posts tagged the-ebon-hawk

Hyperspace Beacon: Why I roleplay in Star Wars: The Old Republic

"There is a diabolical twist to Star Wars fandom, you see, that defies comprehension and yet is the life-blood of all Star Wars fans. It is this: Star Wars fans hate Star Wars." That singular truth was originally penned in a JIVEmagazine essay titled The Complete and Terrifying Reality of Star Wars...

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Hyperspace Beacon: The SWTOR free-to-play experiment, week one

The complaints about free-to-play and Star Wars: The Old Republic have been itching at me. Although I'm sure there are legitimate issues that players have with BioWare's F2P model, but with all the vitriol, it's hard to tell the difference between which problems are caused by BioWare and which...

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Hyperspace Beacon: My top five wishes for SWTOR roleplay

A few weeks back, I was nostalgically asked, "Remember those days when talking about Star Wars: The Old Republic was all about speculation?" Those days might be long gone now, but the beginning of a new year always prompts a resurgence of dreams of the year to come. And although I still love...

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Hyperspace Beacon: A 2012 SWTOR reflection

To say that this year has been interesting for Star Wars: The Old Republic would be a major understatement. I think it's safe to say that in the course of this year this game has gone from being one of the most loved games to one of the most hated. Maybe I just like rooting for the underdog, but...

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Hyperspace Beacon: Returning to SWTOR

With Update 1.5 and free-to-play looming on the Star Wars: The Old Republic horizon, many players are feeling the itch to come back to the game. Two and half years ago when I started the Hyperspace Beacon, I compared that itch to that of a freshly shaved Wookiee. Now it can probably be compared...

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Sorting through the SWTOR server transfer mess

Yesterday, Star Wars: The Old Republic began its second wave of server transfers. The process started normally without too much issue: Small, nearly empty servers were given the opportunity to transfer to larger, more-populated servers. Then about noon EDT, many well-populated servers were...

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