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Posts tagged the-daily-grind

The Daily Grind: Do you adjust your in-game routine for events?

I coughed my way through a couple hours of Star Wars: The Old Republic gameplay this weekend. When I say gameplay, what I mean is standing at the AH and playing the market while waiting for my companions to finish crafting. And since BioWare's rakghoul plague event is currently a thing, I...

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The Daily Grind: What tabletop RPG mechanics should MMOs adopt?

Massively reader Couillon recently wrote in to the Massively Speaking podcast to ask us about tabletop games and their influence on the MMO genre. He proposed that MMORPGs could benefit from a tabletop-inspired "roleplay bonus" for actually -- gasp -- roleplaying a character. "I realize this might...

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The Daily Grind: Has Star Citizen made enough money yet?

These are the rules of Star Citizen club. The first rule is that you do not talk about Star Citizen, unless it's in the comments, in which case you can go nuts. The second rule is that you must somewhere mention money. The third rule is that you may not question the brilliance and perfection of...

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The Daily Grind: What's the best MMO housing system of all time?

WildStar's floating palaces, Star Wars: The Old Republic's strongholds, World of Warcraft's garrisons, and Landmark's... well, everything... are getting a lot of press lately, maybe because the MMO industry has been starved for such content for so long. Few games implement housing after launch, and...

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The Daily Grind: Do you (still) pre-order MMOs?

As we reported yesterday, Activision says that pre-orders are declining across the game industry. Here in MMOland, pre-orders are still kind of a thing, but they're also being supplemented/supplanted by early access sales. What about you, personally, though? Do you (still) pre-order MMOs,...

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The Daily Grind: What do you think about MMO sequels?

While sequels to MMOs aren't as prevelant as they are elsewhere in the entertainment industry, we've certainly seen more than a few pop up in this genre's short lifespan. There are pros and cons to making sequels, of course, and while players always seem to clamor to have their favorite older MMOs...

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The Daily Grind: Do you hate minigames in MMOs?

A reader in my last Working As Intended column made an off-hand comment about minigames that struck me as interesting. "I loathe how [minigames] have invaded MMOs in the last few years," Zuji wrote. And he's right: Minigames have become a huge part of MMOs. Upon reflection, I find I half agree with...

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The Daily Grind: Which created-for-an-MMO fantasy setting is your favorite?

I spent some time getting familiar with ArcheAge's backstory over the weekend, and it ain't half bad as far as these things go. Some of it may change in the translations from Korean to English, but overall I enjoyed the tale of the 12 companions interwoven with vignettes about fallen gods and...

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The Daily Grind: What's your favorite instant skill?

I am not always a patient man, especially when I'm in the middle of combat. If given a choice, I will avoid channeled and long-cast skills even if the payoff is massive, like shooting a pocket nuke down that mutant frog's throat. I want my skill and I want it now, not four seconds and a progress...

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The Daily Grind: Does world PvP have to be spontaneous to be fun?

I love big battleground PvP. I admit it. I may have cut my teeth in the FFA ganker land of classic Ultima Online, but I didn't enjoy it nearly so much as I enjoy two (or three!) huge swarms of people crashing into each other Pelennor Fields style. That's why World of Warcraft's attempt to recreate...

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