Subscriptions, registered users, unique users, unique players, characters created, accounts created, boxes sold -- there really is no set standard to measure a MMO's popularity and success against these days. The only thing that's for sure is that the bigger the number, the better. Fortunately,...
Posted on Mar 10th 2014 12:00PM
Posted on Mar 10th 2014 8:00AM
Posted on Mar 9th 2014 8:00PM