Here at the Game Archaeologist Labs, we've been dissecting just what it takes to make a hit MMO that defies normal conventions -- a homemade startup that loves its wordplay long time even in an age when only about 12% of internet forum posters are fully literate. Kingdom of Loathing is an anomaly...
Posted on Apr 19th 2014 10:00AM
Posted on Apr 19th 2014 8:00AM
Posted on Apr 18th 2014 8:00PM