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Posts tagged testing

Crowfall's Legionnaire is a four-legged powerhouse

Today's a series of firsts for Crowfall reveals. It's the first glimpse of the game's second announced class, the Legionnaire. It's the first look at a character who is other than human -- and is in fact a Centaur. And it's the title's first in-game environment screenshot. Crowfall has also post...

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PAX South 2015: Slaying giants in Motiga's Gigantic

Motiga's Gigantic is one part Team Fortress, one part Dota, and one part Monster Hunter. The basic match structure will sound familiar to MOBA lovers -- two teams of five slug it out for superiority by controlling resources, leveling up, and killing one another -- but the skill-based mechanics, mul...

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PAX South 2015: The Untitled Game is whatever you want it to be

The Untitled Game, better known as TUG, is one of the many recent titles that have earned a small crowdfunding fortune by shouting the word "sandbox" as loud as the internet will allow. The game's initial Kickstarter campaign raised $293,000; launching on Steam's Early Access marketplace helped Ner...

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PAX South 2015: Notes from a Star Citizen town hall

Star Citizen is such a big fancy deal that instead of having a panel or booth at PAX South 2015, Cloud Imperium booked a theater down the street and hosted 10 straight hours of forums and chit-chats with backers. That's right: There wasn't enough room in the PAX convention hall to accommodate all t...

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PAX South 2015: Garriott and Long talk Shroud of the Avatar

In 2013, Ultima Online creator Richard Garriott took to Kickstarter in the hopes of funding an old-school, sandbox-y MMO. Titled Shroud of the Avatar, the new project would be built in Unity and aimed squarely at those MMO fans who longed for the days of player-driven economies, crafting as a focus...

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Betawatch: January 17 - 23, 2015

This week, crowdfund legend Star Citizen laid out a testing timeline for the next two years; it plans to publish the "planetside/social" and FPS betas this spring, while alpha for the persistent universe portion of the game is expected before the end of 2015. What else is new in the world of MMO te...

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TUG's multiplayer goes live

Yesterday, the first stage of TUG's multiplayer went online with its 0.8.1 alpha patch. Players can now bump into each other in both survival and creative modes. But wait -- there's more! The patch also sports a brand-new terrain engine, a new UI, better mod capabilities, additional AI characters, ...

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Echo of Soul unveils new NA website

Echo of Soul is quickly becoming known around these parts as a title that is talking big talk prior to its North American debut, and now the Korean fantasy game has a new website to match these boasts. The US version of the website has now gone live, with information, art, community hub, and the...

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The Stream Team: Landmark beginner tutorial, the third -- building with starter templates

We've already seen character creation, combat, and cave-diving, so what's that leave? Claims! In this third installment of the Landmark beta starter tutorials, Massively's MJ dives into building side of the sandbox using the provided starter templates. Can someone just starting the game create muc...

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First Impressions: H1Z1 is more boredom than terror

What would video game purgatory look like? After spending an afternoon wandering aimlessly across a mostly-deserted countryside, I'd have to say that H1Z1's early access build fits the description of limbo perfectly. I even smacked into a wall of grey nothing that bordered the eight square kilomete...

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