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Posts tagged testing

Get a good (and hilarious) overview of Trove with this video

Have you ever caught yourself wondering what Trove is, exactly? Is it a sandbox? Is it a Minecraft clone? Is it a bizzaro pixelated version of Second Life? It's certainly hard to adequately describe what this quirky Trion Worlds title is going for, which is why it's simply better to see it. ...

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WoW's Warlords of Draenor beta: The disappointment of garrisons

Once a player finishes the introductory quests for Warlords of Draenor, the Horde and Alliance gangs go in separate directions, and I had slightly higher hopes for the rest of my beta experience. The introduction was kind of a wash, a climactic third act delivered we'd been left out of the first...

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Betawatch: July 12 - 18, 2014

ArcheAge officially dropped into closed beta mode this week; according to Trion Worlds, the beta saw over a million sign-ups, with so many logins that the team was forced to open new beta servers on short notice. What else is new in the world of MMO testing? Destiny's beta kicked off earlier...

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Trove: 'Let everything in the game be made by the community'

User-generated content isn't just a pipe dream of the Trove team; it's the central tenet of its design philosophy. In a new video, the devs talk about why allowing players to design the world, both inside the game and outside of it, is vital to drawing the community into it. One of the results...

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Heroes of the Storm's Garden of Terror swaps between night and day

It's the gimmick, the hook that makes a well-designed MOBA battleground truly memorable, and Heroes of the Storm's Garden of Terror thinks it has its hook: a night-and-day sequence. Unlike the mostly cosmetic lighting filters in MMO day/night cycles, Garden of Terror's transition between the two...

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Firefall reintroduces its open-world PvP

In the lead up to Firefall's official launch on July 29th, Red 5 Studios has released a new video outlining the game's open-world PvP. Formal PvP takes place in a separate zone called Broken Peninsula, where players are divided into corporate teams to beat the crap out of each other over...

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TUG alpha patch allows you to hunt dumb goats

What purpose do really dumb goats serve? If they're in TUG's new 0.6.3 alpha update, it's to be hunted for their pelts and cooked over a roaring flame. In a new video, TUG shows off several of the sandbox elements that went into today's patch. Players can create and cultivate farms, or...

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Betawatch: July 5 - 11, 2014

ArcheAge dazzled MMORPG players this week with the announcement that its closed beta will kick off on July 17th. What else is new in the world of MMO testing? Archlord 2's open beta began, complete with a brand-new patch. Pathfinder Online released a new alpha client. World of Warcraft showed...

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Dino-survival: Hands-on with The Stomping Land's early access alpha

Yesterday, I examined up-and-coming dinosaur-survival MMO Beasts of Prey. Today, let's look at another game in the same niche genre: The Stomping Land. The Stomping Land isn't technically billing itself as an MMO, but it boasts a semi-permanent world. But my experience in it was nothing like the...

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Dino-survival: Hands-on with Beasts of Prey's early access alpha

When I first dived into the horror-survival genre, I knew there would be zombies, but I never expected dinosaurs. You don't get much bigger than a T-Rex stomping around your neighborhood (though I am still waiting for an underwater survival game that randomly has blue whales unintentionally ruining...

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