Posts tagged terra-nova 
Terra Nova blog slowing down as we enter new era
Virtual worlds and massively multiplayer online games have truly evolved over the past several years. It wasn't so long ago that incorporating virtual economies into games was a new idea. Nor was it so long ago that we were overwhelmed at the depth that was possible in massively multiplayer online ...
Fortune and failure in real-money trading
Although many western MMO gamers profess a distaste for all things RMT, it's definitely become an aspect of these games and virtual worlds that we're all aware of to some degree. But it wasn't always that way. In fact, it wasn't so long ago that the notion of people working in virtual settings and ...
The Daily Grind: Do you think of your avatar in the first person?
A recent post over at the Terra Nova blog is the inspiration for today's The Daily Grind. In that post, Rutgers Law Professor Greg Lastowka observes that some MMO players and virtual world residents refer to their avatar as "I", while others refer to it as a he, she, or even it. Many people form ...
The negative impact of complexity on MMOs and virtual worlds
The relative complexity of MMOs in comparison with more standard PC and console titles is a major draw for many of us. We like the crafting systems, the economic underpinnings, and many of the other trappings of massively multiplayer online titles. Complexity can be a core strength of a solid MMO ...
Real world economic impact on MMOs and virtual worlds?
Given the drastic real world economic shifts of late, is it unreasonable to assume that there will be repercussions in virtual worlds and MMOs? That's the gist of a question posed by CBBC, a longtime commentator at the Terra Nova blog, but specifically he asks: "What now for virtual economies? What ...
Can MMOs have political ideologies?
The Terra Nova blog is known for its in-depth views on virtual worlds and MMOs, with an academic bent. Contributor Nate Combs has provided insightful commentary on EVE Online for Terra Nova in the past, and recently continued on that track by stating, "I wonder whether an MMORPG can have a political ...
Terra Nova looks back (and forward) at the Diku legacy
EverQuest, World of Warcraft, The Lord of the Rings Online, Age of Conan, Warhammer Online and many other MMOs all have one important thing in common. Well, okay; they have a lot of things in common -- like about 85% or more of their gameplay mechanics. But the main thing -- indeed, the reason why ...
The cookie monster economy in Pirates of the Burning Sea
The Terra Nova site views virtual worlds and massively multiplayer gaming through the lens of academia. Don't hold that against them, though; the insights of commentators like Richard Bartle, Ren Reynolds, Edward Castronova, and Timothy Burke make for some darned interesting reading. This week Mr. ...
The Main Man
EVE Online is a game where collective action trumps individual action. It's certainly a game that can be played solo although nowhere near as effectively as when your main's activities are supported or enabled by an alt. CCP provides 3 character slots per account, but skillpoint training can only ...
Won't somebody please think of the children?
Last year, UK Prime Minister Gordon Brown commissioned the Department of Children, Schools, and Families to write a report on, among other things, the potentially harmful effects of the internet and video games on children and young people. Many harbored fears, based on past precedent, that this ...




