Posts tagged tencent 
Blade & Soul nearing commercial release, adding Summoner class
NCsoft is loath to talk about its Blade & Soul martial arts MMORPG here in the West, so we have to rely on third-party fansites and Chinese/Korean translations for most of our info. The latest such comes courtesy of MMO Culture, and it features an interview from a recent Tencent Games media ...
Tencent grows its empire with SURA Online
If you haven't heard of SURA Online yet, well, consider yourself enlightened. The online action title is renowned for its fast-attack combat system inspired by martial arts cinema, and ThisIsGame reports that SURA has been picked up for worldwide distribution by Chinese mega-publisher Tencent. ...
ArcheAge to feature Chinese-themed city, additional content
XLGAMES' new fantasy sandbox is a big deal in its native Korea, of course, but it's also looking to turn a few heads in the Chinese market. ArcheAge has a strong presence at this week's Tencent media event, and XL has revealed that its devs are working on a new "main city" that features Chinese ...
ArcheAge besieges us with a new warfare trailer
We have no idea when the Korean-developed ArcheAge is going to see the light of day on North American soil, but that doesn't mean we can't stare at the pretty trailers and hope that it's soon. Today, the official ArcheAge YouTube page has uploaded a new video that gives fans a look at the ...
ArcheAge fills up its 2011 dance card with beta, events
Things over in ArcheAge's neck of the woods may seem quiet these days, but rest assured that the XL Games crew is hard at work on making the game the best it can be while spreading the word about it. Over on the ArcheAge blog, news about the continuing beta process and upcoming conventions has ...
New ArcheAge trailer released, Jake Song talks player content [Updated]
If you're as starved for news about ArcheAge as we are, the new video accompanying XL Games' announcement of ArcheAge China is akin to a desert oasis. The clip features a good amount of new in-game footage as well a bit of narration from lead designer Jake Song. What's the occasion? It seems ...
The big business of selling virtual goods
It doesn't seem like it was that long ago that the entire concept of people spending real money on virtual items and currency was just bizarre. The first mentions of such a thing this writer ever came across were back in 2003, when Julian Dibbell told the story of Black Snow Interactive, rumored to ...
Chinese online games market saw 63% growth in 2008
Business is booming for online game operators in China. The market grew by 63% in 2008 according to analyst group Pearl Research. They also predict that online gaming in China will be a $5.5 billion market by 2012, as reported by Gamasutra's David Jenkins. In a country where broadband speeds are ...
China's virtual goods taxation sparks price increases and controversy
China's State Administration of Taxation recently imposed a 20 percent income tax rate on profits made from virtual currency and virtual items, sparking price increases for virtual goods. While this tax rate (if actually enforced) clearly impacts the virtual space, it also affects transactions ...
The face of MMO gaming in China's heartland
Gamasutra's "China Angle" column has a new look at the changing face of gaming in China's heartland. While most of us in the West think of China's biggest cities - Hong Kong, Beijing, Shanghai - the vast majority of its people live in less-developed and semi-rural areas. In the biggest cities, the ...




