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Posts tagged ten-ton-hammer

NDOORS CEO on Atlantica Online succeeding in the West

Massively multiplayer online games operating on the free-to-play business model are definitely a mixed bag in terms of quality. As such, they get a mixed reception in the West. Those who like more variety in their gameplay choices than the standard subscription model offers them tend to be more...

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The possibility of a Terminator MMO

Let's start this post off with a bit of a warning: a Terminator MMO has not been announced, and this has nothing to do with the Terminator iPhone "MMO" announced last year. This is merely playing off of some speculation over at Ten Ton Hammer regarding a story at IncGamers. Apparently, when...

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A timeline of Tabula Rasa

As Tabula Rasa approaches its final lap, the community retrospectives continue to arise, showcasing the best and worst that the game had to offer. Over at Ten Ton Hammer, they've compiled a short run-down which chronicles the rise and fall of NCsoft's failed sci-fi shooter. Beginning in August of...

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Earthrise releases new screenshots of the Old Town area

Now that Earthrise's closed beta process is in full swing and we all eagerly await the status of our applications, Masthead has given us a new batch of screenshots to gawk over. In these shots over at Ten Ton Hammer, we see some of the wasteland areas of Old Town, and its mutant rodent...

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The Daily Grind: Are sci-fi MMOs cursed?

Or are they just waiting for a savior, a la World of Warcraft? Yesterday we covered a recent interview done by Ten Ton Hammer with representatives of Trion World Group, the developers behind the upcoming SCI-FI channel MMORPG, that covered the viability of science fiction MMOs. While they are...

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NetDevil talks past, present and future of MMOs

Now that Tabula Rasa will be closing in two months, many of us are remembering a similar situation in 2007 with NCsoft's Auto Assault. The game's development team at NetDevil was fairly outspoken at the time about what they felt was a savable game, yet NCsoft saw it as a business decision. One of...

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Cheyenne Mountain responds to rumors of no pay for employees

As the story spread across the blogosphere yesterday concerning the website http://days-since-cheyenne-mountain-employees-have-been-paid.com, we at Massively remained interested, yet apprehensive on something that was little more than an anonymous url. Yet today we're happy to report on an actual...

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MMO storyline writing: ArenaNet style

In a recent interview with Ten Ton Hammer, ArenaNet's Bobby Stein explains a great deal about the process of creating such an intriguing storyline as we have in Guild Wars. The company's Writing Team Lead speaks candidly about how they were able to concentrate the plot into the most efficient and...

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Paul Barnett thinks you look like a Dwarf

Since Warhammer Online's launch, we haven't heard much out of the normally very vocal Creative Director for Mythic, Paul Barnett. Yet, in a recent interview at Ten Ton Hammer, Barnett speaks out about a few topics that are near and dear to his heart; most notably, the psychology of player races in...

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An in-depth look at the AoC soundtrack album

Have you ever wondered what goes through the mind of a game music composer as they write the theme for our favorite games? Why was this particular piece chosen for this part of the game? Was it written with the game's lore in mind, or written beforehand, and just added to the game afterwards? In...

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