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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Trion Worlds explains how Defiance will 'co-evolve' in two mediums]]></title><link>http://massively.joystiq.com/2012/04/25/trion-worlds-explains-how-defiance-will-co-evolve-in-two-mediu/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/25/trion-worlds-explains-how-defiance-will-co-evolve-in-two-mediu/</guid><comments>http://massively.joystiq.com/2012/04/25/trion-worlds-explains-how-defiance-will-co-evolve-in-two-mediu/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/defiance/" rel="tag">Defiance</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/25/trion-worlds-explains-how-defiance-will-co-evolve-in-two-mediu/"><img alt="Defiance" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/defiance-1335380566.jpg" /></a></div>
Wondering whether -- or if -- the joint venture of <a href="http://massively.joystiq.com/tag/syfy/">Syfy</a> and <a href="http://massively.joystiq.com/tag/trion-worlds/">Trion Worlds</a> will work in tandem with <a href="http://massively.joystiq.com/tag/defiance/"><em>Defiance</em></a>? Then you may want to put aside a few minutes to watch the following video that attempts to explain how a TV show and an MMO will work together to create a blended experience for fans.<br />
<br />
"In the past it's always been very difficult to connect television shows, which are always evolving, with video games, which are static," Trion Worlds CEO <a href="http://massively.joystiq.com/tag/lars-buttler/">Lars Buttler</a> states, going on to say that Trion has cracked that code. "In our unique setup, we can do things other people have never dared to try before."<br />
<br />
Defiance the TV show and <em>Defiance </em>the MMO will, according to Buttler, "literally depend on each other and co-evolve."<br />
<br />
It may not be heavy on specifics, but it's a fascinating watch nonetheless. Check it out after the jump!<p><a href="http://massively.joystiq.com/2012/04/25/trion-worlds-explains-how-defiance-will-co-evolve-in-two-mediu/" rel="bookmark">Continue reading <em>Trion Worlds explains how Defiance will 'co-evolve' in two mediums</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/25/trion-worlds-explains-how-defiance-will-co-evolve-in-two-mediu/">Trion Worlds explains how Defiance will 'co-evolve' in two mediums</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Apr 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/25/trion-worlds-explains-how-defiance-will-co-evolve-in-two-mediu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20224162/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/25/trion-worlds-explains-how-defiance-will-co-evolve-in-two-mediu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>defiance</category><category>f2p</category><category>free-to-play</category><category>interview</category><category>lars-buttler</category><category>syfy</category><category>television</category><category>trion</category><category>trion-worlds</category><category>tv</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 25 Apr 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Woman on dating gameshow plays WoW, host is amazed]]></title><link>http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/</guid><comments>http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/"><img alt="WOW ANOTHER PERSON WHO PLAYS THE MOST POPULAR MMO IN THE WORLD, HOW AMAZING" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/wow.jpg" /></a></div>
We gamer nerds are often stereotyped as socially awkward and romantically challenged, perhaps due to the fact that we all very obviously spend our entire lives in our mothers' basements drinking Mountain Dew and consuming obscene quantities of Cheetos (amirite gaiz?), but a recent contestant on the UK dating gameshow World Series of Dating (yes, that's actually a thing) leveraged his <a href="http://www.massively.com/category/world-of-warcraft"><em>World of Warcraft</em></a> fandom to his advantage, proving that we're not all unlovable mouthbreathers. But then, we're also not all cute English boys with fabulously styled hair, so take that with a grain of salt.<br />
<br />
For those of you unfamiliar with the show's premise (like us), it's basically like this: A bunch of poor chumps go on a series of speed dates with four women who judge their performances at the end of the show, naming one of them the best dater. And we thought The Bachelor was insane. At any rate, the relevant clip can be seen after the cut. Go get 'em, tiger.<br />
<br />
[Thanks to Roger for the tip!]<p><a href="http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/" rel="bookmark">Continue reading <em>Woman on dating gameshow plays WoW, host is amazed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/">Woman on dating gameshow plays WoW, host is amazed</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 09 Apr 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20211673/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>culture</category><category>fantasy</category><category>flamebait</category><category>is-this-for-real</category><category>no-seriously-just-wow</category><category>speed-dating</category><category>stereotypes</category><category>television</category><category>tv</category><category>video</category><category>videos</category><category>warcraft</category><category>world-of-warcraft</category><category>world-series-of-dating</category><category>wow</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Mon, 09 Apr 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Syfy announces star of the Defiance TV series]]></title><link>http://massively.joystiq.com/2012/01/17/syfy-announces-star-of-the-defiance-tv-series/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/17/syfy-announces-star-of-the-defiance-tv-series/</guid><comments>http://massively.joystiq.com/2012/01/17/syfy-announces-star-of-the-defiance-tv-series/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/17/syfy-announces-star-of-the-defiance-tv-series/"><img alt="Grant Bowler" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/grant-bowler.jpg" /></a></div>
<div style="text-align: left; ">
	<div>
		By now, we're sure you're all familiar with <a href="http://www.massively.com/tag/trion-worlds">Trion Worlds</a> and <a href="http://www.massively.com/tag/syfy">Syfy's</a> collaborative effort, <em><a href="http://www.massively.com/tag/defiance">Defiance</a></em>, which aims to be the first MMO to directly interact with a running television series. Well, every TV show needs a star, and Defiance is no exception. In a press release today, Syfy announced that New Zealander Grant Bowler has agreed to play Defiance's starring role. North American audiences would best know Bowler from his role as Connor Owens on Ugly Betty or as -- we wish we could make this stuff up -- Cooter, "the leader of the werewolf biker gang in the HBO series True Blood."<br />
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		In Defiance, Bowler will play the role of Jeb Nolan, "the law keeper in a bustling frontier boomtown that is one of the new world's few oases of civility and inclusion." Having lost both his wife and his child in the conflict with the aliens, Nolan became a lone wanderer, which eventually brought him to the town where he works to keep the peace. Hopefully this new addition to the cast indicates that the TV series -- and by extension, the MMO -- is beginning to gear up for production.</div>
	<div>
		<br />
		[Source: Syfy press release]</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/17/syfy-announces-star-of-the-defiance-tv-series/">Syfy announces star of the Defiance TV series</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 Jan 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/17/syfy-announces-star-of-the-defiance-tv-series/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20150680/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/17/syfy-announces-star-of-the-defiance-tv-series/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>defiance</category><category>grant-bowler</category><category>mmofps</category><category>syfy</category><category>syfy-channel</category><category>syfy-network</category><category>television</category><category>television-shows</category><category>trion-worlds</category><category>tv</category><category>tv-shows</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 17 Jan 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Custom video content available in EVE's captain's quarters]]></title><link>http://massively.joystiq.com/2011/09/26/custom-video-content-available-in-eves-captains-quarters/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/26/custom-video-content-available-in-eves-captains-quarters/</guid><comments>http://massively.joystiq.com/2011/09/26/custom-video-content-available-in-eves-captains-quarters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/26/custom-video-content-available-in-eves-captains-quarters/"><img alt="EVE Online - Player watching SWTOR in captain's quarters" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/eveplayerwatchingtor.jpg" /></a></div>
Chances are you haven't really fantasized about kicking back in your captain's quarters and watching a movie or three. After all, <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> is about blowing people up -- or preferably, <a href="http://www.eveonline.com/news.asp?a=single&amp;nid=4743&amp;tid=1">scamming them</a> and then blowing them up, amirite? Similarly, hanging out in the game's <a href="http://massively.joystiq.com/tag/incarna"><em>Incarna</em></a> interiors is for imaginative carebears and inept internet spaceship pilots, according to some.<br />
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Nevertheless, <a href="http://massively.joystiq.com/tag/ccp">CCP</a> has released a new <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;nbid=2418">dev blog</a> detailing how you can go about customizing the infinite video loop that currently runs on your CQ's widescreen television. It involves converting your videos to the .BIK format and sticking them into the appropriate folder, and <a href="http://massively.joystiq.com/tag/ccp-optimal">CCP Optimal</a> outlines the technical details at the official <em>EVE Online</em> website.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/26/custom-video-content-available-in-eves-captains-quarters/">Custom video content available in EVE's captain's quarters</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 26 Sep 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/26/custom-video-content-available-in-eves-captains-quarters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20066474/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/26/custom-video-content-available-in-eves-captains-quarters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bik</category><category>bink-video</category><category>captains-quarters</category><category>ccp</category><category>ccp-games</category><category>ccp-optimal</category><category>eve</category><category>eve-online</category><category>hacks</category><category>in-game-video</category><category>incarna</category><category>movies</category><category>television</category><category>video</category><category>video-formatting</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 26 Sep 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: Sort of like literary criticism edition]]></title><link>http://massively.joystiq.com/2011/06/16/ask-massively-sort-of-like-literary-criticism-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/16/ask-massively-sort-of-like-literary-criticism-edition/</guid><comments>http://massively.joystiq.com/2011/06/16/ask-massively-sort-of-like-literary-criticism-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://en.wikipedia.org/wiki/Bloomsday"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/askmassively-epl-613.jpg" /></a></div>
For those of you not familiar with Irish literature and the nonsensical ditherings of some more famous examples of same, you might not realize that today is <a href="http://en.wikipedia.org/wiki/Bloomsday">Bloomsday</a>, a day celebrating the novel Ulysses. If you've never read Ulysses, you're in for a treat... if your idea of a treat is a phone-book sized tome whose plot leaps and bounds like an inert lump of granite. It's a heartwarming tale of a man's growth into boyhood, a boy's growth into surrogate sonhood, and an author's growth into the sort of man who would submit Finnegan's Wake as a serious literary work with a straight face.<br />
<br />
Now that we've gotten that out of the way, it's time for this week's edition of <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a>. And today's questions aren't going to lie down and take it, since we're fielding questions about <a href="http://www.defiance.com/en/"><em>Defiance</em></a> as well as the sometime-this-year-probably release of <a href="http://www.swtor.com"><em>Star Wars: The Old Republic</em></a>. As always, if you've got a question you want answered next week, you can send it along to <a href="mailto:ask@massively.com">ask@massively.com</a> or aim it toward the comment field.<p><a href="http://massively.joystiq.com/2011/06/16/ask-massively-sort-of-like-literary-criticism-edition/" rel="bookmark">Continue reading <em>Ask Massively: Sort of like literary criticism edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/16/ask-massively-sort-of-like-literary-criticism-edition/">Ask Massively: Sort of like literary criticism edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 Jun 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/16/ask-massively-sort-of-like-literary-criticism-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19965950/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/16/ask-massively-sort-of-like-literary-criticism-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ask-massively</category><category>bioware</category><category>column</category><category>defiance</category><category>featured</category><category>opinion</category><category>reception</category><category>release</category><category>release-dates</category><category>star-wars-the-old-republic</category><category>swtor</category><category>syfy</category><category>syfy-channel</category><category>television</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 16 Jun 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[E3 2011: Trion updates official Defiance site with teaser trailer]]></title><link>http://massively.joystiq.com/2011/06/06/trion-updates-official-defiance-site-with-teaser-trailer/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/06/trion-updates-official-defiance-site-with-teaser-trailer/</guid><comments>http://massively.joystiq.com/2011/06/06/trion-updates-official-defiance-site-with-teaser-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://www.defiance.com"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/defiance-trailer-epl-606-1307412300.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
We've known that <a href="http://www.defiance.com/en/"><em>Defiance</em></a> would be getting <a href="http://massively.joystiq.com/2011/06/03/trion-worlds-and-syfy-to-debut-defiance-at-e3-2011/">its first serious showing</a> this year at <a href="http://massively.joystiq.com/tag/E3/">E3</a>, but it looks like the team at <a href="http://massively.joystiq.com/tag/Trion-Worlds/">Trion Worlds</a> couldn't wait quite that long to show the fans the interesting stuff just around the corner. The official site has <a href="http://www.defiance.com/en/">already been updated with a brand-new teaser trailer</a> showing off the barest glimpse of what players will be able to expect... and judging by the ruined landscape within the trailer, we can report that this looks to be a very different post-apocalyptic take than other offerings in the genre.<br />
<br />
E3 will also see more information about the corresponding television series, which will be written be <a href="http://www.massively.com/tag/rockne-obannon">Rockne S. O'Bannnon</a> of seaQuest DSV and Farscape fame. Billed not only as the first fully persistent online shooter but the first time that a game and a television show will be co-existing at the same time, <em><a href="http://massively.joystiq.com/tag/Defiance/">Defiance</a></em> could prove an interesting look at what can be done with MMOs.<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/e3logo.jpg" style="padding-right: 10px;" vspace="0" /><em>Massively's on the ground in Los Angeles during the week of June 6-9, bringing you all the best news from <a href="http://massively.joystiq.com/tag/e3-2011/">E3 2011</a>. Whether you're dying to know more about </em><a href="http://www.massively.com/category/star-wars-the-old-republic/">Star Wars: The Old Republic</a><em>, </em><a href="http://www.massively.com/category/rift/">RIFT</a><em>, or any MMO in between, you can bet we'll have it covered!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/06/trion-updates-official-defiance-site-with-teaser-trailer/">E3 2011: Trion updates official Defiance site with teaser trailer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 06 Jun 2011 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/06/trion-updates-official-defiance-site-with-teaser-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19960045/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/06/trion-updates-official-defiance-site-with-teaser-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>defiance</category><category>e3</category><category>e3-2011</category><category>online-shooter</category><category>persistent-world</category><category>rockne-obannon</category><category>rockne-s-obannon</category><category>shooter</category><category>syfy</category><category>teaser-trailer</category><category>television</category><category>television-series</category><category>trailer</category><category>trion</category><category>trion-worlds</category><category>video</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 06 Jun 2011 22:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What do you do during downtime in the game?]]></title><link>http://massively.joystiq.com/2011/05/06/the-daily-grind-what-do-you-do-during-downtime-in-the-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/06/the-daily-grind-what-do-you-do-during-downtime-in-the-game/</guid><comments>http://massively.joystiq.com/2011/05/06/the-daily-grind-what-do-you-do-during-downtime-in-the-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://www.massively.com/category/final-fantasy-xiv"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/ffxiv-downtime-epl-503.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
MMOs, especially older ones, often suffered or benefited (depending on whom you asked) from having a somewhat more sedate pace of activities. Even in the most action-oriented games, there are periods of downtime, whether they come from travel times or waiting for the other two players in your party to come back from the bathroom. It's not enough time for you to think that you should just log off and do something else, but it is enough time that you start to find your attention wandering at least a little bit.<br />
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So what do you do during the brief downtime in an MMO? Do you read books while you wait for your <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> raid to get underway? Do you have the television on in the background while you play <a href="http://www.worldoftanks.com"><em>World of Tanks</em></a> (preferably tuned to the History Channel)? Is it a simple matter of tabbing over to read another site while you warp around in <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a>? Or do you just entertain yourself with emote spam, jumping, and various inventory toys?<br />
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<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/06/the-daily-grind-what-do-you-do-during-downtime-in-the-game/">The Daily Grind: What do you do during downtime in the game?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 06 May 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/06/the-daily-grind-what-do-you-do-during-downtime-in-the-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19930985/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/06/the-daily-grind-what-do-you-do-during-downtime-in-the-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boredom</category><category>browsing</category><category>downtime</category><category>humor</category><category>hurry-up-and-wait</category><category>opinion</category><category>reading</category><category>tdg</category><category>television</category><category>the-daily-grind</category><category>waiting</category><category>watching</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 06 May 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[Hero:108 Online bringing new commercial to Nickelodeon]]></title><link>http://massively.joystiq.com/2010/08/26/hero-108-online-bringing-new-commerical-to-nickelodeon/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/26/hero-108-online-bringing-new-commerical-to-nickelodeon/</guid><comments>http://massively.joystiq.com/2010/08/26/hero-108-online-bringing-new-commerical-to-nickelodeon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;"><a href="http://www.hero108online.com/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/h108-rb-826.jpg" /><br />
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<a href="http://www.hero108.tv/">Hero:108</a> is a popular kids show on <a href="http://www.cartoonnetwork.com/">Cartoon Network</a>, and the MMO that has spun off of the series will be making its presence known on <a href="http://www.nick.com/">Nickelodeon</a> pretty soon. <br />
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The new <a href="http://www.hero108online.com/"><em>Hero:108 Online</em></a> commercial will take viewers on a quick, raucous trip through the free-to-play game, through the eyes of a fairly enthusiastic young player. <br />
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The commercial will air on Nickelodeon beginning Friday, but Massively has an exclusive sneak peek for you now. Follow along after the jump for the newest peek at <a href="http://massively.joystiq.com/tag/hero:108"><em>Hero:108 Online</em></a>. If it piques your interest (or that of your kids), check out the <a href="http://www.hero108online.com/">game's site</a> to learn more and sign up.<p><a href="http://massively.joystiq.com/2010/08/26/hero-108-online-bringing-new-commerical-to-nickelodeon/" rel="bookmark">Continue reading <em>Hero:108 Online bringing new commercial to Nickelodeon</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/26/hero-108-online-bringing-new-commerical-to-nickelodeon/">Hero:108 Online bringing new commercial to Nickelodeon</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 Aug 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/26/hero-108-online-bringing-new-commerical-to-nickelodeon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19609703/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/26/hero-108-online-bringing-new-commerical-to-nickelodeon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cartoon-network</category><category>commercial</category><category>f2p</category><category>family</category><category>free-to-play</category><category>ftp</category><category>gamania</category><category>gamania-digital-entertainment</category><category>hero-108</category><category>hero108</category><category>hero:108</category><category>hero:108-online</category><category>kids</category><category>nickelodeon</category><category>television</category><category>video</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Thu, 26 Aug 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[MMO Family: Screening "screen time"]]></title><link>http://massively.joystiq.com/2010/06/01/mmo-family-screening-screen-time/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/01/mmo-family-screening-screen-time/</guid><comments>http://massively.joystiq.com/2010/06/01/mmo-family-screening-screen-time/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/mmo-family/" rel="tag">MMO Family</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;">
	<a href="http://www.flickr.com/photos/giovanni_giusti/661383762/"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/watchingtvlsp.jpg" style="width: 530px; height: 313px; " /></a></div>
<em><a href="http://massively.joystiq.com/category/mmo-family/">MMO Family</a> is your resource for leveling a gaming-specced family ... From tips on balancing gaming with family life to finding age-appropriate niches for every family member, MMO Family offers you advice on MMO gaming of the family, by the family and for the family.</em><br />
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One of the first topics we tackled here at MMO Family is how to tell <a href="http://massively.joystiq.com/2009/10/30/mmo-family-when-enough-is-enough/">when kids have had enough gaming time</a>. As parents who game, we should be in a unique position to appreciate, respect and guide our children's attraction to games. But in the crush of day-to-day living, it's all too easy to let a few extra gaming minutes slip into half an hour ... past an hour ... into the evening ... into a habit that's begun eating away at family balance.<br />
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Some families keep a rein on gaming overdoses by instituting strict limits on screen time. What's considered part of the screen time quota varies from family to family; TV time is the bottom line, with movies, internet use and gaming time lumped in or added on top according to each family's habits and needs. We talked to Dr. Kourosh Dini, author of <a href="http://videogameplayandaddiction.com/a-guide-for-parents/"><em>Video Game Play and Addiction: A Guide for Parents</em></a> (now available completely online) and himself a gamer, for some professional perspectives on how to keep things in balance.<p><a href="http://massively.joystiq.com/2010/06/01/mmo-family-screening-screen-time/" rel="bookmark">Continue reading <em>MMO Family: Screening "screen time"</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/01/mmo-family-screening-screen-time/">MMO Family: Screening "screen time"</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 Jun 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/01/mmo-family-screening-screen-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19497874/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/01/mmo-family-screening-screen-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>child</category><category>child-friendly</category><category>children</category><category>family</category><category>family-friendly</category><category>family-gaming</category><category>featured</category><category>internet</category><category>kid-friendly</category><category>kids</category><category>parents</category><category>screen-time</category><category>television</category><category>time-management</category><category>TV</category><dc:creator><![CDATA[Lisa Poisso]]></dc:creator><pubDate>Tue, 01 Jun 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[New information about hybrid SyFy MMO and television show]]></title><link>http://massively.joystiq.com/2010/01/12/new-information-about-hybrid-syfy-mmo-and-television-show/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/12/new-information-about-hybrid-syfy-mmo-and-television-show/</guid><comments>http://massively.joystiq.com/2010/01/12/new-information-about-hybrid-syfy-mmo-and-television-show/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/oneearth-rb-112.jpg" alt="" /></div>
Back in June of 2008, we first heard about a neat little idea from <a href="http://www.syfy.com/">SyFy</a> -- then the Sci-Fi channel -- involving a <a href="http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/">combination MMO and television show</a>. The project is still going strong as a collaboration between SyFy and <a href="http://www.trionworld.com/">Trion World Network</a>, and now has the intriguing working title of <em>One Earth</em>.<br />
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<em>One Earth</em> has since received financial backing from <a href="http://www.gelending.com/servlets/ActionServlet?action=ShowPeacockHomePage">Peacock Equity</a>, a global fund from <a href="http://www.nbcuni.com/">NBC Universal</a> and <a href="http://www.ge.com/">GE</a> dedicated to investing in digital media companies (among other ventures). <br />
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New video -- featuring <a href="http://massively.joystiq.com/tag/lars-buttler">Lars Buttler</a>, CEO of Trion and President of SyFy David Howe -- delves deeper into the project. <em>"...we are making this game now with a lot of support from every side,"</em> Buttler says. <em>"we can, in this unique setup, do things that other people would never even dare before: create a video game world, a television show, they're based on the same universe, they take place at the same location in the future. They not only promote each other, they literally depend on each other and co-evolve."</em><br />
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For the full story and video, <a href="http://www.gereports.com/peacock-fund-fuels-syfy-game-guru-trion-venture/">take a look here</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/12/new-information-about-hybrid-syfy-mmo-and-television-show/">New information about hybrid SyFy MMO and television show</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 12 Jan 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gereports.com/peacock-fund-fuels-syfy-game-guru-trion-venture/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/12/new-information-about-hybrid-syfy-mmo-and-television-show/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19312743/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/12/new-information-about-hybrid-syfy-mmo-and-television-show/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-howe</category><category>Lars-Buttler</category><category>one-earth</category><category>peacock-equity</category><category>syfy</category><category>television</category><category>trion</category><category>trion-world-network</category><category>tv</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Tue, 12 Jan 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Free Realms hops on the TV commercial bandwagon]]></title><link>http://massively.joystiq.com/2009/12/24/free-realms-hops-on-the-tv-commercial-bandwagon/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/24/free-realms-hops-on-the-tv-commercial-bandwagon/</guid><comments>http://massively.joystiq.com/2009/12/24/free-realms-hops-on-the-tv-commercial-bandwagon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/free-realms/" rel="tag">Free Realms</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a></p><div style="text-align: center;"><a href="http://www.freerealms.com/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/frtv-rb-1123.jpg" alt="" /></a></div>
It looks like <a href="http://maplestory.nexon.net/WZ.ASPX?PART=/Main"><em>MapleStory</em></a> isn't the only one seeking to draw in some new players <a href="http://massively.joystiq.com/2009/12/22/maplestory-releases-television-promotion/">over the holidays</a>. <a href="http://www.freerealms.com"><em>Free Realms</em></a> has released two eye-catching television commercials, set to air over the holidays. <br />
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Both spots aim for a thirty second intro to all things <a href="http://massively.joystiq.com/category/free-realms"><em>Free Realms</em></a>, with the <a href="http://www.freerealms.com/article/detail.action?articleId=744">first one</a> focusing on holiday events and the <a href="http://www.freerealms.com/article/detail.action?articleId=746">second </a>a more general view. All the bases are covered in these whirlwind tours of the game: cool costumes, houses to decorate, pets, monster fights, jobs, and more. <br />
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There is a heavy emphasis on "free" and "with your friends", which should hold a hefty appeal to the tween and teen set as the holiday vacation from school starts to drag out a little bit next week. There is a brief text disclaimer about halfway through: "premium content and membership available for purchase," which offers a tempting suggestion for kids who haven't decided what to do with that <a href="http://usa.visa.com/personal/cards/prepaid/visa_gift_card.html">Visa gift card</a> they got from Aunt Judy in Oklahoma.<br />
<br />
Both commercials can be viewed <a href="http://www.freerealms.com/">at the official site</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/24/free-realms-hops-on-the-tv-commercial-bandwagon/">Free Realms hops on the TV commercial bandwagon</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 Dec 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/12/24/free-realms-hops-on-the-tv-commercial-bandwagon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19292583/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/24/free-realms-hops-on-the-tv-commercial-bandwagon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>commercial</category><category>free-realms</category><category>holiday-2009</category><category>SOE</category><category>sony-online-entertainment</category><category>television</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Thu, 24 Dec 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Favorite activity to do at the same time as MMOing?]]></title><link>http://massively.joystiq.com/2009/09/25/the-daily-grind-favorite-activity-to-do-at-the-same-time-as-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/25/the-daily-grind-favorite-activity-to-do-at-the-same-time-as-mmo/</guid><comments>http://massively.joystiq.com/2009/09/25/the-daily-grind-favorite-activity-to-do-at-the-same-time-as-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><a href="http://neuronarrative.wordpress.com/2009/03/31/can-we-really-multitask/"><img hspace="4" vspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/tdgactivitiestodowhilemmoing_225px.jpg"  alt="" /></a>Let's face it: there are times when playing MMOs that your full, undivided attention isn't really required. Maybe you're in a slow <a href="http://massively.joystiq.com/category/grouping">group</a> or <a href="http://massively.joystiq.com/category/raiding">raid</a>, or camping some rare spawn, or just online to keep an eye on the <a href="http://massively.joystiq.com/category/making-money">market</a>. We're often left with enough mental capacity to start up a second activity. Here are some popular ones:<br /><br />
<ul>
    <li>Reading a book</li>
    <li>Watching television</li>
    <li>Getting paperwork done</li>
    <li>Browsing the internet</li>
    <li>Playing another game</li>
</ul>
These are just some examples. Maybe you have something a little less common you like to do that you could share with the rest of us. Knitting? Making and flying paper planes around the room? Sorting M&amp;M's by color? Let us know how you keep yourself occupied during the duller passages of gameplay.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/25/the-daily-grind-favorite-activity-to-do-at-the-same-time-as-mmo/">The Daily Grind: Favorite activity to do at the same time as MMOing?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 Sep 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/09/25/the-daily-grind-favorite-activity-to-do-at-the-same-time-as-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19173758/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/25/the-daily-grind-favorite-activity-to-do-at-the-same-time-as-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activities</category><category>multitasking</category><category>opinion</category><category>reading</category><category>tdg</category><category>television</category><category>the-daily-grind</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Fri, 25 Sep 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[TNT's Leverage is 'For the Horde']]></title><link>http://massively.joystiq.com/2009/01/22/tnts-leverage-is-for-the-horde/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/22/tnts-leverage-is-for-the-horde/</guid><comments>http://massively.joystiq.com/2009/01/22/tnts-leverage-is-for-the-horde/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a></p><div style="text-align: center;"><a href="http://www.tnt.tv/series/leverage/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/harddissonhordeheader.jpg" alt="" /></a><br /></div>
I love <a href="http://www.tnt.tv/series/leverage/">Leverage</a>. The newish modern-day thinking man's action show from TNT offers a weekly look at a gang of crooks doing a little bit of bad for a lot of good. It's actually a lot like the tabletop RPG <span style="font-style: italic;">Shadowrun</span>, if you've ever heard of that game. The show is appealing on a number of levels, but the producers obviously know the demographic one of its characters attracts. The man in the snazzy suit above is Aldis Hodge, <a href="http://www.imdb.com/title/tt1103987/">playing the part of Alec Hardison</a> - resident geek and computer/technology expert. And, apparently, a member of <a href="http://www.worldofwarcraft.com" style="font-style: italic;">World of Warcraft</a>'s Horde.<br /><br />In this week's episode of the show Hardison bonds with an officer worker in a corporate megaplex he's infiltrating. We actually got a preview of this clever schtick in an interview done by the folks at WoW Insider. <a href="http://www.wowinsider.com/2008/12/07/television-writer-is-for-the-horde/">They spoke with episode writer John Rogers about the episode</a> last month. You can <a href="http://www.tnt.tv/dramavision/?oid=44840&amp;eref=sharethisUrl">catch full episodes of the show over on TNT's website</a>, but if you just want to check out the full clip of their exchange you can do so below the cut. Now I want to know what class he rolls.<p><a href="http://massively.joystiq.com/2009/01/22/tnts-leverage-is-for-the-horde/" rel="bookmark">Continue reading <em>TNT's Leverage is 'For the Horde'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/22/tnts-leverage-is-for-the-horde/">TNT's Leverage is 'For the Horde'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 22 Jan 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/01/22/tnts-leverage-is-for-the-horde/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1437972/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/22/tnts-leverage-is-for-the-horde/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>culture</category><category>horde</category><category>leverage</category><category>mmo</category><category>television</category><category>tnt</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Thu, 22 Jan 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[Stargate Worlds interview with Cheyenne Mountain studio head]]></title><link>http://massively.joystiq.com/2008/10/24/stargate-worlds-interview-with-cheyenne-mountain-studio-head/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/24/stargate-worlds-interview-with-cheyenne-mountain-studio-head/</guid><comments>http://massively.joystiq.com/2008/10/24/stargate-worlds-interview-with-cheyenne-mountain-studio-head/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><a href="http://massively.joystiq.com/category/stargate-worlds"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/sgwlargegraphicarmor425.jpg"  alt="" /></a><br />GameZone recently spoke with <a href="http://massively.joystiq.com/tag/dan-elggren">Dan Elggren</a>, studio head at <a href="http://massively.joystiq.com/tag/cheyenne-mountain-entertainment">Cheyenne Mountain Entertainment</a>, about the upcoming title <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em></a>. The interview topics range from the challenges in moving the IP forward while remaining true to its origins, to the fact that sci-fi MMOs generally aren't as well-received as fantasy titles. <br /><br />Elggren goes on to explain how <a href="http://www.cheyenneme.com/">Cheyenne Mountain</a> has tried to merge the feature set and gameplay expected from an MMO with the more visceral feel of tactical shooter. A key aspect of their business model is that it's predicated on regular content updates. <em>"We'll be adding new story, new levels, new archetypes and, obviously, new worlds about every three months post launch. This will be free content that we're giving away on an aggressive schedule,"</em> Elggren says. The interview also touches on <a href="http://massively.joystiq.com/category/stargate-worlds"><em>Stargate Worlds</em></a> having opt-in PvP at launch, which he states should later evolve into 'platoon-on-platoon large scale PvP events'. Check out the <a href="http://www.gamezone.com/news/10_23_08_09_53AM.htm">GameZone interview with Dan Elggren</a> for more info from Cheyenne Mountain Entertainment on what we can expect from <em>Stargate Worlds</em>. <br /><br /><a href="http://www.bluesnews.com/cgi-bin/board.pl?action=viewstory&amp;threadid=92519">[Via Blue's News]</a><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/24/stargate-worlds-interview-with-cheyenne-mountain-studio-head/">Stargate Worlds interview with Cheyenne Mountain studio head</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Oct 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamezone.com/news/10_23_08_09_53AM.htm>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/24/stargate-worlds-interview-with-cheyenne-mountain-studio-head/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1351559/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/24/stargate-worlds-interview-with-cheyenne-mountain-studio-head/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-models</category><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>dan-elggren</category><category>firesky</category><category>game-mechanics</category><category>gamezone</category><category>interviews</category><category>ip</category><category>pvp</category><category>sci-fi</category><category>sgw</category><category>stargate-worlds</category><category>television</category><category>tv</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 24 Oct 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: From MMO to TV Show?]]></title><link>http://massively.joystiq.com/2008/09/04/the-daily-grind-from-mmo-to-tv-show/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/04/the-daily-grind-from-mmo-to-tv-show/</guid><comments>http://massively.joystiq.com/2008/09/04/the-daily-grind-from-mmo-to-tv-show/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><center><a href="http://massively.joystiq.com/category/the-daily-grind"><img hspace="4" border="1" vspace="4" alt=""  src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/southparkheader.jpg" /></a></center>So we've talked before about <a href="http://massively.joystiq.com/2008/04/16/tv-shows-that-could-be-mmos-battlestar-galactica/">TV shows that you'd like to see as MMOs</a>, and numerous times in our ongoing dialogue the <a href="http://massively.joystiq.com/2007/11/10/massive-games-by-the-numb3rs-mmogs-on-prime-time-tv/">connection</a> <a href="http://massively.joystiq.com/2008/06/16/can-an-mmo-tv-hybrid-succeed/">between</a> <a href="http://massively.joystiq.com/2008/03/19/the-daily-grind-mmo-tv/">television</a> and <a href="http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/">MMOs</a> have <a href="http://massively.joystiq.com/2008/05/29/mmo-episodes-to-mimic-tv-shows/">been made</a>. Just yesterday a new IP MMO was announced, <a href="http://massively.joystiq.com/2008/09/03/virtual-worlds-conference-talk-to-unveil-buffy-the-vampire-slaye/">bringing Buffy Summers to the world of XP and zoning</a>. What we'd like to ask you about today is just the opposite. Though it sounds like Sci-Fi Channel is <a href="http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/">attempting to hybridize the two mediums</a>, we know we'd love to see some TV shows based on our favorite MMOs. We'll throw out the gimme: wouldn't a <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> animated series be fantastic?<br /><br />What would you like to see? An <em><a href="http://eqplayers.station.sony.com/index.vm">EQ</a></em>-based comedy/drama? Maybe a <em><a href="http://www.rgtr.com">Tabula Rasa</a></em> war epic? Throw out your ideas for a TV show based on an MMO in the comments!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/04/the-daily-grind-from-mmo-to-tv-show/">The Daily Grind: From MMO to TV Show?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 04 Sep 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/09/04/the-daily-grind-from-mmo-to-tv-show/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1303928/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/04/the-daily-grind-from-mmo-to-tv-show/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>featured</category><category>opinion</category><category>tdg</category><category>television</category><category>the-daily-grind</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Thu, 04 Sep 2008 08:00:00 EST</pubDate></item><item><title><![CDATA[Can an MMO/TV hybrid succeed?]]></title><link>http://massively.joystiq.com/2008/06/16/can-an-mmo-tv-hybrid-succeed/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/16/can-an-mmo-tv-hybrid-succeed/</guid><comments>http://massively.joystiq.com/2008/06/16/can-an-mmo-tv-hybrid-succeed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a></p><center><a href="http://massively.joystiq.com/tag/trion"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/lostcraftheader.jpg" alt="" /></a></center>This past weekend Massively's big-sister site Joystiq took <a href="http://www.joystiq.com/2008/06/14/counting-rupees-the-mmo-tv-hybrid">an editorial look at the SCI FI channel MMO/TV hybrid</a> recently announced by Trion. Here at the site <a href="http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/">we discussed the initial announcement</a>, and even <a href="http://massively.joystiq.com/2008/06/04/massively-interviews-jon-van-caneghem-president-of-trion-world/">did an interview with Trion's Jon Van Caneghem</a> all about the ambitious project. Though they've now announced <a href="http://massively.joystiq.com/2008/06/16/sci-fi-releases-the-genre-for-their-new-mmo/">the game will be an alternate reality science fiction setting</a>, a number of questions remain. Joystiq's Counting Rupees column isn't so much interested in what the game/show might be as it is the very question: can such a thing work?<br /><br />Columnists Jeff Engel and Geoff Brooks take a look at the history of game/television crossovers, going all the way back to the days of the <a href="http://en.wikipedia.org/wiki/The_Super_Mario_Bros._Super_Show%21"><em>Super Mario Bros</em>. Super Show</a> and <a href="http://en.wikipedia.org/wiki/Captain_N:_The_Game_Master">Captain N</a>. They posit what the nitty-gritty of this venture might entail, and eventually come the conclusion many gamers likely have: this is probably not going to work. Says Engel, <em>"More likely, the in-game situations will only alter slight things within the TV universe, but this would probably drastically undercut a major reason why people would want to play and watch the show in the first place ... the remaining attraction of the game and show would be to simply see if you can get your avatar on to TV, and it's questionable whether that could actually sustain interest."</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/16/can-an-mmo-tv-hybrid-succeed/">Can an MMO/TV hybrid succeed?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 16 Jun 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2008/06/14/counting-rupees-the-mmo-tv-hybrid>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/16/can-an-mmo-tv-hybrid-succeed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1226924/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/16/can-an-mmo-tv-hybrid-succeed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hybrid</category><category>joystiq</category><category>mmo-tv</category><category>sci-fi</category><category>television</category><category>trion</category><category>tv</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Mon, 16 Jun 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[Sci Fi Channel creating hybrid TV series and MMO]]></title><link>http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/</guid><comments>http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><a href="http://graphique3d.republika.pl/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/czarnyrobert425.jpg" /></a><br />The <a href="http://www.scifi.com">Sci Fi Channel</a> plans to air a TV series that simultaneously plays out as a massively multiplayer online game, <a href="http://www.latimes.com/entertainment/news/la-et-scifi2-2008jun02,0,3454022.story">the Los Angeles Times reports.</a> This pairing of television writers with game designers will allow fans of the series to influence its story arc through their own actions in the virtual space. David Howe, president of the Sci Fi Channel, said, <span style="font-style: italic;">"This is the Holy Grail for us, without a doubt... this is groundbreaking, and I don't say that lightly."</span><br /><br />The large and dedicated player communities attached to various titles in the MMO space are appealing to the Sci Fi Channel. <span style="font-style: italic;">"Bundling a <a href="http://www.worldofwarcraft.com">World of Warcraft</a> player community with a series and an on-line social community is something the Sci Fi Channel has tried to puzzle out for several years,"</span> according to the Los Angeles Times. The Sci Fi Channel's desire to tap into the MMO market led them to work with <a href="http://www.trionworld.com/">Trion World Network,</a> a California-based game company with some <a href="http://www.trionworld.com/partners.php">major investors</a> standing behind it. The hope is that together, they will achieve a first in interactive entertainment: create a <a href="http://massively.joystiq.com/2008/05/29/mmo-episodes-to-mimic-tv-shows/">hybrid television series and online game,</a> where players affect or even determine the direction of the show. If successful, this will stand as a milestone in the history of both television and games.<p><a href="http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/" rel="bookmark">Continue reading <em>Sci Fi Channel creating hybrid TV series and MMO</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/">Sci Fi Channel creating hybrid TV series and MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 02 Jun 2008 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.latimes.com/entertainment/news/la-et-scifi2-2008jun02,0,3454022.story>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1212246/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlestar-galactica</category><category>breaking</category><category>dev</category><category>developers</category><category>game-design</category><category>game-designers</category><category>hybrid</category><category>interactive</category><category>interactive-television</category><category>interactivity</category><category>post-apocalyptic</category><category>sci-fi</category><category>sci-fi-channel</category><category>television</category><category>trion</category><category>trion-world-network</category><category>tv</category><category>utopia</category><category>utopian</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 02 Jun 2008 09:30:00 EST</pubDate></item><item><title><![CDATA[EVE Online targets Battlestar Galactica fans]]></title><link>http://massively.joystiq.com/2008/05/31/eve-online-targets-battlestar-galactica-fans/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/31/eve-online-targets-battlestar-galactica-fans/</guid><comments>http://massively.joystiq.com/2008/05/31/eve-online-targets-battlestar-galactica-fans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/evetv225.jpg" alt="" /><a href="http://www.eve-online.com"><em>EVE Online</em></a> has made first contact with a whole new group of sci-fi fans, through some carefully chosen TV advertising. <a href="http://massively.joystiq.com/category/eve-online"><em>EVE's</em></a> first TV ads were shown during the most recent <a href="http://www.scifi.com/battlestar/">Battlestar Galactica</a> episode on the SciFi network. If <a href="http://www.ccpgames.com">CCP Games</a> wanted to target the viewers who would be the most receptive to checking out <em>EVE,</em> they didn't go wrong by choosing Galactica fans. The TV ads were an unexpected move, and came as a big surprise to many <em>EVE</em> players. <a href="http://www.killtenrats.com/2008/05/30/eve-online-battlestar-galactica/">Ethic at Kill Ten Rats</a> said: <em>"My jaw hit the floor while watching the latest episode of Battlestar Galactica on SciFi tonight. There, before my eyes, was a commercial for EVE Online. Amazing. Nice work CCP!"</em><br /><br />High visibility TV adverts for an MMO had previously been something only associated with <a href="http://massively.joystiq.com/2007/11/20/mr-t-and-william-shatner-appear-in-wow-commercials/">Night Elf mohawks, Shatner,</a> and a company with some <a href="http://massively.joystiq.com/category/world-of-warcraft/">rather deep pockets.</a> <em>EVE Online</em> dev CCP Wrangler made a full announcement about the company's <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=785121">leap into prime time advertising.</a><p><a href="http://massively.joystiq.com/2008/05/31/eve-online-targets-battlestar-galactica-fans/" rel="bookmark">Continue reading <em>EVE Online targets Battlestar Galactica fans</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/31/eve-online-targets-battlestar-galactica-fans/">EVE Online targets Battlestar Galactica fans</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 31 May 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.killtenrats.com/2008/05/30/eve-online-battlestar-galactica/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/31/eve-online-targets-battlestar-galactica-fans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1211380/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/31/eve-online-targets-battlestar-galactica-fans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advertisement</category><category>advertising</category><category>battlestar-galactica</category><category>blizzard</category><category>breaking</category><category>ccp</category><category>ccp-games</category><category>commercial</category><category>eve</category><category>eve-online</category><category>kill-ten-rats</category><category>sci-fi</category><category>television</category><category>tv</category><category>white-wolf</category><category>world-of-warcraft</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sat, 31 May 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[Buy this box for $60 or go to hell]]></title><link>http://massively.joystiq.com/2008/05/29/buy-this-box-for-60-or-go-to-hell/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/29/buy-this-box-for-60-or-go-to-hell/</guid><comments>http://massively.joystiq.com/2008/05/29/buy-this-box-for-60-or-go-to-hell/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><span style="font-style: italic;"><a href="http://www.fpsrantings.com/2007/07/24/study-says-in-game-ads-are-effective/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/fpsrantingsdotcom425.jpg" alt="" /></a><br />"Buy this box for $60 or go to hell, I don't want your money."</span> That's the message on the tunnel vision of boxed game sales that Alex St. John, CEO of <a href="http://www.wildtangent.com/home.html">WildTangent,</a> is trying to get across to the gaming industry. The dominant business model in PC gaming largely ignores the possibilities of in-game transactions and ad-sponsored gameplay. <span style="font-style: italic;"> </span>St. John spoke on the need to pursue new gaming revenue models at the recent <a href="http://www.iongameconference.com/">ION Game Conference</a> in Seattle and more recently, at the 6th annual Wedbush Morgan Securities Management Access Conference in New York City. <a href="http://www.gamasutra.com">Gamasutra</a> followed St. John at <a href="http://www.gamasutra.com/php-bin/news_index.php?story=18685">both</a> <a href="http://www.gamasutra.com/php-bin/news_index.php?story=18754">events,</a> where the WildTangent CEO raised some eyebrows when he asserted,<span style="font-style: italic;">"In a few years any business not making money from ads is leaving half their money on the table."<br /><br /></span>According to St. John, the industry fixation on boxed sales will be the downfall of a number of companies that fail to change their business models and embrace in-game or in-world revenue streams. <span style="font-style: italic;">"There's a wide open opportunity here. Anybody can get into this, and everything the traditional publishers and game companies know about doing business will ensure their failure,"</span> he stated at ION.<p><a href="http://massively.joystiq.com/2008/05/29/buy-this-box-for-60-or-go-to-hell/" rel="bookmark">Continue reading <em>Buy this box for $60 or go to hell</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/29/buy-this-box-for-60-or-go-to-hell/">Buy this box for $60 or go to hell</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 May 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=18754>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/29/buy-this-box-for-60-or-go-to-hell/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1205079/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/29/buy-this-box-for-60-or-go-to-hell/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ad</category><category>advertisement</category><category>advertising</category><category>alex-st-john</category><category>console</category><category>economy</category><category>featured</category><category>gamasutra</category><category>in-game-ads</category><category>in-game-advertising</category><category>ion</category><category>media</category><category>micropayment</category><category>microtransaction</category><category>pc</category><category>rmt</category><category>television</category><category>wild-tangent</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 29 May 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Massively goes to Seattle: A wrap-up of ION 2008]]></title><link>http://massively.joystiq.com/2008/05/16/massively-goes-to-seattle-a-wrap-up-of-ion-2008/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/16/massively-goes-to-seattle-a-wrap-up-of-ion-2008/</guid><comments>http://massively.joystiq.com/2008/05/16/massively-goes-to-seattle-a-wrap-up-of-ion-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><center><a href="http://massively.joystiq.com/tag/ion08"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/dsc_2612.jpg" /></a></center> It's been a great week on the west coast, for the second annual MMO-centric Seattle conference. Now called ION, everything we've heard has indicated that this week's event was a tremendous success. Massively was there in force, and below you'll find the ins and outs of the sessions and meetups we attended.<br />
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/05/15/ion-08-focusing-on-the-community-manager/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/grimmy214_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/05/15/ion-08-focusing-on-the-community-manager/">Focusing on the community manager</a></strong><br /><em>One of the strengths of MMOs are their communities. The stronger a community around an MMO is the more likely that game is to last into the foreseeable future.</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/05/14/ion-08-state-of-online-games-keynote/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/won-suh_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/05/14/ion-08-state-of-online-games-keynote/">State of online games keynote</a></strong><br /><em>Globalization is one of the session tracks here at ION 08, as befitting an industry seeking the holy grail of a truly global marketplace for online games. Tuesday's keynote was delivered by Won II Suh of Neowiz, a Korean online games company with 20 titles currently supported or in development by 1000 employees across 8 regions around the world.</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/05/14/ion-08-john-smedley-keynote-shows-off-free-realms-and-the-agenc/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/smedionkey_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/05/14/ion-08-john-smedley-keynote-shows-off-free-realms-and-the-agenc/">John Smedley keynote shows off Free Realms and The Agency</a></strong><br /><em>When you think of Sony Online Entertainment, what comes to mind? I'm sure that Everquest, Everquest 2, Star Wars Galaxies and Planetside are some of the titles which most people think about. From what I've recently seen in John Smedley's keynote at ION 08 that's all going to be changing in the near future.</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/05/15/ion-08-soe-seattle-studio-tour/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/ion08-soe-tour-05_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/05/15/ion-08-soe-seattle-studio-tour/">SOE Seattle studio tour</a></strong><br /><em>Our mission: infiltrate SOE's Seattle studio, obtain intel on The Agency, regale the awesomely hyperactive lead designer Hal Milton with questions from left field.</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/dsc_2357_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/">MMOs and the television content model (SGW)</a></strong><br /><em>Joseph Ybarra, SVP of strategic operations at Firesky, the publishing subsidiary of Cheyenne Mountain Entertainment, presented a session today at ION 08 about the Stargate Worlds production model that borrows heavily from Hollywood and TV models.</em></td>
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    </tbody>
</table><p><a href="http://massively.joystiq.com/2008/05/16/massively-goes-to-seattle-a-wrap-up-of-ion-2008/" rel="bookmark">Continue reading <em>Massively goes to Seattle: A wrap-up of ION 2008</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/16/massively-goes-to-seattle-a-wrap-up-of-ion-2008/">Massively goes to Seattle: A wrap-up of ION 2008</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 May 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/05/16/massively-goes-to-seattle-a-wrap-up-of-ion-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1197963/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/16/massively-goes-to-seattle-a-wrap-up-of-ion-2008/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community-management</category><category>featured</category><category>free-realms</category><category>grimwell</category><category>ion08</category><category>joe-ybarra</category><category>john-smedley</category><category>sgw</category><category>soe-seattle</category><category>television</category><category>the-agency</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Fri, 16 May 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[ION 08: MMOs and the television content model (SGW)]]></title><link>http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/</guid><comments>http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div align="center"><a href="http://massively.joystiq.com/photos/ion-08-mmos-and-the-television-content-model-sgw/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/dsc_2357.jpg" /></a><br /></div>
Joseph Ybarra, SVP of strategic operations at <a href="http://massively.joystiq.com/tag/firesky/">Firesky</a>, the publishing subsidiary of Cheyenne Mountain Entertainment, presented a session today at <a href="http://massively.joystiq.com/tag/ION08/">ION 08</a> about the <a href="http://massively.joystiq.com/category/stargate-worlds/"><em>Stargate Worlds</em></a> production model that borrows heavily from Hollywood and TV models. The goal for <em>SGW</em> is to approach content updates for the game more like a production cycle for television, in which an episode takes a predictable amount of time to complete (14-16 weeks in the case of <em>Stargate Atlantis</em>). <br /><br /> After some background on Firesky and CME, Ybarra showed the <em>Stargate Worlds</em> trailer and launched into a discussion of the strategy with <em>SGW</em>. The idea is to adopt a movie model for the development phase and a TV model for the post-launch "live" phase. They chose to use the BigWorld middleware platform and Unreal Engine technologies in an effort to use proven tools: "don't reinvent the wheel." This allows them to both minimize risk and focus on the content.<p><a href="http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/" rel="bookmark">Continue reading <em>ION 08: MMOs and the television content model (SGW)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/">ION 08: MMOs and the television content model (SGW)</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 14 May 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1195887/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bigworld</category><category>cheyenne-moutanin-entertainment</category><category>CME</category><category>episodic-content</category><category>featured</category><category>Firesky</category><category>Hollywood</category><category>ION</category><category>ion-2008</category><category>ION08</category><category>ION2008</category><category>joseph-ybarra</category><category>SGW</category><category>stargate-worlds</category><category>television</category><category>TV</category><category>unreal-engine</category><dc:creator><![CDATA[Barb Dybwad]]></dc:creator><pubDate>Wed, 14 May 2008 22:00:00 EST</pubDate></item><item><title><![CDATA[Bartle to old guard: "We've already won"]]></title><link>http://massively.joystiq.com/2008/04/29/bartle-to-old-guard-weve-already-won/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/29/bartle-to-old-guard-weve-already-won/</guid><comments>http://massively.joystiq.com/2008/04/29/bartle-to-old-guard-weve-already-won/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a></p><div align="center"><a href="http://cache.kotaku.com/assets/resources/2007/07/bartle.jpg"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/the_bartle.jpg" /></a><br /></div>
In a wonderful, feel-good-story-of-the-year type of article, <a href="http://en.wikipedia.org/wiki/Richard_Bartle">Richard Bartle</a>, the father of online gaming, has written a <a href="http://www.guardian.co.uk/technology/2008/apr/28/games.censorship?gusrc=rss&amp;feed=technology#box">laudable rant</a> in the <em>Guardian</em>, essentially informing the old school haters that they're officially obsolete. You know the ones -- every reporter making a quick buck off of the party line that videogames are dangerous to our psyches; every politician riding the easy ticket of attacking our hobby in the name of protecting the children; every concerned parental activist group calling for the heads of the developers who worked on our chosen pastime -- Bartle has given them notice. <br /><br />In his delightfully-worded article, Bartle reminds us all that these witch hunts are generational: previously, it was <a href="http://www.indianexpress.com/res/web/pIe/ie/daily/19980426/11650524.html">television</a>; before that, the enemy was <a href="http://en.wikipedia.org/wiki/Parents_Music_Resource_Center">rock 'n' roll</a>, <a href="http://en.wikipedia.org/wiki/Seduction_of_the_Innocent">comic books</a>, even the <a href="http://en.wikipedia.org/wiki/Novel#Conflict_between_novels_and_romances.2C_1600-1700">novel</a>. People fear what they don't understand, and aggression is what they employ to mask that fear. Every previous generation seeks to destroy the entertainment of the new generation, and for our age, it's the videogame that's under fire. Bartle understands this and quite calmly uses this knowledge to signal an end to the previous generation's influence. Yet he doesn't just condemn, he also offers a way out.<br /><p><a href="http://massively.joystiq.com/2008/04/29/bartle-to-old-guard-weve-already-won/" rel="bookmark">Continue reading <em>Bartle to old guard: "We've already won"</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/29/bartle-to-old-guard-weve-already-won/">Bartle to old guard: "We've already won"</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 29 Apr 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.guardian.co.uk/technology/2008/apr/28/games.censorship?gusrc=rss&amp;feed=technology#box>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/29/bartle-to-old-guard-weve-already-won/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1180298/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/29/bartle-to-old-guard-weve-already-won/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>children</category><category>comic-books</category><category>novel</category><category>rant</category><category>richard-bartle</category><category>rock-n-roll</category><category>television</category><category>the-guardian</category><category>world-of-warcraft</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Tue, 29 Apr 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: MMO TV?]]></title><link>http://massively.joystiq.com/2008/03/19/the-daily-grind-mmo-tv/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/19/the-daily-grind-mmo-tv/</guid><comments>http://massively.joystiq.com/2008/03/19/the-daily-grind-mmo-tv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><a href="http://massively.joystiq.com/category/turpstervision/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/tdgmassivelytvlogo_225px.jpg" /></a><a href="http://blogs.guardian.co.uk/games/archives/2008/03/18/games_dont_make_good_tv_says_exvideogame_tv_show_presenter.html">Have a read of this article</a>, which features comments from the host of the short-lived videogame TV series <a href="http://en.wikipedia.org/wiki/Thumb_Bandits"><em>Thumb Bandits</em></a><em>,</em> Iain Lee. He said that the format of his program did not work, and that the people running it didn't understand games enough to show them in a way that interests the target audience. On the other hand, he mentions the alternate way of covering games -- which is to view them as a sport and show off the elite end of competitive play in tournaments and the like -- as being skewed too much to the fanatics to garner much mainstream attention.<br /><br />Looking at it from an MMO perspective, what sort of TV program would you be more inclined to watch, one that goes over industry-wide news, or one that shows the hardcore doing what they do best? This could be player-versus-player competition, or even the odd high-end raid encounter. Importantly, would it need to be game-specific for you to want to watch it, or if the show switched it up between a number of games which might be unfamiliar to you, would that still be good viewing? Or, is TV just not the format for this at all, with all the <a href="http://massively.joystiq.com/category/turpstervision/">quality internet programming</a> out there?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/19/the-daily-grind-mmo-tv/">The Daily Grind: MMO TV?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 19 Mar 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/03/19/the-daily-grind-mmo-tv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1143683/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/19/the-daily-grind-mmo-tv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>featured</category><category>iain-lee</category><category>mmo-tv</category><category>tdg</category><category>television</category><category>the-daily-grind</category><category>thumb-bandits</category><category>tv</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Wed, 19 Mar 2008 08:00:00 EST</pubDate></item><item><title><![CDATA[Digimon MMO Coming to North America]]></title><link>http://massively.joystiq.com/2008/03/18/digimon-mmo-coming-to-north-america/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/18/digimon-mmo-coming-to-north-america/</guid><comments>http://massively.joystiq.com/2008/03/18/digimon-mmo-coming-to-north-america/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><center><a href="http://en.wikipedia.org/wiki/Digimon"><img vspace="4" hspace="4" border="1" alt=""  src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/digicritters.jpg" /></a></center>It may have been a few years since you heard the catchy theme to the Digimon television show. You may not even accurately recall this Pokemon-esque animation/manga/toy/game empire. But the digi-pets are still out there, and soon they'll be <a href="http://www.cdcgames.net/news080309.html">returning to the shores of North America</a> in the form of a pair of Massively Multiplayer Online Games. It's worth noting a few things about the publisher for these games. <a href="http://massively.joystiq.com/search/?q=CDC%20games">CDC games</a> is one of an increasing number of companies bridging the online worlds of the East and West. They've brought several popular games from China and Korea here to the states, and are the Eastern publisher for games like Turbine's<em><a href="http://massively.joystiq.com/category/lord-of-the-rings-online"> Lord of the Rings Online</a></em>.<br /><br />The games, <em>Digimon RPG</em> and <em>Digimon RPG2</em>, are <a href="http://en.wikipedia.org/wiki/Digimon_RPG">pretty much exactly what you'd expect</a>. You take on the role of a Digimon trainer, starting out with a low-level unevolved critter. Your task throughout the game is to tame, train, and evolve your digital pets through combat and conflict. It's a <a href="http://massively.joystiq.com/search/?q=turn-based">turn-based</a> title, and from the sounds of things still has a fairly active community some five years after the title's release. The wikipedia article (take with a grain of salt) also notes that there is already an active English-playing community on the Korean servers. One would assume, then, that perhaps there's an audience ready for this here in the states? The games are slated for launch in North America later this year.<br /><br />[<a href="http://kotaku.com/368434/cdc-games-bringing-digimon-mmo-to-north-america">Via Kotaku</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/18/digimon-mmo-coming-to-north-america/">Digimon MMO Coming to North America</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Mar 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cdcgames.net/news080309.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/18/digimon-mmo-coming-to-north-america/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1142119/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/18/digimon-mmo-coming-to-north-america/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cdc-games</category><category>digimon</category><category>digimon-rpg</category><category>digimon-rpg2</category><category>television</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Tue, 18 Mar 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Second Life: BBC documentary about virtual adultery]]></title><link>http://massively.joystiq.com/2008/01/30/second-life-bbc-documentary-about-virtual-adultery/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/01/30/second-life-bbc-documentary-about-virtual-adultery/</guid><comments>http://massively.joystiq.com/2008/01/30/second-life-bbc-documentary-about-virtual-adultery/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/01/bbc.jpg" alt="BBC" />Well, it's been said often enough before, but Second Life is all about sex. That, at least, would be the impression you would gain from the documentary that has just finished (2:30 SL Time) on BBC2. The programme dealt with 2 Second Life couples. One couple were both in a RL relationship with others, in the other couple she was married, he was single.<br /><br />The first couple were both unhappy, have separated from their former partners, married in Second Life, Real Life and are expecting a baby. The other couple, she was depressed (not necessarily about her marriage), he agitated for her to come and visit in RL. She wouldn't, he left her and so she went to visit. Whether or not it would have been different if she'd gone earlier, who will know. They're now separated in SL, not interested in RL, and she is working with her husband in therapy to make her marriage work.<br /><br />In that sense, a fairly balanced programme I guess. And there are definitely people I know where this describes their SL relationships well. Then there are couples where they meet in SL as single people, get together in SL, get together in RL and get married. The whole gamut of human relationships (and some others too) are expressed, because the thing that is so often forgotten is that it's people doing this, bringing their human strengths and weaknesses to the world. An interesting programme though, even if it feels a bit like they needed the spice of adultery to sell it... shame really. Oh, I had a chuckle, if you've seen the programme and remember the lighthouse, it's one of my lighthouse lights that's all over the BBC.<br /><br />I've tried, I can't find any links on BBC pages but it has shown up on <a href="http://www.bbc.co.uk/iplayer/page/item/b008vrht.shtml">iPlayer</a>. Thanks Andy.<br /><br />[<strong>EDIT:</strong> added link to iPlayer to allow you to watch it]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/01/30/second-life-bbc-documentary-about-virtual-adultery/">Second Life: BBC documentary about virtual adultery</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 30 Jan 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bbc.co.uk/iplayer/page/item/b008vrht.shtml>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/30/second-life-bbc-documentary-about-virtual-adultery/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1102294/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/30/second-life-bbc-documentary-about-virtual-adultery/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BBC</category><category>documentary</category><category>Second-Life</category><category>Television</category><category>UK</category><category>Virtual-adultery</category><dc:creator><![CDATA[Eloise Pasteur]]></dc:creator><pubDate>Wed, 30 Jan 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Watching while playing]]></title><link>http://massively.joystiq.com/2007/11/23/the-daily-grind-watching-while-playing/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/23/the-daily-grind-watching-while-playing/</guid><comments>http://massively.joystiq.com/2007/11/23/the-daily-grind-watching-while-playing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/leveling/" rel="tag">Leveling</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/31842.jpg"  alt="" />Let's be honest.  As captivating as some of these games are, you can only kill hundreds of boars before the urge to multitask raises its ugly head.  And so while many new players probably take in the game on its own merits, <a href="http://massively.joystiq.com/2007/11/19/the-music-of-eve-online/">listening to the soundtrack</a> and drinking in every clash and yell, I'd guess that the majority of us need something more than the game we've already played for many, many hours.<br /><br />So today's question: what is it you do while playing?  Me, I like catching up on television shows while I play-- while a show like <em>Heroes</em> or <em>Lost</em> demands my full attention, there are plenty of sitcoms and reruns that I like to just let roll in the background while I mine for ore or slaughter orcs.  I know lots of other people listen to music while they play, and while I personally have never done it, some bloggers even tell me they blog while playing.  I will admit, however, to practicing my ukulele while playing-- sitting in the battleground queue (way back when there were battleground queues) doesn't require me to do much with my hands.<br /><br />So what do you find yourself doing most to divert your attention while playing?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/23/the-daily-grind-watching-while-playing/">The Daily Grind: Watching while playing</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Nov 2007 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/11/23/the-daily-grind-watching-while-playing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1046366/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/23/the-daily-grind-watching-while-playing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>background</category><category>discussion</category><category>listening</category><category>movies</category><category>multitasking</category><category>music</category><category>noise</category><category>television</category><category>the-daily-grind</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 23 Nov 2007 08:00:00 EST</pubDate></item><item><title><![CDATA[Massive games by the Numb3rs: MMOGs on prime-time TV]]></title><link>http://massively.joystiq.com/2007/11/10/massive-games-by-the-numb3rs-mmogs-on-prime-time-tv/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/10/massive-games-by-the-numb3rs-mmogs-on-prime-time-tv/</guid><comments>http://massively.joystiq.com/2007/11/10/massive-games-by-the-numb3rs-mmogs-on-prime-time-tv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a></p><a href="http://massively.joystiq.com/category/real-life/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/numb3rs.jpg" /></a>Discussion of a prime-time television show is probably not something you'll see in this space often. But today, it's highly appropriate. Last night's episode of the CBS series <a href="http://www.cbs.com/primetime/numb3rs/">Numb3rs</a> featured a plot that any reader of this site can relate to. The show stars Rob Morrow as an FBI agent and David Krumholtz as his math professor sibling. Krumholtz's character is regularly involved with federal cases, where he makes use of mathematics to solve real-life problems. It sounds like a gimmick and, to be honest, in some episodes it is. Generally the skilled acting and competent writing keeps the show interesting.<br /> <br />This week's episode centered around a Massively Multiplayer Online Game and the Alternate Reality spinoff that accompanied it. The killer-of-the-week was competing with other groups for a $1 million cash prize, and used lethal methods to dissuade others from playing. The show heavily featured MMOG jargon, the realities of online play, and the kinds of people who play these games. It actually did a fairly respectful job of it too, and I thought it might be worthwhile to offer a mini-review of the episode. <br /><br />If you're curious about the episode, "Primacy", ARGNet has a few words on the show <a href="http://www.argn.com/archive/000664numb3rs_on_alternate_reality_games_amita_args_and_extreme_deaddrops.php">from the perspective of an Alternate Reality gamer.</a> For <a href="http://numb3rs.wolfram.com/407/">more on the math used in the episode</a>, including combinatorics and evolutionary algorithms, a site dedicated to running the numbers on Numb3rs has you covered. And, of course, if you'd like to actually watch the episode you can do so for free on CBS's <a href="http://www.cbs.com/innertube/player.php?cat=107465">Innertube</a> service.<br /><br />Read on for my thoughts on this intriguing episode of Numb3rs.<p><a href="http://massively.joystiq.com/2007/11/10/massive-games-by-the-numb3rs-mmogs-on-prime-time-tv/" rel="bookmark">Continue reading <em>Massive games by the Numb3rs: MMOGs on prime-time TV</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/10/massive-games-by-the-numb3rs-mmogs-on-prime-time-tv/">Massive games by the Numb3rs: MMOGs on prime-time TV</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 10 Nov 2007 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/11/10/massive-games-by-the-numb3rs-mmogs-on-prime-time-tv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1036359/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/10/massive-games-by-the-numb3rs-mmogs-on-prime-time-tv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>binky</category><category>featured</category><category>joystiqfeatures</category><category>mmogs-on-television</category><category>numb3rs</category><category>primacy</category><category>television</category><category>wolfpack</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Sat, 10 Nov 2007 17:15:00 EST</pubDate></item><item><title><![CDATA[Local TV visits SOE San Diego]]></title><link>http://massively.joystiq.com/2007/11/05/local-tv-visits-soe-san-diego/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/05/local-tv-visits-soe-san-diego/</guid><comments>http://massively.joystiq.com/2007/11/05/local-tv-visits-soe-san-diego/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/kusi_video_game_character.jpg" alt="" /><a href="http://www.hartsman.com/2007/11/03/we-interrupt-this-program/">Scott Hartsman posted a link</a> to local San Diego TV station KUSI, who invaded <a href="http://www.station.sony.com/sonyonline/">the SOE studios</a> there for <a href="http://www.kusi.com/home/10989121.html">a "special report"</a> about the people who make these things called Massively Multiplayer Online games. As mainstream news reports about our favorite pasttime go, it's actually not too bad, though there are a few chuckle-worthy moments-- apparently saying Dad "wasn't too happy" turns into his "outright horror" on local news, and is it just me or did anyone else have the thought that <a href="http://www.kusi.com/about/bios/news/1838181.html">Sasha Foo</a> is probably the most attractive person to ever enter the SOE game testing room? I kid, I kid!<br /><br />But otherwise, it's a pretty solid report on what it's like making MMOs at SOE. If you're an artist, you can probably drool over that paintbox they're using, and there are also shots of <a href="http://massively.joystiq.com/category/everquest-ii"><em>Everquest 2</em></a> in wireframe, the making of casting animations, a look at some concept art for <em><a href="http://massively.joystiq.com/tag/RiseofKunark/">Rise of Kunark</a></em> and a few other games and even some news about a new MMO aimed at a younger audience due out next year called <a href="http://www.tentonhammer.com/node/8376"><em>Free Realms</em></a>.  Even if you watch it with the sound turned off, it's a cool look inside SOE studios and what it's like to work there.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/05/local-tv-visits-soe-san-diego/">Local TV visits SOE San Diego</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 05 Nov 2007 18:13:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.kusi.com/home/10989121.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/05/local-tv-visits-soe-san-diego/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1030892/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/05/local-tv-visits-soe-san-diego/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>everquest</category><category>everquest-2</category><category>free-realms</category><category>kusi</category><category>local-news</category><category>report</category><category>sasha-foo</category><category>scott-hartsman</category><category>soe</category><category>television</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Mon, 05 Nov 2007 18:13:00 EST</pubDate></item></channel></rss>
