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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Earthrise devs on how terrain will impact gameplay]]></title><link>http://massively.joystiq.com/2009/07/20/earthrise-devs-on-how-terrain-will-impact-gameplay/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/20/earthrise-devs-on-how-terrain-will-impact-gameplay/</guid><comments>http://massively.joystiq.com/2009/07/20/earthrise-devs-on-how-terrain-will-impact-gameplay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/earthrise/" rel="tag">Earthrise</a></p><a href="http://massively.joystiq.com/category/earthrise"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/earthriseravineat580.jpg" alt="" /></a><br /><a href="http://www.play-earthrise.com"><em>Earthrise</em></a> is the first massively multiplayer online game from <a href="http://massively.joystiq.com/tag/masthead-studios">Masthead Studios</a>, an independent game developer in Bulgaria. The game has a dystopian setting, a single (but vast) <a href="http://massively.joystiq.com/tag/enterra">island refuge</a> is all that remains of the human race after the world was bathed in nuclear fire. As expected of a post-apocalyptic MMO, there will be areas of the game that are comprised of blasted out buildings and various gutted structures, but the island setting of Enterra will offer a wide variety of terrain for players to explore and exploit. <br /><br />Moll, <a href="http://massively.joystiq.com/category/earthrise"><em>Earthrise</em></a>'s community manager, explains in a recent blog post: <em>"As we developed Earthrise, we made sure that the world is tailored in such a way so it provides different game experiences - the whole island is divided almost equally between plains, hills and mountains."</em><p><a href="http://massively.joystiq.com/2009/07/20/earthrise-devs-on-how-terrain-will-impact-gameplay/" rel="bookmark">Continue reading <em>Earthrise devs on how terrain will impact gameplay</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/20/earthrise-devs-on-how-terrain-will-impact-gameplay/">Earthrise devs on how terrain will impact gameplay</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 Jul 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.play-earthrise.com/index.php?topic=4829.0>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/20/earthrise-devs-on-how-terrain-will-impact-gameplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19104104/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/20/earthrise-devs-on-how-terrain-will-impact-gameplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bulgaria</category><category>community-manager</category><category>earthrise</category><category>enterra</category><category>enterra-island</category><category>environment</category><category>exploration</category><category>explorers</category><category>masthead-studios</category><category>moll</category><category>new-titles</category><category>post-apocalyptic</category><category>pvp</category><category>qotw</category><category>question-of-the-week</category><category>sci-fi</category><category>teleportation</category><category>teleporters</category><category>terrain</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 20 Jul 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[Earthrise developers explain how teleportation will affect gameplay]]></title><link>http://massively.joystiq.com/2009/06/29/earthrise-developers-explain-how-teleportation-will-affect-gamep/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/29/earthrise-developers-explain-how-teleportation-will-affect-gamep/</guid><comments>http://massively.joystiq.com/2009/06/29/earthrise-developers-explain-how-teleportation-will-affect-gamep/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/earthrise/" rel="tag">Earthrise</a></p><a href="http://massively.joystiq.com/category/earthrise"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/easterngardenskabukiat580.jpg" alt="" /></a><br />Last week we wrote about the upcoming post-apocalyptic MMO <a href="http://www.play-earthrise.com"><em>Earthrise</em></a> and how players will be able to use mechas to establish trade and supply routes or, conversely, <a href="http://massively.joystiq.com/2009/06/22/earthrise-devs-on-risk-vs-reward-with-mechas-in-organized-ganks/">to hijack them</a>. This brings up another transportation-related question, or several really. How will teleportation work in <a href="http://massively.joystiq.com/category/earthrise"><em>Earthrise</em></a>? What limitations will be put on it? Is teleportation accessible to individuals or is it a guild-level ability? The latest Question of the Week entry from the <em>Earthrise</em> devs at <a href="http://www.mastheadstudios.com">Masthead Studios</a> answers these questions and more. <br /><br />The game's sandbox <a href="http://massively.joystiq.com/tag/enterra">setting of Enterra</a> is a massive island with many zones. Conventional modes of transportation may not always be the best option for players who need to get from one place to another, hence the developers have included teleportation (travel, not combat) <a href="http://massively.joystiq.com/category/game-mechanics">game mechanics</a>, but characters seeking instantaneous travel will need to pay fees for the privilege. There will be two simple types of teleportation -- short range for within zones, and long range, which can be a jump from one end of Enterra to another. The further you travel, the more you pay. Teleporters will be run by NPC factions, available to players aligned with that faction or neutrals, but <em>Earthrise</em>'s guilds will also be able to establish their own teleporters.<p><a href="http://massively.joystiq.com/2009/06/29/earthrise-developers-explain-how-teleportation-will-affect-gamep/" rel="bookmark">Continue reading <em>Earthrise developers explain how teleportation will affect gameplay</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/29/earthrise-developers-explain-how-teleportation-will-affect-gamep/">Earthrise developers explain how teleportation will affect gameplay</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 29 Jun 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.play-earthrise.com/index.php?topic=4726.0>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/29/earthrise-developers-explain-how-teleportation-will-affect-gamep/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19081393/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/29/earthrise-developers-explain-how-teleportation-will-affect-gamep/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community-manager</category><category>earthrise</category><category>enterra</category><category>game-mechanics</category><category>guilds</category><category>masthead-studios</category><category>moll</category><category>new-titles</category><category>post-apocalyptic</category><category>qotw</category><category>question-of-the-week</category><category>sandbox</category><category>sci-fi</category><category>teleport</category><category>teleportation</category><category>teleporters</category><category>travel</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 29 Jun 2009 12:00:00 EST</pubDate></item></channel></rss>
