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Posts tagged tech-3

EVE Evolved: Temporarily fixing starbases

With its exploration-focused Odyssey expansion on the way, EVE Online is about to be hit with a deluge of players (new and old) venturing into the unknown. The expansion will introduce the yet-to-be-revealed Discovery Scanner and will add a ton of new exploration content all across New Eden. ...

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EVE Evolved: Expanding on wormholes

It's no secret that I'm nuts about wormholes! Last week I looked at the reasons why EVE Online's Apocrypha expansion was such a big success and rejoiced at the recent announcement that CCP will be developing similar laterally designed expansions from now on. In the announcement, developers wrote ...

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EVE Evolved: Returning EVE to the Crucible

When EVE Online launched in 2003, it was a barren game without many of the comforts we enjoy today. The user interface was abysmally worse than today's (if you can imagine such a thing), players with cruisers were top dog, and practically the only activities were mining or blowing up miners. The ...

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EVE Evolved: Bringing back the glory days

In years gone by, exploring the unknown far reaches of the EVE Online universe meant setting a course for nullsec. With no way to install a permanent residence in the most lucrative far-off systems, players would launch dangerous expeditions into the deep with the hope of striking it rich. ...

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EON Magazine issue 24 looks back at EVE Online's Apocrypha expansion

Issue 24 of EVE Online's quarterly official magazine EON hit the shelves this month, bringing a fresh dose of internet spaceships to coffee tables and bathrooms everywhere. Produced by MMM Publishing and written by a growing cast of writers from within the EVE community, EON provides something ...

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EVE Evolved: Research: Five top tips, page 2

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EVE Evolved: Research: Five top tips

In the past three weeks, I've covered the ins and outs of research in EVE Online, from Tech 1 blueprints and the Tech 2 invention system to Tech 3 and reverse engineering. In my nearly six years of playing EVE, I've delved into every traditional profession and picked up some valuable tips and ...

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EVE Evolved: Research: Reverse Engineering and Tech 3

In the first two parts of this guide to Research in EVE Online, I covered the basics of Tech 1 blueprint research and the "Invention" system that allows players to make their own Tech 2 blueprint copies. The reverse engineering process used to make Tech 3 blueprints is a lot like invention except ...

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First qualifiers for EVE Alliance Tournament VII come to a close

In the gaming world it's been the Penny Arcade Expo and Dragon*Con that got most of the attention over the weekend, but EVE Online's annual PvP tournament kicked off on Saturday as well. EVE Alliance Tournament VII's first round of qualifiers saw 64 player alliances (guilds) go head-to-head, with ...

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