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Posts tagged teams

League of Legends introduces the new Team Builder queue

You know what you're good at playing in League of Legends. Which is all well and good, but sometimes you choose to play something that requires a degree of support that's just not there from the rest of your team. Wouldn't it be nice to just choose your character and your playstyle right from the...

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MechWarrior Online discusses the state of the game and the road to launch

MechWarrior Online has already gone into open beta with a functional cash shop, but the game still isn't officially launching until September. So how's the road to launch looking so far? According to creative developer Bryan Ekman, it's going quite well. Despite summer traditionally being one of...

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ArenaNet's plans for supporting Guild Wars 2

Guild Wars 2 has been live for more than a month. Now that ArenaNet has more or less dealt with initial problems like server stability, absurd imbalance, and exploits, the company can start looking forward. ArenaNet devs have long talked about providing new content and huge support for the...

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Wasteland Diaries: Lone wolf

An MMO is a massively multiplayer online game. So what would attract a lone-wolf type to something that is massively multiplayer? You would think this would drive someone who enjoys his solitude away. This is simply not the case, as every MMORPG has lone-wolf players. If that MMO happens to be...

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A Mild-Mannered Reporter: The replacements

Hey, guys, did you know that Going Rogue is launching in less than a week? That's crazy. It feels especially strange to me, since this was an expansion that had barely been announced when I started here, and has since become pretty personally important. But we're not here to talk about my vague...

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Aika allows players into the gates of the arena

In a game focused on PvP, arenas can be a tricky things. If everything is set up nicely then they show off the strengths of the game at their finest; if there are flaws, it's a bit like highlighting them with a magnifying glass. Aika has decided to take the plunge, but not on a small scale -- the...

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BioWare's Bill Dalton reveals the secrets to making big teams work

These days it's extremely rare for a video game to be made by one person. Groups of people from different disciplines work on a game, hired for their proficiency in their area of specialty. When we're talking about an MMO, the game development team often ends up being pretty big. When we're...

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Bill Roper explains teams and SuperGroups in new Champions trailer

While Champions Online is designed to allow players to live out their fantasy of being a lone superhero badass taking on all-comers solo, if that's what they're after, there's also content and features aimed at groups of players. A new video hosted at GameTrailers and featuring Bill Roper is...

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Gaming promotes life skills according to IBM exec

Gamers have become something of a stereotype in recent times. In everything from the job market to South Park, players are perceived as nerdy, pimply-faced, basement-dwellers with no social skills who do nothing outside of work other than play the game of their choosing. But now we have some pretty...

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Anarchy Online update adds raid interface, turns zones into instances

Anarchy Online's version 17.1 update went live last week. It added a complete raid interface to the game, allowing players to combine up to six teams into a raid group with its own chat channel and loot rules. The interface will allow raid leaders to move players between teams, and every player in...

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