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Posts tagged team

Guild Wars 2 wants you to play with your friends no matter what

"Whenever we design a new feature we always ask ourselves how it impacts our players' ability to play with their friends," ArenaNet's Eric Flannum stated about Guild Wars 2. In an interview focused on connecting players together, Flannum made it clear that the team was looking for every possible ...

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PlanetSide 2 opens up a comm-link to the players

Creative Director Matt Higby has stepped up to the plate to take a few swings at an introductory letter for PlanetSide 2 on the title's official website. Higby begins by laying out his past experience at SOE, citing his enthusiasm for working on the PlanetSide sequel and introducing the team ...

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Enter at Your Own Rift: 'Role' play

In retrospect, it was all my fault. I had gotten too used to just throwing RIFT dungeon groups together and assuming that with the flexible soul system we'd be able to provide everything necessary no matter what archetype mixup we had. I suppose it's a testament to Trion Worlds' design that an ...

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The Mog Log: Eleventh-hour changing of the guard

When I woke up on Friday, I was greeted by a message from Square-Enix, and that alone was enough to make me start wondering what in the world was going on now. As a direct result of that message, the gist of which can be gotten here if you've somehow missed it, I'm going to have to postpone the ...

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Behind the Mask: Play nice with others

If there's one thing everyone here at Massively enjoys, it's playing MMORPGs with other people. Teaming with people makes almost anything fun. I have friends who play EVE who somehow claim that even mining can be fun, if done with friends. Unfortunately, Champions Online has a big problem with ...

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Ask Massively: Free-to-play edition

Wow. Last week's Ask Massively brought out some passionate opinions from our readers on the topic of comment moderation. This week, we hope to shatter that feedback record with our latest topic: free-to-play games. We know it's a hot topic among MMO gamers lately, and our question this week asks ...

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An interview with veteran supergroups in City of Heroes

Today is rather the day of City of Heroes, and with good cause -- six years old, with many changes and exciting new parts in the wings. And the game is still open to new players of all sorts, with plenty to enrapture players who've never once set foot in Paragon City. But there's also a special ...

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'Blind invites' still a heated subject in CoX

There are three subjects guaranteed to cause multiple-page arguments on the CoX forums. (Four, if you count the old chestnut about how 'the Fifth Column were taken out of the game because of the European release', which doesn't seem to crop up any more since Issue 12, for some reason.) In short, ...

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