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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Portions of Twinity virtual world taken offline]]></title><link>http://massively.joystiq.com/2012/01/11/portions-of-twinity-virtual-world-taken-offline/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/11/portions-of-twinity-virtual-world-taken-offline/</guid><comments>http://massively.joystiq.com/2012/01/11/portions-of-twinity-virtual-world-taken-offline/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/11/portions-of-twinity-virtual-world-taken-offline/"><img alt="Twinity - Avatars partying" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/newslide3.jpg" /></a></div>
<em><a href="http://massively.joystiq.com/tag/twinity">Twinity</a></em> users are experiencing a bit of lawyerly inconvenience according to virtual world blogger <a href="http://massively.joystiq.com/editor/tateru-nino">Tateru Nino</a>. Portions of the <a href="http://massively.joystiq.com/tag/metaversum">Metaversum GmbH</a> sim have been taken offline for unspecified reasons, and <a href="http://dwellonit.taterunino.net/2012/01/10/chunks-of-twinity-go-offline-in-map-data-fiasco/">Nino speculates</a> that "someone's team of undead zombie lawyers woke up and started asserting intellectual property rights and licensing restrictions."<br />
<br />
The <em>Twinity</em> project makes use of both Google Maps and 3-D data to recreate cities like Singapore, London, Miami, and New York, but patrons will need to put their online party plans on hold for the time being.<br />
<br />
<em>Twinity's</em> dev team posted a cryptic explanation, along with its intent to "try to reactivate the cities in the future."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/11/portions-of-twinity-virtual-world-taken-offline/">Portions of Twinity virtual world taken offline</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 Jan 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/11/portions-of-twinity-virtual-world-taken-offline/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20145760/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/11/portions-of-twinity-virtual-world-taken-offline/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>intellectual-property</category><category>Intellectual-Property-Rights</category><category>lawyers</category><category>legal</category><category>metaversum</category><category>metaversum-gmbh</category><category>mmo-industry</category><category>Tateru-Nino</category><category>twinity</category><category>virtual-worlds</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 11 Jan 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Duran Duran and Second Life, isn't that bizarre?]]></title><link>http://massively.joystiq.com/2011/06/16/duran-duran-and-second-life-isnt-that-bizarre/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/16/duran-duran-and-second-life-isnt-that-bizarre/</guid><comments>http://massively.joystiq.com/2011/06/16/duran-duran-and-second-life-isnt-that-bizarre/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://dwellonit.taterunino.net/2011/06/16/a-second-second-life-for-duran-duran/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/duran-secondlife.jpg" vspace="4" /></a></div>
<div>
	According to <a href="http://dwellonit.taterunino.net/2011/06/16/a-second-second-life-for-duran-duran/">Tateru Nino at Dwell On It</a>, <a href="http://www.duranduran.com">Duran Duran</a> had promised its presence in the world of <a href="http://secondlife.com"><em>Second Life</em></a> back in 2006. <a href="http://massively.joystiq.com/category/second-life/"><em>Second Life</em></a> residents were hungry like a wolf for more information, but the band was lost in a crowd. At long last, the band <a href="http://www.duranduran.com/wordpress/2011/duran-duran-in-second-life/">announced yesterday</a> the launch of Duran Duran Universe, a new zone in Linden Lab's virtual world. Although there may be no dancing on the sand, community manager <a href="http://massively.joystiq.com/tag/crissy-welinder">Crissy Welinder</a> posted the official announcement to the Duran Duran website: "<em>Duran Duran Universe is packed full of wonderful artistic treasures, interactive features, innovative multimedia and exciting events and games.</em>" Every part of the <em>Second Life</em> zone has been carefully selected by members of the band, and they hope it is one continuous party.<br />
	<br />
	For more information about Duran Duran Universe, don't twist through a dusty land, just visit <a href="http://www.duranduran.com/wordpress/2011/duran-duran-in-second-life/">the band's official website</a>.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/16/duran-duran-and-second-life-isnt-that-bizarre/">Duran Duran and Second Life, isn't that bizarre?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 Jun 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/16/duran-duran-and-second-life-isnt-that-bizarre/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19969171/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/16/duran-duran-and-second-life-isnt-that-bizarre/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>80s-band</category><category>crissy-welinder</category><category>Duran-Duran</category><category>hungry-like-a-wolf</category><category>linden-lab</category><category>one-continuous-party</category><category>Rio</category><category>second-life</category><category>Tateru-Nino</category><category>the-reflex</category><category>venue</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Thu, 16 Jun 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Rumor: Microsoft making a play for Linden Lab]]></title><link>http://massively.joystiq.com/2010/10/01/rumor-microsoft-making-a-play-for-linden-lab/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/01/rumor-microsoft-making-a-play-for-linden-lab/</guid><comments>http://massively.joystiq.com/2010/10/01/rumor-microsoft-making-a-play-for-linden-lab/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div style="text-align: center;"><a href="http://lindenlab.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/billgates.png" alt="" /></a></div>
If most of the horrific violence that happens in the ocean takes place unseen beneath the waves, then the same goes for the massive acquisitions that happen unseen behind boardroom doors. <br />
<br />
Yesterday, <a href="http://massively.joystiq.com/bloggers/tateru-nino/">Tateru Nino</a> <a href="http://dwellonit.taterunino.net/2010/09/30/linden-lab-entertaining-offers/">posted a rumor on her blog</a> that several Linden Lab employees were saying that Microsoft was making a bid to purchase the company: <em>"Funny as that might seem on the face of it, a small number of Linden Lab staff are today spreading the story that Linden Lab is now entertaining offers for sale, and that Microsoft has actually presented one."</em><br />
<br />
TechEye.net <a href="http://www.techeye.net/internet/microsoft-to-buy-second-life">seconded the rumor</a>, noting that as the Linden Lab UK office closed down this week, an employee tweeted: <em>"A little birdie told me that Microsoft may have silently offered to buy Linden Lab this week."</em> <br />
<br />
Linden Lab runs the popular virtual world <a href="http://secondlife.com/"><em>Second Life</em></a>, which <a href="http://massively.joystiq.com/2010/08/24/second-lifes-emerald-client-facing-obsolescence/">has seen its share of troubles</a> lately. So far, Linden Lab is neither confirming nor denying the rumor.<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/01/rumor-microsoft-making-a-play-for-linden-lab/">Rumor: Microsoft making a play for Linden Lab</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 01 Oct 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://dwellonit.taterunino.net/2010/09/30/linden-lab-entertaining-offers/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/01/rumor-microsoft-making-a-play-for-linden-lab/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19656853/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/01/rumor-microsoft-making-a-play-for-linden-lab/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bill-gates</category><category>linden-lab</category><category>linden-lab-uk</category><category>microsoft</category><category>rumor</category><category>second-life</category><category>tateru-nino</category><category>techeye.net</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 01 Oct 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Massively's top 5 original features for 2009]]></title><link>http://massively.joystiq.com/2009/12/31/massivelys-top-5-original-features-for-2009/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/31/massivelys-top-5-original-features-for-2009/</guid><comments>http://massively.joystiq.com/2009/12/31/massivelys-top-5-original-features-for-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-digital-continuum/" rel="tag">The Digital Continuum</a>, <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/anti-aliased/" rel="tag">Anti-Aliased</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/gallery/massivelys-top-5-original-features-for-2009/2572023/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/bestoffeatures580.jpg" alt="" /></a></div>
Not only are we here at Massively passionate about covering the news, but we also deliver on <a href="http://massively.joystiq.com/tag/featured">unique and original content</a>. We're out in the trenches interviewing developers, talking about our favorite games, getting inside our games and meeting the community, and giving you our perspectives on the MMO industry. Sometimes you agree with us, sometimes you don't, but we'll keep writing as long as you guys lend us your support and keep reading.<br />
<br />
This year was a real breakout year for our original content as we had a bunch of our features rock the traffic charts higher than our news. So, in the spirit of a banner year, it's time to run down the list and name our top five features for 2009.<br />
<br />
Once again, we're presenting the article in <strong>gallery-vision</strong> (TM), so be sure to jump on in by clicking the link below or clicking the first image in the gallery below that. If you wish to comment, drop back by this post (not the gallery) and leave your comment in the white comment box below.<br />
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<div align="center"><em><em><em><a href="http://massively.joystiq.com/gallery/massivelys-top-5-original-features-for-2009/2572023/" class="gButtonLink">Massively's top news stories of 2009&gt;&gt;</a><br />
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<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/massivelys-top-5-original-features-for-2009/">Massively's top 5 original features for 2009</a></strong></p><a href="http://massively.joystiq.com/photos/massivelys-top-5-original-features-for-2009/#2572023"><img src="http://www.blogcdn.com/www.massively.com/media/2009/12/taterugovt615_thumbnail.jpg" alt="Tateru takes on the Australian government" title="Tateru takes on the Australian government" /></a><a href="http://massively.joystiq.com/photos/massivelys-top-5-original-features-for-2009/#2572022"><img src="http://www.blogcdn.com/www.massively.com/media/2009/12/horizontal615_thumbnail.jpg" alt="Horizontal is the new vertical" title="Horizontal is the new vertical" /></a><a href="http://massively.joystiq.com/photos/massivelys-top-5-original-features-for-2009/#2572020"><img src="http://www.blogcdn.com/www.massively.com/media/2009/12/eveevolved615_thumbnail.jpg" alt="EVE is hard, but it doesn't have to be!" title="EVE is hard, but it doesn't have to be!" /></a><a href="http://massively.joystiq.com/photos/massivelys-top-5-original-features-for-2009/#2572019"><img src="http://www.blogcdn.com/www.massively.com/media/2009/12/choosemyadventure615_thumbnail.jpg" alt="It's better than those crappy flip books" title="It's better than those crappy flip books" /></a><a href="http://massively.joystiq.com/photos/massivelys-top-5-original-features-for-2009/#2572021"><img src="http://www.blogcdn.com/www.massively.com/media/2009/12/gender615_thumbnail.jpg" alt="Gender in the online world" title="Gender in the online world" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/31/massivelys-top-5-original-features-for-2009/">Massively's top 5 original features for 2009</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 31 Dec 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/12/31/massivelys-top-5-original-features-for-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19299368/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/31/massivelys-top-5-original-features-for-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brendan-drain</category><category>end-of-2009</category><category>featured</category><category>kyle-horner</category><category>opinion</category><category>original-content</category><category>seraphina-brennan</category><category>shawn-schuster</category><category>tateru-nino</category><category>top-5</category><category>top-5-features-of-2009</category><category>top-five</category><category>year-in-review</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 31 Dec 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[Blue Mars beta and launch dates disclosed]]></title><link>http://massively.joystiq.com/2008/11/17/blue-mars-beta-and-launch-dates-disclosed/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/17/blue-mars-beta-and-launch-dates-disclosed/</guid><comments>http://massively.joystiq.com/2008/11/17/blue-mars-beta-and-launch-dates-disclosed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/blue-mars/" rel="tag">Blue Mars</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><a href="http://massively.joystiq.com/category/blue-mars"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/bluemarsmaglevimageat425.jpg" /></a><br />When it comes to virtual worlds, Massively's main focus to date has clearly been on <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a>, but we're also interested in <a href="http://massively.joystiq.com/2007/11/02/blue-mars-sneak-preview/ ">some of the other choices</a> that are becoming available to residents in virtual spaces. <a href="http://massively.joystiq.com/category/blue-mars"><em>Blue Mars</em></a> from <a href="http://www.avatar-reality.com/">Avatar Reality</a> is one that's caught our eye -- it's a sci-fi themed virtual world, set on a terraformed Mars in the year 2177 AD. The potential is there to have some stunning visuals, as <em>Blue Mars</em> is built on <a href="http://www.crytek.com/technology/cryengine-2/specifications/ ">CryEngine2</a>, best known for giving <a href="http://www.ea.com/crysis/"><em>Crysis</em></a> its look. <br /><br />The official Avatar Reality site lists a beta release for the end of 2008, but they've told <a href="http://www.eurogamer.net">Eurogamer</a> that <span style="font-style: italic;">Blue Mars</span> enters beta in January 2009.<span style="font-style: italic;"> "The first-time developer expects this to last for around three months, before the full game launches in April,"</span> Eurogamer's Rob Purchese reports.<p><a href="http://massively.joystiq.com/2008/11/17/blue-mars-beta-and-launch-dates-disclosed/" rel="bookmark">Continue reading <em>Blue Mars beta and launch dates disclosed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/17/blue-mars-beta-and-launch-dates-disclosed/">Blue Mars beta and launch dates disclosed</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 17 Nov 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=300874>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/17/blue-mars-beta-and-launch-dates-disclosed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1373845/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/17/blue-mars-beta-and-launch-dates-disclosed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>avatar-reality</category><category>betas</category><category>blue-mars</category><category>business-models</category><category>cryengine2</category><category>crysis</category><category>crytek</category><category>eurogamer</category><category>hawaii</category><category>launches</category><category>mars</category><category>minigames</category><category>rob-purchese</category><category>sci-fi</category><category>second-life</category><category>sl</category><category>tateru-nino</category><category>virtual-worlds</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 17 Nov 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[Meet the Team: Tateru Nino]]></title><link>http://massively.joystiq.com/2008/10/14/meet-the-team-tateru-nino/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/14/meet-the-team-tateru-nino/</guid><comments>http://massively.joystiq.com/2008/10/14/meet-the-team-tateru-nino/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/meet-the-team/" rel="tag">Meet the Team</a></p><center><a href="http://massively.joystiq.com/tag/meet-the-team"><strong><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/tan-meet-the-team.jpg" /><br /></strong></a></center> <span style="font-style: italic;">Once a week our writers will give you a glimpse into their lives, to let you get to know them and the characters they play a little better. Click here to read more </span><a href="http://massively.joystiq.com/category/meet-the-team" style="font-style: italic;">Meet the Team</a><span style="font-style: italic;">.</span> <strong><br /><br />What do you do for Massively.com?</strong><br /> I'm a general writer, though I act as the team specialist for collaborative virtual worlds (particularly <a href="http://secondlife.com/"><em>Second Life</em></a>), and legal analysis. I help brainstorm and do some proofreading, and examine the philosophy of MMOs and virtual environments.
<p> </p>
<strong>What's your favorite MMO?</strong><br />I spend more time with <em>Second Life</em> than anything else -- but NCsoft's <a href="http://www.cityofheroes.com/"><em>CoX</em></a> and Turbine's <a href="http://www.lotro.com/"><em>LotRO</em></a> tie for first place for my MMO gaming time.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/meet-the-team/">Meet the Team</a></strong></p><a href="http://massively.joystiq.com/photos/meet-the-team/#2077851"><img src="http://www.blogcdn.com/www.massively.com/media/2009/06/meet_tim_dale_thumbnail.jpg" alt="Meet the Team: Tim Dale" title="Meet the Team: Tim Dale" /></a><a href="http://massively.joystiq.com/photos/meet-the-team/#2016861"><img src="http://www.blogcdn.com/www.massively.com/media/2009/05/screenshot00010_thumbnail.jpg" alt="Meet the Team: Jon Shute" title="Meet the Team: Jon Shute" /></a><a href="http://massively.joystiq.com/photos/meet-the-team/#2003888"><img src="http://www.blogcdn.com/www.massively.com/media/2009/05/gunflint1-sms-0509_thumbnail.jpg" alt="Meet the Team: Lemuel Pew" title="Meet the Team: Lemuel Pew" /></a><a href="http://massively.joystiq.com/photos/meet-the-team/#1513589"><img src="http://www.blogcdn.com/www.massively.com/media/2009/04/wowscrnshot_041609_190643_thumbnail.jpg" alt="Meet the Team: Lesley Smith" title="Meet the Team: Lesley Smith" /></a><a href="http://massively.joystiq.com/photos/meet-the-team/#1498264"><img src="http://www.blogcdn.com/www.massively.com/media/2009/04/avatarandaredevilat580_thumbnail.jpg" alt="Meet the Team: James Egan" title="Meet the Team: James Egan" /></a></div><p><a href="http://massively.joystiq.com/2008/10/14/meet-the-team-tateru-nino/" rel="bookmark">Continue reading <em>Meet the Team: Tateru Nino</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/14/meet-the-team-tateru-nino/">Meet the Team: Tateru Nino</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 Oct 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/10/14/meet-the-team-tateru-nino/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1341783/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/14/meet-the-team-tateru-nino/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>featured</category><category>meet-the-team</category><category>second-life</category><category>tateru</category><category>tateru-nino</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Tue, 14 Oct 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[Cinemassively: Gibson Island in Second Life]]></title><link>http://massively.joystiq.com/2008/07/16/cinemassively-gibson-island-in-second-life/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/16/cinemassively-gibson-island-in-second-life/</guid><comments>http://massively.joystiq.com/2008/07/16/cinemassively-gibson-island-in-second-life/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/cinemassively/" rel="tag">Cinemassively</a>, <a href="http://massively.joystiq.com/category/machinima/" rel="tag">Machinima</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/-B7lnIvip4o&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/-B7lnIvip4o&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></center>Earth Primbee, Cypress Rosewood, and the <a href="http://www.gibson.com/en-us/Lifestyle/Features/enter-a-virtual-3d-world-with/">Gibson Guitar company</a> <a href="http://youtube.com/watch?v=-B7lnIvip4o">created a video</a> to let <a href="http://secondlife.com"><em>Second Life</em></a> residents know that they're ready to rock. <a href="http://massively.joystiq.com/bloggers/tateru-nino/">Tateru Nino</a> recently wrote about <a href="http://massively.joystiq.com/2008/07/15/gibson-joins-second-life-bob-welch-to-perform/">Gibson's entry</a> into the <a href="http://massively.joystiq.com/category/virtual-worlds/">virtual world</a> that will take place today on <a href="http://slurl.com/secondlife/Gibson%20Island/128/128/2">their island</a>. While most companies are fleeing <a href="http://massively.joystiq.com/category/second-life/"><em>SL</em></a> in droves, it seems as if Gibson didn't get the memo, as they roll out a 12-hour premiere and showcase their guitars. It's nice to see a company that doesn't get intimidated by a little negative backlash!<br /><br />If you have machinima or movie suggestions from any MMO, please send them to machinima AT massively DOT com, along with any information you might have about them. Please note that due to the high volume of Second Life submissions, we would prefer submissions from other platforms.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/16/cinemassively-gibson-island-in-second-life/">Cinemassively: Gibson Island in Second Life</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Jul 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://youtube.com/watch?v=-B7lnIvip4o>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/16/cinemassively-gibson-island-in-second-life/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1257899/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/16/cinemassively-gibson-island-in-second-life/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cinemassively</category><category>cypress-rosewood</category><category>earth-primbee</category><category>gibson</category><category>gibson-island</category><category>linden-lab</category><category>ll</category><category>machinima</category><category>metaverse-media-company</category><category>second-life</category><category>sl</category><category>tateru-nino</category><dc:creator><![CDATA[Moo Money]]></dc:creator><pubDate>Wed, 16 Jul 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[WRUP: Business as usual edition]]></title><link>http://massively.joystiq.com/2008/05/30/wrup-business-as-usual-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/30/wrup-business-as-usual-edition/</guid><comments>http://massively.joystiq.com/2008/05/30/wrup-business-as-usual-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/leveling/" rel="tag">Leveling</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/1485737240_c280e605fe_o.jpg" id="img1" alt="" />Is it just us or are people settling into their habits lately?  <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a> is a standby for a lot of folks since release, while <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>WoW</em></a> remains a constant favorite among MMO players.  <em>EVE</em> may have seen a little boost in the ratings lately thanks to <a href="http://massively.joystiq.com/2008/05/28/the-empyrean-age-blasts-onto-singularity/">all the buzz around the expansion</a> (ditto <a href="http://massively.joystiq.com/2008/05/27/massively-previews-dungeons-and-dragons-onlines-module-7/">for <em>DDO</em></a>), but there hasn't really big a big shakeup in the MMO game in quite a while, seems like.  Nevertheless, it's Friday, so it's time to ask you, dear reader: What aRe yoU Playing?<br /><br />Massively's own James Egan is one of those diving back into <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a>, presumably to blast some nubs out of the sky.  I continue to be fascinated by <em>World of Warcraft</em> -- my Hunter is continuing the climb to 70, even if it's slow going lately.  And Tateru Nino still hangs out in <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a> and <a href="http://massively.joystiq.com/category/city-of-heroes"><em>City of Heroes</em></a>.<br /><br />So things are pretty business as usual this weekend -- would it be wrong to start asking for an MMO release that actually shakes things up?  Have you recently broken ground on a new and exciting MMO, or are you standing by your old standbys this weekend?  What are you up to?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/30/wrup-business-as-usual-edition/">WRUP: Business as usual edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 30 May 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.massively.com/tag/wrup>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/30/wrup-business-as-usual-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1210652/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/30/wrup-business-as-usual-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>business</category><category>city-of-heroes</category><category>eve</category><category>friday</category><category>hunter</category><category>james-egan</category><category>mmo</category><category>second-life</category><category>tateru-nino</category><category>what-are-you-playing</category><category>wow</category><category>wrup</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 30 May 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[Cinemassively: Rouge en Bulle]]></title><link>http://massively.joystiq.com/2008/04/06/cinemassively-rouge-en-bulle/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/06/cinemassively-rouge-en-bulle/</guid><comments>http://massively.joystiq.com/2008/04/06/cinemassively-rouge-en-bulle/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/cinemassively/" rel="tag">Cinemassively</a>, <a href="http://massively.joystiq.com/category/machinima/" rel="tag">Machinima</a></p><center><embed width="425" height="301" allowfullscreen="true" allowscriptaccess="always" type="application/x-shockwave-flash" src="http://blip.tv/play/AbGsBgA"></embed></center>As far as this blogger knows, the only time you could previously ride in a bubble was with the <a href="http://aeneaideas.wordpress.com/2007/02/16/staraxs-wand/">Starax wand</a>, at a hefty price of 16,000L. Now that the wands have been off the market for over a year, <a href="http://cuddlefishjunction.wordpress.com/">Jacek Antonelli</a> has made considerable improvements on bubbles. Not only are these bad boys pilotable, but they also have a built-in group chat system!<br /><br />Our very own <a href="http://massively.joystiq.com/bloggers/tateru-nino/">Tateru Nino</a> suggested this <em><a href="http://massively.joystiq.com/category/second-life/">Second Life</a></em> <a href="http://massively.joystiq.com/category/machinima/">machinima</a> by the unstoppable <a href="http://codebastardredgrave.com/">Codebastard Redgrave</a>. Codie was asked to film the <a href="http://cuddlefishjunction.wordpress.com/2008/03/08/bubble-ride-party-march-15/">Bubble Ride Party</a> at <a href="http://slurl.com/secondlife/Second%20Shores/117/228/24">Cuddlefish Junction</a> on March 15th. Blending different <a href="http://massively.joystiq.com/tag/windlight/">Windlight</a> settings, she composed their adventure as if it were in a surreal version of reality.<br /><br />[Thanks, <a href="http://massively.joystiq.com/bloggers/tateru-nino/">Tateru</a>!]<br /><br />If you have machinima or movie suggestions from any MMO, please send them to machinima AT massively DOT com, along with any information you might have about them.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/06/cinemassively-rouge-en-bulle/">Cinemassively: Rouge en Bulle</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 06 Apr 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blip.tv/file/801989>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/06/cinemassively-rouge-en-bulle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1159826/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/06/cinemassively-rouge-en-bulle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cinemassively</category><category>codebastard-redgrave</category><category>codie</category><category>jacek-antonelli</category><category>linden-lab</category><category>machinima</category><category>rouge-en-bulle</category><category>second-life</category><category>sl</category><category>starax-wand</category><category>tateru-nino</category><category>windlight</category><dc:creator><![CDATA[Moo Money]]></dc:creator><pubDate>Sun, 06 Apr 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[Cinemassively: Philip Rosedale on transparency]]></title><link>http://massively.joystiq.com/2008/03/14/cinemassively-philip-rosedale-on-transparency/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/14/cinemassively-philip-rosedale-on-transparency/</guid><comments>http://massively.joystiq.com/2008/03/14/cinemassively-philip-rosedale-on-transparency/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/cinemassively/" rel="tag">Cinemassively</a></p><center><embed width="425" height="355" wmode="transparent" type="application/x-shockwave-flash" src="http://www.youtube.com/v/J1GyfRHapBw&amp;hl=en"></embed></center>After being literally stunned silent over <a href="http://massively.joystiq.com/bloggers/tateru-nino/">Tateru</a>'s blog entry about <a href="http://massively.joystiq.com/2008/03/14/philip-rosedale-stepping-down-as-linden-lab-ceo/">Philip Rosedale stepping down</a>, I've decided not to post a <a href="http://massively.joystiq.com/category/machinima/">machinima</a> today. Instead, I found a <a href="http://massively.joystiq.com/category/video/">video</a> of Philip at the <a href="http://massively.joystiq.com/2008/01/22/reuters-at-davos-2008/">Davos convention</a>. He was asked the <a href="http://www.youtube.com/user/thedavosquestion">Davos Question</a>, which involved what he would do to make the world a better place in 2008.<br /><br />Given today's announcement, you may be surprised to hear that <a href="http://www.youtube.com/watch?v=J1GyfRHapBw">his answer</a> was <span style="font-style: italic; font-weight: bold;">transparency</span>. Considering that there is no blog entry yet on the <a href="http://blog.secondlife.com/">Official Second Life Blog</a>, I can tell they're already starting off 2008 with a bang! Does this news come as a surprise to you?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/14/cinemassively-philip-rosedale-on-transparency/">Cinemassively: Philip Rosedale on transparency</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 14 Mar 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=J1GyfRHapBw>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/14/cinemassively-philip-rosedale-on-transparency/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1140370/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/14/cinemassively-philip-rosedale-on-transparency/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cinemassively</category><category>davos-convention</category><category>davos-question</category><category>linden-lab</category><category>official-second-life-blog</category><category>philip-linden</category><category>philip-rosedale</category><category>second-life</category><category>sl</category><category>tateru-nino</category><category>transparency</category><dc:creator><![CDATA[Moo Money]]></dc:creator><pubDate>Fri, 14 Mar 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[Dream of Mirror Online's cel-shaded look works for it]]></title><link>http://massively.joystiq.com/2007/12/19/dream-of-mirror-onlines-cel-shaded-look-works-for-it/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/19/dream-of-mirror-onlines-cel-shaded-look-works-for-it/</guid><comments>http://massively.joystiq.com/2007/12/19/dream-of-mirror-onlines-cel-shaded-look-works-for-it/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dream-of-mirror-online/" rel="tag">Dream of Mirror Online</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/domo-small).jpg"  alt="" /><br /></div>
Our own Tateru Nino has been covering <em><a href="http://massively.joystiq.com/category/dream-of-mirror-online">Dream of Mirror Online</a></em> pretty well (both with <a href="http://massively.joystiq.com/2007/12/02/dream-of-mirror-online-hands-on/">a nice hands-on</a> and coverage of the <a href="http://massively.joystiq.com/2007/11/29/broken-mirror-broken-dreams/">problems</a> with <a href="http://massively.joystiq.com/2007/12/08/domo-divided-dream-devlopments/">EU players</a>), and now Keen (of Keen and Graev) has <a href="http://www.keenandgraev.com/?p=625">written up a few of his own impressions</a> of the game as well.  He doesn't go nearly as in-depth as Tateru's hands-on (just mentions that there are a few "kill x <strike>boars</strike> pigs" quests), but he does talk about how the cel-shading and stylization of the graphics is a real boost for the game, both in terms of playability (the <a href="http://domo.aeriagames.com/guide/system_req">low system requirements</a> are great for pulling in casual players) and in terms of feel.  Both Tateru and Keen felt that the world was really alive with characters and story.<br /><br />My original concern with the game was that the gameplay would end up "as cutesy as the graphics are," but according to what we've heard, it's actually pretty in-depth.  Anyone else given the world of <em>DOMO</em> a try?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/19/dream-of-mirror-onlines-cel-shaded-look-works-for-it/">Dream of Mirror Online's cel-shaded look works for it</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 19 Dec 2007 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.keenandgraev.com/?p=625>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/19/dream-of-mirror-onlines-cel-shaded-look-works-for-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1066969/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/19/dream-of-mirror-onlines-cel-shaded-look-works-for-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cel-shaded</category><category>cute</category><category>dream-of-mirror-online</category><category>gameplay</category><category>graphics</category><category>impressions</category><category>keen</category><category>quests</category><category>tateru-nino</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 19 Dec 2007 20:00:00 EST</pubDate></item><item><title><![CDATA[[UPDATED] Was Cory Linden fired, or did he quit?]]></title><link>http://massively.joystiq.com/2007/12/11/was-cory-linden-fired-or-did-he-quit/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/11/was-cory-linden-fired-or-did-he-quit/</guid><comments>http://massively.joystiq.com/2007/12/11/was-cory-linden-fired-or-did-he-quit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/politics/" rel="tag">Politics</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/cory.jpg" alt="" /><span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://www.digg.com/tech_news/Cory_Linden_Linden_Lab_2_man_gone_fired_or_quit'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>I've been hearing rumors about one of <a href="http://massively.joystiq.com/category/second-life/"><em>Second Life</em></a>'s dear leaders, Cory Linden (aka <a href="http://lindenlab.com/management#ondrejka">Cory Ondrejka</a>), <a href="http://lindenlab.com/">Linden Lab</a>'s CTO. Apparently he didn't see eye to eye with Philip Linden (aka <a href="http://lindenlab.com/management#rosedale">Philip Rosedale</a>), LL's CEO, about the engineering direction. Either way, he quit, or Philip fired him. Care to clarify, Linden Lab?<br /><br /><a href="http://massively.joystiq.com/bloggers/tateru-nino/">Tateru Nino</a> recently did a piece on <a href="http://massively.joystiq.com/2007/11/22/philip-linden-talks-mission-statement/">Philip's mission statement blog entry</a>. It seemed to come out of nowhere and maybe this has something to do with it. We'll keep you updated as we know more!<br /><br />[8:47pm EST] I have obtained a copy of Philip's email that he sent to his employees, which you can read after the jump ...<p><a href="http://massively.joystiq.com/2007/12/11/was-cory-linden-fired-or-did-he-quit/" rel="bookmark">Continue reading <em>[UPDATED] Was Cory Linden fired, or did he quit?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/11/was-cory-linden-fired-or-did-he-quit/">[UPDATED] Was Cory Linden fired, or did he quit?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 11 Dec 2007 20:17:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/12/11/was-cory-linden-fired-or-did-he-quit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1060594/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/11/was-cory-linden-fired-or-did-he-quit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>cory-linden</category><category>cory-ondrejka</category><category>cory-ondrejka-departure</category><category>linden-lab</category><category>philip-linden</category><category>philip-rosedale</category><category>second-life</category><category>sl</category><category>tateru-nino</category><dc:creator><![CDATA[Moo Money]]></dc:creator><pubDate>Tue, 11 Dec 2007 20:17:00 EST</pubDate></item><item><title><![CDATA[Second Life Insider still ranks, even though it's technically dead]]></title><link>http://massively.joystiq.com/2007/12/08/second-life-insider-still-ranks-even-though-its-technically-de/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/08/second-life-insider-still-ranks-even-though-its-technically-de/</guid><comments>http://massively.joystiq.com/2007/12/08/second-life-insider-still-ranks-even-though-its-technically-de/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><a href="http://sweetsecondlife.com/community"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/slilogodead.jpg" /></a>As of 12:30 AM, Saturday, December 8th, 2007, <a href="http://www.secondlifeinsider.com">secondlifeinsider.com</a> is ranked the #6 Top <em><a href="http://massively.joystiq.com/category/second-life">Second Life</a></em> Blog on <a href="http://sweetsecondlife.com/community">Sweet Second Life</a>, behind luminaries <a href="http://torley.com/">Torley Linden</a>'s personal blog, <a href="http://codebastardredgrave.com/">Codebastard Redgrave</a>'s personal blog, <a href="http://brutalhonestysl.blogspot.com/">Brutal Honesty</a>, the <a href="http://slmeangirls.blogspot.com/">Mean Girls Guide to SL</a>, and at #1, The <a href="http://blog.secondlife.com/">Official Linden Blog</a>. And all this, despite the fact that the Second Life Insider has had no new content since Massively began!<br /><br />Honestly, I'm both pleased and puzzled by this. Sure, there's a metric f#$*-tonne of content in the archives, but the fact that Massively is nowhere on that 88-item-strong list probably means something. For all intents and purposes, Massively is the New Second Life Insider. We've just changed facades; the content is the same. So where's the Massively love? I'm going to just assume that because we cover MMOs of all stripes, we don't qualify as an SL-only blog. Sigh.<br /><br />In related news, both <a href="http://dwellonit.blogspot.com/">Our Tateru</a> and <a href="http://eloisepasteur.net/blog/">Our Eloise</a>'s personal blogs are on that list as well, so go check 'em out!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/08/second-life-insider-still-ranks-even-though-its-technically-de/">Second Life Insider still ranks, even though it's technically dead</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 08 Dec 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://sweetsecondlife.com/community>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/08/second-life-insider-still-ranks-even-though-its-technically-de/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1057840/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/08/second-life-insider-still-ranks-even-though-its-technically-de/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brutal-honesty</category><category>codebastard-redgrave</category><category>eloise-pasteur</category><category>massively</category><category>mean-girls-guide-to-sl</category><category>official-linden-blog</category><category>second-life</category><category>second-life-insider</category><category>sweet-second-life</category><category>tateru-nino</category><category>torley-linden</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Sat, 08 Dec 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[What Rase Kenzo means for virtual property]]></title><link>http://massively.joystiq.com/2007/12/05/what-rase-kenzo-means-for-virtual-property/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/05/what-rase-kenzo-means-for-virtual-property/</guid><comments>http://massively.joystiq.com/2007/12/05/what-rase-kenzo-means-for-virtual-property/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/020106crafting.jpg" />Our own Tateru Nino has been covering the <em>Second Life</em> <a href="http://massively.joystiq.com/tag/rase-kenzo/">case of Rase Kenzo</a> very closely, but <a href="http://massively.joystiq.com/2007/12/04/simon-says-yes-to-settlement-this-time/">with the settlement yesterday</a>, it seems the ruling might have effects on the concepts of virtual worlds at large. At issue is whether or not an avatar named Rase Kenzo could <a href="http://massively.joystiq.com/2007/11/02/second-lifers-sue-over-item-theft/">use an exploit to duplicate items</a> created by <em>Second Life</em>rs-- does copyright and intellectual property matter when the items you're talking about are virtual? As Tateru herself noted, yes-- <a href="http://massively.joystiq.com/2007/11/19/why-virtual-thefts-matter/">virtual theft matters</a>.<br /><br />And <a href="http://www.raphkoster.com/2007/12/04/a-virtual-property-precedent-established/">Raph Koster agrees</a>. He points to the Rase Kenzo settlement as all the precendent any court would need to consider virtual goods "merchandise" in every sense of the word, with all the normal protections and inherent properties included.<br /><br />Now, the <em>Second Life</em> items had some properties that most other virtual world items do not-- they were actually coded and created by the creators, and while you do hit a button to create, say, an Epic in <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>WoW</em></a> or a ship in <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a>, the item you create wasn't actually created by you. So the intellectual property laws probably won't cross over-- whether you virtually "crafted" an item or not, you don't have a lot of claim on it when the design didn't come out of your head.<br /><br />But we are another step closer to putting a real (and real-world) value on virtual items. This case took place in <em>Second Life</em>, but <a href="http://ww.massively.com/2007/11/28/why-second-life-belongs-at-massively/">like many things in the Lindens' world,</a> odds are it will have repercussions in lots of different virtual worlds.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/05/what-rase-kenzo-means-for-virtual-property/">What Rase Kenzo means for virtual property</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 05 Dec 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.raphkoster.com/2007/12/04/a-virtual-property-precedent-established/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/05/what-rase-kenzo-means-for-virtual-property/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1055025/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/05/what-rase-kenzo-means-for-virtual-property/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crafting</category><category>items</category><category>rase-kenzo</category><category>real-world-value</category><category>second-life</category><category>tateru-nino</category><category>virtual-items</category><category>virtual-worlds</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 05 Dec 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[Massively's Tateru Nino interviewed]]></title><link>http://massively.joystiq.com/2007/11/07/massivelys-tateru-nino-interviewed/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/07/massivelys-tateru-nino-interviewed/</guid><comments>http://massively.joystiq.com/2007/11/07/massivelys-tateru-nino-interviewed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a></p><a href="http://www.sloz.info/2007/11/07/interview-tateru-nino/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/tateruportrait.jpg" /></a>Tateru Nino, formerly writing for <em><a href="http://www.secondlifeinsider.com">Second Life Insider</a></em>, has been a <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a> resident since August of 2005. She is known for her compassionate work as a Mentor (in the days when that was still an available vocation), which made her so popular a personage that a <a href="http://nwn.blogs.com/nwn/2006/05/the_heart_of_ta.html">Cult</a> grew up around her!<br /><br /><a href="http://www.sloz.info">SLOz</a>, an Australian site devoted to <em>Second Life</em>, has put up its interview with Tateru, and it's a good one. Those of you new to <em>SL</em> can glean a lot of information about it by reading this, and a fair amount of insight into one of Massively's stable of bloggers. Give it a read and send Tat a nice comment!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/07/massivelys-tateru-nino-interviewed/">Massively's Tateru Nino interviewed</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 07 Nov 2007 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.sloz.info/2007/11/07/interview-tateru-nino/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/07/massivelys-tateru-nino-interviewed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1032521/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/07/massivelys-tateru-nino-interviewed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cult-of-tateru</category><category>interview</category><category>massively</category><category>mentor</category><category>second-life</category><category>SLOz</category><category>tateru-nino</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Wed, 07 Nov 2007 10:15:00 EST</pubDate></item></channel></rss>
