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Posts tagged tasos

Darkfall Unholy Wars delays release and opts for pre-order testing

Darkfall Unholy Wars developer Aventurine is notorious for running a bit long on projects, so it's probably not going to surprise longtime fans that the game is missing its revised release target tomorrow. Developer Tasos Flambouras informed players that the launch will be delayed most likely...

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Aventurine 'sprinting' toward Darkfall 2.0

As Darkfall "sprints" down the road toward its second incarnation, bloodthirsty PvPers are looking to Aventurine for more information about how their favorite game world is being remolded. Tasos Flambouras came forth today with word that not only is the project still powering forward, but the...

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New Darkfall blog post addresses reactivation weekend, upcoming patch

Last week, we reported that Darkfall would be hosting a reactivation weekend with increased skill-up rates and loot drops. Head-honcho Tasos Flambouras stopped by the official site today to announce that the festivities will be beginning on Friday, November 18th, and that they will last through...

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Darkfall update talks camera, physics improvements

What's up in the lands of Agon recently? Quite a lot if the latest Darkfall dev update is any indication. The lengthy wall o' text touches on current development tasks including the possibility of an improved third-person camera, momentum mechanics, and ragdoll physics for the game's animations....

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Darkfall update talks sieges, again

Darkfall's much-hyped new siege system may actually see the light of day next week according to the latest Aventurine dev blog. We say much-hyped here in terms of the number of times it's been mentioned in one of Darkfall's traditional Friday updates. Players and fans of the FFA PvP sandbox are...

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Darkfall blog update teases new dungeon video

Another Darkfall update, another letdown in terms of a release window for Darkfall 2.0. Aventurine updated its blog over the weekend and acknowledged fan anticipation for the sweeping revamp, but remained coy on the timeframe. "We're in a better position to estimate but we haven't concluded our...

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Darkfall blog talks crafting update, forthcoming relaunch timeline

There may be a little light at the end of the Darkfall 2.0 tunnel if the latest Aventurine blog update is any indication. The entry bills itself as a crafting system update, but it spends the first paragraph or so giving fans an update on the revamped siege system (which is now scheduled to be...

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Aventurine reveals a few Darkfall 2.0 changes

Aventurine has updated the Darkfall Epic Blog again, and this time there's a good bit of info regarding the upcoming 2.0 reboot. Producer Tasos Flambouras reiterates that 2.0 is "a new game created on top of the current game rather [than] simply an expansion." He also states that the devs don't...

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New Darkfall video shows off redesigned Sandbrook

It's time for Aventurine's weekly Darkfall update, and today's blurb contains a few interesting nuggets about the town of Sandbrook. Apparently, the hamlet is undergoing a substantial facelift for Darkfall 2.0, and while it will remain a human village and hold on to its geographical location,...

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Darkfall dev update beats around the free-to-play bush

It's Friday and that usually means an update of some sort from the folks at Aventurine. True to form, Tasos Flambouras has checked in with his weekly Darkfall blog post. This time around we're treated to a round of Q&A with a couple of Aventurine devs, and reader-submitted questions are the...

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