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Posts tagged targeting

Breakdancing breaks SWTOR enemies' spirits [Updated]

We've heard of many a bug and exploit in MMOs over the years, but sometimes there comes along one special case that is so entertaining you can't help but wonder if some mischievous developer planned it on purpose. Such is the case with Star Wars: The Old Republic's latest glitch, where players...

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En Masse issues official clarification regarding TERA's action combat

Rumors have been flying about TERA this week, mainly due to a pair of ThisIsGame.com interviews with Bluehole Studio higher-ups that were translated from the original Korean by TERAfans. Today, En Masse Entertainment (TERA's North American publisher) has issued an official statement clarifying the...

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TERA interview translation hints at targeting and combat changes

Despite the recent rumors of a prolonged delay in the North American/European testing and release schedule, there are still plenty of interesting goings-on in the world of TERA. ThisisGame.com has once again published an interview with Bluehole Studio heavyweights (including TERA's executive...

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More information on the stats of Final Fantasy XIV

With the changes coming to Final Fantasy XIV after the first round of public testing, there are many older concepts going away, newer concepts coming in, and more than a few ideas that the community railed against which have been gutted long before release. The most recent issue of Dengeki has...

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The Daily Grind: FPS 'mah MMO?

Combat systems are always an integral part of games, as they provide the main source of conflict and challenge for most players. Lately, however, we've been seeing a change in how our MMOs handle combat. Traditional systems have always been based on click targeting and skill usage, but a number...

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TR patch 1.8 on test later today, get leveled to 30

We're excited to report that Tabula Rasa's patch 1.8 will be on test some time today. Among the changes, and this time it appears there's a real smattering of different stuff, is a new target lock-on system that allows you to set both friendly and and hostile target locks. Also, this blogger is...

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