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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Anvil of Crom: Uncommon fun]]></title><link>http://massively.joystiq.com/2010/07/25/the-anvil-of-crom-uncommon-fun/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/25/the-anvil-of-crom-uncommon-fun/</guid><comments>http://massively.joystiq.com/2010/07/25/the-anvil-of-crom-uncommon-fun/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-anvil-of-crom/" rel="tag">The Anvil of Crom</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-anvil-of-crom"><img border="1" hspace="4"  src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/aocbannermain-1307997094.jpg" vspace="4" /> </a></div>
<em>I'm standing high above the stone and stucco portcullises of Tarantia, the glare of the sunshine doubly bright as it bounces off the dirty white dwellings and the twin daggers poised in my calloused hands. The Iron Tower, a bleakly bronzed pillar of darkness amid a sea of sandstone, rises menacingly to the west, casting a lengthy shadow over the maze of rooftops that stretches in all directions.<br />
<br />
My cloak whips to and fro in the hefty breeze; my sandalled feet inch backward toward the edge of a high rooftop as three masked Crows close fast. I risk a glance over my shoulder, and the dizzying height makes my head spin. One of the Crows lashes out with a short sword and whiffs as I step off the ledge and drop like a stone toward the glassy surface of the canal several stories below.<br />
<br />
With a rush of wind, the building walls bleed and run as I plummet past, indistinguishable streaks of tan on white. The shock of the water whips me back into the here and now; I surface for air and drag myself up on the bank, trying not to dwell on the stench that plasters the cloak to my skin.<br />
<br />
</em>Welcome to another leisurely stroll through the Commons.<p><a href="http://massively.joystiq.com/2010/07/25/the-anvil-of-crom-uncommon-fun/" rel="bookmark">Continue reading <em>The Anvil of Crom: Uncommon fun</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/25/the-anvil-of-crom-uncommon-fun/">The Anvil of Crom: Uncommon fun</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 25 Jul 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/25/the-anvil-of-crom-uncommon-fun/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19561745/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/25/the-anvil-of-crom-uncommon-fun/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>anvil-of-crom</category><category>aoc</category><category>aoc-zone-impressions</category><category>featured</category><category>funcom</category><category>guide</category><category>hyborian-travelogue</category><category>opinion</category><category>pve</category><category>roleplay</category><category>tarantia</category><category>tarantia-commons</category><category>the-anvil-of-crom</category><category>zone-guide</category><category>zone-impressions</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 25 Jul 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Age of Conan video walks players through new Tarantia Commons zone]]></title><link>http://massively.joystiq.com/2009/06/26/age-of-conan-video-walks-players-through-new-tarantia-commons-zo/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/26/age-of-conan-video-walks-players-through-new-tarantia-commons-zo/</guid><comments>http://massively.joystiq.com/2009/06/26/age-of-conan-video-walks-players-through-new-tarantia-commons-zo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a></p><a href="http://massively.joystiq.com/category/age-of-conan"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/tarantiacommonsdevwalkthroughat580.jpg" alt="" /></a><br />This has been a really big week for <a href="http://www.ageofconan.com"><em>Age of Conan</em></a>. They released Update 5, "<em>Gangs of Tarantia</em>", which has introduced new zones and content, but more than that, completely reworked some of <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a>'s existing game mechanics. The amount of written content that Funcom has put together on these changes is substantial -- in fact we linked to all of it in <a href="http://massively.joystiq.com/2009/06/24/age-of-conans-update-5-goes-live-game-director-hints-at-future/">our post on Update 5 earlier this week</a>. Funcom can write all they want about the new changes to the game, but when it comes down to it, actually seeing these places they've described may have a stronger impact. With that in mind, Funcom released a video tour of the Tarantia Commons zone today, narrated by game director <a href="http://massively.joystiq.com/tag/craig-morrison">Craig Morrison</a>.<br /><br />Tarantia Commons is what he describes as <em>"the urban underbelly"</em> of the capital city of Tarantia, a place Morrison says is <em>"wracked by gang warfare and civil unrest."</em> In other words, there's always a lot going on in Tarantia Commons and the video walkthrough shows this, revealing how players will choose which side to take in riots -- either aid the city guards or stick it to the man with fellow rioters. The riots then trigger other events. Specific quests become available and certain bosses spawn, depending upon the general state of chaos in the streets of Tarantia Commons. <br /><br />There are two warring gangs in the new gameplay area, The Wharf Rats who exist at ground level in the streets of Tarantia Commons, and The Crows whose area of influence shows off a different aspect of the game: <em>rooftops</em>. Interacting with The Crows above Tarantia Commons gives a different perspective on the city, with some impressive views of the zone. Of course there's content on the outskirts of Tarantia Commons for players to experience as well, including a leper colony where NPCs will lash out at you, intentionally trying to infect you with disease. As an added bonus, or spoiler depending upon your point of view, the walkthrough also shows off a boss encounter and the tactics he'll employ against players. <br /><br />If you're on the fence about returning to <em>Age of Conan</em> to see the new content, this Tarantia Commons walkthrough <em>might</em> just be the tipping point. We've got a video embed for you after the jump:<p><a href="http://massively.joystiq.com/2009/06/26/age-of-conan-video-walks-players-through-new-tarantia-commons-zo/" rel="bookmark">Continue reading <em>Age of Conan video walks players through new Tarantia Commons zone</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/26/age-of-conan-video-walks-players-through-new-tarantia-commons-zo/">Age of Conan video walks players through new Tarantia Commons zone</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Jun 2009 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/06/26/age-of-conan-video-walks-players-through-new-tarantia-commons-zo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19079639/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/26/age-of-conan-video-walks-players-through-new-tarantia-commons-zo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>craig-morrison</category><category>fantasy</category><category>funcom</category><category>gangs-of-tarantia</category><category>riots</category><category>tarantia-commons</category><category>the-crows</category><category>the-wharf-rats</category><category>update-5</category><category>video</category><category>walkthrough</category><category>walkthroughs</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 26 Jun 2009 18:30:00 EST</pubDate></item><item><title><![CDATA[Age of Conan's Update 5 goes live, game director hints at future improvements]]></title><link>http://massively.joystiq.com/2009/06/24/age-of-conans-update-5-goes-live-game-director-hints-at-future/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/24/age-of-conans-update-5-goes-live-game-director-hints-at-future/</guid><comments>http://massively.joystiq.com/2009/06/24/age-of-conans-update-5-goes-live-game-director-hints-at-future/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><a href="http://massively.joystiq.com/category/age-of-conan"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/tarantiacommonsimageat580.jpg" /></a><br />The fifth major update to <a href="http://www.ageofconan.com"><em>Age of Conan</em></a>,"<span style="font-style: italic;">Gangs of Tarantia</span>", has gone live. <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?utm_id=337&amp;func=publish.show&amp;template=content&amp;func_id=2901&amp;table=CONTENT">The update</a> adds the <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2903&amp;table=CONTENT">Tarantia Commons District</a>, a high level area with both single player and group dungeons, as well as a revamped RPG system. There are substantial <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2904&amp;table=CONTENT">system changes</a> that have gone into effect in Update 5, <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2905&amp;table=CONTENT">which impact every class</a> in <a style="font-style: italic;" href="http://massively.joystiq.com/category/age-of-conan">Age of Conan</a>, covering everything from itemization changes to feat trees, as well as abilities, spells, and combos. Plus Funcom has rolled out a <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2906&amp;table=CONTENT">complete overhaul of the gem crafting system</a> and introduced <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2907&amp;table=CONTENT">new rewards tied in with guild cities</a>. Any in-depth look at the sweeping changes made to <span style="font-style: italic;">Age of Conan</span> with Update 5 is beyond the scope of this post, but are <a href="http://forums-eu.ageofconan.com/showthread.php?t=124848&amp;utm_id=337">summarized in the patch notes</a>. <br /><br />In the <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2908&amp;table=CONTENT">June letter from the game director</a>, Craig Morrison explains how <span style="font-style: italic;">Gangs of Tarantia</span> is the most significant update made to the game thus far. Morrison also drops some hints about the directions Funcom plans to take <span style="font-style: italic;">Age of Conan</span> with future game updates. He writes that the next update to <span style="font-style: italic;">Age of Conan</span> will focus on three main areas: improving guild gameplay; new high level content in the House of Crom; and more goals and objectives with Border Kingdom PvP. <br /><br />Beyond the letter from the game director, Funcom has grouped together a ton of information related to <span style="font-style: italic;">Gangs of Tarantia</span> and <span style="font-style: italic;">AoC</span> in general, which can be found in <a href="http://cdn.funcom.com/aoc/newsletter/issue23/?utm_id=337">Issue #23 of the <span style="font-style: italic;">Age of Conan</span> newsletter</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/24/age-of-conans-update-5-goes-live-game-director-hints-at-future/">Age of Conan's Update 5 goes live, game director hints at future improvements</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 24 Jun 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2908&amp;table=CONTENT>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/24/age-of-conans-update-5-goes-live-game-director-hints-at-future/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19076751/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/24/age-of-conans-update-5-goes-live-game-director-hints-at-future/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>crafting</category><category>craig-morrison</category><category>fantasy</category><category>funcom</category><category>game-director</category><category>game-mechanics</category><category>gangs-of-tarantia</category><category>gem-crafting</category><category>guild-cities</category><category>guilds</category><category>itemization</category><category>mmo-industry</category><category>patch-notes</category><category>patches</category><category>tarantia-commons</category><category>update-5</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 24 Jun 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[Interview with AoC Live Producer]]></title><link>http://massively.joystiq.com/2009/04/18/interview-with-aoc-live-producer/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/18/interview-with-aoc-live-producer/</guid><comments>http://massively.joystiq.com/2009/04/18/interview-with-aoc-live-producer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><img hspace="4" height="183" width="225" vspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/henning-solberg.jpg" alt="" /><a href="http://www.mmorpg.com/blogs.cfm?isapi_rewrite_remap=FC-Famine%2F042009%2F3656&amp;bhcp=1">MMORPG.com sat down</a> with <em><a href="http://ageofconan.com">Age of Conan</a></em> Live Producer, <a href="http://massively.com/tag/henning-solberg">Henning Solberg</a> to chat about various aspects of his job, recent positive reviews the game has been getting, and new things coming down the pipe. In case the second point in the previous sentence is surprising to you, <a href="http://massively.joystiq.com/2009/04/08/massively-speaking-podcast-episode-48/">here's some proof</a>!<br /><br />Henning has been with <a href="http://funcom.com">Funcom</a> since 1995 and has worn many different hats during his tenure, including: QA Manager, Designer, Lead Designer, Lead Scripter, Director of Online Services, Associate Producer, and now finally Producer. His current job has him planning, organizing, setting overall priorities, and staffing for the various development teams. <em>"The team makes the game, the producer helps make it happen!"</em><br /><br />In terms of new things he's working on, Henning mentions the <a href="http://massively.joystiq.com/2009/03/01/checking-in-with-age-of-conans-game-director/">RPG overhaul</a> that will make gear more valuable to players and the new <a href="http://www.mmorpg.com/discussion2.cfm/thread/232185">Tarantia Common District</a>, two items that have been in development for a long time. In order to figure out what to update next, Henning lists various sources such as playing the game themselves, reports containing detailed player feedback, and the QA team.<br /><br />For an expansion of these details and much more, head on over and check out <a href="http://www.mmorpg.com/blogs.cfm?isapi_rewrite_remap=FC-Famine%2F042009%2F3656&amp;bhcp=1">the full Henning Solberg interview</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/18/interview-with-aoc-live-producer/">Interview with AoC Live Producer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 18 Apr 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmorpg.com/blogs.cfm?isapi_rewrite_remap=FC-Famine%2F042009%2F3656&amp;bhcp=1>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/18/interview-with-aoc-live-producer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1521061/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/18/interview-with-aoc-live-producer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>funcom</category><category>gear</category><category>henning-solberg</category><category>interview</category><category>producer</category><category>RPG</category><category>tarantia-commons</category><category>upcoming</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Sat, 18 Apr 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Craig Morrison discusses future Age of Conan updates and changes]]></title><link>http://massively.joystiq.com/2008/11/17/craig-morrison-discusses-future-age-of-conan-updates-and-changes/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/17/craig-morrison-discusses-future-age-of-conan-updates-and-changes/</guid><comments>http://massively.joystiq.com/2008/11/17/craig-morrison-discusses-future-age-of-conan-updates-and-changes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/2008/11/16/craig-morrison-discusses-future-age-of-conan-updates-and-changes/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/ahy53ey3tew.jpg" /></a><br /></div>
<a href="http://www.ageofconan.com" style="font-style: italic;">Age of Conan's</a> game director, Craig Morrison, has written <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2707&amp;table=CONTENT">a letter to the community</a> about the next slew of upgrades and updates coming to the game now that <a href="http://massively.joystiq.com/2008/11/14/venture-into-ymirs-pass-free-content-update-on-live-aoc-server/">Ymir's Pass -- and its new PvP system</a> -- is on the live servers. First on the list of patches will be DirectX 10, <a href="http://massively.joystiq.com/2008/11/11/massively-catches-up-with-the-new-age-of-conan-director/">which Morrison says is something</a> the team wanted to be really special. We're just hoping it doesn't bring any serious new bugs with it, but from the sound of things <a href="http://massively.joystiq.com/tag/Funcom/">Funcom</a> is trying to make sure the new graphics are highly scalable for various computers.<br /><br />The second big project in the works are two new dungeons. Thunder River will hold both of them and they'll be aimed at max-level players. The Slaughter House Cellar is for single players, while Xibaluku is a large team dungeon. We can expect to see these released with the next update, apparently.<p><a href="http://massively.joystiq.com/2008/11/17/craig-morrison-discusses-future-age-of-conan-updates-and-changes/" rel="bookmark">Continue reading <em>Craig Morrison discusses future Age of Conan updates and changes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/17/craig-morrison-discusses-future-age-of-conan-updates-and-changes/">Craig Morrison discusses future Age of Conan updates and changes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 17 Nov 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2707&amp;table=CONTENT>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/17/craig-morrison-discusses-future-age-of-conan-updates-and-changes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1373350/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/17/craig-morrison-discusses-future-age-of-conan-updates-and-changes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>craig-morrison</category><category>directx-10</category><category>funcom</category><category>game-director</category><category>pvp</category><category>tarantia-commons</category><category>the-slaughter-house</category><category>thunder-river</category><category>update</category><category>xibaluku</category><category>ymirs-pass</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Mon, 17 Nov 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[New Age of Conan video showcases coming content]]></title><link>http://massively.joystiq.com/2008/08/23/new-age-of-conan-video-showcases-coming-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/23/new-age-of-conan-video-showcases-coming-content/</guid><comments>http://massively.joystiq.com/2008/08/23/new-age-of-conan-video-showcases-coming-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a></p><div align="center"><a href="http://trailer.onlinewelten.com/videos,id4639,age_conan_praesentation.html"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/wheelofpain.jpg" alt="" /></a><br /></div>
Courtesy of German gaming site <a href="http://www.onlinewelten.com">onlinewelten.com</a>, we're able to bring you a presentation of upcoming <span style="font-style: italic;"><a href="http://www.ageofconan.com">Age of Conan</a> </span>content by Erling Ellingson, straight from the Games Convention in Leipzig. The presentation takes us on a tour of the Tarantia Commons, a slum area in which your character takes a side in a war between street gangs, and stops to take in some of the new exotic armor sets that have been included in response to player demand. Quests are set to become more interesting and branching, allowing characters to make moral choices rather than simply go off on errands to kill ten of something.<br /><br />The tour then checks out Black Castle, the mantis-infested stronghold in the south of Khopshef Province, which is '<span style="font-style: italic;">completely revamped</span>' in the new version, the main focus being on Indiana Jones style traps that require ingenuity and co-operation to tackle. Ellingson explains that <a href="http://massively.joystiq.com/category/age-of-conan"><span style="font-style: italic;">Age of Conan</span></a> is deliberately borrowing from <a href="http://www.worldofwarcraft.com"><span style="font-style: italic;">World of Warcraft</span></a> in its reworking of boss fights, to produce encounters that require specific tactics to beat; we're glad to hear it, as bosses right now are a bit too much of the bag-of-hit-points kind. Next stop is Ymir's Pass, a Cimmerian zone under bandit onslaught, featuring one of the hugest bosses we've seen. We also hear about upcoming level 80 dungeons and the PvP consequence system.<br /><br />One thing you'll hear Ellingson say repeatedly is '<em>we listened to our players</em>'. That seems to be the message Funcom is most keen to send out right now. Check out the video after the cut.<br /> <hr />
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            <td><em>Having fun in Conan's homeland? Make sure to check out all of our previous <a href="http://massively.joystiq.com/age-of-conan">Age of Conan coverage</a>, and stick with Massively for more <a href="http://massively.joystiq.com/category/age-of-conan">news from the Hyborian Age!</a></em> </td>
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</table><p><a href="http://massively.joystiq.com/2008/08/23/new-age-of-conan-video-showcases-coming-content/" rel="bookmark">Continue reading <em>New Age of Conan video showcases coming content</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/23/new-age-of-conan-video-showcases-coming-content/">New Age of Conan video showcases coming content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 23 Aug 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/08/23/new-age-of-conan-video-showcases-coming-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1293128/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/23/new-age-of-conan-video-showcases-coming-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>funcom</category><category>leipzig</category><category>tarantia-commons</category><category>video</category><category>ymirs-pass</category><dc:creator><![CDATA[Adrian Bott]]></dc:creator><pubDate>Sat, 23 Aug 2008 20:00:00 EST</pubDate></item></channel></rss>
