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Posts tagged talents

The Daily Grind: Should MMOs offer respecs?

MMOs last for so long that you're almost guaranteed to get bored or make a mistake at some point during character development. Most games know this and allow you a do-over, be it through unlearning skills in sandboxes like Glitch and Ultima Online or respecing talent point choices in World of ...

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Blizzard discusses Mists of Pandaria details

The big day-one BlizzCon announcement is that Mists of Pandaria is going to be the next World of Warcraft expansion, and we've got some new details on what players can expect from the new content. For starters, Blizzard is once again reworking the talent system, as the studio feels that the ...

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Enter at Your Own Rift: Zero-sum game

Ever since I started following RIFT, I've been entranced by the wide-open -- but not limitless -- class system. After all, the virtual world and everything populating it is only half the game; the other half resides in the avatar that sticks with you while you explore it all. Many MMOs have ...

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Coming back for the Cataclysm

Tomorrow sees the launch of the third expansion to World of Warcraft... but odds are you already knew that. It's been hard to miss the lead-up, even if you weren't playing the game and thereby missed out on seeing the entire planet get blown apart. And it's probably been equally difficult to fight ...

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Massively's hands-on with Rift: Planes of Telara's dynamic content

Just a few weeks ago, I was invited to attend Trion Worlds' Gamer's Day in San Francisco to get some hands-on time with a couple of the company's upcoming titles, including Rift: Planes of Telara. If Rift seems to have come out of nowhere, that might be due both to the acquisition of EverQuest II ...

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Exclusive video diary of the souls of Rift: Planes of Telara

You could be forgiven for not catching it immediately from our E3 hands-on with Rift: Planes of Telara, but there are some unique things going on with the game's class system. It's hardly the first game to allow you to change classes, but the game also goes into combining them, shifting aspects, ...

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Storyboard: A man of many talents

Rejoice! After the columns of the last two weeks, the specter of relationships has been forever vanquished! (We're using "forever" in the same sense you'd see it in a comic book here. In other words, give it a month.) Diving back into the haphazard series on character creation, today we'll be ...

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More information on Final Fantasy XIV's crafters and harvesters

With the beta testing in full swing and the release date just around the corner, you might think that Final Fantasy XIV fans would have all the information that they need. Of course, anyone highly anticipating the game would be quick to point out the exact opposite, eagerly looking for any more ...

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First Impressions: Alganon

Today's First Impressions could use a little bit of external reading before you go too deeply into it. So I'm going to start by linking an article that's nearly seven years old but still excellent -- Fantasy Heartbreakers. Now that you've all clicked "Back" in some confusion or just avoided the ...

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A look behind the systems of Champions Online

If you're good with numbers or would like to obtain some understanding of Champions Online's various systems, then this new systems dev blog is right up your alley. There's plenty of math happening here, so when you start to feel confused don't worry so much -- you're not alone. Actually, the ...

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