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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[All the World of Warcraft: Mists of Pandaria previews you can shake an empty fist at]]></title><link>http://massively.joystiq.com/2012/03/19/all-the-world-of-warcraft-mists-of-pandaria-previews-you-can-sh/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/19/all-the-world-of-warcraft-mists-of-pandaria-previews-you-can-sh/</guid><comments>http://massively.joystiq.com/2012/03/19/all-the-world-of-warcraft-mists-of-pandaria-previews-you-can-sh/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/19/all-the-world-of-warcraft-mists-of-pandaria-previews-you-can-sh/"><img alt="World of Warcraft" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/mists.jpg" /></a></div>
In the wee hours of this morning, the press NDA for <em><a href="http://massively.joystiq.com/tag/world-of-warcraft">World of Warcraft's</a> <a href="http://massively.joystiq.com/tag/mists-of-pandaria">Mists of Pandaria</a></em> expansion came tumbling down, and our sister site <a href="http://wow.joystiq.com/">WoW Insider</a> has a bounty of coverage to share. The much anticipated -- and much debated -- expansion is slated for release this year and will include a new continent, the Monk hero class, the Pandaren race, pet battles, a level cap increase, and a massive overhaul of the game's talent system.<br />
<br />
<em>World of Warcraft</em> players are undoubtedly fixated on the expansion, as January's 4.3 patch <a href="http://massively.joystiq.com/2012/01/17/world-of-warcrafts-patch-4-3-to-be-last-major-update-until-mist/">was announced to be the last major update</a> to the game before <em>MoP </em>arrives. You can check out all of the juicy info squeezed from the press beta groves after the jump, including hands-on impressions and insights you won't find anywhere else!<p><a href="http://massively.joystiq.com/2012/03/19/all-the-world-of-warcraft-mists-of-pandaria-previews-you-can-sh/" rel="bookmark">Continue reading <em>All the World of Warcraft: Mists of Pandaria previews you can shake an empty fist at</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/19/all-the-world-of-warcraft-mists-of-pandaria-previews-you-can-sh/">All the World of Warcraft: Mists of Pandaria previews you can shake an empty fist at</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 Mar 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/19/all-the-world-of-warcraft-mists-of-pandaria-previews-you-can-sh/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20196061/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/19/all-the-world-of-warcraft-mists-of-pandaria-previews-you-can-sh/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>battlegrounds</category><category>blizzard</category><category>blizzard-entertainment</category><category>expansion</category><category>fantasy</category><category>first-impressions</category><category>media-event</category><category>mists-of-pandaria</category><category>mists-of-pandaria-talents</category><category>monk</category><category>monk-class</category><category>nda</category><category>pandaren</category><category>pet-battles</category><category>press-event</category><category>press-nda</category><category>preview</category><category>pvp</category><category>siege-of-orgrimmar</category><category>talent</category><category>talent-tree</category><category>talent-tree-revamp</category><category>talents</category><category>ui</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 19 Mar 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[World of Warcraft: Cataclysm post-mortem reflects on success, failure, and lessons learned]]></title><link>http://massively.joystiq.com/2012/03/08/world-of-warcraft-cataclysm-post-mortem-reflects-on-success-fa/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/08/world-of-warcraft-cataclysm-post-mortem-reflects-on-success-fa/</guid><comments>http://massively.joystiq.com/2012/03/08/world-of-warcraft-cataclysm-post-mortem-reflects-on-success-fa/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/08/world-of-warcraft-cataclysm-post-mortem-reflects-on-success-fa/"><img alt="Screenshot -- World of Warcraft" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/wow-1331232566.jpg" /></a></div>
<div style="text-align: left; ">
	<a href="http://www.massively.com/category/world-of-warcraft"><em>World of Warcraft</em>'s</a> <a href="http://www.massively.com/tag/cataclysm"><em>Cataclysm</em></a> expansion is over a year old now, and <em><a href="http://www.massively.com/tag/mists-of-pandaria">Mists of Pandaria</a></em> is looming just over the horizon, which means that it's time for a <em>Cataclysm</em> post-mortem. The infamous pony-promiser <a href="http://www.massively.com/tag/ghostcrawler">Greg "Ghostcrawler" Streets</a> took some time out of his day to set aside the nerf bat and answer some questions regarding <em>World of Warcraft: Cataclysm</em>. What worked? What didn't? Where the hell is the dance studio, anyway? Just kidding, we still don't know that last one.<br />
	<br />
	One topic that's frequently revisited throughout the post-mortem is the talent system revamp. In a nutshell, Ghostcrawler says that the team (and the players) were largely pleased with the ability to choose a spec and gain powerful, useful skills right at level 10. What didn't work out as planned? "Everything else!" says Ghostcrawler. The team realized that "the talent tree model where you pick up tiny performance increases here and there (and where there's, mathematically, nearly always a 'right' answer and a 'wrong' answer) is not a great model." He goes on to add that <em>Mists of Pandaria</em>'s talent system "should fix this problem once and for all." Well, third time's the charm, right guys?<br />
	<br />
	At any rate, there's more on the discussion table than just talents, so head over to the full article and see what lessons <em>Cataclysm</em> has taught the devs.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/08/world-of-warcraft-cataclysm-post-mortem-reflects-on-success-fa/">World of Warcraft: Cataclysm post-mortem reflects on success, failure, and lessons learned</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 08 Mar 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/08/world-of-warcraft-cataclysm-post-mortem-reflects-on-success-fa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20189120/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/08/world-of-warcraft-cataclysm-post-mortem-reflects-on-success-fa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>cata</category><category>cataclysm</category><category>fantasy</category><category>ghostcrawler</category><category>greg-streets</category><category>mists-of-pandaria</category><category>post-mortem</category><category>talent</category><category>talent-system</category><category>talents</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 08 Mar 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Custom-tailor your character with Guild Wars 2's traits and attributes]]></title><link>http://massively.joystiq.com/2012/02/28/custom-tailor-your-character-with-guild-wars-2s-traits-and-attr/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/28/custom-tailor-your-character-with-guild-wars-2s-traits-and-attr/</guid><comments>http://massively.joystiq.com/2012/02/28/custom-tailor-your-character-with-guild-wars-2s-traits-and-attr/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/28/custom-tailor-your-character-with-guild-wars-2s-traits-and-attr/"><img alt="Screenshot -- Guild Wars 2 trait panel" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/traits.jpg" /></a></div>
<div>
	To many people, character customization is an incredibly important part of MMORPGs. We're not just talking about cosmetic customization, though; many of those players also want the freedom to customize how their characters play. The <em><a href="http://www.massively.com/category/guild-wars-2">Guild Wars 2</a></em> team is well aware of this, and in fact the devs have released a new dev diary detailing just how players will be able to tweak their characters through the use of traits and attributes.<br />
	<br />
	Players who have been following <em>GW2</em> up until this point may already be familiar with the game's four primary attributes: power, vitality, precision, and toughness. But the team decided that four wasn't quite good enough, so five more attributes were thrown into the mix. While these five new attributes (three for offense, two for support) offer new and exciting ways to customize your playstyle, the catch is that players can only gain points in these attributes through trait lines or gear. Each profession also gets a profession-specific attribute. For instance, Rangers get the empathy attribute, which increases the attributes of the hunter's pet.<br />
	<br />
	Traits, on the other hand, operate more like traditional MMO talent trees. Each class is given access to five different trait progression lines; each of these trait lines matches up to a pair of attributes that will be improved each time the player puts points in the corresponding tree. The trait lines also unlock major trait slots that can be filled with -- you guessed it -- a major trait to further customize the character's playstyle. But there's a lot more to the system than we can fit here, so click on through the link to the <a href="http://www.massively.com/tag/arenanet">ArenaNet</a> dev blog below and give the full blog a read.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/28/custom-tailor-your-character-with-guild-wars-2s-traits-and-attr/">Custom-tailor your character with Guild Wars 2's traits and attributes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 28 Feb 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/28/custom-tailor-your-character-with-guild-wars-2s-traits-and-attr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20182071/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/28/custom-tailor-your-character-with-guild-wars-2s-traits-and-attr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>attribute</category><category>attributes</category><category>customization</category><category>guild-wars-2</category><category>gw2</category><category>ncsoft</category><category>talent</category><category>talent-trees</category><category>talents</category><category>trait-line</category><category>trait-lines</category><category>trait-point</category><category>trait-points</category><category>traits</category><category>traits-and-attributes</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 28 Feb 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[The Soapbox: Grinding skill instead of gear]]></title><link>http://massively.joystiq.com/2011/05/31/the-soapbox-grinding-skill-instead-of-gear/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/31/the-soapbox-grinding-skill-instead-of-gear/</guid><comments>http://massively.joystiq.com/2011/05/31/the-soapbox-grinding-skill-instead-of-gear/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/the-soapbox/" rel="tag">The Soapbox</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://streetfighter.com"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/sf2-shenglong.jpg" vspace="4" /></a></div>
<em>Disclaimer: <a href="http://www.massively.com/category/the-soapbox/">The Soapbox</a> column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column.</em><br />
<br />
One of the most troubling things I see in gamers these days is their incessant pursuit of loot. If you happen to play <a href="http://worldofwarcraft.com"><em>World of Warcraft</em></a>, you know that getting into a pick-up raid involves a lot of people waving around GearScore like it's an actual measurement of player ability. Ever tried to get into an Ultra-Max Security group in <a href="http://globalagendagame.com"><em>Global Agenda</em></a>? I hope you've got top-quality token gear and are level 50 because the time you spent getting those things matters a lot more than actually having any sort of skills.<br />
<br />
As a tournament fighting-game player, I take offense to this. You don't need to have an epic'd-out Chun Li to win in <em><a href="http://streetfighter.com">Street Fighter</a>.</em> In online games, gear is important, but it isn't the first thing you should be pursuing.<p><a href="http://massively.joystiq.com/2011/05/31/the-soapbox-grinding-skill-instead-of-gear/" rel="bookmark">Continue reading <em>The Soapbox: Grinding skill instead of gear</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/31/the-soapbox-grinding-skill-instead-of-gear/">The Soapbox: Grinding skill instead of gear</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 31 May 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/31/the-soapbox-grinding-skill-instead-of-gear/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19952930/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/31/the-soapbox-grinding-skill-instead-of-gear/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>build</category><category>builds</category><category>endgame</category><category>featured</category><category>fotm</category><category>gear</category><category>gearscore</category><category>opinion</category><category>player-skill</category><category>pve</category><category>pvp</category><category>raiding</category><category>skill</category><category>skill-vs-gear</category><category>soapbox</category><category>spec</category><category>specs</category><category>talent</category><category>the-soapbox</category><category>you-must-defeat-sheng-long-to-stand-a-chance</category><dc:creator><![CDATA[Patrick Mackey]]></dc:creator><pubDate>Tue, 31 May 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Try a Wrath of the Lich King talent spec on for size]]></title><link>http://massively.joystiq.com/2008/08/31/try-a-wrath-of-the-lich-king-talent-spec-on-for-size/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/31/try-a-wrath-of-the-lich-king-talent-spec-on-for-size/</guid><comments>http://massively.joystiq.com/2008/08/31/try-a-wrath-of-the-lich-king-talent-spec-on-for-size/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a></p><a href="http://www.worldofwarcraft.com/info/classes/deathknight/talents2.html"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/dktalents_225.jpg"  alt="" /></a><a href="http://www.blizzard.com">Blizzard</a> is making it easy for you to start planning for the launch of <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>'s <a href="http://www.worldofwarcraft.com/wrath"><em>Wrath of the Lich King</em></a> expansion. The official <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>WoW</em></a> website's <a href="http://www.worldofwarcraft.com/info/classes/talent-index/wrath.html">talent tree calculator</a> now represents the current <a href="http://massively.joystiq.com/tag/wrath-of-the-lich-king"><em>WotLK</em></a> build's talent trees for all classes, including the new <a href="http://massively.joystiq.com/tag/death-knight">Death Knight</a> prestige class.<br /><br />You can try on all sorts of new specs taking into account the talent tree changes and new abilities coming in the expansion, which is due out later this year.<br /><br />The most interesting aspect to this is the ability to really explore in detail what kinds of abilities are available to the Death Knight. The information has been public for a while but if you haven't been following every single interview, it's cool to be able to go to one place and interact with what's there.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/31/try-a-wrath-of-the-lich-king-talent-spec-on-for-size/">Try a Wrath of the Lich King talent spec on for size</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 31 Aug 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.worldofwarcraft.com/info/classes/talent-index/wrath.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/31/try-a-wrath-of-the-lich-king-talent-spec-on-for-size/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1300514/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/31/try-a-wrath-of-the-lich-king-talent-spec-on-for-size/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>classes</category><category>death-knight</category><category>expansion</category><category>spec</category><category>talent</category><category>talent-calculator</category><category>talent-spec</category><category>talent-tree</category><category>world-of-warcraft</category><category>wow</category><category>wrath-of-the-lich-king</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Sun, 31 Aug 2008 18:00:00 EST</pubDate></item></channel></rss>
