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Posts tagged swimming

E3 2014: Underground and underwater with Landmark's Terry Michaels

You didn't need to be at E3 2014 to partake in Landmark's latest (literally) groundbbreaking patch. In fact, if you were at the con as I was, chances are you haven't been able to log in and experience it for yourself yet! Luckily, Senior Producer Terry Michaels was on hand to offer me a peek at...

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Caves and swimming come to Landmark

It's Big Patch Day over at Landmark, and the new caves are the darling of the update. These underworld passages (are there any other types of caves?) offer a different type of environment to explore and exploit. Larger deposits of ore and special treasure chests are the rewards that the dev team is...

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The Daily Grind: Does underwater combat add that much?

Underwater swimming and combat is one of those tetchy subjects that people seem to have strong opinions regarding, even though I personally don't think it makes much of a difference whether you can do these things or not. Games that haven't had underwater combat didn't make me miss it, and games...

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Hyperspace Beacon: Six things SWTOR and GW2 can learn from each other

As I'm sure most of you can guess by the title of this piece, I spent a little time in another MMO this weekend. That doesn't mean that I will be trading in my Jawas and Wookiees for Asura and Charr. However, I will admit that Star Wars: The Old Republic does not contain everything I want from an...

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Hyperspace Beacon: Bucket list

Once we start Star Wars: The Old Republic, we will not be able to stop. After only playing the game twice, I have a hard time going back to other games because -- among other things -- voice-over dialogue is far superior to walls of text any day. Then, of course, we can't forget character...

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Choose My Adventure: It's ALIVE!

Alrighty folks! I have consulted the crystal ball (polls) and now have the answer we have been so anxiously awaiting: It was Mr. Green, in the study, with the candlestick! Er, wait... sorry, let me just dust it off a bit. There we go. Actually it's armed MJ in Secret Cove with a shovel! Go...

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Hands-on with Rift: Planes of Telara at Gamer Day II

As part of its recent Gamer Day event, Trion Worlds invited Massively back to its studio for another look at Rift: Planes of Telara. Having now been to two of these Gamer Day events, I can say without a doubt that last week's was the more festive -- the player-community leaders and swarm of devs...

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Massively's hands-on with Rift: Planes of Telara's dynamic content

Just a few weeks ago, I was invited to attend Trion Worlds' Gamer's Day in San Francisco to get some hands-on time with a couple of the company's upcoming titles, including Rift: Planes of Telara. If Rift seems to have come out of nowhere, that might be due both to the acquisition of EverQuest II...

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City of Heroes to venture underwater?

Sometimes the tiny unannounced changes are the most fun. City of Heroes Issue 12: The Midnight Hour, currently in Open Beta, has sneaked a little extra feature in under the radar. Ordinarily, characters in CoX who fall into the water simply splash about on the surface. You can swim around there,...

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One Shots: Druid on a stick!

Sure enough, we mentioned we're all about some old-school shots, and we got lots and lots of them! Today's One Shots comes to us from Grimthorn Redbeard, who sent this one along with the caption of "Druid on a stick." Technically, that's really not so much what it is, as it's a graphical bug in...

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