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Posts tagged survival

Dino-survival: Hands-on with The Stomping Land's early access alpha

Yesterday, I examined up-and-coming dinosaur-survival MMO Beasts of Prey. Today, let's look at another game in the same niche genre: The Stomping Land. The Stomping Land isn't technically billing itself as an MMO, but it boasts a semi-permanent world. But my experience in it was nothing like the...

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Dino-survival: Hands-on with Beasts of Prey's early access alpha

When I first dived into the horror-survival genre, I knew there would be zombies, but I never expected dinosaurs. You don't get much bigger than a T-Rex stomping around your neighborhood (though I am still waiting for an underwater survival game that randomly has blue whales unintentionally ruining...

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Why do games prompt cruel behavior?

Games like DayZ and Rust have become a whole genre unto themselves: open-world survival sandboxes that quickly turn into simulations of human cruelty. But why is that, exactly? Why do people in a sandbox devote so much of their energy to tearing one another down with such vigor? A recent article on...

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Meet Durango, Nexon's dino survival MMO

Pop quiz, hotshot! Which of these things do not go together: dinosaurs, wooly mammoths, hot air balloons, chainsaws, survival gameplay. It's actually a trick question, because in Durango, Nexon's newest MMO, they all do. Nexon recently revealed the survival-based dino-tastic MMO with a teaser...

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Hands-on with TUG, The Untitled Game

In my youth, my father handed me nails, wood, and a hammer and told me to build whatever I wanted. I managed to create swollen fingers and a few tangled heaps of wood and nails. Nerd Kingdom is a lot like my father, but instead of wood, the studio is handing me TUG, or as I like to call it,...

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The Daily Grind: How can survival sandboxes keep the challenge fresh?

Shawn and I have had several conversations about the conundrum present in Fallen Earth. Namely, that the first part of the game is really exciting because you get that cool feeling of scrounging for survival and clawing your way out of the wasteland -- but then this turns into a different game when...

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Nether adds crafting, creature mode, and tribes

The mean streets of Nether are easing up a bit on players, as Phosphor Games has patched in a slew of helpful systems for its February update. The trio of new features includes crafting, a creature mode, and tribes. Crafting encourages players to scavenge from their adventures and fashion gear...

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Undead Labs says 'big things are going on with State of Decay'

Is Undead Labs working on its long-rumored State of Decay MMO? Maybe so and maybe no, but the company is working on something big according to founder Jeff Strain's latest blog post. "We'll be able to share details later this year," he writes, "but as with State of Decay, we think it's best if...

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Field Journal: Seeking instant gratification in RIFT

I've always been pretty open about my feelings on RIFT: I have an immense admiration for the mechanical ideas and the sheer effort Trion makes, but the world-building and aesthetic choices put me to sleep. The game firmly belongs in the category of those games I wish I liked but don't. While I...

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DayZ still not ready for release

You can't really call what's happening to DayZ a series of delayz, since the game haz never formally announced a release date. But a lot of potential playerz are still waiting patiently for the standalone version to see the light of day. Lead developer Dean Hall took to Reddit recently to respond...

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