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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[EVE Evolved: Returning EVE to the Crucible]]></title><link>http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/</guid><comments>http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/crucible-1321720238.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
When <em><a href="http://www.eve-online.com">EVE Online</a></em> launched in 2003, it was a barren game without many of the comforts we enjoy today. The user interface was abysmally worse than today's (if you can imagine such a thing), players with cruisers were top dog, and practically the only activities were mining or blowing up miners. The culmination of years of hard work by a small indie studio, <em><a href="http://massively.joystiq.com/category/eve-online/">EVE Online</a></em> sold almost entirely on its future potential. When I was introduced to the game by an excited friend in early 2004 during the Castor expansion, he encouraged me to get in on the ground floor because he believed the game was going to be huge. Years later, I find myself introducing the game to thousands of readers on the same premise.<br />
<br />
<em>EVE</em>'s continual success over the years transformed a fresh-faced <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> into a multinational game development giant. And yet, for all that growth and all the updates to <em>EVE</em> over the years, the fact that the game sells largely on future potential is still firmly embedded in both players and developers. Players subscribe not only because they like the game but because they want to support development to reach <em>EVE</em>'s true potential. Two years with very little iteration on existing features <a href="http://massively.joystiq.com/2011/06/26/eve-evolved-the-day-that-eve-online-died/">sent the message</a> that developers weren't trying to reach that potential, but it seems that trend is soon to be completely reversed. With the newly announced <em><a href="http://massively.joystiq.com/tag/Crucible/">Crucible</a></em> expansion, CCP will be adding countless small features, graphical updates and iterations that put <em>EVE</em> firmly back on the path to reaching its full potential.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at CCP's plans to <a href="http://www.eveonline.com/en/crucible/features/">return <em>EVE</em> to the crucible</a> and reforge it into something awesome. Those waiting for the third part of my look at the new player experience can catch that in next week's column, as Kajatta is enjoying his final week in <em>EVE</em> before delivering his verdict.<p><a href="http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/" rel="bookmark">Continue reading <em>EVE Evolved: Returning EVE to the Crucible</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/">EVE Evolved: Returning EVE to the Crucible</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 20 Nov 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20110041/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>balance</category><category>bomb-launcher-ii</category><category>bubble</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>ccp-soundwave</category><category>command-ship</category><category>crucible</category><category>dreadnought</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>expansion</category><category>featured</category><category>fleet</category><category>fleet-warfare</category><category>fuel-blocks</category><category>graphics</category><category>mothership</category><category>nebula</category><category>nebulae</category><category>news</category><category>nyphur</category><category>patch</category><category>pvp</category><category>siege</category><category>siege-module</category><category>siege-module-ii</category><category>starbase</category><category>starbases</category><category>stealth-bombers</category><category>supercapital</category><category>supercapital-nerf</category><category>supercapitals</category><category>supercarrier</category><category>supercarriers</category><category>tech-2</category><category>tech-3</category><category>tech-ii</category><category>tech-iii</category><category>titan</category><category>triage</category><category>triage-module-ii</category><category>warfare</category><category>warfare-links</category><category>warp-disruption-field-generator-ii</category><category>winter</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 20 Nov 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Looking forward to the winter expansion]]></title><link>http://massively.joystiq.com/2011/10/09/eve-evolved-looking-forward-to-the-winter-expansion/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/09/eve-evolved-looking-forward-to-the-winter-expansion/</guid><comments>http://massively.joystiq.com/2011/10/09/eve-evolved-looking-forward-to-the-winter-expansion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/09/eve-evolved-looking-forward-to-the-winter-expansion/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/winter-title.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Since <a href="http://www.eve-online.com"><em>EVE Online</em></a>'s release in 2003, <a href="http://massively.joystiq.com/tag/ccp-games/">CCP Games</a> has been the center of one of the most interesting success stories in the games industry. Produced by a tiny indie development studio on a frozen volcanic rock, <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> was the perfect example of how to do things right. The game's publishing deal with Simon &amp; Schuster allowed CCP to buy back the rights to the game several months after its initial release. With no publisher taking a cut of the profits, CCP ploughed subscriptions back into the game's development and grew the development team organically. As a one-game company, CCP worked closely with players to make <em>EVE</em> the best game possible for its loyal playerbase.<br />
<br />
<a href="http://massively.joystiq.com/2011/10/05/ccp-games-ceo-issues-letter-of-apology-to-eve-online-players/"> In a recent letter to the players</a>, CCP CEO <a href="http://massively.joystiq.com/tag/Hilmar/">Hilmar</a> laments that somewhere along the line, things changed for the worse. The CCP of today bears little resemblance to the "little indie studio that could" of 2003, not just housing over 600 employees in offices around the world but also developing upcoming MMOs <a href="http://massively.joystiq.com/category/dust-514/"><em>DUST 514</em></a> and <a href="http://massively.joystiq.com/category/world-of-darkness/"><em>World of Darkness</em></a>. Resources are spread thin, and <em>EVE Online</em> has suffered for it. Last month I looked back at the blockbuster <em><a href="http://massively.joystiq.com/tag/Apocrypha/">Apocrypha</a></em> expansion and asked why every expansion since then has cut down on the in-space development players want. Hilmar's letter and its accompanying devblog answered that question this week with a solid plan for iteration on flying in space features during the winter development period.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look forward to the winter expansion and explain why each of the issues being tackled in the coming expansion is a big deal to players.<p><a href="http://massively.joystiq.com/2011/10/09/eve-evolved-looking-forward-to-the-winter-expansion/" rel="bookmark">Continue reading <em>EVE Evolved: Looking forward to the winter expansion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/09/eve-evolved-looking-forward-to-the-winter-expansion/">EVE Evolved: Looking forward to the winter expansion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 09 Oct 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/09/eve-evolved-looking-forward-to-the-winter-expansion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20076820/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/09/eve-evolved-looking-forward-to-the-winter-expansion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assault-ships</category><category>balance</category><category>blasters</category><category>Captains-quarters</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>establishments</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>expansion</category><category>faction-warfare</category><category>factional-warfare</category><category>featured</category><category>font</category><category>hilmar</category><category>incarna</category><category>lag</category><category>mmo-industry</category><category>mothership</category><category>motherships</category><category>nerf</category><category>nullsec</category><category>omg-a-new-font</category><category>opinion</category><category>pve</category><category>pvp</category><category>ship-spinning</category><category>sovereignty</category><category>supercapital-nerf</category><category>supercarrier</category><category>supercarriers</category><category>time-dilation</category><category>titan</category><category>titans</category><category>warfare</category><category>winter</category><category>yay</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 09 Oct 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Incursion in progress]]></title><link>http://massively.joystiq.com/2011/01/30/eve-evolved-incursion-in-progress/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/30/eve-evolved-incursion-in-progress/</guid><comments>http://massively.joystiq.com/2011/01/30/eve-evolved-incursion-in-progress/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/incursionprog-title.jpg" alt="" /></a></div>
In a blaze of fire and glory, <a href="http://massively.joystiq.com/2010/11/20/eve-incursion-trailer-fortells-sanshas-revenge/">Sansha Kuvakei's fleet</a> clashed with players in <a href="http://www.eveonline.com/news.asp?a=single&amp;nid=4358">a major offensive in Yulai</a>. Although his AI-controlled Sansha battleships numbered in the hundreds, the sheer force of capsuleer defense initiatives was brought down on Kuvakei's fleet like a hammer. With the Sansha ships under heavy fire, the fleet opened additional wormholes to call in reinforcements. Amidst the busy buzz of lasers scorching hulls, capsuleers hurling missiles, and CONCORD rescue operations, space itself warped as several massive Sansha supercarriers emerged from the incoming wormholes. Sansha Kuvakei played his biggest and most fearsome card as a show of the incredible forces he now commands. And capsuleers burned them to ashes in defiance.<br />
<br />
Since the battle in Yulai, <a href="http://massively.joystiq.com/2011/01/25/sansha-incursions-have-begun-in-eve-online/">Sansha's Nation has begun launching full-scale occupations</a> of constellations across New Eden. Many players dove straight into the fray without adequate preparation, and Sansha's forces were not forgiving. While most NPC pirate ships found in <a href="http://www.eve-online.com"><em>EVE Online</em></a> are weak with a very basic AI, the new Sansha ships are both smart and deadly. They use everything from ECM and energy neutralisers to stealth bomber technology and logistic support. Thousands of player ships were destroyed in the first day of fighting as people worked out, through a system of trial and error, how best to tackle <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>'s latest supervillain. As the dust settled, I began to get a solid impression of how well the feature is working and whether it really is the breath of fresh air <em>EVE</em>'s PvE has been sorely lacking all these years.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I give my first impressions of the Sansha incursions in an attempt to demystify some of the discussion surrounding them and share some basic tips for getting involved.<p><a href="http://massively.joystiq.com/2011/01/30/eve-evolved-incursion-in-progress/" rel="bookmark">Continue reading <em>EVE Evolved: Incursion in progress</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/30/eve-evolved-incursion-in-progress/">EVE Evolved: Incursion in progress</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 30 Jan 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/30/eve-evolved-incursion-in-progress/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19819368/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/30/eve-evolved-incursion-in-progress/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>dungeon</category><category>dungeons</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>group-pve</category><category>grouping</category><category>incursion</category><category>incursions</category><category>logistics</category><category>pick-up-group</category><category>pug</category><category>pugging</category><category>pugs</category><category>pve</category><category>pvp</category><category>raiding</category><category>sansha</category><category>sanshas-nation</category><category>supercarriers</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 30 Jan 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Massively's EVE CSM interview: Incarna and nullsec PvP]]></title><link>http://massively.joystiq.com/2011/01/23/massivelys-eve-csm-interview-incarna-and-nullsec-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/23/massivelys-eve-csm-interview-incarna-and-nullsec-pvp/</guid><comments>http://massively.joystiq.com/2011/01/23/massivelys-eve-csm-interview-incarna-and-nullsec-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-online/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/csminterview2dec-title.jpg" alt="" /></a></div>
In <a href="http://massively.joystiq.com/2011/01/21/massivelys-eve-csm-interview-eve-gate-microtransactions-and-m/">part one of our interview</a> with <a href="http://www.eve-online.com"><em>EVE Online</em></a>'s player-elected <a href="http://massively.joystiq.com/tag/council-of-stellar-management/">Council of Stellar Management</a>, we asked council member Deirdra Vaal about EVE Gate, the upcoming forum revamp, <a href="http://massively.joystiq.com/2010/11/23/eve-online-microtransactions-wont-impact-gameplay/">CCP's microtransaction policy</a> and other topics discussed at the December CSM summit. In three meeting sessions, CCP and the CSM tackled some hard-hitting issues, the biggest of which were <a href="http://massively.joystiq.com/tag/incarna/"><em>Incarna</em></a> and nullsec PvP. Most of the details on <em>Incarna</em> are currently locked under NDA, but that didn't stop us from asking the CSM about it. Nullsec PvP has also been a hot topic recently with the revelation that levels of PvP have actually been declining since the <a href="http://massively.joystiq.com/tag/Dominion/"><em>Dominion</em></a> expansion. <em>Dominion</em> was intended to open up nullsec for smaller entities, but we still see <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>'s political landscape dominated by massive coalitions of alliances spanning several regions.<br />
<br />
<strong>Massively: The CSM expressed significant concerns about the<em> Incarna</em> development plans it had access to. Does the CSM think that CCP is heading in the wrong direction with <em>Incarna</em>?<br />
</strong><br />
<strong>Deirdra Vaal:</strong> We feel that the approach taken to <em>Incarna </em>is the wrong one, and we emphasised this to CCP. However, CCPs general idea to set <em>Incarna</em> as an "off the grid" environment where we go for shady deals is something the CSM is reasonably happy with. It's just that so far we haven't really been shown any compelling gameplay. So we think they might be heading in the wrong direction, if they are lazy about it. They might also be heading in the right direction, but so far we haven't seen compelling gameplay that would support this assumption.<strong><br />
<br />
</strong><strong>Skip past the cut for the rest of our interview with <em>EVE</em>'s CSM on <em>Incarna</em>, nullsec PvP and the future of <em>EVE</em>.</strong><p><a href="http://massively.joystiq.com/2011/01/23/massivelys-eve-csm-interview-incarna-and-nullsec-pvp/" rel="bookmark">Continue reading <em>Massively's EVE CSM interview: Incarna and nullsec PvP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/23/massivelys-eve-csm-interview-incarna-and-nullsec-pvp/">Massively's EVE CSM interview: Incarna and nullsec PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 23 Jan 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/23/massivelys-eve-csm-interview-incarna-and-nullsec-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19809518/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/23/massivelys-eve-csm-interview-incarna-and-nullsec-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>avatars</category><category>ccp</category><category>ccp-dr-eyjog</category><category>ccp-eve</category><category>ccp-games</category><category>ccp-greyscale</category><category>ccp-zulu</category><category>council-of-stellar-management</category><category>csm</category><category>dierdra-vaal</category><category>dominion</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>fleet</category><category>incarna</category><category>interview</category><category>mothership</category><category>nullsec</category><category>pvp</category><category>supercarriers</category><category>titan</category><category>titans</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 23 Jan 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Massively's EVE Online Incursion video devblog roundup]]></title><link>http://massively.joystiq.com/2011/01/18/massivelys-eve-online-incursion-video-devblog-roundup/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/18/massivelys-eve-online-incursion-video-devblog-roundup/</guid><comments>http://massively.joystiq.com/2011/01/18/massivelys-eve-online-incursion-video-devblog-roundup/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-online/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/videodev-title.jpg" /></a></div>
Having progressed from being a small independent studio in Iceland to a successful multinational industry leader, <a href="http://www.eve-online.com"><em>EVE Online</em></a>'s developer <a href="http://www.ccpgames.com">CCP Games</a> has always had a reputation for being very close to the game's playerbase. Back in July, this view was soured when information from devblogs and the <a href="http://massively.joystiq.com/2010/06/30/eve-csm-delegates-voice-disapproval-of-ccps-attitude-to-council/">June CSM summit</a> seemed to suggest that <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> would receive <a href="http://massively.joystiq.com/2010/08/01/eve-evolved-dissent-in-the-eve-community/">no bug-fixes or iterations on old gameplay features</a> for at least 18 months. Players were in an uproar, and a growing perception began to spread that CCP was selling current <em>EVE</em> players short in order to focus on <a href="http://massively.joystiq.com/tag/incarna/"><em>Incarna</em></a>.<br />
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In the past six months, things at CCP have take a complete 180-degree turn. Planetary Interaction has received the iteration players were promised, with gameplay tweaks and user interface fixes being deployed at a rapid pace. CCP also instituted team GridLock, whose purpose was <a href="http://www.massively.com/2010/08/22/eve-evolved-the-war-on-lag/">to wage an all-out war on lag</a> and fleet issues. In a refreshing and extremely welcome turn of affairs, CCP has been making a gargantuan effort lately to communicate with the players about upcoming changes and collect feedback. Though <a href="http://www.eveonline.com/devblog.asp">regular technical devblogs</a> and pre-released test-server patches, players have been kept more informed than ever about what's going on behind the scenes at CCP HQ.<br />
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Most recently, a series of 18 developer videos was released leading up to the <em><a href="http://www.massively.com/tag/incursion">Incursion</a></em> expansion's final release today. Topics covered include battle reports from the ongoing war on lag, information on server optimisations that have been made recently, updates to planetary interaction, and other interesting topics. Skip past the cut for a detailed roundup of all 18 videos, all hosted on <a href="http://www.youtube.com/user/CCPGAMES">CCP's official YouTube page</a>.<p><a href="http://massively.joystiq.com/2011/01/18/massivelys-eve-online-incursion-video-devblog-roundup/" rel="bookmark">Continue reading <em>Massively's EVE Online Incursion video devblog roundup</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/18/massivelys-eve-online-incursion-video-devblog-roundup/">Massively's EVE Online Incursion video devblog roundup</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Jan 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/18/massivelys-eve-online-incursion-video-devblog-roundup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19769215/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/18/massivelys-eve-online-incursion-video-devblog-roundup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>ccp-greyscale</category><category>dev-diary</category><category>devblog</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>fighter-bombers</category><category>fleet</category><category>fleets</category><category>incursion</category><category>incursions</category><category>lag</category><category>mass-testing</category><category>motherships</category><category>neural-remapping</category><category>planet</category><category>planetary-interaction</category><category>planets</category><category>sansha</category><category>sanshas-nation</category><category>server</category><category>supercarriers</category><category>team-gridlock</category><category>thin-client</category><category>video</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Tue, 18 Jan 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[An overview of the EVE Online capital ship changes arriving today]]></title><link>http://massively.joystiq.com/2010/01/21/an-overview-of-the-eve-online-capital-ship-changes-arriving-toda/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/21/an-overview-of-the-eve-online-capital-ship-changes-arriving-toda/</guid><comments>http://massively.joystiq.com/2010/01/21/an-overview-of-the-eve-online-capital-ship-changes-arriving-toda/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a></p><div style="text-align: center;"><a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=725"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/evedominionlavaplanet580.jpg" alt="" /></a></div>
The cries of "Free CCP Abathur" have been heard. He's one of the growing number of <a href="http://www.eveonline.com"><em>EVE Online</em></a> developers recruited from among the ranks of the playerbase, and in Abathur's case -- he's someone very well-versed in the dynamics of nullsec warfare. His dev blog "<a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=725">The All Caps Ship Blog</a>" deals with changes <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> is making to <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> that have long been a hot button with the playerbase.<br />
<br />
It's not surprising that <a href="http://massively.joystiq.com/2009/09/20/eve-evolved-the-road-ahead-for-0-0-alliances/">capital ship balancing is a controversial topic</a> among players of the sci-fi MMO. Capital ship pilots in New Eden have invested significant amounts of training time and in-game wealth into piloting these massive ships, be it carriers and supercarriers, dreadnaughts, or titans. Some of CCP Abathur's ideas on balancing capital ships seemed to be fairly well-received by the playerbase, but later proposed changes from more senior devs at CCP appeared to be taking the game mechanics in a different direction. (Hence the "Free CCP Abathur" meme.) Ultimately, <a href="http://massively.joystiq.com/2009/11/20/ccp-games-alters-plans-for-eves-capital-ships-in-dominion-expan/">some of the major capital ship changes didn't deploy</a> with the <em>Dominion</em> expansion launch, but are arriving in <em>EVE</em> today.<p><a href="http://massively.joystiq.com/2010/01/21/an-overview-of-the-eve-online-capital-ship-changes-arriving-toda/" rel="bookmark">Continue reading <em>An overview of the EVE Online capital ship changes arriving today</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/21/an-overview-of-the-eve-online-capital-ship-changes-arriving-toda/">An overview of the EVE Online capital ship changes arriving today</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 21 Jan 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveonline.com/devblog.asp?a=blog&amp;bid=725>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/21/an-overview-of-the-eve-online-capital-ship-changes-arriving-toda/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19324110/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/21/an-overview-of-the-eve-online-capital-ship-changes-arriving-toda/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capital-ships</category><category>carriers</category><category>ccp</category><category>ccp-abathur</category><category>ccp-games</category><category>controversy</category><category>dominion</category><category>doomsday</category><category>dreadnaughts</category><category>eve</category><category>eve-online</category><category>fighter-bombers</category><category>game-mechanics</category><category>nullsec</category><category>sci-fi</category><category>supercarriers</category><category>titans</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 21 Jan 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[EVE's Dominion 1.1 patch to bring supercarrier changes, fighter bombers]]></title><link>http://massively.joystiq.com/2010/01/20/eves-dominion-1-1-patch-to-bring-supercarrier-changes-fighter/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/20/eves-dominion-1-1-patch-to-bring-supercarrier-changes-fighter/</guid><comments>http://massively.joystiq.com/2010/01/20/eves-dominion-1-1-patch-to-bring-supercarrier-changes-fighter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a></p><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/nullsecchaos580.jpg" alt="" /></a><br />
A substantial number of changes will be made to <a href="http://www.eveonline.com"><em>EVE Online</em></a> tomorrow with the <a href="http://massively.joystiq.com/tag/dominion"><em>Dominion</em></a> 1.1 patch. The supercarrier changes and introduction of fighter bombs coming in 1.1 were originally slated for the <a href="http://massively.joystiq.com/2009/12/01/massivelys-eve-dominion-launch-day-roundup/"><em>Dominion</em> expansion's launch last month</a> but had to be postponed. Beyond the changes impacting <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a>'s capital ship pilots, <a href="http://wiki.eveonline.com/wiki/Sovereignty_guide">nullsec warfare</a> will be affected by how CCP is altering the stats of Sovereignty structures. (<a href="http://wiki.eveonline.com/wiki/Territorial_Claim_Unit">Territorial Control Units</a> will receive increased hitpoints with reduced onlining time, likewise <a href="http://wiki.eveonline.com/wiki/Sovereignty_Blockade_Unit">Sovereignty Blockade Units</a> are getting a defensive buff.)<br />
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New features are being introduced as well, like voice fonts for the <a href="http://www.vivox.com">Vivox</a>-powered EVE Voice. According to the latest patch notes:<em> "This new feature will allow you to alter your voice during chat to increase or lower pitch or to change from male to female voices. This is certainly not going to be abused in any way." </em><br />
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Stick with us past the jump for some highlights of how <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> will change tomorrow.<p><a href="http://massively.joystiq.com/2010/01/20/eves-dominion-1-1-patch-to-bring-supercarrier-changes-fighter/" rel="bookmark">Continue reading <em>EVE's Dominion 1.1 patch to bring supercarrier changes, fighter bombers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/20/eves-dominion-1-1-patch-to-bring-supercarrier-changes-fighter/">EVE's Dominion 1.1 patch to bring supercarrier changes, fighter bombers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 20 Jan 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveonline.com/news.asp?a=single&amp;nid=3666&amp;tid=1>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/20/eves-dominion-1-1-patch-to-bring-supercarrier-changes-fighter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19324031/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/20/eves-dominion-1-1-patch-to-bring-supercarrier-changes-fighter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capital-ships</category><category>carriers</category><category>ccp</category><category>ccp-games</category><category>dominion</category><category>dreadnaughts</category><category>dreadnought</category><category>eve</category><category>eve-online</category><category>eve-voice</category><category>fighter-bombers</category><category>forums</category><category>motherships</category><category>nullsec</category><category>patch-notes</category><category>patches</category><category>sci-fi</category><category>sovereignty</category><category>supercarriers</category><category>triage</category><category>voice-fonts</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 20 Jan 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[CCP Games alters plans for EVE's capital ships in Dominion expansion]]></title><link>http://massively.joystiq.com/2009/11/20/ccp-games-alters-plans-for-eves-capital-ships-in-dominion-expan/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/20/ccp-games-alters-plans-for-eves-capital-ships-in-dominion-expan/</guid><comments>http://massively.joystiq.com/2009/11/20/ccp-games-alters-plans-for-eves-capital-ships-in-dominion-expan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/newdoomsdayblastat580.jpg" /></a><br />
The <a href="http://www.eveonline.com"><em>EVE Online</em></a> developers have announced that some of their proposed changes to capital ships will not deploy with the <a href="http://massively.joystiq.com/tag/dominion"><em>Dominion</em></a> expansion as originally planned. This may come as good news to some of <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a>'s supercarrier (formerly "mothership") pilots who've expressed no small amount of dissatisfaction at how their ships were <a href="http://massively.joystiq.com/2009/09/16/major-rebalance-of-capital-ships-coming-to-eve-online-in-dominio/">slated to be changed</a>. With the supercarrier changes not going through, this also means that the fighter bombers -- anti-capital ship drones intended to bathe <em>EVE</em>'s largest ships in waves of torpedo explosions -- will not arrive on December 1 with <em>Dominion</em>. <br />
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Changes to other capital ship weapons systems like XL Turrets, however, are another matter entirely. They're discussed at length in a dev blog from CCP Nozh titled "<a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=717">Capital Ships in Dominion</a>" as are the new Citadel Cruise Missile Launchers intended to be a long range weapon system.<p><a href="http://massively.joystiq.com/2009/11/20/ccp-games-alters-plans-for-eves-capital-ships-in-dominion-expan/" rel="bookmark">Continue reading <em>CCP Games alters plans for EVE's capital ships in Dominion expansion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/20/ccp-games-alters-plans-for-eves-capital-ships-in-dominion-expan/">CCP Games alters plans for EVE's capital ships in Dominion expansion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 20 Nov 2009 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveonline.com/devblog.asp?a=blog&amp;bid=717>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/20/ccp-games-alters-plans-for-eves-capital-ships-in-dominion-expan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19247043/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/20/ccp-games-alters-plans-for-eves-capital-ships-in-dominion-expan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capital-ships</category><category>ccp</category><category>ccp-games</category><category>ccp-nozh</category><category>dev-blog</category><category>dominion</category><category>eve</category><category>eve-online</category><category>expansions</category><category>fighter-bombers</category><category>fighters</category><category>game-mechanics</category><category>motherships</category><category>pvp</category><category>sci-fi</category><category>supercarriers</category><category>titan</category><category>titans</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 20 Nov 2009 21:00:00 EST</pubDate></item><item><title><![CDATA[Major rebalance of capital ships coming to EVE Online in Dominion expansion]]></title><link>http://massively.joystiq.com/2009/09/16/major-rebalance-of-capital-ships-coming-to-eve-online-in-dominio/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/16/major-rebalance-of-capital-ships-coming-to-eve-online-in-dominio/</guid><comments>http://massively.joystiq.com/2009/09/16/major-rebalance-of-capital-ships-coming-to-eve-online-in-dominio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=696"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/newdoomsdayblastat580.jpg" alt="" /></a><br />There are few things in <a href="http://www.eveonline.com"><em>EVE Online</em></a> which provoke more outrage among the playerbase than <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=618279">capital ship nerfs</a>. These multi-billion ISK behemoths aren't just an investment in terms of currency -- being able to pilot a capital ship effectively is a time investment as well, given <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a>'s real time skill training system. <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=512">The writing's been on the wall</a> for a long time though. Considering the <a href="http://massively.joystiq.com/2008/09/21/titan-proliferation-in-eve-online/">sheer numbers of capital ships being fielded</a> in the game, some changes might just be a good thing for <em>EVE Online</em>. <br /><br /><em>EVE</em> developer <a href="http://massively.joystiq.com/tag/ccp-abathur">CCP Abathur</a>'s dev blog "<a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=696">Dominion - The Capital Battlefield</a>" frames the current state of capital ship warfare with a look at how dreadnaughts and carriers entered the game, and how over time their significance was eclipsed by supercarriers like motherships and titans. The big announcements are the changes being made to the various classes of capital ships in <em>EVE</em>, and Abathur walks us through the boosts and nerfs that will soon affect the game's numerous capital ship pilots in the <a href="http://massively.joystiq.com/tag/dominion"><em>Dominion</em></a> expansion.<p><a href="http://massively.joystiq.com/2009/09/16/major-rebalance-of-capital-ships-coming-to-eve-online-in-dominio/" rel="bookmark">Continue reading <em>Major rebalance of capital ships coming to EVE Online in Dominion expansion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/16/major-rebalance-of-capital-ships-coming-to-eve-online-in-dominio/">Major rebalance of capital ships coming to EVE Online in Dominion expansion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Sep 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveonline.com/devblog.asp?a=blog&amp;bid=696>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/16/major-rebalance-of-capital-ships-coming-to-eve-online-in-dominio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19162818/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/16/major-rebalance-of-capital-ships-coming-to-eve-online-in-dominio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>capital-ships</category><category>carriers</category><category>ccp-abathur</category><category>ccp-games</category><category>dev-blog</category><category>dominion</category><category>doomsday</category><category>dreadnaughts</category><category>eve-online</category><category>expansions</category><category>game-mechanics</category><category>motherships</category><category>pvp</category><category>sci-fi</category><category>supercarriers</category><category>titans</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 16 Sep 2009 10:00:00 EST</pubDate></item></channel></rss>
