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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Karos Online shutting down, Rosh Online welcoming refugees]]></title><link>http://massively.joystiq.com/2012/04/06/karos-online-shutting-down-rosh-online-welcoming-refugees/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/06/karos-online-shutting-down-rosh-online-welcoming-refugees/</guid><comments>http://massively.joystiq.com/2012/04/06/karos-online-shutting-down-rosh-online-welcoming-refugees/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/karos-online/" rel="tag">Karos Online</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/06/karos-online-shutting-down-rosh-online-welcoming-refugees/"><img alt="Karos Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/karos.jpg" /></a></div>
We haven't heard much about <a href="http://massively.joystiq.com/tag/karos-online/"><em>Karos Online</em></a> since its 2010 launch. It seems as though the title struggled to find an audience over the past two years and is now facing the end of its days. The team announced that <em>Karos Online</em> will be shutting down soon and urged its community to migrate to <a href="http://massively.joystiq.com/tag/rosh-online/"><em>Rosh Online</em></a>.<br />
<br />
As of today, new accounts for <em>Karos </em>are disabled, and current players will be unable to purchase in-game currency for the cash shop. <em>Karos Online</em> will spend its next week spinning down its wheels before turning off the lights on April 13th.<br />
<br />
Happily, <a href="http://massively.joystiq.com/tag/ignited-games/">Ignited Games</a> has created a generous welcome package for <em>Karos </em>players willing to make the jump to <em>Rosh Online</em>. The benefits for doing so include in-game goodies and the conversion of cash shop currency to a compatible equivalent. On top of that, <em>Karos </em>players can jump into higher-level <em>Rosh </em>characters depending on how high they leveled their <em>Karos</em> contemporaries.<br />
<br />
[Thanks for the tip, Jeff!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/06/karos-online-shutting-down-rosh-online-welcoming-refugees/">Karos Online shutting down, Rosh Online welcoming refugees</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 06 Apr 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/06/karos-online-shutting-down-rosh-online-welcoming-refugees/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20210083/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/06/karos-online-shutting-down-rosh-online-welcoming-refugees/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>closure</category><category>f2p</category><category>free-to-play</category><category>in-game-currency</category><category>karos</category><category>karos-online</category><category>migration</category><category>promotion</category><category>rosh</category><category>rosh-online</category><category>shutdown</category><category>sunset</category><category>sunsetting</category><category>welcome-package</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 06 Apr 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[EverQuest Online Adventures slays its final dragon]]></title><link>http://massively.joystiq.com/2012/03/29/everquest-online-adventures-slays-its-final-dragon/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/29/everquest-online-adventures-slays-its-final-dragon/</guid><comments>http://massively.joystiq.com/2012/03/29/everquest-online-adventures-slays-its-final-dragon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/everquest-online-adventures/" rel="tag">Everquest Online Adventures</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/29/everquest-online-adventures-slays-its-final-dragon/"><img alt="EQOA" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/eqoa-1333046579.jpg" /></a></div>
<em><a href="http://massively.joystiq.com/category/everquest-online-adventures/">EverQuest Online Adventures</a></em>, the console spinoff of <a href="http://massively.joystiq.com/tag/soe/">SOE's</a> <a href="http://massively.joystiq.com/category/everquest/"><em>EverQuest</em></a> franchise, is counting down the hours until the server is switched off at midnight tonight. In addition to <em>EQOA</em>, SOE is shuttering three other underperforming titles today: <em>Cosmic Rift, Infantry</em>, and <em>Star Chamber: The Harbinger Saga.</em><br />
<br />
Instead of spending its final days in sorrow, the <em>EQOA </em>community joined the dev team for a series of epic battles against marauding dragons this past week. Players <a href="http://forums.station.sony.com/eqoa/posts/list.m?topic_id=115600014245">have filled the forums</a> with posts about <a href="http://forums.station.sony.com/eqoa/posts/list.m?topic_id=115600014365">their favorite in-game memories</a> over the past nine years of gameplay. To compensate players for the loss of their game world, SOE gave <em>EQOA </em>subscribers three months of gold-level status in <em>EverQuest </em>and <a href="http://massively.joystiq.com/category/everquest-ii"><em>EverQuest II</em></a>.<br />
<br />
<em>EQOA </em>came out in 2003 on the PlayStation 2 and was one of the first generation of console MMOs. For those Massively readers feeling nostalgic or curious about it, definitely check out our series on the game: <a href="http://massively.joystiq.com/2011/11/08/the-game-archaeologists-excellent-everquest-online-adventures/">part 1</a>, <a href="http://massively.joystiq.com/2011/11/15/the-game-archaeologists-excellent-everquest-online-adventures/">part 2</a>, and <a href="http://massively.joystiq.com/2011/11/22/the-game-archaeologists-excellent-everquest-online-adventures/">part 3</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/29/everquest-online-adventures-slays-its-final-dragon/">EverQuest Online Adventures slays its final dragon</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Mar 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/29/everquest-online-adventures-slays-its-final-dragon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20204186/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/29/everquest-online-adventures-slays-its-final-dragon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cancel</category><category>closure</category><category>console</category><category>console-mmo</category><category>Cosmic-Rift</category><category>eq</category><category>eq-ii</category><category>eqoa</category><category>everquest</category><category>everquest-ii</category><category>everquest-online</category><category>everquest-online-adventures</category><category>Infantry</category><category>playstation-2</category><category>ps2</category><category>soe</category><category>sony-online-entertainment</category><category>Star-Chamber-The-Harbinger-Saga</category><category>sunset</category><category>sunsetting</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 29 Mar 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[EverQuest Mac fans fight for survival; SOE responds]]></title><link>http://massively.joystiq.com/2012/01/31/everquest-mac-fans-fight-for-survival-soe-responds/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/31/everquest-mac-fans-fight-for-survival-soe-responds/</guid><comments>http://massively.joystiq.com/2012/01/31/everquest-mac-fans-fight-for-survival-soe-responds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/31/everquest-mac-fans-fight-for-survival-soe-responds/"><img alt="EverQuest Mac" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/eqmac.jpg" /></a></div>
While many players are celebrating the announcement of <a href="http://massively.joystiq.com/category/everquest/"><em>EverQuest's</em></a> <a href="http://massively.joystiq.com/2012/01/30/its-official-everquest-goes-free-to-play/">upcoming free-to-play transition</a>, there is one <em>EQ </em>community that was crushed by the news. The small but dedicated fanbase of <a href="http://massively.joystiq.com/tag/eqmac/"><em>EverQuest: Macintosh Edition</em></a> found out that with F2P, <em>EQMac </em>and its one server would be sunsetted on the same date.<br />
<br />
<em>EQMac </em>fans have begun to stage a campaign to save their favorite game, but it looks like there will be no budging <a href="http://massively.joystiq.com/tag/soe/">SOE's</a> mind on the matter. SOE President <a href="http://massively.joystiq.com/tag/john-smedley/">John Smedley</a> took to the forums today <a href="http://forums.station.sony.com/eq/posts/list.m?start=0&amp;topic_id=182907">to answer specific questions about the shutdown</a>. "<span class="postbody">It breaks my heart to have to do this," he laments, before admitting that it's a done deal. Smedley cites the fact that the codebase is so ancient that </span>only one SOE programmer knows how to work it, the player population is too small, and SOE was never that "proud" of the version.<br />
<br />
However, Smedley promised that <a href="http://forums.station.sony.com/eq/posts/list.m?topic_id=182908">he will run a poll</a> to see if there's enough interest in a Mac port of the current version of <em>EverQuest</em>. If the response is big enough, he says, the company will consider doing it. Meanwhile, the game will be available for current players free of charge until the March 29th shutdown. SOE has a celebration planned for its final hurrah.<br />
<br />
<em>EQMac </em>came out in 2003 and was unique for remaining "frozen in time" in the years since, receiving no further active development or expansions. We will be covering this game and its shutdown more in-depth in a future <a href="http://massively.joystiq.com/category/the-game-archaeologist/">Game Archaeologist</a> column, so stay tuned.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/31/everquest-mac-fans-fight-for-survival-soe-responds/">EverQuest Mac fans fight for survival; SOE responds</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 31 Jan 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/31/everquest-mac-fans-fight-for-survival-soe-responds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20161420/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/31/everquest-mac-fans-fight-for-survival-soe-responds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>eq</category><category>eq-forums</category><category>eqmac</category><category>everquest</category><category>everquest-macintosh</category><category>everquest-macintosh-edition</category><category>f2p</category><category>forums</category><category>free-to-play</category><category>john-smedley</category><category>mac</category><category>mac-edition</category><category>mac-port</category><category>mac-version</category><category>poll</category><category>shutdown</category><category>smedley</category><category>soe</category><category>Sony-Online-Entertainment</category><category>sunset</category><category>sunsetting</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 31 Jan 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Force reflection]]></title><link>http://massively.joystiq.com/2011/12/27/hyperspace-beacon-force-reflection/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/27/hyperspace-beacon-force-reflection/</guid><comments>http://massively.joystiq.com/2011/12/27/hyperspace-beacon-force-reflection/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/27/hyperspace-beacon-force-reflection/"><img alt="Hyperspace Beacon: Force reflection" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/hb-force-reflection.jpg" /></a></div>
"Always in motion is the future," Yoda reflected to Luke Skywalker in the greatest of all Star Wars movies, The Empire Strikes Back. Even for a Jedi master, the future is unpredictable and always fluid. Likewise, I made predictions about <em><a href="http://swtor.com">Star Wars: The Old Republic</a></em> that were completely off base and some that were spot on. Of course, the ones I got wrong were part of the <a href="http://massively.joystiq.com/tag/bioware">BioWare</a> plot to subvert everything I do. That's right, I'm looking at you, <a href="http://massively.joystiq.com/tag/Georg-Zoeller">Georg Zoeller</a>.<br />
<br />
This week, I'm going to borrow a phrase from the <a href="http://swtor-rp.com">SWTOR-RP website</a>: Force Reflection. Every weekday, these roleplayers pose a question about <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>SWTOR</em></a>, Star Wars, or some sort of roleplay trope to get you to think about how you play you character. However, I'm going to use the phrase to think back on the predictions I made in this column, specifically the <a href="http://massively.joystiq.com/2011/01/04/hyperspace-beacon-always-in-motion-is-the-future/">first article of this year</a>. Which ideas did I get correct? Which ideas did I get totally wrong? I can't be one hundred percent correct all the time. I have to leave room for some errors or else I'd lose my secret job as a psychic-hotline operator.<br />
<br />
Jump past the break to judge for yourself.<p><a href="http://massively.joystiq.com/2011/12/27/hyperspace-beacon-force-reflection/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Force reflection</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/27/hyperspace-beacon-force-reflection/">Hyperspace Beacon: Force reflection</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 27 Dec 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/27/hyperspace-beacon-force-reflection/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20135150/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/27/hyperspace-beacon-force-reflection/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>customizable-ships</category><category>delay</category><category>EA</category><category>Electronic-Arts</category><category>featured</category><category>georg-zoeller</category><category>HK-47</category><category>james-ohlen</category><category>launch-delay</category><category>LucasArts</category><category>operations</category><category>opinion</category><category>planet</category><category>planets</category><category>raid</category><category>Revan</category><category>ships</category><category>shutdown</category><category>speculation</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>sunsetting</category><category>SWTOR</category><category>the-old-republic</category><category>TOR</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 27 Dec 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[LEGO Universe shutting down January 2012]]></title><link>http://massively.joystiq.com/2011/11/04/lego-universe-shutting-down-january-2012/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/04/lego-universe-shutting-down-january-2012/</guid><comments>http://massively.joystiq.com/2011/11/04/lego-universe-shutting-down-january-2012/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/lego-universe/" rel="tag">LEGO Universe</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/04/lego-universe-shutting-down-january-2012/"><img alt="LEGO Universe" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/lego.jpg" /></a></div>
Playtime's over, people -- time to pack up your LEGO bricks and move on. The word's come down from the <a href="http://massively.joystiq.com/tag/lego-group/">LEGO Group</a> that <a href="http://massively.joystiq.com/category/lego-universe"><em>LEGO Universe</em></a> is closing its doors on January 31st, 2012 due to a lack of paying customers. While the game has been free-to-play for a while, apparently not enough players were interested in dishing out cash to keep the MMO operational.<br />
<br />
The news was posted just moments ago on <a href="http://messageboards.lego.com/en-us/showpost.aspx?PostID=4504061">the official forums</a> along with <a href="http://messageboards.lego.com/en-us/showpost.aspx?PostID=4504073">a more in-depth FAQ</a>:
<blockquote class="bq-standard">
	Hello Adventurer, today we are very sad to announce that <em>LEGO Universe</em> will be closing on January 31, 2012. This was a very difficult decision to make, but unfortunately <em>LEGO Universe</em> has not been able to attract the number of members needed to keep the game open.<br />
	<br />
	We are thankful to have had the opportunity to share this adventure wiith an amazing community of players. We hope you will continue to enjoy <em>LEGO Universe </em>for the last few months. As a thank you, if you are a paying subscriber on December 31, 2011, we will provide you the full game for the final month for free.<br />
	<br />
	Again, we want to thank the fantastic community of players who made <em>LEGO Universe</em> such a vibrant, fun and creative experience.<br />
	<br />
	Sincerely,<br />
	The LEGO Universe Team</blockquote>
Unfortunately, this closure means that the associated studios, including one in Colorado and one in Denmark, will be shuttered and 115 employees will be affected. <em>LEGO Universe</em> <a href="http://massively.joystiq.com/2010/10/26/lego-universe-launch-day-roundup/">launched in October 2010</a> and <a href="http://massively.joystiq.com/2011/08/15/lego-universe-goes-f2p-today/">converted to a free-to-play model</a> this past August. We've included the official press release behind the break.<p><a href="http://massively.joystiq.com/2011/11/04/lego-universe-shutting-down-january-2012/" rel="bookmark">Continue reading <em>LEGO Universe shutting down January 2012</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/04/lego-universe-shutting-down-january-2012/">LEGO Universe shutting down January 2012</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 04 Nov 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/04/lego-universe-shutting-down-january-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20099097/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/04/lego-universe-shutting-down-january-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>closing</category><category>closing-down</category><category>closure</category><category>f2p</category><category>free-to-play</category><category>lego</category><category>lego-group</category><category>lego-universe</category><category>play-well-studios</category><category>shutting-down</category><category>sunset</category><category>sunsetting</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 04 Nov 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[Star Wars Galaxies puts the end of the saga in the hands of the players]]></title><link>http://massively.joystiq.com/2011/08/29/star-wars-galaxies-puts-the-end-of-the-saga-in-the-hands-of-the/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/29/star-wars-galaxies-puts-the-end-of-the-saga-in-the-hands-of-the/</guid><comments>http://massively.joystiq.com/2011/08/29/star-wars-galaxies-puts-the-end-of-the-saga-in-the-hands-of-the/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/29/star-wars-galaxies-puts-the-end-of-the-saga-in-the-hands-of-the/"><img alt="Star Wars Galaxies" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/swggangsters.jpg" /></a></div>
This is how the galaxy ends: not with a wimper, but with a mighty bang.<br />
<br />
At least, that's what <a href="http://massively.joystiq.com/tag/soe/">SOE</a> hopes as <a href="http://massively.joystiq.com/category/star-wars-galaxies"><em>Star Wars Galaxies'</em></a> devs map out the final few months for this sunsetting MMO. Instead of weeping into a glass of strange blue milk, the team is issuing a challenge to the Imperials or Rebels. The stakes? <a href="http://forums.station.sony.com/swg/posts/list.m?topic_id=1232423">The fate of the galaxy, once and for all</a>.<br />
<br />
SOE is ramping up the Galactic Civil War in the game, by adding new events and opportunities to win points for your respective side. The Civil War got a little bigger <a href="http://massively.joystiq.com/2011/08/18/star-wars-galaxies-gu20-brings-the-gcw-to-space/">with the recent GU20 update </a>that put the war footing on an interplanetary scale.<br />
<br />
At some point before the December 15th shutdown, the game will tally up the score and determine who won -- for all time. Depending on which side comes out victorious, the ending of the game itself will change. If you're a neutral party, don't worry; SOE is making sure that you can participate in shutdown events as well.<br />
<br />
Take note, as only players that subscribe or have an account in good standing prior to September 15th can participate in this final battle, since registration -- and game charges -- will cease after that date.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/29/star-wars-galaxies-puts-the-end-of-the-saga-in-the-hands-of-the/">Star Wars Galaxies puts the end of the saga in the hands of the players</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 29 Aug 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/29/star-wars-galaxies-puts-the-end-of-the-saga-in-the-hands-of-the/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20029788/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/29/star-wars-galaxies-puts-the-end-of-the-saga-in-the-hands-of-the/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cancellation</category><category>civil-war</category><category>damn-neutrals</category><category>event</category><category>galactic-civil-war</category><category>gu20</category><category>imperials</category><category>in-game-event</category><category>rebels</category><category>shutdown</category><category>soe</category><category>sony-online-entertainment</category><category>star-wars-galaxies</category><category>sunset</category><category>sunsetting</category><category>swg</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 29 Aug 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Sunsetting]]></title><link>http://massively.joystiq.com/2011/07/18/one-shots-sunsetting/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/18/one-shots-sunsetting/</guid><comments>http://massively.joystiq.com/2011/07/18/one-shots-sunsetting/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/screenshots/one-shots-2011/#/0"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/sunset.jpg" vspace="4" /></a></div>
Yavin IV was always one of my favorite planets to visit in <a href="http://starwarsgalaxies.com"><em>Star Wars Galaxies</em></a>. Especially when you would hit just the right time of day to see the gigantic planet of Yavin hovering in the sky. I caught this screenshot as I was on my way to the Jedi Temple on the jungle world. With the news of the <a href="http://massively.joystiq.com/category/star-wars-galaxies/"><em>Galaxies</em></a> shutting down, this screenshot has become a bit mournful for me now. It reminds me of a sunset. It you'd like to celebrate the sunset of <em>SWG</em> with me, I'll be on the Starsider server on Aerron in the evenings EDT.<br />
<br />
All this week, Massively writers are spotlighting some of our personal <a href="http://massively.joystiq.com/category/one-shots/">One Shots</a>. What exciting stories revolve around <em>our</em> screenshots? Stay tuned to find out. Next week, after staff picks week, will be free-for-all week for you, our readers. Send any eye-catching, beautiful, scary, or generally epic screenshot to <a href="mailto:oneshots@massively.com">oneshots@massively.com</a>, and we'll pick the best of the best for One Shots!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots-2011/">One Shots: 2011</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots-2011/#4490431"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/yule-festival-2010-in-the-shire_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4485712"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/aldorrisebytimarius_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4482843"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/raid2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4480166"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/gmcowthrowing_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4477539"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/axolpicture151-1316969233_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/18/one-shots-sunsetting/">One Shots: Sunsetting</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 18 Jul 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/18/one-shots-sunsetting/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19993983/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/18/one-shots-sunsetting/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>one-shots</category><category>SOE</category><category>Sony</category><category>Sony-Online-Entertainment</category><category>Star-Wars</category><category>star-wars-galaxies</category><category>sunset</category><category>sunsetting</category><category>Yavin</category><category>Yavin-4</category><category>Yavin-IV</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Mon, 18 Jul 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[LucasArts releases an official statement to Star Wars Galaxies fans]]></title><link>http://massively.joystiq.com/2011/07/15/lucasarts-releases-an-official-statement-to-star-wars-galaxies-f/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/15/lucasarts-releases-an-official-statement-to-star-wars-galaxies-f/</guid><comments>http://massively.joystiq.com/2011/07/15/lucasarts-releases-an-official-statement-to-star-wars-galaxies-f/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a></p><div style="text-align: center;">
	<a href="http://www.gamepro.com/article/news/221126/lucasarts-message-to-star-wars-galaxies-fans"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/rawr-lucasarts.jpg" vspace="4" /></a></div>
For a majority of MMO players, the announcement that <a href="http://starwarsgalaxies.com"><em>Star Wars Galaxies</em></a> was shutting down came as no surprise. However, many <a href="http://massively.joystiq.com/category/star-wars-galaxies"><em>SWG</em></a> loyalists have been extremely upset by the turn of events, blaming everything from the <a href="http://massively.joystiq.com/tag/soe-hack/">hacks on Sony earlier this year</a> to the impending release of <a href="http://swtor.com"><em>Star Wars: The Old Republic</em></a>. <a href="http://soe.com">SOE</a> CEO <a href="http://massively.joystiq.com/tag/john-smedley/">John Smedley</a> stated in <a href="http://massively.joystiq.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies/">his interview with us</a> that the security breach and <em>SWG</em>'s shutdown were unrelated. Furthermore, Community Manager of <a href="http://www.massively.com/category/star-wars-the-old-republic"><em>SWTOR</em></a>, <a href="http://massively.joystiq.com/tag/stephen-reid">Stephen Reid</a>, stated emphatically on the <a href="http://torwars.com/2011/07/13/torwars-podcast-37-with-special-guest-host-stephen-reid/">TORWars podcast</a> that there was no relationship between the date of <em>SWG</em> shutting down and the release of <em>The Old Republic</em>. Lastly, <a href="http://www.gamepro.com/article/news/221126/lucasarts-message-to-star-wars-galaxies-fans">GamePro posted a statement</a> directly from <a href="http://lucasarts.com">LucasArts</a> about the efforts put into keeping the MMO alive:
<blockquote class="bq-standard">
	<em>The decision to shut down the game has not been an easy one. SOE and LucasArts investigated every option to keep the game open, including taking it to a free to pay model. However, that model just isn't financially viable. Changing the business model for an experience like </em>Star Wars Galaxies<em> takes a major investment and overhauling of the existing infrastructure of the game. We're unfortunately at a point in our life cycle where a change of this magnitude is just not possible. The harsh reality is that we've reached a point where the game is no longer a sustainable business. None of us wanted to see this point, but we're extremely proud of the last eight years of the game and the community that has supported it.<br />
	<br />
	We have a lot planned between now and December and we want to make sure that from now until then, we send off </em>Star Wars Galaxies<em> in a style befitting such a great game. We'll be right there in the game with everyone else, counting down until the end, making sure we connect with all the friends we've made over the past eight years. It may be bittersweet, it may feel like it's happening before it should, but we have approximately five months remaining where we can all enjoy the game together. We sincerely hope the community will join us.</em></blockquote>
Read <a href="http://www.gamepro.com/article/news/221126/lucasarts-message-to-star-wars-galaxies-fans">the article on GamePro</a> and check out Massively's <a href="http://massively.joystiq.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies/">full interview with Smedley</a> for more information.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/15/lucasarts-releases-an-official-statement-to-star-wars-galaxies-f/">LucasArts releases an official statement to Star Wars Galaxies fans</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 15 Jul 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/15/lucasarts-releases-an-official-statement-to-star-wars-galaxies-f/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19992443/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/15/lucasarts-releases-an-official-statement-to-star-wars-galaxies-f/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>closing-servers</category><category>gamepro</category><category>john-smedley</category><category>LucasArts</category><category>Sony</category><category>Sony-Online-Entertainment</category><category>Star-Wars</category><category>star-wars-galaxies</category><category>star-wars-the-old-republic</category><category>Stephen-Reid</category><category>sunsetting</category><category>swg</category><category>swtor</category><category>tor</category><category>TORWars</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Fri, 15 Jul 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Kitsu Saga closing down]]></title><link>http://massively.joystiq.com/2011/07/14/kitsu-saga-closing-down/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/14/kitsu-saga-closing-down/</guid><comments>http://massively.joystiq.com/2011/07/14/kitsu-saga-closing-down/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://kitsusaga.aeriagames.com/news/28207/kitsu-saga-important-announcement"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/kitsu-saga-logo.jpg" vspace="4" /></a></div>
It's never a fun day when an MMO gives up the ghost, and unfortunately today marks just such an occasion for <a href="http://kitsusaga.aeriagames.com"><em>Kitsu Saga</em></a>. <a href="http://aeriagames.com">Aeria Games</a> is shutting down the game for good, and a <a href="http://kitsusaga.aeriagames.com/news/28207/kitsu-saga-important-announcement">somber announcement</a> on the official website marks the beginning of the end.<br />
<br />
"<em>This was a very difficult decision for us and has only been made after much deliberation. We'd like to thank those who played </em><a href="http://massively.joystiq.com/tag/kitsu-saga">Kitsu Saga</a><em> and especially those who stuck with it through the more difficult times</em>," the news blurb states.<br />
<br />
<a href="http://massively.joystiq.com/tag/aeria-games">Aeria</a> also offers up a bit of info regarding AP Spender compensation, and the long and short of it is that refunds may take a while to process due to the large number pending (Aeria estimates seven to 10 business days after July 14th). Head to the official <em>Kitsu Saga</em> website <a href="http://kitsusaga.aeriagames.com/news/28207/kitsu-saga-important-announcement">for the details</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/14/kitsu-saga-closing-down/">Kitsu Saga closing down</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 14 Jul 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/14/kitsu-saga-closing-down/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19991325/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/14/kitsu-saga-closing-down/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria</category><category>aeria-games</category><category>business-models</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>game-closing</category><category>kitsu</category><category>kitsu-saga</category><category>mmo-industry</category><category>refunds</category><category>servers-closing</category><category>shutdown</category><category>sunsetting</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 14 Jul 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Raph Koster on the legacy of Star Wars Galaxies]]></title><link>http://massively.joystiq.com/2011/06/24/raph-koster-on-the-legacy-of-star-wars-galaxies/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/24/raph-koster-on-the-legacy-of-star-wars-galaxies/</guid><comments>http://massively.joystiq.com/2011/06/24/raph-koster-on-the-legacy-of-star-wars-galaxies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a></p><div style="text-align: center;">
	<a href="http://www.raphkoster.com/2011/06/24/swg-is-shutting-down/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/dantooineretreat.jpg" vspace="4" /></a></div>
Amid all the internet commentary sure to be forthcoming over the next few days regarding <a href="http://starwarsgalaxies.station.sony.com/players/index.vm"><em>Star Wars Galaxies</em></a> and its upcoming <a href="http://massively.joystiq.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies/">swan-song</a>, none of it is really as relevant as the thoughts of the man primarily responsible for designing the original game.<br />
<br />
<a href="http://massively.joystiq.com/tag/raph-koster">Raph Koster</a> offers up a <a href="http://www.raphkoster.com/2011/06/24/swg-is-shutting-down/">bit of commentary</a> on <a href="http://massively.joystiq.com/category/star-wars-galaxies"><em>SWG's</em></a> demise via his personal website, and despite the brevity, he manages to touch on exactly why the game mattered to so many of us and why it will be sorely missed. "<em>It gave us features that continue to amaze people who don't realize what can be done: Real economies complete with supply chains and wholesalers and shopkeepers, that amazing pet system, the moods and chat bubbles [...], player cities, vehicles, spaceflight</em>," Koster says.<br />
<br />
It also gave us dancing, and while many progression-focused gamers scoff at <em>SWG's</em> social features, Koster rightly concludes that they may well be the game's legacy since they allowed us to "<em>stop saving the world or killing rats and realize the real scope and potential of the medium</em>." In the end, Koster says that <em>SWG's</em> potential may have overshadowed the final product, but what remained was nonetheless a mold-breaking MMORPG. "<em>I'd rather work on something with great potential than on fulfilling a promise of mediocrity. There's a reason people are passionate about it all these years later</em>," he wrote.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/24/raph-koster-on-the-legacy-of-star-wars-galaxies/">Raph Koster on the legacy of Star Wars Galaxies</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Jun 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/24/raph-koster-on-the-legacy-of-star-wars-galaxies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19976241/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/24/raph-koster-on-the-legacy-of-star-wars-galaxies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dancing</category><category>economies</category><category>entertainers</category><category>features</category><category>koster</category><category>lucasarts</category><category>non-combat-gameplay</category><category>nooooooooo</category><category>raph-koster</category><category>sandbox</category><category>social-gaming</category><category>soe</category><category>Sony-Online-Entertainment</category><category>star-wars</category><category>star-wars-galaxies</category><category>sunsetting</category><category>swg</category><category>swg-shutting-down</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 24 Jun 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[The Digital Continuum: Why must MMOs die?]]></title><link>http://massively.joystiq.com/2008/11/22/the-digital-continuum-why-must-mmos-die/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/22/the-digital-continuum-why-must-mmos-die/</guid><comments>http://massively.joystiq.com/2008/11/22/the-digital-continuum-why-must-mmos-die/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/the-digital-continuum/" rel="tag">The Digital Continuum</a></p><div style="text-align: center;"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/enbaatr_rip2.jpg" /><br /></div>
Sitting on my desk are copies of <a style="font-style: italic;" href="http://en.wikipedia.org/wiki/Earth_and_Beyond">Earth and Beyond</a> and <a style="font-style: italic;" href="http://en.wikipedia.org/wiki/Auto_Assault">Auto Assault</a>. In fact, I've even got a CE box for <span style="font-style: italic;">Auto Assault</span> (that thing cost me 80 bucks). Unfortunately, these games are just dust collectors now. I keep them to remind me of the possibility of sunset and how much it can suck. Even if you didn't play <a style="font-style: italic;" href="http://www.rgtr.com/index.html">Tabula Rasa</a>, there were thousands of people who did, and that's all that really matters<p><a href="http://massively.joystiq.com/2008/11/22/the-digital-continuum-why-must-mmos-die/" rel="bookmark">Continue reading <em>The Digital Continuum: Why must MMOs die?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/22/the-digital-continuum-why-must-mmos-die/">The Digital Continuum: Why must MMOs die?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 22 Nov 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/11/22/the-digital-continuum-why-must-mmos-die/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1380166/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/22/the-digital-continuum-why-must-mmos-die/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auto-assault</category><category>city-of-heroes</category><category>coh</category><category>cryptic</category><category>destination-games</category><category>ea</category><category>earth-and-beyond</category><category>featured</category><category>joystiqfeatures</category><category>ncsoft</category><category>ncsoft-norcal</category><category>netdevil</category><category>soe</category><category>sony-online-entertainment</category><category>star-wars-galaxies</category><category>sunset</category><category>sunsetting</category><category>swg</category><category>tabula-rasa</category><category>westwood</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Sat, 22 Nov 2008 13:00:00 EST</pubDate></item></channel></rss>
