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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[World of Warcraft has 9.1 million subscribers, down by a million since May]]></title><link>http://massively.joystiq.com/2012/08/02/world-of-warcraft-down-by-a-million-players/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/02/world-of-warcraft-down-by-a-million-players/</guid><comments>http://massively.joystiq.com/2012/08/02/world-of-warcraft-down-by-a-million-players/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/08/02/world-of-warcraft-down-by-a-million-players/"><img alt="That's 10% of the playerbase, if you need that in perspective." data-src-height="317" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/wow-subscribers-epl-802.jpg" style="width: 530px; height: 317px;" /></a></div>
<a href="http://www.wowinsider.com"><em>World of Warcraft</em></a> remains the reigning titan in terms of subscription-based games... but the titan is looking just a little bit leaner at the moment. The most recent subscriptions numbers for the game were released today in the <a href="http://massively.joystiq.com/tag/Activision-Blizzard/">Activision Blizzard</a> <a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=697761">earnings report for Q2 2012</a>, and the game has dropped to a total of 9.1 million subscribers as of the end of June. For those keeping track at home, that's a loss of 1.1 million players since the last update on subscriber numbers in May.<br />
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Despite the subscriber loss, the overall earning report is positive, citing the announced launch date of <em><a href="http://massively.joystiq.com/tag/Mists-of-Pandaria/">Mists of Pandaria</a></em> and the success of <em><a href="http://massively.joystiq.com/category/Diablo-III/">Diablo III</a></em> (it sold <a href="http://www.joystiq.com/2012/08/02/diablo-3-looted-by-more-than-10-million-people/">over 10 million copies</a>) as major milestones for the company. According to the report, most of the lost subscriptions are coming from Eastern players rather than US and European players. This is the first time in several years that <em>WoW</em> has been beneath 10 million players, and it's certainly interesting in light of recent discussions about the future of games with a subscription fee.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/02/world-of-warcraft-down-by-a-million-players/">World of Warcraft has 9.1 million subscribers, down by a million since May</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 02 Aug 2012 16:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/02/world-of-warcraft-down-by-a-million-players/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20292329/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/02/world-of-warcraft-down-by-a-million-players/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>breaking</category><category>business</category><category>expansion</category><category>fantasy</category><category>mists</category><category>mists-of-pandaria</category><category>mmo-industry</category><category>mop</category><category>news</category><category>pandaria</category><category>pandas</category><category>subscriber-numbers</category><category>subscribers</category><category>subscription-fees</category><category>updates</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 02 Aug 2012 16:55:00 EST</pubDate></item><item><title><![CDATA[Analyst predicts The Elder Scrolls Online will launch with a subscription fee]]></title><link>http://massively.joystiq.com/2012/05/09/analyst-predicts-the-elder-scrolls-online-will-launch-with-a-sub/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/09/analyst-predicts-the-elder-scrolls-online-will-launch-with-a-sub/</guid><comments>http://massively.joystiq.com/2012/05/09/analyst-predicts-the-elder-scrolls-online-will-launch-with-a-sub/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-elder-scrolls-online/" rel="tag">The Elder Scrolls Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/09/analyst-predicts-the-elder-scrolls-online-will-launch-with-a-sub/"><img alt="We're a bit of a ways out from getting dynamic screenshots here." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/teso-subfee-epl-509.jpg" /></a></div>
Are you hoping that <em><a href="http://massively.joystiq.com/category/The-Elder-Scrolls-Online/">The Elder Scrolls Online</a></em> will be part of the classic subscription model rather than go the free-to-play route? According to analyst <a href="http://massively.joystiq.com/tag/Nicholas-Lovell/">Nicholas Lovell</a>, founder of Gamesbrief, <a href="http://www.gamesindustry.biz/articles/2012-05-09-elder-scrolls-online-will-probably-launch-with-subscription-says-analyst">the odds are good that you'll get your wish</a>. Lovell notes that since the game began development in 2007, when subscription games were at their apex, <a href="http://massively.joystiq.com/tag/Bethesda/">Bethesda</a> is likely to launch using the more familiar business model. Whether or not it will <em>remain</em> as a subscription game is another matter.<br />
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Of course, the price of play is far from the minds of most fans -- the real question is what the game will look like when it's actually playable. Director <a href="http://massively.joystiq.com/tag/MattFiror/">Matt Firor</a> recently sat down to discuss the game's earliest stages of development, the relationship between <a href="http://massively.joystiq.com/tag/ZeniMaxOnlineStudios/">ZeniMax Online Studios</a> and Bethesda, and working within the lore of the established IP. It's an interesting look behind the scenes of development, and if you're interested in the game, watching the video is certain to be <a href="http://www.gameinformer.com/b/features/archive/2012/05/09/the-origins-of-the-elder-scrolls-online.aspx?cache=busted">six minutes well spent</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/09/analyst-predicts-the-elder-scrolls-online-will-launch-with-a-sub/">Analyst predicts The Elder Scrolls Online will launch with a subscription fee</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 May 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/09/analyst-predicts-the-elder-scrolls-online-will-launch-with-a-sub/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20235059/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/09/analyst-predicts-the-elder-scrolls-online-will-launch-with-a-sub/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>bethsoft</category><category>daggerfall</category><category>design</category><category>development</category><category>elder-scrolls</category><category>elder-scrolls-online</category><category>matt-firor</category><category>morrowind</category><category>nicholas-lovell</category><category>nick-lovell</category><category>oblivion</category><category>please-dont-suck</category><category>pvp</category><category>sandbox</category><category>skyrim</category><category>subscription</category><category>subscription-fees</category><category>tamriel</category><category>tes</category><category>teso</category><category>the-elder-scrolls</category><category>the-elder-scrolls-online</category><category>three-faction-pvp</category><category>zenimax</category><category>zenimax-media</category><category>zenimax-online</category><category>zenimax-online-studios</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 09 May 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[RuneScape increasing subscription prices on February 1st]]></title><link>http://massively.joystiq.com/2012/01/24/runescape-increasing-subscription-prices-on-february-1st/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/24/runescape-increasing-subscription-prices-on-february-1st/</guid><comments>http://massively.joystiq.com/2012/01/24/runescape-increasing-subscription-prices-on-february-1st/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/24/runescape-increasing-subscription-prices-on-february-1st/"><img alt="Screenshot -- RuneScape" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/runescape.jpg" /></a></div>
<div style="text-align: left; ">
	In a new post on the official <em><a href="http://www.massively.com/category/runescape">RuneScape</a></em> site, the game's vice president <a href="http://www.massively.com/tag/daniel-clough">Daniel Clough</a> has announced that, beginning in February, <em>RuneScape</em> membership prices will be rising from $5.95 US per month to $7.95 US per month. If you're already a member, don't worry! Anyone who is a registered member prior to February 1st will still be able to subscribe to the game at the current fee of $5.95 US per month, and the rate will not rise as long as the subscription isn't cancelled. So if you were thinking about shelling out for a <em>RuneScape</em> membership, act before the end of the month in order to lock in the current, lower pricing model. For the full details, click on through the link below to the <em>RuneScape</em> official site.<br />
	<br />
	[Thanks to Sean for the tip!]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/24/runescape-increasing-subscription-prices-on-february-1st/">RuneScape increasing subscription prices on February 1st</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Jan 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/24/runescape-increasing-subscription-prices-on-february-1st/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20155870/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/24/runescape-increasing-subscription-prices-on-february-1st/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-based-game</category><category>browser-based-games</category><category>daniel-clough</category><category>f2p</category><category>free-to-play</category><category>increase</category><category>jagex</category><category>member</category><category>members</category><category>membership</category><category>membership-fees</category><category>price-increase</category><category>rs</category><category>runescape</category><category>sub-fees</category><category>subs</category><category>subscription</category><category>subscription-fees</category><category>subscriptions</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 24 Jan 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[RIFT introduces 3-month, 6-month, and yearly subscription plans]]></title><link>http://massively.joystiq.com/2012/01/12/rift-introduces-3-month-6-month-and-yearly-subscription-plans/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/12/rift-introduces-3-month-6-month-and-yearly-subscription-plans/</guid><comments>http://massively.joystiq.com/2012/01/12/rift-introduces-3-month-6-month-and-yearly-subscription-plans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/12/rift-introduces-3-month-6-month-and-yearly-subscription-plans/"><img alt="Screenshot -- RIFT" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/rift.jpg" /></a></div>
<div style="text-align: left; ">
	<div>
		It's a new year, and the folks at <a href="http://www.massively.com/tag/trion-worlds">Trion Worlds</a> want you to spend it in Telara. In order to entice players to stick around, the studio has announced three new subscription plans for those who are tired of dropping $15 US every month. <a href="http://www.massively.com/category/rift">RIFT</a> players can now subscribe for three months for $12.99 US per month (that's $38.97 US, billed every three months), six months for $10.99 US per month ($65.94 US every six months), or one year for $9.99 US per month ($119.88 US every year).<br />
		<br />
		But wait, there's more! For a limited time only, Trion is offering players a discount on the yearly subscription package. Instead of paying $9.99 per month, players will pay $8.25 per month for a total of $99.00 per year. So if you're one of the many <em>RIFT</em> players who have been waiting for multi-month subscription options, all you have to do is head on over to your account page and make the switch. For more details, check out the game's official subscription information page.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/12/rift-introduces-3-month-6-month-and-yearly-subscription-plans/">RIFT introduces 3-month, 6-month, and yearly subscription plans</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 12 Jan 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/12/rift-introduces-3-month-6-month-and-yearly-subscription-plans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20147488/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/12/rift-introduces-3-month-6-month-and-yearly-subscription-plans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>new-sub-plan</category><category>new-sub-plans</category><category>new-subscription-plan</category><category>new-subscription-plans</category><category>rift</category><category>rift-planes-of-telara</category><category>sub-fee</category><category>sub-fees</category><category>subs</category><category>subscription</category><category>subscription-fees</category><category>subscription-plan</category><category>subscription-plans</category><category>subscriptions</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 12 Jan 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: This is a sneaking mission edition]]></title><link>http://massively.joystiq.com/2011/11/10/ask-massively-this-is-a-sneaking-mission-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/10/ask-massively-this-is-a-sneaking-mission-edition/</guid><comments>http://massively.joystiq.com/2011/11/10/ask-massively-this-is-a-sneaking-mission-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/10/ask-massively-this-is-a-sneaking-mission-edition/"><img alt="I'm also sad that peachifruit isn't doing an MGS4 comic.  Or finishing her P4 comic.  She did good parodies." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/askmassively-epl-1107.jpg" /></a></div>
Let's get something straight: Even though I'm late to the party with <em>Metal Gear Solid 4</em>, I'm a fan of the series. It's not perfect by any means, but it's one of my favorite franchises of all time. That having been said, why is it always a sneaking mission? Just once, I'd like to be told that this is a march-in-with-an-automatic-gun-and-shoot-people-in-the-face mission. But no, solo sneaking mission, every single time. I know, it's the series hallmark, but since my second playthrough is already going to be a bloodbath with a stealth unit equipped, part of me wants to do that on the <em>first</em> playthrough. Just once.<br />
<br />
Appropriately enough, this week's questions for Ask Massively involve stealth in MMOs. They also involve subscription fees, but that doesn't really segue naturally. If you've got a question you'd like to see in a future installment of the column, feel free to leave it in the comments or mail it along to <a href="mailto:ask@massively.com">ask@massively.com</a>.<p><a href="http://massively.joystiq.com/2011/11/10/ask-massively-this-is-a-sneaking-mission-edition/" rel="bookmark">Continue reading <em>Ask Massively: This is a sneaking mission edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/10/ask-massively-this-is-a-sneaking-mission-edition/">Ask Massively: This is a sneaking mission edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Nov 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/10/ask-massively-this-is-a-sneaking-mission-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20100765/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/10/ask-massively-this-is-a-sneaking-mission-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>answers</category><category>ask-massively</category><category>column</category><category>featured</category><category>fees</category><category>game-mechanics</category><category>humor</category><category>opinion</category><category>questions</category><category>stealth</category><category>subscription-fees</category><category>subscriptions</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 10 Nov 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Square-Enix announces end of Final Fantasy XIV's free play and roadmap for next year]]></title><link>http://massively.joystiq.com/2011/10/14/square-enix-announces-end-of-final-fantasy-xivs-free-play-and-r/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/14/square-enix-announces-end-of-final-fantasy-xivs-free-play-and-r/</guid><comments>http://massively.joystiq.com/2011/10/14/square-enix-announces-end-of-final-fantasy-xivs-free-play-and-r/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/14/square-enix-announces-end-of-final-fantasy-xivs-free-play-and-r/"><img alt="Just the tip of the iceberg." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/ffxiv-upheaval-epl-1014-1318588656.jpg" /></a></div>
The latest patch for <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em> brought some major changes with it, but there are more coming. In a new series of announcements, <a href="http://massively.joystiq.com/tag/Square-Enix/">Square-Enix</a> announced that the unbilled period of the game will be coming to a close between late November and early December in recognition of the large-scale work done by <a href="http://massively.joystiq.com/tag/Naoki-Yoshida/">Naoki Yoshida</a> and the game's team. But the announcement was more far-reaching than that -- no, the entire game is going to <a href="http://lodestone.finalfantasyxiv.com/pl/teaser/">undergo a major process of changes well through next year</a>, including a graphical engine and UI overhaul as well as major changes to the game's maps.<br />
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Several design documents have been posted along with this update, making it clear that the changes will be observed and influenced by players taking part in content during this time period. And these changes will be massive -- the new UI will not only look much cleaner but also be able to support player add-ons. With a promised redesign of maps, changes to the landscape, the upcoming PlayStation 3 version, and major updates to the battle system and armoury system, it's going to be very busy over the next few months as <em>Final Fantasy XIV</em> <a href="http://lodestone.finalfantasyxiv.com/pl/teaser/">moves toward version 2.0</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/14/square-enix-announces-end-of-final-fantasy-xivs-free-play-and-r/">Square-Enix announces end of Final Fantasy XIV's free play and roadmap for next year</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 14 Oct 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/14/square-enix-announces-end-of-final-fantasy-xivs-free-play-and-r/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20081582/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/14/square-enix-announces-end-of-final-fantasy-xivs-free-play-and-r/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>add-ons</category><category>breaking</category><category>breaking-news</category><category>fees</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>in-game-events</category><category>major-updates</category><category>mechanical-changes</category><category>news</category><category>playstation-3</category><category>ps3</category><category>square</category><category>square-enix</category><category>subs</category><category>subscription-fees</category><category>ui</category><category>ui-changes</category><category>updates</category><category>version-2.0</category><category>version-changes</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 14 Oct 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Are multi-month subscriptions worth it?]]></title><link>http://massively.joystiq.com/2011/02/22/the-daily-grind-are-multi-month-subscriptions-worth-it/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/22/the-daily-grind-are-multi-month-subscriptions-worth-it/</guid><comments>http://massively.joystiq.com/2011/02/22/the-daily-grind-are-multi-month-subscriptions-worth-it/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-daily-grind/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/multi.jpg" /></a></div>
When <a href="http://massively.joystiq.com/tag/trion-worlds/">Trion Worlds</a> offered <a href="https://www.riftgame.com"><em>RIFT</em></a> pre-order packages, all of them granted players the option to buy into special "<a href="https://www.riftgame.com/en/products/subscriptions.php">Founder's Subscription Plans</a>." While pre-orders players could opt for the normal $14.99/month pricing, by purchasing multiple month subscription packages, they could get a decent discount. So if you pay $35.97 for a three-month package, you're effectively getting a $11.99/month subscription price; likewise, a $59.94 payment for a six-month block translates into a $9.99/month fee.<br />
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<a href="http://massively.joystiq.com/category/rift/"><em>RIFT</em></a> is hardly the only MMO that offers discounts on multi-month subscriptions. <a href="http://www.dcuniverseonline.com/pricing/"><em>DC Universe Online</em></a> and <a href="http://www.warhammeronline.com/faq/subscription_fees.php"><em>Warhammer Online </em></a>tempt players with discounted fees when game time is purchased in bulk, for example. While the studios stand to lose some revenue from these discounts, they can come out ahead by enticing customers to purchase time they may or may not actually use, especially when you consider that the average retention rate for an MMO is around six months.<br />
<br />
So what do you think: Are multi-month subscriptions worth the cost up front in exchange for the discount? Or is it a risky proposition that locks you into a game you may not be interested in after a few months just to save a few bucks?<br />
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<img vspace="0" hspace="0" border="0" align="left" alt="" style="padding-right: 10px;" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/22/the-daily-grind-are-multi-month-subscriptions-worth-it/">The Daily Grind: Are multi-month subscriptions worth it?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Feb 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/22/the-daily-grind-are-multi-month-subscriptions-worth-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19852217/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/22/the-daily-grind-are-multi-month-subscriptions-worth-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>call-for-help-im-being-held-hostage-by-the-editors</category><category>dc-universe-online</category><category>dcuo</category><category>fees</category><category>multi-month-sub</category><category>multi-month-subscription</category><category>multiple-month-sub</category><category>multiple-month-subscription</category><category>opinion</category><category>rift</category><category>sub</category><category>subs</category><category>subscription</category><category>subscription-fees</category><category>tdg</category><category>the-daily-grind</category><category>trion</category><category>trion-worlds</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 22 Feb 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What's a fair price for subscription fees?]]></title><link>http://massively.joystiq.com/2009/11/19/the-daily-grind-whats-a-fair-price-for-subscription-fees/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/19/the-daily-grind-whats-a-fair-price-for-subscription-fees/</guid><comments>http://massively.joystiq.com/2009/11/19/the-daily-grind-whats-a-fair-price-for-subscription-fees/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div align="center"><a href="http://massively.joystiq.com/category/the-daily-grind"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/tdgsubfeechoice.jpg"  alt="" /></a><br /></div>
Subscription fees are a fact of life for us MMO players.  Most of our favorite games come with one, and it's usually 14.99 nowadays.  Ages ago, we could remember paying the 9.99 a month for our games, before that slowly rose to 12.95 a month and then became the current plateau of 14.95 a month.<br /><br />Sure, we always have the option of playing more money up front to pay a reduced monthly cost, thanks to the miracle of multi-month subscription plans, but today's question isn't about that.  It's about your thoughts on the subscription fees.  What do you think is a fair price to charge?<br /><br />Now don't be silly and say free, because we all know servers don't run themselves and bandwidth isn't free.  While we're not all in the know about the cost to a blockbuster MMO, we do know how much we're willing to shell out for our games.  What's the price you'd like to be able to shell out?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/19/the-daily-grind-whats-a-fair-price-for-subscription-fees/">The Daily Grind: What's a fair price for subscription fees?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Nov 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/11/19/the-daily-grind-whats-a-fair-price-for-subscription-fees/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19235902/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/19/the-daily-grind-whats-a-fair-price-for-subscription-fees/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-models</category><category>culture</category><category>opinion</category><category>subscription-fees</category><category>the-daily-grind</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 19 Nov 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[How much is too much? WAR to push the envelope?]]></title><link>http://massively.joystiq.com/2008/01/17/how-much-is-too-much-war-to-push-the-envelope/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/01/17/how-much-is-too-much-war-to-push-the-envelope/</guid><comments>http://massively.joystiq.com/2008/01/17/how-much-is-too-much-war-to-push-the-envelope/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a></p><a href="http://www.keenandgraev.com/?p=704"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/01/eacthulu.jpg" alt="" /></a>When you sit down and look at the costs involved in being an MMO fanatic, the dollars per hour of entertainment ratio is actually pretty good. After an initial down-payment comparable to any other game out, you pay a paltry $15 a month to keep the servers running, keep the developers churning away at new content, and toss a couple bucks at the corporate investors to keep them behind the MMO phenomenon. A whole month's entertainment comes out to be cheaper than a night at the movies, unless you're using a senior citizen's discount. But as good a value as we get, are we poised on the brink of another across-the-board price hike? <a href="http://www.keenandgraev.com/?p=704">Keen and Graev make an extremely pertinent observation</a> in <a href="http://warhammer.tentonhammer.com/index.php?module=ContentExpress&amp;func=display&amp;ceid=210">TTH's <em>Warhammer Online</em> FAQ</a>. Namely, they're quoting EA Mythic's Mark Jacobs as saying that <em>WAR's</em> subscription fees could quite possibly exceed the $14.99 a month mark.<br /><br />It just has to be EA that's talking about doing this, doesn't it? As much as I try to resist falling into the trap of bashing EA for being a thoughtless corporate machine, they're just always getting themselves into trouble like this. I'm not quite ready to renounce the capitalist system and move to a commune in the jungles of Costa Rica just yet, but they really are making me think about it. What about <em>WAR</em> would justify the increase in costs over the competition? Is it because part of the core demographic actually plays the tabletop game, where you can <a href="http://oz.games-workshop.com/storefront/store.oz?do=Individual&amp;code=99110209119&amp;orignav=13">drop over $70 on a single unpainted pewter miniature</a>? Unlikely. Is it because of the higher cost of oil means that it's harder to fuel the server farms it's going to take to keep a game like <em>WAR</em> going? Not exactly, but closer. Or is it just because they <strong>can</strong>? Circle takes the square.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/01/17/how-much-is-too-much-war-to-push-the-envelope/">How much is too much? WAR to push the envelope?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 Jan 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.keenandgraev.com/?p=704>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/17/how-much-is-too-much-war-to-push-the-envelope/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1089485/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/17/how-much-is-too-much-war-to-push-the-envelope/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>cost</category><category>ea</category><category>ea-mythic</category><category>mythic</category><category>subscription-fees</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Chris Chester]]></dc:creator><pubDate>Thu, 17 Jan 2008 13:00:00 EST</pubDate></item></channel></rss>