Posts tagged subscription-based 
Rise and Shiny revisit: Dark Age of Camelot
About once a year I like to take a look back at Dark Age of Camelot, the classic PvP MMO by Mythic Entertainment, just to reassure myself that older MMOs are still some of the best around. Dark Age of Camelot comes from that older crop of titles like Asheron's Call and EverQuest, games that still ...
Research firm: SWTOR has 350,000 peak concurrent users
How successful is Star Wars: The Old Republic? That's hard to say definitively, but according to Baird Equity Research, BioWare's maiden massively multiplayer voyage is doing just fine. "We view the early success of Star Wars as an indication of a healthy MMO market," said Baird spokesman Colin ...
Blizzard's Morhaime: F2P not right for WoW
Before you burn Blizzard at the stake, free-to-play fans, it's worth noting that head honcho Mike Morhaime isn't dismissing the model forever. In a new interview at Eurogamer, though, he does say that it makes little sense for an insanely profitable enterprise like today's World of Warcraft. ...
CCP talks flying in space, says EVE is a healthy subscriber-based game
GameSpot has a new interview with EVE Online lead designer Kristoffer Touborg, and though it's a bit dated (it was conducted at last week's GDC, and obviously prior to yesterday's layoff announcement), it still features some interest nuggets relating to EVE and its immediate future. In terms ...
DCUO's Fight for the Light content pack free for subscribers
DC Universe Online is about to get a bit bigger, and it's also bucking the double-dipping trend that's gripped the MMO industry of late. The good news for subscribers is two-fold: First, there's a lot of new content on the way. Second, it's included in the subscription fee. The Fight for the ...
The Soapbox: Subs and cash shops - Two great tastes that taste awful together
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Hoo boy, The Secret World. On the one hand, I was really ...
Order & Chaos Online available in Canadian App Store [Updated]
We took a brief look at Order & Chaos Online last month courtesy of a trailer on the game's Facebook page. Now, it looks as if the mobile World of Warcraft knockoff could be coming to an iOS device near you in the very near future. Touch Arcade is reporting that Gameloft has released the ...
Georgeson: EQII won't be going free-to-play
With all the chatter regarding Turbine's recent decision to convert Lord of the Rings Online to a free-to-play business model, many gamers have no doubt wondered whether their favorite subscription-based MMORPGs may be following suit. Sony Online Entertainment's Dave Georgeson, senior producer ...
How do MMOs make money?
The Simple Lifeforms blog went through a recent DFC Intelligence report on the most commercially successful MMOs and pulled out some interesting points. World of Warcraft took home the most revenue for a single game in 2008 with an estimated $500M+ and all MMOs combined (worldwide) earned an ...
"Free-To-Play" model pulls in a dollar per user in the west
One dollar per user per month may not sound like a huge revenue for any game, but when you start thinking in the terms of the user base of games like Habbo Hotel, Club Penguin and RuneScape you start to realize how much a dollar is really worth. Lightspeed, a venture capital firm, recently did a few ...
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Some Assembly Required: TUG interview reveals the true nature of Soylent Green
Posted on May 24th 2013 12:00PM



