Posts tagged style 
The Soapbox: No game is cooler
I don't think I'm ever going to understand why some people have what seems to be an outright phobia about bright colors. There are people who look down on WildStar and World of Warcraft and Free Realms because the games are colorful, stylized, and uniquely designed. I can't understand it, but I ...
February 26th sees the inclusion of trading post previews for Guild Wars 2
Guild Wars 2 gives you a fair amount of control over the appearance of your character's armor and weapons, but it's still heartrending to spend a bunch of money on the trading post only to find out that you've bought a Merciless Jacket of Searing Ugliness. But fret not, fashion-minded players! ...
The Nexus Telegraph: WildStar style
There's no two ways about it: The way that WildStar looks is just plain going to turn some people off. And while I'm hesitant to say those people are wrong, exactly, I think they're missing the mark something fierce. When the game's first trailer hit, the look was what immediately attracted me ...
The Daily Grind: Do you leave cloaks and hats toggled on or off?
I might just be thinking this because I recently watched Zoolander, but style is so very important to us gamers. We don't just want to kick butt; we want to kick butt and look incredible while we do it. And in my experience, style can be made and shattered depending on the accessories. Hats ...
Ask Massively: Always on the wrong weekends edition
So for those of you wondering, the move went quite well. The expected problems occurred at times of minimal inconvenience, and we almost completely finished unpacking at the new place in one weekend. But we still have to finish up at the old apartment, so of course the first beta for The Secret ...
The Daily Grind: What's your favorite use of heavily stylized graphics?
In the earliest days of gaming, games were by their very nature pretty much abstract in graphics. The Atari 2600 couldn't really handle photorealistic human faces, after all. But even though we're now in the era when realism is not that far off, many games still employ intentionally stylized ...
Daniel Dociu talks Guild Wars 2 art direction
If you're looking for the latest art-centric news for ArenaNet's long-awaited Guild Wars sequel, look no further than Tap Repeatedly. Guild Wars 2 art director Daniel Dociu recently sat down for the second part of an interview that shines the spotlight on the forthcoming fantasy MMORPG's visual ...
Lost Pages of Taborea: Armor customizing and coloring
Quite frankly, I don't know why I waited so long to do an article about customizing and coloring armor in Runes of Magic. Indeed, it's one of my absolute favorite aspects of RoM. But thanks to Rubi's coverage of Guild Wars 2 and the recent ArenaNet posts, I've been spurred on to do this article. ...
The Daily Grind: She has a great personality
Graphics are an intensely subjective thing, but sometimes things just look plain bad. We can admit it. No one was raving about the graphics in EverQuest when the game was first released, and that was eleven years ago now. The art style of some games will always rub people the wrong way, and it's ...
The Daily Grind: When have graphics surprised you?
Graphics aren't the only part of games that matter -- witness World of Warcraft's continued market presence with a five-year-old highly stylized engine -- but they're certainly a major draw for some. And as has been said before, these days it's hard to find a game for current consoles or the PC ...
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The Daily Grind: Do you think MMO gamemaking is fundamentally broken?
Posted on May 21st 2013 8:00AM



