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Posts tagged strife

Betawatch: November 29 - December 5, 2014

Landmark's beta is getting PvE in 10 days! Because it's actually a beta! What else is new in the world of MMO testing? Black Desert rolls into Korean open beta on December 17th. We had a looksee at Elite: Dangerous' gamma 1 build. Elder Scrolls Online has apparently further delayed the launch ...

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Not So Massively: SOTA's greenlight campaign, LoL's free song, and Destiny's first raid

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Riot released Imagine Dragons' League of Legends song for free. Project Morpheus is 85% complete. SMITE publishe...

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Not So Massively: The MOBAs and pseudo-MMOs of PAX Prime 2014

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Massively's Justin took The Crew's beta and Shroud of the Avatar out for a spin. Dota 2 landed e-sports on the fr...

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PAX Prime 2014: Strife learns from the past

S2 Games is a big believer in learning from the past. Whereas many other MOBA developers are creating their very first such title, S2 already has a MOBA -- Heroes of Newerth -- under its belt. Taking key lessons from that experience, the devs are creating what they call the next generation of MOBA:...

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Betawatch: August 23 - 29, 2014

This week, SOE injected a limited version of combat into its really-truly-still-a-beta Landmark sandbox. Massively's MJ Guthrie streamed and wrote about her initial experiences with the system. What else is new in the land of MMO testing? Camelot Unchained postponed its alpha from August 2014 to...

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Not So Massively: Elite's Oculus Rift support, Star Citizen delays, and Firefall's CEO worries

The Elite: Dangerous combat alpha was updated with support for 3-D monitors and the Oculus Rift gaming headset this week, and developers gave fans a look behind the scenes in a new development newsletter. Star Citizen's dogfighting module was also delayed in order to bring the level of polish up hi...

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Betawatch: December 14 - 20, 2013

After a wait so long that you could be forgiven for thinking it would never happen at all, DayZ's standalone version is finally in testing! It's a buggy and early sort of testing that requires you to drop money for it on Steam first, but it's still testing. The standalone reincarnation of what was ...

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Strife has entered closed beta

S2 Games has announced that its "second generation free-to-play MOBA," Strife, has officially shifted into closed beta. Fans of the genre will recognize S2 as the studio behind Heroes of Newerth, which itself is among the litany of games cast from the original Defense of the Ancients mold. Accor...

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PAX Prime 2013: S2 Games shows off Strife

I was pretty interested to see S2 Games' newest venture into the MOBA genre, Strife, at this year's PAX Prime. It's a more newbie-friendly take on the traditional DotA concept while still retaining high levels of complexity and a high skill cap. S2 Games has learned a lot of lessons from Heroes ...

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Not So Massively: Hi-Rez Reddit controversy, new MOBA Strife, and Dota 2 World Championship

Controversy struck the Tribes: Ascend community this week as developer Hi-Rez Studios shut down the game's forum and told players to go to Reddit instead. Threads erupted on the third-party site asking for official Hi-Rez accounts to be banned from /r/Tribes. Dota 2's World Championship tournament ...

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