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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Gaikai's David Perry on solving latency issues with streaming games to your browser]]></title><link>http://massively.joystiq.com/2009/07/13/gaikais-david-perry-on-solving-latency-issues-with-streaming-ga/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/13/gaikais-david-perry-on-solving-latency-issues-with-streaming-ga/</guid><comments>http://massively.joystiq.com/2009/07/13/gaikais-david-perry-on-solving-latency-issues-with-streaming-ga/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><a href="http://massively.joystiq.com/tag/gaikai"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/gaikaitechdemograbat580.jpg" /></a><br /><a href="http://massively.joystiq.com/tag/gaikai">Gaikai</a> is a company we've taken note of in the past few months, one that aims to eliminate hardware barriers to gaming -- <a href="http://massively.joystiq.com/2009/07/01/first-gaikai-demo-shows-wow-and-eve-played-via-browser/">including MMOs like <em>World of Warcraft</em> and <em>EVE Online</em></a> -- by streaming games to your browser via their "<a href="http://www.gaikai.com/streaming-worlds/">Streaming Worlds</a>" technology. Despite what <a href="http://www.gaikai.com">Gaikai</a> has said and demonstrated thus far, their technology -- which essentially turns games into an interactive video stream -- has been met with skepticism. This is not surprising. How they'll handle latency issues has been debated at length in our own comments at Massively and pretty much everywhere else online that Gaikai is mentioned. <br /><br />A recent interview with Gaikai's <a href="http://massively.joystiq.com/tag/david-perry">David Perry</a> sheds a little more light on how they aim to deliver on smooth game performance. Perry spoke with <a href="http://www.develop-online.net">Develop</a> writer Rob Crossley and says, <em>"No one has ever tried to solve the issue in the way we are." </em><br /><em></em><p><a href="http://massively.joystiq.com/2009/07/13/gaikais-david-perry-on-solving-latency-issues-with-streaming-ga/" rel="bookmark">Continue reading <em>Gaikai's David Perry on solving latency issues with streaming games to your browser</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/13/gaikais-david-perry-on-solving-latency-issues-with-streaming-ga/">Gaikai's David Perry on solving latency issues with streaming games to your browser</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 13 Jul 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.develop-online.net/features/544/David-Perry-Cloud-nine>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/13/gaikais-david-perry-on-solving-latency-issues-with-streaming-ga/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19096726/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/13/gaikais-david-perry-on-solving-latency-issues-with-streaming-ga/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>business-models</category><category>david-perry</category><category>develop</category><category>eve-online</category><category>gaikai</category><category>interviews</category><category>mmo-industry</category><category>rob-crossley</category><category>streaming-worlds</category><category>world-of-warcraft</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 13 Jul 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[First Gaikai demo shows WoW and EVE played via browser]]></title><link>http://massively.joystiq.com/2009/07/01/first-gaikai-demo-shows-wow-and-eve-played-via-browser/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/01/first-gaikai-demo-shows-wow-and-eve-played-via-browser/</guid><comments>http://massively.joystiq.com/2009/07/01/first-gaikai-demo-shows-wow-and-eve-played-via-browser/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><a href="http://www.dperry.com/archives/news/dp_blog/gaikai_-_video/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/gaikaitechdemograbat580.jpg" alt="" /></a><br /><a href="http://www.gaikai.com/">Gaikai</a> is a new game streaming service that's currently in development, which was <a href="http://massively.joystiq.com/2009/03/26/gdc09-gaikai-digital-gaming-service-to-stream-mmos-to-web-brows/">first announced at GDC 2009</a> (and later was apparently previewed by game publishers at <a href="http://massively.joystiq.com/tag/e3-2009">E3 2009</a>.) We've since <a href="http://massively.joystiq.com/tag/gaikai">mentioned Gaikai a few times at Massively</a>, and how the service could bring MMOs (and other games) to devices like netbooks that don't have adequate graphics capabilities to run these titles. Gaikai will use "<a href="http://www.gaikai.com/streaming-worlds/">Streaming Worlds</a>" technology to do all the graphics crunching on remote servers and then stream games to your computer via a web browser. In effect, you're playing the game as a video stream. No client install required, no patching needed. <br /><br />Given the reactions we've seen from gamers in our own comments and elsewhere on the web, skepticism abounds. Perhaps seeing is believing though, as Gaikai's <a href="http://massively.joystiq.com/tag/david-perry">David Perry</a> has put out a <a href="http://vimeo.com/5404358">video demo of the service</a> today, explaining Gaikai to viewers as he plays several games, namely <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> and <a href="http://www.eveonline.com"><em>EVE Online</em></a>. No doubt there will still be skepticism, but it's good to get a first look at the service. Perry makes a few details about the demo and the service itself clear <a href="http://www.dperry.com/archives/news/dp_blog/gaikai_-_video/">on his blog</a>: the data travel distance in the demo is 800 miles; this is a (non-fiber) home cable connection; it works over wi-fi and with netbooks lacking 3D graphics cards; any clicking sounds heard are only from Perry's wireless headset mic.<br /><br />We've got a video embed of the Gaikai technology demo for you below, where you can see <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft</em></a> and <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> played via a browser:<p><a href="http://massively.joystiq.com/2009/07/01/first-gaikai-demo-shows-wow-and-eve-played-via-browser/" rel="bookmark">Continue reading <em>First Gaikai demo shows WoW and EVE played via browser</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/01/first-gaikai-demo-shows-wow-and-eve-played-via-browser/">First Gaikai demo shows WoW and EVE played via browser</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 01 Jul 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.dperry.com/archives/news/dp_blog/gaikai_-_video/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/01/first-gaikai-demo-shows-wow-and-eve-played-via-browser/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19084012/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/01/first-gaikai-demo-shows-wow-and-eve-played-via-browser/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>david-perry</category><category>demo</category><category>fantasy</category><category>gaikai</category><category>mmo-industry</category><category>sci-fi</category><category>streaming-worlds</category><category>tech-demo</category><category>videos</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 01 Jul 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[Gaikai and OnLive both a no-show at E3 Expo 2009]]></title><link>http://massively.joystiq.com/2009/05/27/gaikai-and-onlive-both-a-no-show-at-e3-expo-2009/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/27/gaikai-and-onlive-both-a-no-show-at-e3-expo-2009/</guid><comments>http://massively.joystiq.com/2009/05/27/gaikai-and-onlive-both-a-no-show-at-e3-expo-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><a href="http://www.gaikai.com/"><img hspace="4" border="1" align="middle" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/gaikaiat580.jpg" /></a><br />We heard about two competing gaming services at <a href="http://massively.joystiq.com/tag/gdc-2009">GDC 2009</a> that could <a href="http://massively.joystiq.com/2009/03/27/the-daily-grind-will-streaming-technology-revolutionize-mmo-gam/">revolutionize the video game industry</a>, <em>if</em> the technology announced can live up to its claims: <a href="http://www.onlive.com/index.html">OnLive</a> and <a href="http://www.gaikai.com/">Gaikai</a>. Both services aim to stream game content to users while the graphics crunching is handled on company servers, thereby eliminating the escalating hardware barriers to playing the latest and greatest titles -- a home user's low-end machine would be able to run high-end games. Gaikai head David Perry (of <a href="http://www.acclaim.com">Acclaim</a>) has said that the company's <a href="http://www.gaikai.com/streaming-worlds/">"Streaming Worlds" technology</a> is suited to handle MMOs, and has specifically stated that <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> and <a href="http://www.eveonline.com"><em>EVE Online</em></a> can already be streamed to browsers. <br /><br />When we heard about these companies at GDC we were hoping to hear more a bit later in the year, but it seems that neither OnLive nor Gaikai will be at the <a href="http://massively.joystiq.com/tag/e3-2009/">E3 Expo 2009</a>. Gaikai cites patent filings as the reason they've <a href="http://news.bigdownload.com/2009/05/26/dave-perry-pulls-gaikai-game-streaming-service-demo-from-e3-2009">had to pull out from E3</a> while OnLive states that <a href="http://blog.onlive.com/2009/05/15/why-onlive-and-why-now/">their service</a> doesn't <a href="http://news.bigdownload.com/2009/05/20/no-onlive-announcements-at-e3-2009/">fit in with the 'retail-orientation'</a> of E3. We'll keep an eye on both companies as time goes on, though at this point only Gaikai has announced that they plan to stream MMOs.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/27/gaikai-and-onlive-both-a-no-show-at-e3-expo-2009/">Gaikai and OnLive both a no-show at E3 Expo 2009</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 27 May 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.bigdownload.com/2009/05/26/dave-perry-pulls-gaikai-game-streaming-service-demo-from-e3-2009>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/27/gaikai-and-onlive-both-a-no-show-at-e3-expo-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19048741/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/27/gaikai-and-onlive-both-a-no-show-at-e3-expo-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acclaim</category><category>browser</category><category>david-perry</category><category>e3</category><category>e3-2009</category><category>e3-expo</category><category>eve</category><category>eve-online</category><category>gaikai</category><category>gdc-2009</category><category>onlive</category><category>streaming</category><category>streaming-worlds</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 27 May 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Will streaming technology revolutionize MMO gameplay?]]></title><link>http://massively.joystiq.com/2009/03/27/the-daily-grind-will-streaming-technology-revolutionize-mmo-gam/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/27/the-daily-grind-will-streaming-technology-revolutionize-mmo-gam/</guid><comments>http://massively.joystiq.com/2009/03/27/the-daily-grind-will-streaming-technology-revolutionize-mmo-gam/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><a href="http://massively.joystiq.com/category/the-daily-grind"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/gaikaiimageat425.jpg"  alt="" /></a><br />Along with much of the gaming world, we were excited to hear the <a href="http://massively.joystiq.com/2009/03/26/gdc09-gaikai-digital-gaming-service-to-stream-mmos-to-web-brows/">GDC 09 news about OnLive and Gaikai</a>. The services both companies will offer (likely to enter beta testing in the next year) will eliminate the graphics performance of your computer as a barrier to play. The concept is that the company's servers do all the graphics crunching and stream the output to your computer, so all you would need is a decent broadband connection. <br /><br />In the case of <a href="http://www.gaikai.com/">Gaikai</a> and its <a href="http://www.gaikai.com/streaming-worlds/">Streaming Worlds technology</a>, they've specifically mentioned MMO play through their service for <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> and <a href="http://www.eveonline.com"><em>EVE Online</em></a>. You don't need to download clients or patches to your own machine, that'll be done remotely on the Gaikai servers. They'll stream games right to your web browser via Flash. If this all pans out as they say it will, it'll be feasible to run MMOs on older machines as well as on laptops that are normally considered below spec to run these titles. <br /><br />While there are some big "IFs" with how this will work out, particularly as it concerns latency, do you feel the accessibility these services can offer could revolutionize MMO gaming?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/27/the-daily-grind-will-streaming-technology-revolutionize-mmo-gam/">The Daily Grind: Will streaming technology revolutionize MMO gameplay?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 27 Mar 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/03/27/the-daily-grind-will-streaming-technology-revolutionize-mmo-gam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1500093/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/27/the-daily-grind-will-streaming-technology-revolutionize-mmo-gam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>eve-online</category><category>flash</category><category>gaikai</category><category>gdc</category><category>gdc-2009</category><category>onlive</category><category>streaming</category><category>streaming-worlds</category><category>tdg</category><category>the-daily-grind</category><category>world-of-warcraft</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 27 Mar 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[GDC09: Gaikai digital gaming service to stream MMOs to web browsers]]></title><link>http://massively.joystiq.com/2009/03/26/gdc09-gaikai-digital-gaming-service-to-stream-mmos-to-web-brows/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/26/gdc09-gaikai-digital-gaming-service-to-stream-mmos-to-web-brows/</guid><comments>http://massively.joystiq.com/2009/03/26/gdc09-gaikai-digital-gaming-service-to-stream-mmos-to-web-brows/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div align="center"><a href="http://www.gaikai.com"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/gaikaiimageat425.jpg" alt="" /></a><br /></div>
One of the more interesting announcements to come out of <a href="http://massively.joystiq.com/tag/gdc-2009">GDC 2009</a> is <a href="http://www.onlive.com/index.html">OnLive</a>, which will allow low-end PCs to play high-end games via streaming technology, piping in a game experience where all the heavy (graphics) lifting is done on the company's servers. It's a significant step forward in gaming provided it lives up to expectations, and the fact that it's fully cross-platform means that Mac users will be able to play PC titles never ported for the OS. OnLive isn't alone in wanting to make games more accessible though, particularly when it comes to MMOs. <br /><br /><a href="http://www.acclaim.com/">Acclaim</a> CEO <a href="http://massively.joystiq.com/tag/david-perry ">David Perry</a> told GameDaily, <em>"We have already filed a patent on what OnLive is doing. I'm working with a team called <a href="http://www.gaikai.com/">Gaikai</a>... we have <a href="http://www.worldofwarcraft.com">World of Warcraft</a> and <a href="http://www.eveonline.com">EVE Online</a> running."</em> Since Gaikai's <a href="http://www.gaikai.com/streaming-worlds/">"Streaming Worlds" technology</a> involves servers which remotely do the graphics crunching required of most modern games and streams the game to a web browser, all one needs is a machine with a good internet connection. No game client downloads are required. <em>"You can play World of Warcraft anytime, on any browser,"</em> said Perry. The OnLive and Gaikai services are still in development and beta testing for both may begin this Winter, if not sooner.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/26/gdc09-gaikai-digital-gaming-service-to-stream-mmos-to-web-brows/">GDC09: Gaikai digital gaming service to stream MMOs to web browsers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 Mar 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamedaily.com/articles/news/gdc-exclusive-david-perrys-entry-into-serverbased-gaming/?biz=>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/26/gdc09-gaikai-digital-gaming-service-to-stream-mmos-to-web-brows/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1498773/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/26/gdc09-gaikai-digital-gaming-service-to-stream-mmos-to-web-brows/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accessibility</category><category>acclaim</category><category>browser</category><category>cross-platform</category><category>david-perrty</category><category>eve-online</category><category>flash</category><category>gaikai</category><category>gdc</category><category>gdc-2009</category><category>mmo-industry</category><category>onlive</category><category>streaming</category><category>streaming-worlds</category><category>world-of-warcraft</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 26 Mar 2009 16:00:00 EST</pubDate></item></channel></rss>
