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Posts tagged story

Camelot Unchained emphasizes horizontal progression, won't rule out story

Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed this week via livestream; this afternoon, on the last and final day of BSC, let's tackle character...

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Captain's Log: A year of Star Trek Online: Legacy of Romulus

The first expansion to Star Trek Online was the expansion everyone expected and yet one that no one really expected. Romulans were the obvious choice, the big gap in the game's factional lineup, the third major power that had been floating around in the darkness like some vast, predatory bird since...

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The Daily Grind: Have you ever come back to a game for the double XP?

I logged into Star Wars: The Old Republic this weekend and came to a sad realization. I really don't want to play it any more. I'm a huge Star Wars fan, so I usually find something to like about the game even though themepark mechanics and eternal gear grinds aren't my first choice. Lately I lack...

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Final Fantasy XIV offers a preview of 2.3's story

Final Fantasy XIV is rolling out patch 2.3 very shortly, and that means the game's main story will continue onward. The latest preview on the official site hints at what comes next for the Warriors of Light (i.e., the player characters) as well as what's around the bend for Inspector Hildibrand....

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Captain's Log: A look at Star Trek Online's Season 9 to date

It's strange to be stepping on to an unfamiliar bridge, isn't it? To be in charge when previously you were just an observer, especially when the crew hasn't necessarily changed at all. But you didn't come here to read my metatextual woolgathering; you came here because you want to read about Season...

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WildStar's open beta is live along with a story trailer and new music

There's been a pretty consistent tone to most of WildStar's promotional materials -- not strictly comedy, but certainly irreverent. The developers obviously enjoy getting a good nudge and a laugh. But with the game's open beta test going live today, a new trailer has been unveiled, and this one...

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The Mog Log: More time in Final Fantasy XIV's 2.2

I was pressed for time when Final Fantasy XIV patched at just the wrong time. I'm on a schedule, you know. My first impressions of the patch were far less comprehensive than I would have liked, although I did try to fill in the blanks as best I could down in the comments. But that was two weeks...

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PAX East 2014: WildStar's panel is all about the endgame

So what happens when when you reach the end of WildStar? You've got a while to think about it, obviously, the game isn't even out just yet. But it's an obvious concern. People are going to hit the level cap, and what are they going to be doing then? Staring at the walls, singing songs, perhaps...

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ArcheAge stream tours the in-game world

Trion is certainly gung-ho about ArcheAge these days, so if you've come around to accepting that it's coming to the West this year, the studio has a lengthy stream devoted to introducing you to the game's world and the story behind it. The stream starts out with the new CGI story trailer and is...

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ArcheAge lore series sets the tone for the game

A fourth and final part of ArcheAge's lore series that's been posted today gives an epilogue of the backstory while providing the launching pad for players' future journeys. The story concerns a battle between 12 heroes and Kyrios, the god of death. The battle results in several companions dead,...

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