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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Trickster Online's Episode 6 woos players with magic!]]></title><link>http://massively.joystiq.com/2011/10/06/trickster-onlines-episode-6-woos-players-with-magic/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/06/trickster-onlines-episode-6-woos-players-with-magic/</guid><comments>http://massively.joystiq.com/2011/10/06/trickster-onlines-episode-6-woos-players-with-magic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/06/trickster-onlines-episode-6-woos-players-with-magic/"><img alt="Trickster" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/trickster-1317913701.jpg" /></a></div>
The world's most epic love story is coming to a close, a treasure map is discovered, and celebrations galore are on the way. It's not a soap opera; it's Episode 6 for <a href="http://massively.joystiq.com/tag/trickster-online/"><em>Trickster Online</em></a>, which has landed on the servers today.<br />
<br />
<em>Trickster's </em>latest update features the final part of its current story arc as well as a heapload of new content for players to explore. The episode adds 23 additional areas to the game, 56 more quests, an escort system, and a treasure hunt for billionaire Don Cavalier's loot.<br />
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<a href="http://massively.joystiq.com/tag/sg-interactive/">SG Interactive's</a> <a href="http://massively.joystiq.com/tag/chris-lee/">Chris Lee</a> says to look at Episode 6 not as an ending but as a new beginning: "The new episode will put the finishing touch to our storyline while providing engaging contents for all players, from beginners to high level players. In addition to concluding the current storyline, this update marks the beginning of more new adventures in <em>Trickster Online</em>, and players should anticipate big celebrations in and out of the game coming soon."<br />
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Be sure to <a href="http://massively.joystiq.com/2011/10/03/exclusive-trickster-onlines-songs-of-love-and-fate/">check out the trailer</a> for Episode 6: Songs of Love and Fate!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/06/trickster-onlines-episode-6-woos-players-with-magic/">Trickster Online's Episode 6 woos players with magic!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 06 Oct 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/06/trickster-onlines-episode-6-woos-players-with-magic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20075420/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/06/trickster-onlines-episode-6-woos-players-with-magic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chris-lee</category><category>Don-Cavalier</category><category>episode-6</category><category>escort-system</category><category>f2p</category><category>free-to-play</category><category>patch</category><category>sg-interactive</category><category>songs-of-love-and-fate</category><category>story</category><category>story-arc</category><category>treasure-hunt</category><category>trickster</category><category>trickster-online</category><category>update</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 06 Oct 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Cryptic releases new Star Trek Online Featured Episode]]></title><link>http://massively.joystiq.com/2011/02/05/cryptic-releases-new-star-trek-online-featured-episode/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/05/cryptic-releases-new-star-trek-online-featured-episode/</guid><comments>http://massively.joystiq.com/2011/02/05/cryptic-releases-new-star-trek-online-featured-episode/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><div style="text-align: center;"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/cloakedintentions.jpg" /></div>
Ready for <a href="http://startrekonline.com"><em>Star Trek Online's</em></a> newest Featured Episode series? Well, ready or not, <a href="http://crypticstudios.com">Cryptic</a> is here to give us the skinny on <a href="http://startrekonline.com/feature_episodes">Series 3: Cloaked Intentions</a>. If you're wondering how <a href="http://massively.joystiq.com/category/star-trek-online"><em>STO's</em></a> episodes work, it breaks down like this: Feature Episodes are tied together to form a single story arc. New episodes under each Feature banner take a bow on Saturdays at 11:00 a.m. PST and are freely available to all <em>STO</em> players regardless of level.<br />
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The new Cloaked Intentions arc involves a series of missions focused on the Romulan Empire; the overarching goal of participating players is the prevention of a bloody civil war. The intrigue kicks off today with Episode 1: The Vault, followed by episodes 2 - 5 every Saturday through March 5th.<br />
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You can learn more at the official <em>STO</em> website, and don't forget to warp past the cut for the Cloaked Intentions trailer.<p><a href="http://massively.joystiq.com/2011/02/05/cryptic-releases-new-star-trek-online-featured-episode/" rel="bookmark">Continue reading <em>Cryptic releases new Star Trek Online Featured Episode</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/05/cryptic-releases-new-star-trek-online-featured-episode/">Cryptic releases new Star Trek Online Featured Episode</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 05 Feb 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/05/cryptic-releases-new-star-trek-online-featured-episode/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19829899/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/05/cryptic-releases-new-star-trek-online-featured-episode/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cloaked-intentions</category><category>cryptic</category><category>cryptic-studios</category><category>episodes</category><category>featured-episodes</category><category>free-content</category><category>missions</category><category>pve</category><category>romulan-empire</category><category>romulans</category><category>sci-fi</category><category>star-trek</category><category>star-trek-online</category><category>sto</category><category>story-arc</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 05 Feb 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XI previews the end of Wings of the Goddess]]></title><link>http://massively.joystiq.com/2010/11/12/final-fantasy-xi-previews-the-end-of-wings-of-the-goddess/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/12/final-fantasy-xi-previews-the-end-of-wings-of-the-goddess/</guid><comments>http://massively.joystiq.com/2010/11/12/final-fantasy-xi-previews-the-end-of-wings-of-the-goddess/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><div style="text-align: center;"><a href="http://www.playonline.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/ffxi-wotgend-epl-1111.jpg"  alt="" /></a></div>
The <a href="http://massively.joystiq.com/tag/December-version-update/">December version update</a> is kicking off the end of many things for <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> -- the end of the year, the end of the level cap from the last update, and perhaps most notably the end of <a href="http://www.playonline.com/ff11us/altana/index.html"><em>Wings of the Goddess</em></a>. After a very long and drawn-out storyline and series of missions, it's time for players to <a href="http://www.playonline.com/pcd/topics/ff11us/detail/5908/detail.html">finish up their adventures in the past</a>. But as can be expected, it's not going to be quite as simple as walking up to the Spitewardens and politely asking them to pack up shop.<br />
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After a series of defeats, challenges, and the usual confusion regarding any time-travel storyline, it seems the final movement begins in Grauberg with a rather flustered Cait Sith and moves on to the Walk of Echoes. It's time to face off against the Spitewardens and Lillith, the main villains of the expansion's arc, if adventurers want to maintain any hope of a future controlled by the free people of Vana'diel instead of the beastmen. While the preview only gives us a small taste of what's coming, <a href="http://massively.joystiq.com/category/Final-Fantasy-XI/"><em>Final Fantasy XI</em></a> players had best <a href="http://www.playonline.com/pcd/topics/ff11us/detail/5908/detail.html">steel themselves in advance</a> -- this promises to end with a bang.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/12/final-fantasy-xi-previews-the-end-of-wings-of-the-goddess/">Final Fantasy XI previews the end of Wings of the Goddess</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 12 Nov 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.playonline.com/pcd/topics/ff11us/detail/5908/detail.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/12/final-fantasy-xi-previews-the-end-of-wings-of-the-goddess/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19713461/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/12/final-fantasy-xi-previews-the-end-of-wings-of-the-goddess/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>december-version-update</category><category>expansion</category><category>expansion-storyline</category><category>ff</category><category>ff11</category><category>ffxi</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-xi</category><category>mission</category><category>mission-conclusion</category><category>missions</category><category>spitewardens</category><category>square</category><category>square-enix</category><category>story-arc</category><category>storyline</category><category>walk-of-echoes</category><category>wings-of-the-goddess</category><category>wotg</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 12 Nov 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: Because of reasons!]]></title><link>http://massively.joystiq.com/2010/10/06/a-mild-mannered-reporter-because-of-reasons/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/06/a-mild-mannered-reporter-because-of-reasons/</guid><comments>http://massively.joystiq.com/2010/10/06/a-mild-mannered-reporter-because-of-reasons/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/coh-mmr.jpg" alt="" /></a></div>
It's weird to say it, but <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> feels like it's still on the cusp of a storm. <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rog</em><em>ue</em></a> was a fine expansion, but it doesn't have the sense of breaking that built-up tension, that feeling of something major just over the horizon. Or perhaps it's just me, perched out on my metaphorical porch and loudly proclaiming that this next one is going to be the big one, as I puff on my metaphorical corn-cob pipe and look across the metaphorical skyline of rural Metaphorbraska.<br />
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OK, that one kind of got away from me there, but what I was trying to get at was that it's time for another question-and-answer session for <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> and that I don't think I'm the only person feeling like <a href="http://massively.joystiq.com/tag/Issue-19/">Issue 19</a> might hold some great secret. We'll know soon enough, although right now it's time for <a href="http://massively.joystiq.com/tag/Issue-20/">Issue 20</a>'s super-secret beta, which even I don't know about just yet. I'm very curious. On to the questions!<p><a href="http://massively.joystiq.com/2010/10/06/a-mild-mannered-reporter-because-of-reasons/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Because of reasons!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/06/a-mild-mannered-reporter-because-of-reasons/">A Mild-Mannered Reporter: Because of reasons!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 06 Oct 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/10/06/a-mild-mannered-reporter-because-of-reasons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19658604/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/06/a-mild-mannered-reporter-because-of-reasons/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcs</category><category>character-types</category><category>characters</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>featured</category><category>fitness</category><category>going-rogue</category><category>gr</category><category>issue-19</category><category>issue-20</category><category>levels</category><category>limits</category><category>ncsoft</category><category>nda</category><category>paragon</category><category>paragon-studios</category><category>story</category><category>story-arc</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 06 Oct 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist and the Asheron Recall: The highlights]]></title><link>http://massively.joystiq.com/2010/10/05/the-game-archaeologist-and-the-asheron-recall-the-highlights/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/05/the-game-archaeologist-and-the-asheron-recall-the-highlights/</guid><comments>http://massively.joystiq.com/2010/10/05/the-game-archaeologist-and-the-asheron-recall-the-highlights/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/asherons-call/" rel="tag">Asheron's Call</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;"><a href="http://ac.turbine.com/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/ac1.jpg" /></a></div>
It's hard being the youngest child -- you get the hand-me-downs, suffer through swirlies by older siblings, and eventually develop such a neurosis that it requires seven different brands of horse tranquilizers to make it through the day. Not that I would actually know, being an oldest child and all. But I suppose it would be a hard-knock life.<br />
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In a couple ways, <a href="http://ac.turbine.com/"><em>Asheron's Call</em></a> was the youngest of the three MMO siblings that comprised the first major MMO generation. <a href="http://www.uoherald.com/news/"><em>Ultima Online</em></a>, the big brother, had prestige and legacy behind it, and middle child <a href="http://everquest.station.sony.com/"><em>EverQuest</em></a> quickly became the most popular at school. And then there was <a href="http://massively.joystiq.com/category/asherons-call/"><em>Asheron's Call</em></a>, poking its head on the scene in late 1999 as a cooperative project between developer <a href="http://massively.joystiq.com/tag/Turbine/">Turbine</a> and publisher Microsoft. <em>AC</em> never got the recognition of <a href="http://massively.joystiq.com/category/ultima-online"><em>Ultima Online</em></a> nor the numbers of <a href="http://massively.joystiq.com/category/everquest"><em>EverQuest</em></a>, but this scrappy title became a fan favorite and endured even to this day -- <a href="http://massively.joystiq.com/tag/asherons-call-2/">beyond its own sequel</a>, believe it or not.<br />
<br />
Instead of plowing through a stale history report of <em>Asheron's Call</em> today, I thought it'd be fun to come up with a list of the eight most unique aspects of <a href="http://massively.joystiq.com/2009/11/06/asherons-call-lead-designer-talks-10-year-anniversary-the-mmo/">this fairly innovative 11-year-old MMO</a>. Ah lists, how I adore thee -- let me count the ways. Eight ways, to be precise!<p><a href="http://massively.joystiq.com/2010/10/05/the-game-archaeologist-and-the-asheron-recall-the-highlights/" rel="bookmark">Continue reading <em>The Game Archaeologist and the Asheron Recall: The highlights</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/05/the-game-archaeologist-and-the-asheron-recall-the-highlights/">The Game Archaeologist and the Asheron Recall: The highlights</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 05 Oct 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/10/05/the-game-archaeologist-and-the-asheron-recall-the-highlights/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19659419/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/05/the-game-archaeologist-and-the-asheron-recall-the-highlights/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>ac2</category><category>allegiance-system</category><category>asherons-call</category><category>asherons-call-2</category><category>asherons-call-for-dinner</category><category>asherons-whisper-of-sweet-nothings</category><category>asherons-yodel</category><category>cryptic</category><category>dereth</category><category>dnd</category><category>dungeons-and-dragons</category><category>eq</category><category>events</category><category>everquest</category><category>fealty-system</category><category>featured</category><category>fiun</category><category>lists</category><category>lord-of-the-rings-online</category><category>lotro</category><category>microsoft</category><category>mosswart</category><category>olthoi</category><category>racial-skills</category><category>seamless-world</category><category>skill-based</category><category>star-trek-online</category><category>sto</category><category>story-arc</category><category>the-game-archaeologist</category><category>tolkien</category><category>turbine</category><category>ultima-online</category><category>undead</category><category>uo</category><category>world-of-warcraft</category><category>zombies</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 05 Oct 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIV discusses companions and crafting]]></title><link>http://massively.joystiq.com/2010/10/02/final-fantasy-xiv-discusses-companions-and-crafting/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/02/final-fantasy-xiv-discusses-companions-and-crafting/</guid><comments>http://massively.joystiq.com/2010/10/02/final-fantasy-xiv-discusses-companions-and-crafting/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/final-fantasy-xiv"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/ffxiv-companion-epl-1001.jpg"  alt="" /></a></div>
One of the more frequent complaints about the nature of <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> is that the game doesn't go out of its way to be accessible.  If anything, it revels in a solid veil of mystery and encouragement for players to experiment.  That doesn't sit well with everyone, however, which is no doubt why <a href="http://massively.joystiq.com/tag/Square-Enix/">Square-Enix</a> is making a conscious effort to expand the resources on the <a href="http://lodestone.finalfantasyxiv.com/pl/index.html">official player site</a> as a basic reference.  The most recent update has seen <a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=5542db352bb764087916b9d9200acf78650edf81">some common questions about crafting answered</a>, as well as <a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=299d2b4473cda4c94b9f81a279323fd5710d7f4d">a brief guide to choosing a path companion</a>.<br />
<br />
Path companions are an element of the game introduced at the start of the fifth main story quest, giving you an NPC who accompanies you on the missions.  There are a multitude of different personalities, determined by race and gender, with the <a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=299d2b4473cda4c94b9f81a279323fd5710d7f4d">short guide</a> provided explaining how each choice affects the outcome.  The <a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=5542db352bb764087916b9d9200acf78650edf81">brief rundown on crafting</a> is also illuminating, as it highlights certain heretofore unknown elements of the system -- such as a character's elemental affinity helping to determine what sort of crystals and shards come from gathering.  <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em> players are encouraged to check both pieces.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/02/final-fantasy-xiv-discusses-companions-and-crafting/">Final Fantasy XIV discusses companions and crafting</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 02 Oct 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://lodestone.finalfantasyxiv.com/pl/index.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/02/final-fantasy-xiv-discusses-companions-and-crafting/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19657877/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/02/final-fantasy-xiv-discusses-companions-and-crafting/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>companion</category><category>crafting</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>lodestone</category><category>npc</category><category>official-faq</category><category>path-companion</category><category>player-site</category><category>square</category><category>square-enix</category><category>story</category><category>story-arc</category><category>story-quests</category><category>storyline</category><category>sythensis</category><category>the-lodestone</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 02 Oct 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Matt "Positron" Miller prepares his radioactive banhammer against mission architect abusers]]></title><link>http://massively.joystiq.com/2009/05/05/matt-positron-miller-prepares-his-radioactive-banhammer-agains/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/05/matt-positron-miller-prepares-his-radioactive-banhammer-agains/</guid><comments>http://massively.joystiq.com/2009/05/05/matt-positron-miller-prepares-his-radioactive-banhammer-agains/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a></p><div align="center"><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11181983&amp;Main=4205475"><img hspace="4" border="1" vspace="4" alt=""  src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/macetank.jpg" /></a><br /></div>
<a href="http://www.cityofheroes.com/game_info/mission_architect/overview.html">Mission architect</a> -- an <a href="http://massively.joystiq.com/2009/04/06/gdc09-mission-architect-in-depth/">amazing system</a> that allows a very creative player-base to finally take the reigns of creation and make amazing in-game arcs that feature personalized stories, personalized characters, farming, well made.... wait, what?<br /><br />Yes, you heard that right, people have already began to leverage <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>'s architect system into nothing more than powerleveling tool, and the community doesn't find that to be too enjoyable.  Luckily, Matt "Positron" Miller, the lead designer, has already stepped up with a post to the community on the <a href="http://massively.joystiq.com/category/city-of-heroes"><em>City of Heroes</em></a> message board about how they plan on dealing with these problems.<br /><br />The team wishes to remove the rewards some characters may have gained through powerleveling, all the way up to removing access to characters that were solely leveled up via mission architect exploits.  Past working on a player by player bases, some badges will be changed while others may be removed entirely due to the exploiting groups surrounding them.  Lastly, but certainly not least, the team will be proactively banning missions that are created to exploit the system.<br /><br />For Matt's full plan, <a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13427300&amp;page=0&amp;fpart=1&amp;vc=1&amp;nt=2">check out his post</a> over on the City of Heroes message board.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/05/matt-positron-miller-prepares-his-radioactive-banhammer-agains/">Matt "Positron" Miller prepares his radioactive banhammer against mission architect abusers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 05 May 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13427300&amp;page=0&amp;fpart=1&amp;vc=1&amp;nt=2>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/05/matt-positron-miller-prepares-his-radioactive-banhammer-agains/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1537567/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/05/matt-positron-miller-prepares-his-radioactive-banhammer-agains/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>architect</category><category>badges</category><category>banhammer</category><category>banning</category><category>city-of-heroes</category><category>city-of-villains</category><category>exploit</category><category>glitching</category><category>matt-miller</category><category>matt-positron-miller</category><category>mission-architect</category><category>positron</category><category>power-leveling</category><category>story-arc</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 05 May 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Dungeons &amp; Dragons Online live event postponed]]></title><link>http://massively.joystiq.com/2007/12/02/dungeons-and-dragons-online-live-event-postponed/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/02/dungeons-and-dragons-online-live-event-postponed/</guid><comments>http://massively.joystiq.com/2007/12/02/dungeons-and-dragons-online-live-event-postponed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/server-downtime/" rel="tag">Server downtime</a></p><div align="center"><a href="http://www.ddo.com/index.php?page_id=66&amp;siid=25"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/dragon_425_ddo.jpg" alt="" /></a></div>
According to <a href="http://forums.ddo.com/showpost.php?p=1453743&amp;postcount=8">Quarion</a> and <a href="http://forums.ddo.com/showthread.php?t=128545">Patience</a> of the <a href="http://massively.joystiq.com/tag/turbine/">Turbine</a> community team, the <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/"><em>Dungeon &amp; Dragons Online</em></a> servers got unlucky and rolled a 1 earlier today. As any good Dungeon Master would, Turbine consulted the critical fail tables and it would appear that t<a href="http://forums.ddo.com/showthread.php?t=128545">he servers will remain offline</a> until at least 7PM Eastern. What this means is that the final chapter of the <a href="http://forums.ddo.com/showthread.php?t=128299">Emerald Claw Conspiracy</a> event that has been eagerly anticipated <a href="http://forums.ddo.com/showpost.php?p=1453743&amp;postcount=8">will be postponed for the time being</a>. <br /><br />As <a href="http://massively.joystiq.com/2007/11/29/tchurvul-and-derneal-battling-openly-in-ddo/">we'd stated before</a>, live events in MMOs are sadly uncommon, so we're certain that this is something that the <em>DDO</em> player base will be keeping their eyes on. We know we were looking forward to seeing some screenshots of it for <a href="http://massively.joystiq.com/category/one-shots/">One Shots</a>, as world events are a lot of fun to check out! Hopefully things will work out soon and the <em>DDO</em> servers can get some new dice with better roll mojo for the future.<br /><br />[Thanks, Schad!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/02/dungeons-and-dragons-online-live-event-postponed/">Dungeons &amp; Dragons Online live event postponed</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 02 Dec 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.ddo.com/showthread.php?t=128545>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/02/dungeons-and-dragons-online-live-event-postponed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1053069/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/02/dungeons-and-dragons-online-live-event-postponed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ddo</category><category>dungeons-and-dragons-online</category><category>emerald-claw</category><category>emerald-claw-conspiracy</category><category>server-downtime</category><category>story-arc</category><category>storyline</category><category>turbine</category><category>world-event</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sun, 02 Dec 2007 18:00:00 EST</pubDate></item></channel></rss>
