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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Wings Over Atreia: Over the river and through the woods]]></title><link>http://massively.joystiq.com/2011/10/24/wings-over-atreia-over-the-river-and-through-the-woods/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/24/wings-over-atreia-over-the-river-and-through-the-woods/</guid><comments>http://massively.joystiq.com/2011/10/24/wings-over-atreia-over-the-river-and-through-the-woods/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/24/wings-over-atreia-over-the-river-and-through-the-woods/"><img alt="Wings Over Atreia header" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/woaheaderasmo.jpg" /></a></div>
To <a href="http://na.aiononline.com/"><em>Aion's</em></a> housing we go!<br />
<br />
Oh, if only it were that simple! And quick. 'Cause I got my hiking boots on and am raring to go. Heck, I will even wade through rivers of enemy blood to get me some housing! Now you all know what kind of statement that is coming from PvP-challenged me. Sadly, there is still a long wait ahead as there is no real official word on the release of 3.0 and its accompanying features. To be honest, with my all-too-obvious love of housing, I am not entirely sure that the <a href="http://massively.joystiq.com/2011/10/18/aions-3-0-update-features-extensive-housing-mechanics-mounts/">information that trickled out</a> of Korea this past week was more exciting... or painful. TEASE!!<br />
<br />
Either way, there is no ignoring the fact that the tantalizing information has come, posted front and center on the <a href="http://power.plaync.co.kr/aion/%EC%A3%BC%ED%83%9D">Korean Powerwiki</a> for all to see. Thanks to some kind <a href="http://9kohorta.com/blog/in-english/aion-3-0-housing/">translating</a>, those of us not fluent in Korean can also get a glimpse at what <a href="http://us.ncsoft.com/en/">NCsoft</a> has in store for us. Truly, I think that it is only fitting that <a href="http://massively.joystiq.com/2011/10/17/wings-over-atreia-socket-this/">last week's</a> focus on a major frustration is followed up by something many are actually looking forward to! In all, some of the information revealed is exciting, some is pleasantly surprising, and some is even disappointing,<br />
<br />
Excited about <a href="http://massively.joystiq.com/category/aion"><em>Aion's</em></a> upcoming housing or maybe just curious? Cross the threshold past the cut and join <a href="http://massively.joystiq.com/category/wings-over-atreia">Wings Over Atreia</a> as we explore the impending housing opportunities in Atreia.<p><a href="http://massively.joystiq.com/2011/10/24/wings-over-atreia-over-the-river-and-through-the-woods/" rel="bookmark">Continue reading <em>Wings Over Atreia: Over the river and through the woods</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/24/wings-over-atreia-over-the-river-and-through-the-woods/">Wings Over Atreia: Over the river and through the woods</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 24 Oct 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/24/wings-over-atreia-over-the-river-and-through-the-woods/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20085077/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/24/wings-over-atreia-over-the-river-and-through-the-woods/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3.0</category><category>3.0-patch</category><category>aion</category><category>aion-3.0</category><category>aion-game</category><category>creativity</category><category>decorating</category><category>decorations</category><category>featured</category><category>furniture</category><category>housing</category><category>housing-storage</category><category>limits</category><category>nc-soft</category><category>nc-soft-aion</category><category>ncsoft</category><category>ncsoft-aion</category><category>paint</category><category>patch-3.0</category><category>personalization</category><category>personalized-housing</category><category>storage</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 24 Oct 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: Shopping at the LotRO Depot]]></title><link>http://massively.joystiq.com/2011/05/20/the-road-to-mordor-shopping-at-the-lotro-depot/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/20/the-road-to-mordor-shopping-at-the-lotro-depot/</guid><comments>http://massively.joystiq.com/2011/05/20/the-road-to-mordor-shopping-at-the-lotro-depot/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;">
	<a href="http://www.lotro.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/store1.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
About 99% of the time I'm in <a href="http://www.lotro.com/"><em>Lord of the Rings Online</em></a> I never think about the <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>LotRO</em></a> Store. Ever since the store came online last year, it's been adventure as usual in the Olivetti household. Sure, I mock the "You got 5 <a href="http://massively.joystiq.com/tag/turbine/">Turbine</a> Points! Now you can retire in the Caymans!" popups like everyone else, but I've always felt that Turbine does a good job balancing the store presence between the polar extremes of obnoxious and invisible.<br />
<br />
That isn't to say I haven't used the store at all; on the contrary, I've been a sporadic if loyal customer of sorts, trundling my shopping cart through the aisles of Shire-Mart looking for a good deal. Thus far I haven't dropped any additional cash into the game, choosing to subsist on my monthly allotment of TP with whatever I earn through deeds. Every once in a while I'll boot up the store and see what niceties I can give to my character as a reward for slaughtering his 5,000th Neeker-beeker.<br />
<br />
The <em>LotRO </em>Store has two categories of customers: the free-to-players and the upper class. Does that sound snooty? It's not intentional -- all I mean is that some folks use the store to provide basic necessities for gameplay (like quest packs, riding skills, class unlocks) while others are already well-off in the game and shop for luxury items. I'm in awe of the F2P gamers who can get a good chunk of their content by methodically knocking deeds out so they can purchase the next zone, but I'm fortunate enough not to have to do that.<br />
<br />
So today I wanted to give myself an audit of what I've spent in the store so far and analyze whether they were wise purchases, wasteful frivolities, or overpriced insanity.<p><a href="http://massively.joystiq.com/2011/05/20/the-road-to-mordor-shopping-at-the-lotro-depot/" rel="bookmark">Continue reading <em>The Road to Mordor: Shopping at the LotRO Depot</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/20/the-road-to-mordor-shopping-at-the-lotro-depot/">The Road to Mordor: Shopping at the LotRO Depot</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 20 May 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/20/the-road-to-mordor-shopping-at-the-lotro-depot/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19944840/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/20/the-road-to-mordor-shopping-at-the-lotro-depot/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>audit</category><category>cash-shop</category><category>deed</category><category>deed-accelerator</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>in-game-store</category><category>item-shop</category><category>item-store</category><category>kill-accelerator</category><category>legendary-items</category><category>li</category><category>lord-of-the-rings-online</category><category>lore-master</category><category>lotro</category><category>lotro-depot</category><category>lotro-store</category><category>milestone</category><category>mount</category><category>mounts</category><category>neeker-beeker</category><category>outfit</category><category>shop-smart-shop-shire-mart</category><category>shopping</category><category>stat-tomes</category><category>storage</category><category>tp</category><category>travel</category><category>turbine</category><category>turbine-entertainment</category><category>turbine-lemon-wedge</category><category>turbine-points</category><category>twenty-first-hall</category><category>upper-class</category><category>vault</category><category>virtues</category><category>wardrobe</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 20 May 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Choose My Adventure: I've been digging on the homestead...]]></title><link>http://massively.joystiq.com/2011/03/23/choose-my-adventure-ive-been-digging-on-the-homestead/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/23/choose-my-adventure-ive-been-digging-on-the-homestead/</guid><comments>http://massively.joystiq.com/2011/03/23/choose-my-adventure-ive-been-digging-on-the-homestead/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a>, <a href="http://massively.joystiq.com/category/xsyon/" rel="tag">Xsyon</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/choose-my-adventure"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/x-craft-t.jpg" vspace="4" /></a></div>
All the live long day! Sing it with me now...<br />
<br />
There really is something to be said for creating your own world. How many of you gamers out there have just ached for a MMO game in which you could truly affect the world instead of rolling along on a predestined path that is the same for everyone? As I delve deeper into <em><a href="http://www.xsyon.com/"><em>Xsyon</em></a></em>, that is what I find -- a world where my actions have real meaning. A world where we can change not only the political and economic landscapes but the <em>literal</em> landscape.<br />
<br />
For <a href="http://massively.joystiq.com/category/choose-my-adventure">Choose My Adventure</a> this week, you, the Massively readers, <a href="http://massively.joystiq.com/2011/03/16/choose-my-adventure-and-so-it-began-again/">decided</a> that I shall work on my architecture skills and place a homestead (thereby allowing me to terraform). This really highlights some of the most unique features of the game. Although I dove into these new tasks with gusto, I now know why olden-day manual laborers sang songs during their work -- there is serious need of brain stimulation during long, monotonous labor. And building a new world from the ground up is seriously a long and slow process. If nothing else, <em><a href="http://massively.joystiq.com/category/xsyon">Xsyon</a></em> is not a game for the instant-gratification crowd. Which is all the better, in my opinion.<br />
<br />
For a deeper look at terraforming, crafting, and general life in the Tahoe Basin, build a bridge over the cut and check out where our adventures led this week.<p><a href="http://massively.joystiq.com/2011/03/23/choose-my-adventure-ive-been-digging-on-the-homestead/" rel="bookmark">Continue reading <em>Choose My Adventure: I've been digging on the homestead...</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/23/choose-my-adventure-ive-been-digging-on-the-homestead/">Choose My Adventure: I've been digging on the homestead...</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 23 Mar 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/23/choose-my-adventure-ive-been-digging-on-the-homestead/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19885516/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/23/choose-my-adventure-ive-been-digging-on-the-homestead/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>architecture</category><category>choose-my-adventure</category><category>choose-my-adventure-mj-guthrie</category><category>choose-my-adventure-xsyon</category><category>cma</category><category>crafting</category><category>featured</category><category>ffa-pvp</category><category>gathering</category><category>notorious</category><category>notorious-games</category><category>post-apocalyptic</category><category>pve</category><category>pvp</category><category>resources</category><category>storage</category><category>Tahoe</category><category>tahoe-basin</category><category>terraforming</category><category>Traveling</category><category>tribe</category><category>tribes</category><category>xsyon</category><category>xsyon-earth-2012</category><category>xsyon-prelude</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Wed, 23 Mar 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Wings Over Atreia:  Anticipation, part deux]]></title><link>http://massively.joystiq.com/2011/03/14/wings-over-atreia-anticipation-part-duex/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/14/wings-over-atreia-anticipation-part-duex/</guid><comments>http://massively.joystiq.com/2011/03/14/wings-over-atreia-anticipation-part-duex/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/wings-over-atreia"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/woaheader.jpg" vspace="4" /></a></div>
A bonding experience. Love ya man, really.<br />
<br />
<a href="http://massively.joystiq.com/2011/03/07/wings-over-atreia-anticipaaaaaaaaaaaation/">Last week's article</a> seems to have struck a nerve. I feel like I know more of you now on a more personal level. And that's not just because I skulk around Atreia spying! The thoughts and comments you have shared have reaffirmed how universal our experiences are; what we think is a slightly unique situation is really just like so many others (OK, maybe not the legionmate who walks around in a duck suit, but others). You know the saying "You are unique dear, just like everyone else." Whether we have <a href="http://massively.joystiq.com/2010/07/26/wings-over-atreia-living-la-vida-asmo/">Black wings</a> or white, whether we're a <a href="http://massively.joystiq.com/2010/10/04/wings-over-atreia-to-rift-or-not-to-rift-that-is-the-question/">PvPer</a> or even a <a href="http://massively.joystiq.com/2010/03/15/wings-over-atreia-killed-by-a-carebear/">carebear</a>, many of our hopes for <em><a href="http://na.aiononline.com/">Aion</a></em> are really quite similar.<br />
<br />
But I digress. As promised, this week I continue with my happy rave (it's better than a rant, yes?) about some of the treats promised us in the upcoming <a href="http://massively.joystiq.com/2011/01/07/aion-2-5-patch-notes-translated-lots-of-new-content-incoming/">2.5 patch</a>. And just like I would with a proper dessert, I saved the best for last. Or at least my favorite! This week, we look more in-depth at additional pets, additional instances, and additions to legions.<br />
<br />
Relive that yearning experienced when anticipating Christmas mornings of yore and join me past the cut to sneak a peek at our hopefully-soon-to-be unwrapped update goodies for <em><a href="http://massively.joystiq.com/category/aion">Aion</a></em>.<p><a href="http://massively.joystiq.com/2011/03/14/wings-over-atreia-anticipation-part-duex/" rel="bookmark">Continue reading <em>Wings Over Atreia:  Anticipation, part deux</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/14/wings-over-atreia-anticipation-part-duex/">Wings Over Atreia:  Anticipation, part deux</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 14 Mar 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/14/wings-over-atreia-anticipation-part-duex/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19872200/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/14/wings-over-atreia-anticipation-part-duex/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2.5</category><category>aion</category><category>aion-game</category><category>beshmundir-temple</category><category>consumables</category><category>dark-poeta</category><category>emotes</category><category>featured</category><category>fluff</category><category>instances</category><category>legion</category><category>legion-warehouse</category><category>legions</category><category>nc-soft</category><category>nc-soft-aion</category><category>ncsoft</category><category>ncsoft-aion</category><category>new-instance</category><category>new-instances</category><category>patch-2.5</category><category>patch-notes</category><category>pet</category><category>pets</category><category>potions</category><category>Reshanta</category><category>scrolls</category><category>social-clothing</category><category>storage</category><category>updates</category><category>Wings-Over-Atreia</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 14 Mar 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XI launches the February update]]></title><link>http://massively.joystiq.com/2011/02/14/final-fantasy-xi-launches-the-february-update/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/14/final-fantasy-xi-launches-the-february-update/</guid><comments>http://massively.joystiq.com/2011/02/14/final-fantasy-xi-launches-the-february-update/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><div style="text-align: center;"><a href="http://www.playonline.com/ff11us/index.shtml"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/ffxi-febupdate-epl-214.jpg" /></a></div>
It's a lucky day for <a href="http://www.playonline.com/ff11us/index.shtml"><em>Final Fantasy XI</em></a> players all around, as <a href="http://www.playonline.com/pcd/verup/ff11us/detail/6240/detail.html">the awaited February version update</a> has gone live. While <a href="http://massively.joystiq.com/tag/Square-Enix/">Square-Enix</a> has been calling it a mini-update due to the lack of a major content push accompanying the patch, it's still packed with some pretty substantial improvements. Experience and skill gains have both been buffed significantly -- experience gains have been substantially improved outside of Abyssea, and skill gains will happen in larger amounts against weaker targets.<br />
<br />
Several other improvements to quality of life have also been brought live, including the option to reclaim lost items from the completion of <a href="http://www.playonline.com/ff11us/ahturhgan/index.html"><em>Treasures of Aht Urhgan</em></a>. Porter moogles are also expanding their lists of retained items, giving players a chance to free up more of their precious inventory spots. <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XI/">Final Fantasy XI</a></em> might not have added a great deal of new content with this update, but <a href="http://www.playonline.com/pcd/verup/ff11us/detail/6240/detail.html">the full list of changes</a> makes it clear that a lot of older content has been vastly improved.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/14/final-fantasy-xi-launches-the-february-update/">Final Fantasy XI launches the February update</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 14 Feb 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/14/final-fantasy-xi-launches-the-february-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19843844/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/14/final-fantasy-xi-launches-the-february-update/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>experience</category><category>february-version-update</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-xi</category><category>general-improvements</category><category>inventory</category><category>leveling</category><category>news</category><category>news-items</category><category>patches</category><category>quality-of-life</category><category>square</category><category>square-enix</category><category>storage</category><category>updates</category><category>version-update</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 14 Feb 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XI's February mini-patch dated]]></title><link>http://massively.joystiq.com/2011/02/10/final-fantasy-xis-february-mini-patch-dated/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/10/final-fantasy-xis-february-mini-patch-dated/</guid><comments>http://massively.joystiq.com/2011/02/10/final-fantasy-xis-february-mini-patch-dated/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><div style="text-align: center;"><a href="http://www.playonline.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/ffxi-febupdate-epl-210.jpg" /></a></div>
Fans waiting expectantly for the <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> February update are going to have to wait a little while longer. But not too much longer... just until the 14th, at which point it will go live and bring accelerated experience and improved storage functionality for all. That's one of the major takeaways in <a href="http://www.playonline.com/pcd/topics/ff11us/detail/6229/detail.html">the newest set of questions and answers from the development team</a>, a steady feature since December that's helping to give players a clearer voice in the game's progress than ever before.<br />
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While the date of the patch is good to know, there are a lot of other interesting tidbits in the rundown, including a chance for players to suggest new prizes for future Mog Bonanza events. The team is also looking into addressing the issue of the most popular Notorious Monsters, storage for less-armor-related items that players tend to acquire in large quantities, and of course the squashing of troublesome bugs. <a href="http://massively.joystiq.com/category/Final-Fantasy-XI/"><em>Final Fantasy XI</em></a> players should look at <a href="http://www.playonline.com/pcd/topics/ff11us/detail/6229/detail.html">the full rundown</a> and get ready for a number of improvements going live in just a few short days.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/10/final-fantasy-xis-february-mini-patch-dated/">Final Fantasy XI's February mini-patch dated</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Feb 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/10/final-fantasy-xis-february-mini-patch-dated/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19839266/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/10/final-fantasy-xis-february-mini-patch-dated/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bug-fixes</category><category>bugs</category><category>february-version-update</category><category>ff</category><category>ff11</category><category>ffxi</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-xi</category><category>inventory</category><category>inventory-issues</category><category>mini-patch</category><category>news</category><category>notorious-monsters</category><category>patch</category><category>storage</category><category>update</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 10 Feb 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[Wasteland Diaries: To-do list]]></title><link>http://massively.joystiq.com/2010/12/31/wasteland-diaries-to-do-list/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/31/wasteland-diaries-to-do-list/</guid><comments>http://massively.joystiq.com/2010/12/31/wasteland-diaries-to-do-list/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/wasteland-diaries/" rel="tag">Wasteland Diaries</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center"><a href="http://www.fallenearth.com/"><img border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/fetodo1.jpg" /></a></div>
You would think that someone who had four characters that have been sitting at the level cap for months would be out of things to do. It's simply not so. I have plenty to do, and much of it isn't even directly related to PvP. I have been keeping myself quite busy in <em><a href="http://www.fallenearth.com/">Fallen Earth</a></em>, especially since I have been in-game so little these past few weeks. The time I have been logged in has been well spent. A lot of my time is spent crafting consumables like food, drinks and medicine to support the PvPing, but thanks to the magic of offline <a href="http://www.fallenearth.com/node/12">crafting</a>, it doesn't matter. Most of it takes place while I sleep. It's the chips and materials that require interaction on my part.<br />
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By saying I'm staying busy, I'm not referring to the new "golden age" of PvP revival we are currently experiencing in and around <a href="http://massively.joystiq.com/2010/12/24/wasteland-diaries-the-battle-of-haietta/">Haietta</a> (and even Park City, to some degree). I'll spare everyone the PvP-oriented post this week and concentrate on some of the more carebearish things I've been doing lately. So if you are thinking about coming back, or you're wondering what else to do once you hit level 50, maybe this post will give you some idea of what you could be doing. After the cut I'll let you know what I've been up to in <em><a href="http://massively.joystiq.com/category/fallen-earth">Fallen Earth</a></em> when the PvP is waning.<p><a href="http://massively.joystiq.com/2010/12/31/wasteland-diaries-to-do-list/" rel="bookmark">Continue reading <em>Wasteland Diaries: To-do list</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/31/wasteland-diaries-to-do-list/">Wasteland Diaries: To-do list</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 31 Dec 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/31/wasteland-diaries-to-do-list/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19781262/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/31/wasteland-diaries-to-do-list/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ap</category><category>ap-cap</category><category>crafting</category><category>endgame</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>featured</category><category>haietta</category><category>icarus-studios</category><category>park-city</category><category>pve</category><category>pvp</category><category>repeatable-ap</category><category>road-rally</category><category>roleplay</category><category>RolePlaying</category><category>storage</category><category>vaults</category><dc:creator><![CDATA[Edward Marshall]]></dc:creator><pubDate>Fri, 31 Dec 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIV's update dated and expanded]]></title><link>http://massively.joystiq.com/2010/12/14/final-fantasy-xivs-update-dated-and-expanded/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/14/final-fantasy-xivs-update-dated-and-expanded/</guid><comments>http://massively.joystiq.com/2010/12/14/final-fantasy-xivs-update-dated-and-expanded/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;"><a href="http://www.finalfantasyxiv.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/ffxiv-december-epl-1214.jpg"  alt="" /></a></div>
The first of two major updates for <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> in the month of December will be <a href="http://www.ffxivcore.com/topic/28543-december-version-updates-12142010/">going live tomorrow</a>, according to the official word from <a href="http://massively.joystiq.com/tag/Square-Enix/">Square-Enix</a>. That's good news for the game's players, who have been looking forward to the previewed notorious monsters ever since <a href="http://massively.joystiq.com/2010/12/01/final-fantasy-xiv-shows-off-its-first-notorious-monstrosity/">the first of several teasers</a> was made public. But that's not the only thing that players can expect, with the promise of another update later in the month bringing even further improvements to the game's mechanics and the market system.<br />
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Among the more significant features that have not been previewed in detail are the addition of more guildleves and recipes for crafting, as well as another free retainer slot that will serve to boost inventory and marketing capacities significantly. The update is also scheduled to contain more UI improvements, including an increase on the maximum allowed input in the chat box (which is currently rather myopic). Further details on the second December update are promised for a later date, but <a href="http://www.ffxivcore.com/topic/28543-december-version-updates-12142010/">this update alone</a> should be a fine tiding for <a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/"><em>Final Fantasy XIV</em></a> players the world over.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/14/final-fantasy-xivs-update-dated-and-expanded/">Final Fantasy XIV's update dated and expanded</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 Dec 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/14/final-fantasy-xivs-update-dated-and-expanded/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19760905/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/14/final-fantasy-xivs-update-dated-and-expanded/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>content-additions</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>ffxiv-december-update</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>guildleves</category><category>major-patches</category><category>major-updates</category><category>market-wards</category><category>patch</category><category>patches</category><category>retainer-slots</category><category>retainers</category><category>square</category><category>square-enix</category><category>storage</category><category>ui</category><category>update</category><category>user-interface</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 14 Dec 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Exploring Eberron: A first glance at Update 8]]></title><link>http://massively.joystiq.com/2010/11/26/exploring-eberron-a-first-glance-at-update-8/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/26/exploring-eberron-a-first-glance-at-update-8/</guid><comments>http://massively.joystiq.com/2010/11/26/exploring-eberron-a-first-glance-at-update-8/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/exploring-eberron/" rel="tag">Exploring Eberron</a></p><div style="text-align: center;"><a href="http://www.massively.com/category/exploring-eberron"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/ddo-rb-1124.jpg" /></a></div>
The <a href="http://www.ddo.com"><em>Dungeons and Dragons Online</em></a> development team has been hard at work lately. The <a href="http://massively.joystiq.com/tag/endless-night">Endless Night event and aftermath</a> kept the developers hopping in between updates, but now we've got the next update to look forward to!<br />
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<a href="http://www.massively.com/tag/ddo-update-8">Update 8</a> is coming in December, and it's exciting to see all of the tweaks and refinements -- especially to one of the new races -- as well as little treats like the cookie jar, cosmetic fixes all over the game, and brand-new content! Join me behind the cut for what I'm excited to see in Update 8!<p><a href="http://massively.joystiq.com/2010/11/26/exploring-eberron-a-first-glance-at-update-8/" rel="bookmark">Continue reading <em>Exploring Eberron: A first glance at Update 8</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/26/exploring-eberron-a-first-glance-at-update-8/">Exploring Eberron: A first glance at Update 8</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Nov 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/26/exploring-eberron-a-first-glance-at-update-8/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19733145/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/26/exploring-eberron-a-first-glance-at-update-8/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure-pack</category><category>adventure-packs</category><category>cosmetic-items</category><category>ddo</category><category>ddo-update-8</category><category>Dungeons-and-Dragons</category><category>dungeons-and-dragons-online</category><category>exploring-eberron</category><category>featured</category><category>patches</category><category>storage</category><category>turbine</category><category>updates</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Fri, 26 Nov 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Better storage en route to Final Fantasy XI]]></title><link>http://massively.joystiq.com/2010/11/20/better-storage-en-route-to-final-fantasy-xi/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/20/better-storage-en-route-to-final-fantasy-xi/</guid><comments>http://massively.joystiq.com/2010/11/20/better-storage-en-route-to-final-fantasy-xi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><div style="text-align: center;"><a href="http://www.playonline.com/pcd/topics/ff11us/detail/5938/detail.html"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/ffxi-storage-epl-1119-1290459307.jpg" /></a></div>
Inventory space is at a premium in <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> and always has been. When you first start playing, the bag space you have seems like a reasonable amount, but after a couple of hours of play you wind up with both an inventory and a Mog Safe stuffed to the brink. The <a href="http://massively.joystiq.com/tag/December-version-update/">December version update</a> promises to bring <a href="http://www.playonline.com/pcd/topics/ff11us/detail/5938/detail.html">the latest options for players to store items</a>, however, allowing players access to two new item-storage methods -- the Mog Sack and the brand-new Porter Moogles scattered across the world.<br />
<br />
The Mog Sack is a cousin to the Mog Satchel, but where the latter requires the purchase of an authenticator linked to the player's account, the sack simply requires a quick purchase of just under 10,000 gil. It allows access to stored items from anywhere, and it expands concurrent with a character's normal inventory space, thus allowing players a maximum of 80 extra storage spots. Porter Moogles, meanwhile, will allow players to store high-end items in a manner similar to the event armor storage already in place. Take a look at the full preview for moogle locations, and get ready to kiss your <a href="http://massively.joystiq.com/category/Final-Fantasy-XI/"><em>Final Fantasy XI</em></a> storage woes <a href="http://www.playonline.com/pcd/topics/ff11us/detail/5938/detail.html">goodbye</a>... for a couple of hours, anyway.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/20/better-storage-en-route-to-final-fantasy-xi/">Better storage en route to Final Fantasy XI</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 20 Nov 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.playonline.com/pcd/topics/ff11us/detail/5938/detail.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/20/better-storage-en-route-to-final-fantasy-xi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19726777/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/20/better-storage-en-route-to-final-fantasy-xi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>december-version-update</category><category>ff</category><category>ff11</category><category>ffxi</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-xi</category><category>inventory</category><category>item-storage</category><category>mog-sack</category><category>mog-safe</category><category>mog-satchel</category><category>patch-preview</category><category>patches</category><category>porter-moogles</category><category>preview</category><category>square</category><category>square-enix</category><category>storage</category><category>update-preview</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 20 Nov 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Welcome to Fallen Earth-Mart, how may Icarus help you?]]></title><link>http://massively.joystiq.com/2010/10/22/welcome-to-fallen-earth-mart-how-may-icarus-help-you/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/22/welcome-to-fallen-earth-mart-how-may-icarus-help-you/</guid><comments>http://massively.joystiq.com/2010/10/22/welcome-to-fallen-earth-mart-how-may-icarus-help-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;"><a href="http://www.fallenearth.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/festore.jpg"  alt="" /></a></div>
It always amazes us just how resilient the economy is.  Drop a few nukes, unleash a plague, dig up a tomb of zombies -- no matter how you end the world, the survivors will always emerge to find a merchant who's set up shop.<br />
<br />
In the spirit of post-apocalyptic commercialism, <a href="http://massively.joystiq.com/tag/icarus-studios/">Icarus Studios</a> has stocked the <a href="http://www.fallenearth.com/store"><em>Fallen Earth</em> store</a> with <a href="http://www.fallenearth.com/node/722">a number of new items</a> this week.  Now available are the Scavenger t-shirt (which -- obviously -- boosts your scavenging skill), the Fallen Earth ATV and Badland Rider mounts, and a Clone Psychoactive Shot that increases your XP rate for an hour.<br />
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For players who have stocked up on reward points, the in-game vendors will be featuring <a href="http://www.fallenearth.com/node/725">a buffed-up array of goodies come Monday, October 25th</a>.  Vendors' inventories will include increased vault storage space, the Weak Nitrous Booster, LifeNet Collar Hacks, and harvesting tool buffs.<br />
<br />
Does this all mean that Icarus is gradually preparing <a href="http://www.fallenearth.com/"><em>Fallen Earth</em></a> to go to a free-to-play/microtransaction model, or is the company simply seeking additional revenue streams?  In any case, the anemic store and vendors are now looking mighty beefy and potentially attractive for players looking for a leg up.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/22/welcome-to-fallen-earth-mart-how-may-icarus-help-you/">Welcome to Fallen Earth-Mart, how may Icarus help you?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 22 Oct 2010 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.fallenearth.com/node/722>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/22/welcome-to-fallen-earth-mart-how-may-icarus-help-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19685251/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/22/welcome-to-fallen-earth-mart-how-may-icarus-help-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atv</category><category>badland-rider</category><category>economy</category><category>fallen-earth</category><category>fallen-earth-store</category><category>free-to-play</category><category>icarus-studios</category><category>item-shop</category><category>microtransactions</category><category>storage</category><category>vault</category><category>zombies-have-lots-of-disposable-income</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 22 Oct 2010 13:45:00 EST</pubDate></item><item><title><![CDATA[Lost Pages of Taborea: Fun with housing]]></title><link>http://massively.joystiq.com/2010/08/30/lost-pages-of-taborea-fun-with-housing/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/30/lost-pages-of-taborea-fun-with-housing/</guid><comments>http://massively.joystiq.com/2010/08/30/lost-pages-of-taborea-fun-with-housing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a>, <a href="http://massively.joystiq.com/category/lost-pages-of-taborea/" rel="tag">Lost Pages of Taborea</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/lost-pages-of-taborea/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/massivelyfunwithhousingheader.jpg" /></a></div>
I've <a href="http://massively.joystiq.com/2010/05/10/lost-pages-of-taborea-roleplaying-horizontally/">briefly mentioned</a> housing in previous articles, but I haven't done any in-depth looks into it. Plus, with the addition of new house contracts, the housekeeper system, and some creative ideas I've discovered, I thought it was about time to give housing some exposure.<br />
<br />
For the uninitiated, <a href="http://us.runesofmagic.com/us/index.html"><em>Runes of Magic's</em></a> housing is a feature that lets you have an instanced area for yourself to store items, earn bonuses, and decorate to your heart's content. I've seen some players refer to <a href="http://massively.joystiq.com/category/runes-of-magic/"><em>RoM's</em></a> housing as <a href="http://everquest2.com/"><em>Everquest II</em></a> lite. Apart from a handful of boss furniture-recipes, you don't craft the majority of furniture. You can buy furniture from NPCs or select from a wide range of choices in the cash shop. Once inside your house, you'll have access to the housing interface. Your items of choice can be moved into the furniture slots and then placed anywhere you want. You can get a more detailed how-to guide on housing from the <a href="http://www.theromwiki.com/Main_Page">Runes of Magic Wiki</a>. In this article, I want to take a look at some creative things you can do with furniture and housing.<p><a href="http://massively.joystiq.com/2010/08/30/lost-pages-of-taborea-fun-with-housing/" rel="bookmark">Continue reading <em>Lost Pages of Taborea: Fun with housing</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/30/lost-pages-of-taborea-fun-with-housing/">Lost Pages of Taborea: Fun with housing</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 30 Aug 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/30/lost-pages-of-taborea-fun-with-housing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19612400/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/30/lost-pages-of-taborea-fun-with-housing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>decor</category><category>decorating</category><category>decorating-tips</category><category>emergent-gameplay</category><category>featured</category><category>frogster</category><category>frogster-america</category><category>frogster-interactive</category><category>furniture</category><category>guild-castles</category><category>homes</category><category>house</category><category>housekeeper</category><category>housing</category><category>lost-pages-of-taborea</category><category>player-house</category><category>player-housing</category><category>player-housing-information</category><category>rom</category><category>runes-of-magic</category><category>runewaker</category><category>runewaker-entertainment</category><category>storage</category><dc:creator><![CDATA[Jeremy Stratton]]></dc:creator><pubDate>Mon, 30 Aug 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[More information on Final Fantasy XIV's retainers]]></title><link>http://massively.joystiq.com/2010/07/05/more-information-on-final-fantasy-xivs-retainers/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/05/more-information-on-final-fantasy-xivs-retainers/</guid><comments>http://massively.joystiq.com/2010/07/05/more-information-on-final-fantasy-xivs-retainers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;"><a href="http://www.ffxivcore.com/topic/7456-find-the-right-retainer-for-you/?s=3c871159f2089b642955dfca036ea4da"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/ffxiv-retainers-epl-703.jpg" /></a></div>
With the announcement of <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a>'s <a href="http://massively.joystiq.com/2010/06/30/final-fantasy-xiv-announces-launch-date-and-pricing-model/">release date and some details on the pricing structure</a>, one of the concepts we've been introduced to is that of the retainers. Any veteran of <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> is all too familiar with the "mule" characters that would dot cities; they were all but required for serious players, used for additional storage, and parked as a never-closing bazaar whilst the player wasn't active. Rather than forcing players to pay for a second character, <a href="http://massively.joystiq.com/tag/Square-Enix/">Square-Enix</a> is apparently letting the practice be fully realized by the game in the form of your retainer.<br />
<br />
A <a href="http://www.ffxivcore.com/topic/7456-find-the-right-retainer-for-you/?s=3c871159f2089b642955dfca036ea4da">new translated article</a> helps explain a little more about what a retainer's role will be. Adventurers will be allowed to choose one retainer for free, with the selection process running similar to <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XI/">Final Fantasy XI</a></em>'s <a href="http://wiki.ffxiclopedia.org/wiki/Adventuring_Fellow_Guide">adventuring fellow</a>. Your retainer can be called at various points through use of a special item, and allows you to set up a storefront that will run while you're offline. A retainer will also provide extra storage, serving as combination mobile bank and assistant. Take a look at <a href="http://www.ffxivcore.com/topic/7456-find-the-right-retainer-for-you/?s=3c871159f2089b642955dfca036ea4da">the full article</a> for more details, as well as more shots of the beta client for <a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/"><em>Final Fantasy XIV</em></a> in action.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/05/more-information-on-final-fantasy-xivs-retainers/">More information on Final Fantasy XIV's retainers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 05 Jul 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ffxivcore.com/topic/7456-find-the-right-retainer-for-you/?s=3c871159f2089b642955dfca036ea4da>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/05/more-information-on-final-fantasy-xivs-retainers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19541231/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/05/more-information-on-final-fantasy-xivs-retainers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bazaar</category><category>betas</category><category>companion</category><category>fellow</category><category>ff</category><category>ff11</category><category>ff14</category><category>ffxi</category><category>ffxiv</category><category>final-fantasy-11</category><category>final-fantasy-14</category><category>final-fantasy-xi</category><category>final-fantasy-xiv</category><category>mule</category><category>npcs</category><category>player-stores</category><category>retainer</category><category>shops</category><category>square</category><category>square-enix</category><category>storage</category><category>upcoming-titles</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 05 Jul 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Taking inventory]]></title><link>http://massively.joystiq.com/2010/05/07/the-daily-grind-taking-inventory/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/07/the-daily-grind-taking-inventory/</guid><comments>http://massively.joystiq.com/2010/05/07/the-daily-grind-taking-inventory/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div style="text-align: center;"><a href="http://www.wow.com"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/wow-inventory-epl-505.jpg" /></a></div>
One of the great points of commonality for MMOs is the time-honored tradition of inventory management. Specifically, the minigame wherein you have to decide what to keep, sell, throw away, or hold on to with a limited amount of space. One of the major contentions regarding the <a href="http://allods.gpotato.com"><em>Allods Online</em></a> cash shop at launch (aside from the huge debuff only removable via cash shop items) was how much it used to cost just to make a minor upgrade to your inventory storage.  The prices have since changed, of course, but the irritation at inventory management was obvious.<br />
<br />
Nearly every game has to decide how much of a management aspect should be involved and the right amount of space for a given character in any stage of their career. Moreover, these aspects usually change with time, as stack sizes increase and decrease with patches. Some players see space management as a relic of games like <a href="http://www.wizards.com/dnd/"><em>Dungeons and Dragons</em></a>, which used it to try and maintain realism in broad strokes. Others see it as an obnoxious limitation on gameplay that's long ceased to have any connection with its original purpose. <br />
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So what do you think? Is inventory management a good thing, or is it one of those gameplay elements you'd like to see go the way of the dodo?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/07/the-daily-grind-taking-inventory/">The Daily Grind: Taking inventory</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 07 May 2010 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/05/07/the-daily-grind-taking-inventory/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19465765/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/07/the-daily-grind-taking-inventory/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>annoyances</category><category>inventory</category><category>inventory-management</category><category>item-stacks</category><category>items</category><category>management</category><category>old-mechanics</category><category>relics</category><category>space</category><category>stacks</category><category>storage</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 07 May 2010 08:00:00 EST</pubDate></item><item><title><![CDATA[Fansite finds potential novel for Star Trek Online universe]]></title><link>http://massively.joystiq.com/2009/12/02/fansite-finds-potential-novel-for-star-trek-online-universe/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/02/fansite-finds-potential-novel-for-star-trek-online-universe/</guid><comments>http://massively.joystiq.com/2009/12/02/fansite-finds-potential-novel-for-star-trek-online-universe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><div style="text-align: center;"><a href="http://hailingfrequency.com/boards/index.php?topic=1931.0"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/sto-rb-122.jpg" /><br />
</a></div>
<a href="http://hailingfrequency.com/boards/index.php?topic=1931.0">Hailing Frequency</a>, a fansite devoted to <a href="http://www.startrekonline.com/"><em>Star Trek Online</em></a>, unearthed an interesting piece of news a few days ago: an upcoming <a href="http://massively.joystiq.com/category/star-trek-online"><em>Star Trek Online</em></a> tie-in novel.<br />
<br />
Details are a bit sketchy, but the important ground is covered. The author of the book is none other than <a href="http://authors.simonandschuster.com/Michael-A-Martin/1828370">Michael A. Martin</a>, an old hand at writing <em>Star Trek</em> novels. The title will be "<em>Star Trek Online:</em> <em>The Needs of the Many</em>", it will have 340 pages, and the release date is set for March 30th, 2010. <br />
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The actual content of the novel is of course not known yet, but fan speculation has offered up the two obvious ideas: a summary of the years between Nemesis and 2409, or possibly something more specific regarding a significant event within the <em>STO</em> universe. In either case, fans of Michael A. Martin's previous work are sure to view this as great news.<br />
<br />
The book can be preordered through <a href="http://www.amazon.com/gp/product/143918657X?ie=UTF8&amp;tag=thescifannetw-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=143918657X">Amazon.com</a> now, or <a href="http://books.simonandschuster.com/Star-Trek-Online-The-Needs-of-the-Many/Michael-A-Martin/9781439186572">directly from the publisher</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/02/fansite-finds-potential-novel-for-star-trek-online-universe/">Fansite finds potential novel for Star Trek Online universe</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 Dec 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://hailingfrequency.com/boards/index.php?topic=1931.0>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/02/fansite-finds-potential-novel-for-star-trek-online-universe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19261735/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/02/fansite-finds-potential-novel-for-star-trek-online-universe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cryptic</category><category>cryptic-studios</category><category>michael-a-martin</category><category>star-trek-online</category><category>star-trek-online-novel</category><category>storage</category><category>the-needs-of-the-many</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Wed, 02 Dec 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Are you an in-game pack rat?]]></title><link>http://massively.joystiq.com/2009/02/08/the-daily-grind-are-you-an-in-game-pack-rat/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/02/08/the-daily-grind-are-you-an-in-game-pack-rat/</guid><comments>http://massively.joystiq.com/2009/02/08/the-daily-grind-are-you-an-in-game-pack-rat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a></p><img align="right" alt="" src="http://www.blogcdn.com/www.wowinsider.com/media/2006/09/wi-bagspace.jpg" />Hi everyone. My name is Krystalle Voecks, and I am an in-game pack rat. My bank in <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> holds tons of random things like tabards, trinkets, and a bunch of holiday clothing that I picked up along the way. In <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>, my vault is maxed out with higher-end salvage which I'm stockpiling for the day when I settle down and start grinding IO Enhancements for the various badges. I'm also generally only one or two spots away from being full on Wentworths' as well. The same holds true in pretty much every MMO I play, from <a href="http://everquest.station.sony.com"><em>EverQuest</em></a> to <a href="http://www.eve-online.com"><em>EVE Online</em></a>. If I have a room, chances are I'm going to hold on to something just in case I can use it later. That said, it seems to be a pretty common problem from what I hear from talking to other players, so I know I'm not alone in holding on to things for sentimental or 'potentially useful someday' reasons. <br /><br />This morning we thought we'd ask just how prevalent this is among MMO players - and Massively readers. Are you also something of an in-game packrat? Do you have lots of things stocked up in case you might use them? Or do you unload anything you can't immediately use via in-game markets or private sales, preferring to keep your storage nice and clean?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/02/08/the-daily-grind-are-you-an-in-game-pack-rat/">The Daily Grind: Are you an in-game pack rat?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 08 Feb 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/02/08/the-daily-grind-are-you-an-in-game-pack-rat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1453631/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/08/the-daily-grind-are-you-an-in-game-pack-rat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bank</category><category>clutter</category><category>guild-bank</category><category>hangar</category><category>pack-rat</category><category>packrat</category><category>storage</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sun, 08 Feb 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[Guild Wars announces plans for 2009]]></title><link>http://massively.joystiq.com/2009/01/15/guild-wars-announces-plans-for-2009/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/15/guild-wars-announces-plans-for-2009/</guid><comments>http://massively.joystiq.com/2009/01/15/guild-wars-announces-plans-for-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.imvu.com/groups"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/gwcharacters-sms-0109.jpg" /></a><br /></div>
The team at <a href="http://www.guildwars.com"><em>Guild Wars</em></a> has just released <a href="http://www.guildwars.com/gameplay/developer_updates/coming_attractions.php">their newest developer update</a>, which explains <a href="http://www.arena.net">ArenaNet</a>'s plans with the game throughout 2009. This was something that was alluded to in community manager <a href="http://wiki.guildwars.com/wiki/User:Regina_Buenaobra/Journal">Regina Buenaobra's wiki journal</a> last week, and speculated upon in the <a href="http://www.guildwarsguru.com/forum">major <em>Guild Wars</em> forums</a>. Now the word is out, and it seems promising for the majority of <em>Guild Wars</em> fans.<br /><br />First off, the team plans to restructure their content updates and be more open about what they're working on. Their Live Team is expanding and their new goal is to release new content in "fewer yet more substantial updates". So what can we expect in the coming months? In April, a few new features will be implemented for players, including increases to account-based storage, improvements to character-based storage and account-based changes to the Hall of Monuments.<br /><br />Be sure to read the <a href="http://www.guildwars.com/gameplay/developer_updates/coming_attractions.php">entire dev update</a> for complete information on the new direction of <em>Guild Wars</em> in 2009.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/15/guild-wars-announces-plans-for-2009/">Guild Wars announces plans for 2009</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Jan 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.guildwars.com/gameplay/developer_updates/coming_attractions.php>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/15/guild-wars-announces-plans-for-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1430848/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/15/guild-wars-announces-plans-for-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2009</category><category>arenanet</category><category>content</category><category>guild-wars</category><category>nc-west</category><category>ncsoft</category><category>plans</category><category>storage</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Thu, 15 Jan 2009 15:30:00 EST</pubDate></item><item><title><![CDATA[Making/Money: Conservation of Mass - Part 3]]></title><link>http://massively.joystiq.com/2008/09/26/making-money-conservation-of-mass-part-3/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/26/making-money-conservation-of-mass-part-3/</guid><comments>http://massively.joystiq.com/2008/09/26/making-money-conservation-of-mass-part-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/academic/" rel="tag">Academic</a>, <a href="http://massively.joystiq.com/category/making-money-1/" rel="tag">Making/Money</a></p><p><img hspace="4" border="1" align="middle" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/scale3sm.jpg" /></p>
<p>Once more with feeling!</p>
<p>Welcome to the third and final (planned) installment of our series on closed-resource economies in MMOs. So far, we've laid the foundation of the system and discussed how <a href="http://massively.joystiq.com/2008/09/07/making-money-conservation-of-mass-part-1/">starting out</a>, leveling up, and <a href="http://massively.joystiq.com/2008/09/14/making-money-conservation-of-mass-part-2/">gaining loot</a> could work. Today we will be exploring how crafting professions could still be possible even when the law of Conservation of Mass applies and how banking might function.</p>
<p>There's been a lot covered so far so if you haven't already, i recommend reading the <a href="http://massively.joystiq.com/2008/09/07/making-money-conservation-of-mass-part-1/">first</a> <a href="http://massively.joystiq.com/2008/09/14/making-money-conservation-of-mass-part-2/">two</a> posts. But since I know that gets into the <a href="http://en.wiktionary.org/wiki/TLDR">TLDR</a> length, here's a very quick recap.</p>
<p>In order to maintain a constant level of stuff in the game, new items could only generate once old items leave the game. Money would function in the same way, except that it would flow from NPCs to monsters (meaning any monies collected by NPCs would spawn as loot) in order to recirculate. There would need to be additional gold sinks (some of which we will get to in just a minute) and limits on the number of characters per server. Each server would then "age" as the average level of characters on it increased.</p><p><a href="http://massively.joystiq.com/2008/09/26/making-money-conservation-of-mass-part-3/" rel="bookmark">Continue reading <em>Making/Money: Conservation of Mass - Part 3</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/26/making-money-conservation-of-mass-part-3/">Making/Money: Conservation of Mass - Part 3</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Sep 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/09/26/making-money-conservation-of-mass-part-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1317223/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/26/making-money-conservation-of-mass-part-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>banking</category><category>conservation-of-mass</category><category>crafting</category><category>economics</category><category>economy</category><category>featured</category><category>housing</category><category>in-game-banking</category><category>joystiqfeatures</category><category>lord-of-the-rings-online</category><category>lotro</category><category>making-money</category><category>player-housing</category><category>professions</category><category>resources</category><category>storage</category><category>ultima-online</category><category>uo</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Alexis Kassan]]></dc:creator><pubDate>Fri, 26 Sep 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[New Fallen Earth vehicles revealed]]></title><link>http://massively.joystiq.com/2008/07/23/new-fallen-earth-vehicles-revealed/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/23/new-fallen-earth-vehicles-revealed/</guid><comments>http://massively.joystiq.com/2008/07/23/new-fallen-earth-vehicles-revealed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><div align="center"><a href="http://www.fallenearth.com/?page=newvehicles"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/interceptor_425.jpg" /></a></div>
The <a href="http://www.fallenearth.com/?page=newvehicles">latest update to the <em>Fallen Earth</em> website </a>is all about vehicles; it features pictures of five never-before-seen cars and bikes from the game, four of which are actual in-game models.<br /><br />The article describes what players can use vehicles for. They can, of course, be used for rapid transportation. But they can also be used for item storage -- a portable vault, if you will. Unfortunately, vehicles with more storage capacity will use more fuel, which can be quite costly. Vehicles can also be used in combat, although apparently repairing them will also be very expensive. <a href="http://www.fallenearth.com/?page=newvehicles">Visit the site</a> for more details.<br /><br /><a href="http://www.fallenearth.com/"><em>Fallen Earth</em></a> is a post-apocalyptic MMORPG developed by a studio also called Fallen Earth, which is associated with North Carolina-based <a href="http://www.icarusstudios.com/">Icarus Studios.</a> We've been following the game for a while, but most of what we've seen so far has been info pages just like this one.<br /> <br />[Via <a href="http://www.mmorpg.com/gamelist.cfm?BHCP=1&amp;SETVIEW=news&amp;GAMEID=126&amp;SHOWARTICLE=11262&amp;bhcp=1">MMORPG</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/23/new-fallen-earth-vehicles-revealed/">New Fallen Earth vehicles revealed</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 23 Jul 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.fallenearth.com/?page=newvehicles>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/23/new-fallen-earth-vehicles-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1264200/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/23/new-fallen-earth-vehicles-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bikes</category><category>buggies</category><category>cars</category><category>combat</category><category>fallen-earth</category><category>fuel</category><category>icarus-studios</category><category>post-apocalyptic</category><category>storage</category><category>vehicles</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Wed, 23 Jul 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Last scheduled downtime this year for LotRO]]></title><link>http://massively.joystiq.com/2007/12/11/last-scheduled-downtime-this-year-for-lotro/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/11/last-scheduled-downtime-this-year-for-lotro/</guid><comments>http://massively.joystiq.com/2007/12/11/last-scheduled-downtime-this-year-for-lotro/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/server-downtime/" rel="tag">Server downtime</a>, <a href="http://massively.joystiq.com/category/player-housing/" rel="tag">Player Housing</a></p><a href="http://www.lotro.com/index.php"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/lotrolast2007downtime_225px.jpg"  alt="" /></a>The <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><em>Lord of the Rings Online</em></a> servers <a href="http://forums.lotro.com/showthread.php?&amp;postid=1362120#post1362120">will be brought down</a> on Wednesday, December 12th from 7AM to 12PM Eastern time. The downtime is to implement a hotfix for a problem that has stopped some players from accessing their housing storage.<br /><br />Along with the brief note in the forums regarding the downtime is the little factoid that this will be the final downtime for <em>LotRO</em> in 2007 -- scheduled downtime, that is. So if all else goes to plan you can go on a 3-week bender and never have the inconvenience of logging off once. It also means that the <a href="http://massively.joystiq.com/2007/12/04/double-dev-chat-goodness-for-lotro-book-12/">next major content update</a> <a href="http://massively.joystiq.com/tag/book-12/">Book 12</a> won't be out this month, but with no release date being set yet, this was to be expected.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/11/last-scheduled-downtime-this-year-for-lotro/">Last scheduled downtime this year for LotRO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 11 Dec 2007 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.lotro.com/showthread.php?&amp;postid=1362120#post1362120>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/11/last-scheduled-downtime-this-year-for-lotro/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1060589/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/11/last-scheduled-downtime-this-year-for-lotro/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>book-12</category><category>hotfix</category><category>lotro</category><category>storage</category><category>turbine</category><category>update</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Tue, 11 Dec 2007 21:30:00 EST</pubDate></item></channel></rss>
