Posts tagged stealth 
Camelot Unchained explains stealth
There are five days left for Camelot Unchained's Kickstarter program, and it's less than $600,000 away from its lofty $2,000,000 goal. The developers figured that this was a fine time to explain not only how stealth will work in CU but also how stealth failed in past games. Mark Jacobs ...
Star Trek Online outlines the fine details of Romulan ship progression
The Romulan faction in Star Trek Online's upcoming expansion does not play like mirrors of the Federation or the Klingons. The race's ships are less diverse in some ways, but its cloaking devices that allow for stealth even in combat make it clear that this is a race about subtle manipulation and ...
The Repopulation expands dev team, publishes January update
It's a new month, which means it must be time for a new end-of-the-previous-month update from the team behind The Repopulation. January saw quite a few changes made to the sci-fi sandbox, including a new GUI, a military perks system, new mission types, a stealth revamp, and more. The dev team ...
Swordsman Online video demonstrates combat variety
Perfect World's upcoming Swordsman Online is all about combat, combat, and more combat, which means that combat needs to be divine. Today we've been treated to a video demonstrating six of the game's 10 "clans," the fighting styles that players can adopt in their war against high health bars. ...
State of Decay demonstrates the virtues of stealth
Pop quiz, apocalypse survivors: You desperately need to get into a nearby gun store to complete a mission, but it's surrounded by a small horde of zombies. Running through them and shooting your way in are both undesirable options, so what do you do? What do you do? In a short alpha video from ...
Swordsman Online focus test to feature player-created skills, stealth, and more
Perfect World's Swordsman Online is gearing up for a Chinese focus group test on November 17th. MMO Culture reports that the test will feature 10 playable clans and a focus on combat, instanced scenarios, and PvP. The site also mentions a "self-created skill function," and a stealth disguise ...
The Summoner's Guidebook: Why big metagame changes to League of Legends could be bad
It's fairly common knowledge now that League of Legends is undertaking a massive rework of its two permastealth champions, Evelynn and Twitch, in the next big patch. These changes were desperately needed. Evelynn was in horrible shape; she's the least-selected champion in the game by far, and her ...
The Repopulation's May report highlights new crafting and combat goodies
Another month has come and gone, which means it's time for another end-of-the-month status report for The Repopulation, the upcoming sci-fi sandbox game that plans to start a round of alpha testing this month. To get ready for this next step, Above and Beyond Technologies has been hard at work ...
LotRO's Wargs to be stealthy or beefy fighters
It's a dog-eat-dog world in Middle-earth, and only the most vicious of canines will succeed in the cutthroat world of PvMP. Lord of the Rings Online is preparing for a whole host of monster play renovations with Update 6, and Wargs are on tap for some serious love. A new dev diary on the official ...
The Repopulation devs talk stealth, skill lists
Development continues on The Repopulation, a new sci-fi sandbox MMORPG from Above & Beyond Technologies. The dev team has kicked off 2012 by updating the skill list section of the game's official website, and in addition to the overview, classifications, and ranking verbiage, there's also a ...
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The Daily Grind: Should big guilds have a mechanical advantage over smaller ones?
Posted on May 25th 2013 8:00AM



