Posts tagged stealth 
The Repopulation devs talk stealth, skill lists
Development continues on The Repopulation, a new sci-fi sandbox MMORPG from Above & Beyond Technologies. The dev team has kicked off 2012 by updating the skill list section of the game's official website, and in addition to the overview, classifications, and ranking verbiage, there's also a ...
Wakfu open beta starts January 4th
Ankama and Square-Enix have announced that Wakfu's open beta will begin on January 4th. The date will also mark the release of content update 0.311, which will bring a new achievement tracking tool and the Srams Shadow class to the game. The Shadow is an assassin archetype who comes complete with ...
Ask Massively: This is a sneaking mission edition
Let's get something straight: Even though I'm late to the party with Metal Gear Solid 4, I'm a fan of the series. It's not perfect by any means, but it's one of my favorite franchises of all time. That having been said, why is it always a sneaking mission? Just once, I'd like to be told that this ...
World of Tanks introduces stealth with Update 7.0
The newly announced Update 7.0 for World of Tanks contains a laundry list of new content for the wildly popular free-to-play MMO. First up, we have two new maps -- Fjords and Swamp -- where the clan warfare can take on an extra challenge with the highly anticipated camouflage system, applied ...
Final Fantasy XIV talks about the new stealthy gathering
It's not always easy being a gatherer in Final Fantasy XIV. Sure, you get all of the features of a full-fledged class, and that's pretty nice. You are sent out into the wild amidst hordes of ravenous beasts, however, and you aren't given many defensive options beyond "try to throw a rock at ...
The Anvil of Crom: Deconstructing the dev update - PvP Edition
It's been quite a while since I devoted an Anvil of Crom entry to deconstructing one of Craig Morrison's monthly Age of Conan development updates, and what better time to resurrect an old tradition than on the heels of one of the lengthier producer letters in recent memory. The end-of-July ...
Age of Conan dev update outlines PvP changes
Age of Conan game director Craig "Silirrion" Morrison has posted his latest monthly development update, and the lengthy piece focuses heavily on the PvP side of the game. While class-specific balance fixes aren't given much lip service here (Morrison says they're addressed in each game update ...
Hyperspace Beacon: Find the Force
With E3 last week, I really considered devoting this article to opinions regarding the latest news for Star Wars: The Old Republic. Then I realized that Massively already published a ton of SWTOR related articles about E3 this week. During the show itself, Dan gave his impressions of playing ...
The Daily Grind: What do you think about stealth?
I remember back when Warhammer Online was in development and the issue arose of stealth in the game. At first, the devs were adamant that stealth was a cheesy PvP tactic that had no place in WAR. This stance lasted for some time until they abruptly did an about-face and introduced a couple of ...
Hyperspace Beacon: Your eyes can deceive you
I don't know about you, but this Friday's update surprised me. After the freighter-full of information we have been receiving, I was kind of expecting a meager morsel of facts from Star Wars: The Old Republic in this most recent update. However, just knowing that the update was written by Lead ...
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Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay
Posted on Feb 10th 2012 9:00AM



