<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Star Trek - Infinite Space launches website with stellar promotion]]></title><link>http://massively.joystiq.com/2011/08/16/star-trek-infinite-space-launches-website-with-stellar-promotio/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/16/star-trek-infinite-space-launches-website-with-stellar-promotio/</guid><comments>http://massively.joystiq.com/2011/08/16/star-trek-infinite-space-launches-website-with-stellar-promotio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/16/star-trek-infinite-space-launches-website-with-stellar-promotio/"><img alt="Star Trek Infinite Space" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/trek.jpg" /></a></div>
We've been watching <a href="http://massively.joystiq.com/tag/star-trek-infinite-space/"><em>Star Trek - Infinite Space</em></a> ever since <a href="http://massively.joystiq.com/2011/06/08/e3-2011-a-look-at-star-trek-infinite-space/">eyeballing it at E3</a> earlier this year, and we're happy to say that <a href="http://massively.joystiq.com/tag/gameforge/">Gameforge's</a> upcoming title has taken the next step toward the final frontier by launching <a href="http://en.startrek-is.com/">the official website</a> for the game.<br />
<br />
The site is somewhat bare-Bones right now, with a sign-up to receive more information, screenshots, the trailer, and a news blog. What's interesting is that Gameforge is offering players an incentive to enlist in Starfleet by offering the chance to reserve your name, get beta key priority, and receive an exclusive item once you enter your retinal scan (or, y'know, fill out the form).<br />
<br />
<em>Star Trek - Infinite Space</em> is on display at this week's <a href="http://massively.joystiq.com/tag/gamescom/">Gamescom</a>, and we look forward to hearing more about this action-based free-to-play MMO.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/16/star-trek-infinite-space-launches-website-with-stellar-promotio/">Star Trek - Infinite Space launches website with stellar promotion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Aug 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/16/star-trek-infinite-space-launches-website-with-stellar-promotio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20019493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/16/star-trek-infinite-space-launches-website-with-stellar-promotio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bare-bones</category><category>beta</category><category>beta-access</category><category>closed-beta</category><category>e3</category><category>gameforge</category><category>gamescom</category><category>gamescom-2011</category><category>hes-dead-jim</category><category>official-site</category><category>oh-the-puns</category><category>star-trek</category><category>star-trek-infinite-space</category><category>starfleet</category><category>website</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 16 Aug 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[Captain's Log: Dining with the devs]]></title><link>http://massively.joystiq.com/2011/07/28/captains-log-dining-with-the-devs/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/28/captains-log-dining-with-the-devs/</guid><comments>http://massively.joystiq.com/2011/07/28/captains-log-dining-with-the-devs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/captains-log/" rel="tag">Captain's Log</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/07/28/captains-log-incoming-messages-from-the-devs/" target="_blank"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/cl201-1311749868.jpg" vspace="4" /></a></div>
<em>Captain's Log, Stardate 65075.4...</em><br />
<br />
Hello, computer (and players)! Ahhh, the good 'ol developers! You follow them on twitter, you read every one of their forum posts, and you even stalk them in-game. But you know what? Developers are just like us, a fellow human being, right? Wrong! Developers are the key to the future, the hands that create our dreams, the molders that shape our gameplay. Okay, okay -- I'm going a bit overboard, but you have to admit, they are pretty dang cool!<br />
<br />
Luckily for us <a href="http://massively.joystiq.com/category/star-trek-online/" target="_blank"><em>Star Trek Online</em></a> players, the devs that are working on the game, as well as all of the other projects in development at <a href="http://massively.joystiq.com/tag/cryptic" target="_blank">Cryptic</a>, are very transparent. More often that not, they let us know what they are working on and look to the community to see what we think about particular ideas -- we truly get to help influence what makes it into the game. Aside from posting in the forums, many of them also participate with the community by guest starring on podcasts and meeting up with players when they can.<br />
<br />
As I broke <a href="http://massively.joystiq.com/2011/07/19/star-trek-onlines-dine-with-the-devs-event-details/" target="_blank">the news</a> to you all last week, I was privileged to host a Dine with the Devs event that coincided with a visit of some of the <em>STO</em> devs to this year's <a href="http://massively.joystiq.com/tag/comic-con-2011/" target="_blank">San Diego Comic-Con</a>. While this was not associated with Massively, I figured all of you would like to know what happened and what was said. So, without further ado, it's time to recap the event and fill you all in on the super-secret meeting minutes!<br />
<br />
<em>Ensign, warp 10! Let's boldly go where most of you were not able to go...</em><p><a href="http://massively.joystiq.com/2011/07/28/captains-log-dining-with-the-devs/" rel="bookmark">Continue reading <em>Captain's Log: Dining with the devs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/28/captains-log-dining-with-the-devs/">Captain's Log: Dining with the devs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Jul 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/28/captains-log-dining-with-the-devs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20001617/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/28/captains-log-dining-with-the-devs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Borg</category><category>california</category><category>comic-con</category><category>comic-con-2011</category><category>Comic-conInternational</category><category>cryptic</category><category>cryptic-star-trek</category><category>cryptic-studios</category><category>developers</category><category>dine-with-the-devs</category><category>duty officer</category><category>duty-officer-system</category><category>DutyOfficer</category><category>fleet</category><category>fleet starbases</category><category>fleets</category><category>FleetStarbases</category><category>foundry</category><category>gold pressed latinum</category><category>GoldPressedLatinum</category><category>ground combat</category><category>GroundCombat</category><category>heretic</category><category>jheinig</category><category>KDF</category><category>klingon</category><category>Las Vegas</category><category>LasVegas</category><category>livestream</category><category>Meetup</category><category>priority one</category><category>PriorityOne</category><category>q and a</category><category>QAndA</category><category>salami_inferno</category><category>San Diego</category><category>SanDiego</category><category>season four</category><category>season-four</category><category>SeasonFour</category><category>st-online</category><category>star trek</category><category>star trek convention</category><category>star-trek-mmo</category><category>star-trek-online</category><category>starbase</category><category>starfleet</category><category>starfleet academy</category><category>StarfleetAcademy</category><category>StarTrek</category><category>StarTrekConvention</category><category>sto</category><category>ugc</category><dc:creator><![CDATA[Brandon Felczer]]></dc:creator><pubDate>Thu, 28 Jul 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Captain's Log: The reverse slingshot effect]]></title><link>http://massively.joystiq.com/2011/07/21/captains-log-the-reverse-slingshot-effect/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/21/captains-log-the-reverse-slingshot-effect/</guid><comments>http://massively.joystiq.com/2011/07/21/captains-log-the-reverse-slingshot-effect/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/captains-log/" rel="tag">Captain's Log</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/category/captains-log/" target="_blank"><em><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/cl191.jpg" vspace="4" /></em></a></div>
<em>Captain's Log, Stardate 65056.3...</em><br />
<br />
Hello, computer (and players)! The <a href="http://memory-alpha.org/wiki/Slingshot_effect" target="_blank">slingshot effect</a> is a maneuver, shown throughout the Star Trek franchise, which allowed starships to move back through the time continuum. By traveling at a high warp factor towards a star with a large gravitational pull, the ship would whip around it and time travel. While this seemed to only exist within the realms of the IP, it looks as though <em><a href="http://startrekonline.com/" target="_blank">Star Trek Online's</a></em> Executive Producer <a href="http://massively.joystiq.com/tag/dan-stahl/" target="_blank">Dan Stahl</a> took us on a reverse slingshot course, giving us a glimpse into the future of the game. Before we returned to the original timeline, he made sure to write up everything we saw along the way for those who couldn't make the trip.<br />
<br />
In layman's terms, for those of you who missed <a href="http://massively.joystiq.com/2011/07/19/star-trek-online-posts-the-latest-engineering-report/" target="_blank">the news earlier this week</a>, <a href="http://forums.startrekonline.com/showthread.php?t=224706" target="_blank">July's Engineering Report</a> has been released. While this is a monthly publication that contains the development pipeline for <em><a href="http://www.massively.joystiq.com/category/star-trek-online" target="_blank">STO</a></em>, including some items that have been featured in past issues, there are always a few bullet points added that seem to spark a healthy amount of debate -- one of these includes the ability to auction off your in-game Emblems, a form of currency, for C-Store points that have been paid for with real money. For information on this, including a response from <a href="http://massively.joystiq.com/tag/cryptic" target="_blank">Cryptic's</a> PR department, and more, read ahead past the jump for this week's <a href="http://massively.joystiq.com/category/captains-log/" target="_blank">Captain's Log</a> entry.<br />
<br />
<em>Ensign, warp 10! Let's pull a slingshot maneuver of our own...</em><p><a href="http://massively.joystiq.com/2011/07/21/captains-log-the-reverse-slingshot-effect/" rel="bookmark">Continue reading <em>Captain's Log: The reverse slingshot effect</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/21/captains-log-the-reverse-slingshot-effect/">Captain's Log: The reverse slingshot effect</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 21 Jul 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/21/captains-log-the-reverse-slingshot-effect/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19995292/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/21/captains-log-the-reverse-slingshot-effect/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>academy</category><category>auction</category><category>bugs</category><category>c-store</category><category>captains-log</category><category>captainslog</category><category>cryptic</category><category>cryptic-star-trek</category><category>cryptic-studios</category><category>cstore points</category><category>CstorePoints</category><category>dan stahl</category><category>dan-stahl</category><category>daniel stahl</category><category>DanielStahl</category><category>DanStahl</category><category>development</category><category>dine with the devs</category><category>dine-with-the-devs</category><category>DineWithTheDevs</category><category>emblems</category><category>engineering report</category><category>engineering-report</category><category>EngineeringReport</category><category>exploration</category><category>featured</category><category>fleet starbase</category><category>fleets</category><category>FleetStarbase</category><category>foundry</category><category>klingon</category><category>livestream</category><category>microtransaction</category><category>patches</category><category>pluto</category><category>QA</category><category>season-five</category><category>season-four</category><category>ships</category><category>slingshot</category><category>sol</category><category>sol planets</category><category>SolPlanets</category><category>species</category><category>st-online</category><category>star-trek</category><category>star-trek-mmo</category><category>star-trek-online</category><category>starbases</category><category>starfleet</category><category>stf</category><category>sto</category><category>territory control</category><category>TerritoryControl</category><category>time travel</category><category>TimeTravel</category><category>trek-online</category><category>tribble</category><category>warp</category><dc:creator><![CDATA[Brandon Felczer]]></dc:creator><pubDate>Thu, 21 Jul 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Captain's Log: Back to the future]]></title><link>http://massively.joystiq.com/2011/05/19/captains-log-back-to-the-future/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/19/captains-log-back-to-the-future/</guid><comments>http://massively.joystiq.com/2011/05/19/captains-log-back-to-the-future/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/captains-log/" rel="tag">Captain's Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/captains-log/" target="_blank"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/cl101.jpg" vspace="4" /></a></div>
<em>Captain's Log, Stardate 64884.1...</em><br />
<br />
Hello, computer (and players)! Guess what's back? That's right! Hailing frequencies are now reopened -- <a href="http://massively.joystiq.com/category/captains-log/" target="_blank">Captain's Log</a> is no longer on hiatus. Over the past few weeks, there has been some great news released about the <a href="http://www.startrekonline.com/" target="_blank"><em>Star Trek Online</em></a> universe: the winner of the Design the Next Enterprise Contest <a href="http://massively.joystiq.com/2011/05/05/winners-announced-for-star-trek-onlines-enterprise-design-conte/" target="_blank">was announced</a>, the May <a href="http://massively.joystiq.com/2011/05/06/another-month-another-round-of-answers-for-star-trek-online/" target="_blank">Ask Cryptic</a> was released, the dev team revealed the <a href="http://massively.joystiq.com/2011/05/10/star-trek-online-reveals-500-day-veteran-rewards/" target="_blank">500-day veteran rewards</a>, and the <a href="http://www.startrekonline.com/feature_episodes" target="_blank">Featured Episode reruns</a> began. While everyone has had his or her own opinions on these stories, there is one piece of news that everyone can agree on: the awesomesauceness of the latest <a href="http://forums.startrekonline.com/showthread.php?t=215552" target="_blank">Engineering Report</a>.<br />
<br />
As <a href="http://massively.joystiq.com/2011/05/16/newest-engineering-report-previews-season-4-of-star-trek-online/" target="_blank">first announced</a> earlier this week, Executive Producer <a href="http://massively.joystiq.com/tag/Dan-Stahl/" target="_blank">Dan Stahl</a> dropped his latest report, which describes the updates to the game coming in Season Four. As usual, aside from the imminent new content, Dan foreshadows the future for us. <a href="http://massively.joystiq.com/category/captains-log/" target="_blank">Captain's Log</a> is no stranger to talking about the future of the game, so I am excited to share some more details about the upcoming updates with you. Since Season Four is right around the corner and <a href="http://forums.startrekonline.com/showpost.php?p=3543503&amp;postcount=130" target="_blank">I believe</a> it will be the "game changing update this game has needed since launch," let's get on to this week's Log entry.<br />
<br />
<em>Ensign, warp 10! Let's talk about Season 4 and beyond...</em><p><a href="http://massively.joystiq.com/2011/05/19/captains-log-back-to-the-future/" rel="bookmark">Continue reading <em>Captain's Log: Back to the future</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/19/captains-log-back-to-the-future/">Captain's Log: Back to the future</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 May 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/19/captains-log-back-to-the-future/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19943097/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/19/captains-log-back-to-the-future/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>academy</category><category>captains-log</category><category>cryptic</category><category>cryptic-star-trek</category><category>cryptic-studios</category><category>dan stahl</category><category>daniel stahl</category><category>DanielStahl</category><category>DanStahl</category><category>dps</category><category>dstahl</category><category>duty officer</category><category>duty officer system</category><category>DutyOfficer</category><category>DutyOfficerSystem</category><category>featured</category><category>forum-posts</category><category>forums</category><category>ground combat</category><category>GroundCombat</category><category>Guns</category><category>Ideas</category><category>klingon</category><category>official-forums</category><category>posts</category><category>salami_inferno</category><category>season 4</category><category>season four</category><category>Season4</category><category>SeasonFour</category><category>shuttle</category><category>star-trek-mmo</category><category>star-trek-online</category><category>star-trek-online-gameplay</category><category>starfleet</category><category>starfleet academy</category><category>StarfleetAcademy</category><category>sto</category><category>sto-gameplay</category><category>tutorial</category><category>Vivox</category><category>vivox-voice-chat</category><category>wishstone</category><category>wishy</category><dc:creator><![CDATA[Brandon Felczer]]></dc:creator><pubDate>Thu, 19 May 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: MMO cataclysms]]></title><link>http://massively.joystiq.com/2010/12/07/the-perfect-ten-mmo-cataclysms/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/07/the-perfect-ten-mmo-cataclysms/</guid><comments>http://massively.joystiq.com/2010/12/07/the-perfect-ten-mmo-cataclysms/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/maplestory/" rel="tag">MapleStory</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a></p><div style="text-align: center;"><a href="http://www.penny-arcade.com/comic/2004/11/22/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/cata-1291608188.jpg" /><br />
</a></div>
Today sees the launch of <em><a href="http://www.worldofwarcraft.com/">World of Warcraft</a>: <a href="http://massively.joystiq.com/tag/cataclysm/">Cataclysm</a></em>, which represents a destructive "reboot" button on the world of Azeroth. The old has been made new by virtue of fiery explosions that have rent the very earth in twain, and <a href="http://massively.joystiq.com/category/world-of-warcraft/"><em>WoW</em></a> gamers will have to find their footing all over again. As you might imagine, it's made one big-ass mess, which is compounded by the fact that there are no janitor classes in the game to sweep it up (the next hero class, perhaps?).<br />
<br />
However, the notion of an in-game cataclysm is hardly the sole domain of <a href="http://massively.joystiq.com/tag/activision-blizzard/">Activision-Blizzard</a>; on the contrary, large-scale apocalypses pop up all the time in MMOs. After all, nothing grabs the attention like the end of the world (but hey, you still feel fine)!<br />
<br />
In a list that in no way is meant to capitalize on any expansions that may or may not be on the market, we're going to strap on our Kevlar suits, slather our arms with 1000 SPF sunblock, and take a brief tour of 10 worlds that have dated cataclysms -- and lived to tell the tale.<p><a href="http://massively.joystiq.com/2010/12/07/the-perfect-ten-mmo-cataclysms/" rel="bookmark">Continue reading <em>The Perfect Ten: MMO cataclysms</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/07/the-perfect-ten-mmo-cataclysms/">The Perfect Ten: MMO cataclysms</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Dec 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/07/the-perfect-ten-mmo-cataclysms/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19742811/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/07/the-perfect-ten-mmo-cataclysms/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision-Blizzard</category><category>agent-smith</category><category>apocalypse</category><category>arenanet</category><category>ascalon</category><category>azeroth</category><category>bane</category><category>big-bang</category><category>blizzard</category><category>c-store</category><category>cataclysm</category><category>champions</category><category>champions-online</category><category>chickens</category><category>city-of-heroes</category><category>coh</category><category>cryptic</category><category>cryptic-studios</category><category>crystal-war</category><category>crystal-war-revisited</category><category>detroit</category><category>elrond</category><category>EverQuest-2</category><category>everquest-ii</category><category>facebook</category><category>fallen-earth</category><category>ff11</category><category>ffxi</category><category>final-fantasy-xi</category><category>geth</category><category>guild-wars</category><category>gw</category><category>humor</category><category>icarus-studios</category><category>jack-emmert</category><category>john-smedley</category><category>killer-virus</category><category>klingon</category><category>maplestory</category><category>megatron</category><category>millennium-city</category><category>mono-doh</category><category>monorail</category><category>ncsoft</category><category>new-game-enhancements</category><category>new-jersey</category><category>nge</category><category>norrath</category><category>nuclear-war</category><category>paragon-city</category><category>perfect-10</category><category>perfect-ten</category><category>picard</category><category>post-apocalyptic</category><category>post-searing</category><category>quadav</category><category>rex-the-sheepdog</category><category>rikti</category><category>romulan</category><category>searing</category><category>soe</category><category>space-invaders</category><category>star-trek-online</category><category>star-trek-the-next-generation</category><category>star-wars-galaxies</category><category>starfleet</category><category>sto</category><category>swg</category><category>tabula-rasa</category><category>the-matrix</category><category>the-matrix-online</category><category>the-perfect-10</category><category>the-perfect-ten</category><category>v</category><category>wheres-waldo-in-tags</category><category>World-of-Warcraft</category><category>world-of-warcraft-cataclysm</category><category>zombies</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 07 Dec 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Captain's Log: Fleet actions, the Crystalline Entity and you]]></title><link>http://massively.joystiq.com/2010/04/01/captains-log-fleet-actions-draft/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/01/captains-log-fleet-actions-draft/</guid><comments>http://massively.joystiq.com/2010/04/01/captains-log-fleet-actions-draft/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/captains-log/" rel="tag">Captain's Log</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/star-trek-online"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/0401entityexplosion.jpg" alt="" /></a></div>
Ahoy, ensigns and admirals! Welcome back to <a href="http://massively.joystiq.com/tag/captains-log/">Captain's Log</a>, our weekly dose of <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a> news, tips and unfounded personal opinions straight from the final frontier. After Friday's look at <a href="http://massively.joystiq.com/2010/03/26/captains-log-pros-and-cons-of-season-one/">the ups and downs of Season One</a>, today's Captain's Log assumes its regular Thursday stardate. At least until his masters at Massively make good on their threat to reassign your humble captain to Q-tip quality control. On Ferenginar. <br />
<br />
This week, let's take a look at Fleet Actions. Some are a rewarding change of pace from the often solitary grind of patrol and exploration. And some -- well, okay, just one -- is the bane of Starfleet's existence. We'll get to that in a minute.<p><a href="http://massively.joystiq.com/2010/04/01/captains-log-fleet-actions-draft/" rel="bookmark">Continue reading <em>Captain's Log: Fleet actions, the Crystalline Entity and you</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/01/captains-log-fleet-actions-draft/">Captain's Log: Fleet actions, the Crystalline Entity and you</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 01 Apr 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/01/captains-log-fleet-actions-draft/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19420506/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/01/captains-log-fleet-actions-draft/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>admiral-yanishev</category><category>alpha-centauri</category><category>big-dig</category><category>common-ground</category><category>cryptic</category><category>cryptic-star-trek</category><category>cryptic-studios</category><category>crystalline-catastrophe</category><category>crystalline-entity</category><category>crystalline-fragment</category><category>deep-space-nine</category><category>demil-system</category><category>ds9</category><category>elvren-system</category><category>featured</category><category>Federation</category><category>ferenginar</category><category>fleet</category><category>fleet-action</category><category>guild</category><category>klingon</category><category>large-crystalline-fragment</category><category>patch</category><category>pve</category><category>science-vessel</category><category>season-one</category><category>season-one-common-ground</category><category>small-crystalline-fragment</category><category>st-online</category><category>star-trek-fleet-action</category><category>Star-Trek-MMO</category><category>star-trek-online</category><category>star-trek-online-ce</category><category>star-trek-online-crystalline-entity</category><category>star-trek-online-crystalline-entity-guide</category><category>star-trek-online-fleet-action</category><category>star-trek-online-guide</category><category>star-trek-online-patch</category><category>star-trek-online-season-one</category><category>star-trek-online-season-one-common-ground</category><category>star-trek-season-one</category><category>starfleet</category><category>sto</category><category>sto-admiral-yanishev</category><category>sto-alpha-centauri</category><category>sto-ce</category><category>sto-ce-guide</category><category>sto-cosmozoan</category><category>sto-cruiser</category><category>sto-crystalline-entity</category><category>sto-crystalline-entity-guide</category><category>sto-enterprise</category><category>sto-fleet-action</category><category>sto-memory-alpha</category><category>sto-season-one-common-ground</category><category>sto-starfleet</category><category>sto-tier-2</category><category>sto-yanishev</category><category>teneebia</category><category>teneebia-sector</category><category>tier-2-science-vessel</category><category>trek-online</category><dc:creator><![CDATA[Ryan Greene]]></dc:creator><pubDate>Thu, 01 Apr 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Captain's Log: A non-trekkie guide to Star Trek Online]]></title><link>http://massively.joystiq.com/2010/01/22/captains-log-a-non-trekkie-guide-to-star-trek-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/22/captains-log-a-non-trekkie-guide-to-star-trek-online/</guid><comments>http://massively.joystiq.com/2010/01/22/captains-log-a-non-trekkie-guide-to-star-trek-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/captains-log/" rel="tag">Captain's Log</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/captains-log/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/captainslogheader02.jpg" alt="" /></a></div>
Perhaps you've been hearing a lot of buzz about <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a> lately. Or, perhaps you're reading this article in the year 2018, after the robots have begun their bloody revolt. Either way, you've never been way into <em>Star Trek</em>, but find yourself curious about this new MMO based on the franchise. In that cast, this iteration of <a href="http://massively.joystiq.com/tag/captains-log/">Captain's Log</a> is just for you.<br />
<br />
As a side note, this will be the last week you'll find this feature going live on Friday. Henceforth, a new Captain's Log will appear every Thursday -- so keep an eye out!<p><a href="http://massively.joystiq.com/2010/01/22/captains-log-a-non-trekkie-guide-to-star-trek-online/" rel="bookmark">Continue reading <em>Captain's Log: A non-trekkie guide to Star Trek Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/22/captains-log-a-non-trekkie-guide-to-star-trek-online/">Captain's Log: A non-trekkie guide to Star Trek Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 22 Jan 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/01/22/captains-log-a-non-trekkie-guide-to-star-trek-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19326477/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/22/captains-log-a-non-trekkie-guide-to-star-trek-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abrams</category><category>atari</category><category>captains-log</category><category>ccp</category><category>cryptic</category><category>cryptic-star-trek</category><category>cryptic-studios</category><category>eve</category><category>eve-online</category><category>featured</category><category>featured-carousel</category><category>federation</category><category>guide</category><category>jj-abrams</category><category>klingon-empire</category><category>klingons</category><category>st-online</category><category>star-trek</category><category>star-trek-mmo</category><category>star-trek-online</category><category>star-trek-online-gameplay</category><category>starfleet</category><category>sto</category><category>sto-gameplay</category><category>teleportation</category><category>trek-online</category><category>tricorder</category><category>warp</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Fri, 22 Jan 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Space combat! Star Trek Online community Q&amp;A answers, part 2]]></title><link>http://massively.joystiq.com/2009/11/25/space-combat-star-trek-online-community-qanda-answers-part-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/25/space-combat-star-trek-online-community-qanda-answers-part-2/</guid><comments>http://massively.joystiq.com/2009/11/25/space-combat-star-trek-online-community-qanda-answers-part-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/community-qanda/" rel="tag">Community Q&amp;A</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2009/11/25/space-combat-star-trek-online-community-qanda-answers-part-2/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/w45y7w46yw5t6q4.jpg" /></a></div><p><a href="http://massively.joystiq.com/2009/11/25/space-combat-star-trek-online-community-qanda-answers-part-2/" rel="bookmark">Continue reading <em>Space combat! Star Trek Online community Q&amp;A answers, part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/25/space-combat-star-trek-online-community-qanda-answers-part-2/">Space combat! Star Trek Online community Q&amp;A answers, part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Nov 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/11/25/space-combat-star-trek-online-community-qanda-answers-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19254278/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/25/space-combat-star-trek-online-community-qanda-answers-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>bridge-officers</category><category>combat</category><category>communiy-qna</category><category>cryptic</category><category>cryptic-studios</category><category>qna</category><category>space-combat</category><category>star-trek</category><category>star-trek-online</category><category>starfleet</category><category>sto</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Wed, 25 Nov 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Star Trek Online timeline update covers the year 2382]]></title><link>http://massively.joystiq.com/2008/12/08/star-trek-online-timeline-update-covers-the-year-2382/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/08/star-trek-online-timeline-update-covers-the-year-2382/</guid><comments>http://massively.joystiq.com/2008/12/08/star-trek-online-timeline-update-covers-the-year-2382/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2008/12/08/star-trek-online-timeline-update-covers-the-year-2382/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/68r6uyeyfgdyu.jpg" alt="" /></a><br /></div>
<a href="http://massively.joystiq.com/tag/Cryptic/">Cryptic</a> has updated <a href="http://startrekonline.com/timeline/2382">the <span style="font-style: italic;">Star Trek Online</span> timeline</a> that leads up to when the game takes place. Just to refresh everyone's memory, Star Trek Online is set in the year 2409, which is thirty years after the events of Star Trek: Nemesis. The newest update on the official website covers the events of the year 2382, or 27 years prior to the game.<br /><br />The biggest part of this updates deals with the <a href="http://memory-alpha.org/en/wiki/Romulan">Romulans</a> (biological cousins to the Vulcans) who are heading down a path to civil war, as political in-fighting continues to grow. Meanwhile the Unification movement, represented by Ambassador Spock, once again attempts to push their agenda by seeking the support of the <a href="http://memory-alpha.org/en/wiki/United_Federation_of_Planets">Federation</a> Council. Ultimately though, the Federation declines to support the movement to unify the two races, as the Vulcan members of the council aren't too keen on such an uncertain and essentially illogical idea.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/star-trek-online-gallery/">Star Trek Online Gallery</a></strong></p><a href="http://massively.joystiq.com/photos/star-trek-online-gallery/#2451212"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/stobridge2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-trek-online-gallery/#2451213"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/stobridge3_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-trek-online-gallery/#1480579"><img src="http://www.blogcdn.com/www.massively.com/media/2009/04/sto_screen_032709_02_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-trek-online-gallery/#2451211"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/stobridge1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-trek-online-gallery/#1480580"><img src="http://www.blogcdn.com/www.massively.com/media/2009/04/sto_screen_032709_03_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2008/12/08/star-trek-online-timeline-update-covers-the-year-2382/" rel="bookmark">Continue reading <em>Star Trek Online timeline update covers the year 2382</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/08/star-trek-online-timeline-update-covers-the-year-2382/">Star Trek Online timeline update covers the year 2382</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 08 Dec 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://startrekonline.com/timeline/2382>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/08/star-trek-online-timeline-update-covers-the-year-2382/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1393094/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/08/star-trek-online-timeline-update-covers-the-year-2382/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>cryptic-studios</category><category>federation</category><category>federation-council</category><category>klingon-empire</category><category>klingons</category><category>lore</category><category>romulans</category><category>spock</category><category>star-trek</category><category>star-trek-online</category><category>starfleet</category><category>sto</category><category>timeline</category><category>vulcans</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Mon, 08 Dec 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Some fresh Star Trek Online customization info (for humanoids only)]]></title><link>http://massively.joystiq.com/2008/08/23/some-fresh-star-trek-online-customization-info-for-humanoids-on/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/23/some-fresh-star-trek-online-customization-info-for-humanoids-on/</guid><comments>http://massively.joystiq.com/2008/08/23/some-fresh-star-trek-online-customization-info-for-humanoids-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><div align="center"><a href="http://molotok1975.blogspot.com/2007/11/top-10-cheesiest-classic-star-trek.html"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/tos_salt_425.jpg"  alt="" /></a></div>
<a href="http://www.crypticstudios.com">Cryptic Studios</a> made clear the basic framework of its vision for <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a> immediately after <a href="http://massively.joystiq.com/2008/08/11/liveblog-info-videos-and-more-from-the-star-trek-online-liveca/">announcing</a> the game, but the occasional <a href="http://massively.joystiq.com/2008/08/12/podcast-interviews-two-star-trek-online-guys-gets-lots-of-new-i/">interview</a> or <a href="http://massively.joystiq.com/2008/08/12/star-trek-online-faq-describes-pvp-rules-and-other-stuff/">FAQ</a> has revealed greater detail over the past few days. The latest example is a <a href="http://www.mmorpg.com/gamelist.cfm?PLAY=1267&amp;GAME=352&amp;VIEW=videos&amp;bhcp=1">video interview at MMORPG with Cryptic's Jack Emmert</a>, who in the interview reveals specifics about character, race, and starship customization. He also talks about Cryptic's relationship with the previous holders of the <a href="http://massively.joystiq.com/category/star-trek-online"><em>Star Trek Online</em></a> mantle, <a href="http://massively.joystiq.com/tag/perpetual-entertainment">Perpetual Entertainment.</a><br /><br />As far as the customization goes, you'll be able to customize the "skin, eyebrows, antennae, and hair" of your characters and races. At launch, it's likely that all players will be humanoids. Ship geometry, colors, decals, names, and even serial numbers can all be set by players. It sounds like they'll use basic "kits" of tools based on which faction (Federation or Klingon) they choose.<br /><br />Emmert also says that "war games" within factions would be possible, allowing players to engage in PvP with members of their own factions in a limited way. He doesn't sound at all certain that it will be possible at launch, though.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/23/some-fresh-star-trek-online-customization-info-for-humanoids-on/">Some fresh Star Trek Online customization info (for humanoids only)</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 23 Aug 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmorpg.com/gamelist.cfm?PLAY=1267&amp;GAME=352&amp;VIEW=videos&amp;bhcp=1>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/23/some-fresh-star-trek-online-customization-info-for-humanoids-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1293063/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/23/some-fresh-star-trek-online-customization-info-for-humanoids-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cryptic-studios</category><category>customization</category><category>factions</category><category>federation</category><category>humanoid</category><category>interview</category><category>jack-emmert</category><category>kits</category><category>klingon-empire</category><category>klingons</category><category>perpetual-entertainment</category><category>races</category><category>ships</category><category>star-trek</category><category>star-trek-online</category><category>starfleet</category><category>sto</category><category>united-federation-of-planets</category><category>video</category><category>war-games</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Sat, 23 Aug 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: The Federation or the Klingons?]]></title><link>http://massively.joystiq.com/2008/08/13/the-daily-grind-the-federation-or-the-klingons/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/13/the-daily-grind-the-federation-or-the-klingons/</guid><comments>http://massively.joystiq.com/2008/08/13/the-daily-grind-the-federation-or-the-klingons/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><em><a href="http://www.ndfmod.info/v1/sfc3mod/info.html"><img hspace="4" border="1" align="right" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/fedklink_225.jpg" /></a><a href="http://www.startrekonline.com">Star Trek Online</a></em> details have been <a href="http://massively.joystiq.com/2008/08/12/podcast-interviews-two-star-trek-online-guys-gets-lots-of-new-i/">flooding</a> <a href="http://massively.joystiq.com/2008/08/12/star-trek-online-faq-describes-pvp-rules-and-other-stuff/">in</a> since the Las Vegas <a href="http://massively.joystiq.com/2008/08/11/liveblog-info-videos-and-more-from-the-star-trek-online-liveca/">announcement.</a> Everyone who's interested has his or her favorite bit of info about the game, but hardcore Trek fans might make the case that the <em>biggest</em> news is that the two factions in the game will be the Federation and the Klingons. After a century of (<a href="http://www.startrek.com/startrek/view/series/DS9/episode/68228.html">only occasionally broken</a>) <a href="http://memory-alpha.org/en/wiki/Khitomer_Accords">peace</a>, the two old enemies are clashing once again!<br /><br />Turns out the first choice you'll make as a new player will be choosing between the two factions. So which one will you choose? Will you join the United Federation of Planets, an idealistic democracy and diverse coalition of races that Roddenberry based on the (perhaps unreal) American ideal? Or will you take the path of Awesome[TM] and choose the Klingon Empire, a battle-crazed, feudalistic warrior culture dedicated to honorable bloodshed?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/13/the-daily-grind-the-federation-or-the-klingons/">The Daily Grind: The Federation or the Klingons?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 13 Aug 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/08/13/the-daily-grind-the-federation-or-the-klingons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1282990/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/13/the-daily-grind-the-federation-or-the-klingons/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cryptic-studios</category><category>faction</category><category>factions</category><category>federation</category><category>klingon</category><category>klingon-empire</category><category>klingons</category><category>pvp</category><category>star-trek</category><category>star-trek-online</category><category>starfleet</category><category>sto</category><category>tdg</category><category>the-daily-grind</category><category>united-federation-of-planets</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Wed, 13 Aug 2008 08:00:00 EST</pubDate></item><item><title><![CDATA[The Digital Continuum: Statistical Anxiety Separation]]></title><link>http://massively.joystiq.com/2008/02/09/the-digital-continuum-statistical-anxiety-separation/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/09/the-digital-continuum-statistical-anxiety-separation/</guid><comments>http://massively.joystiq.com/2008/02/09/the-digital-continuum-statistical-anxiety-separation/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/the-digital-continuum/" rel="tag">The Digital Continuum</a></p><div style="text-align: center;"><a href="http://flickr.com/photos/sloth_rider/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/392367929_ea07953682.jpg" alt="" /></a></div>
One thing I've taken to recently is lurking over at the Nerfbat <a href="http://nerfbat.com/forums/">forums</a>, where many great minds discuss a lot of different things concerning massively games. One idea in particular has given me a spark of -- probable -- insanity in regards to something I've been giving plenty of thought to lately. The insane idea is this: What would a massively game be like if character avatars had no <a href="http://massively.joystiq.com/2008/02/08/attribute-systems-have-10-to-intelligence/">stats</a>?<br /><br />After reading though several different concepts presented in the thread <a href="http://nerfbat.com/forums/viewtopic.php?f=1&amp;t=195">responsible</a> for this lunacy of mine, I started to wonder why every one of them focused on keeping with the fantasy motif. To me, it seemed obvious that if you're going to delve into a massively game where the characters have no numerical (or numerical-like) levels, stats or personal equipment it, was going to have to happen in something other than your standard fantasy adventure. <br /><br />That's when two unexpected things came together for me and I realized something. A game where characters don't have any stats attached to them could exist with a difficult-to-design IP that's quite near and dear to me. What's the property, you ask?<p><a href="http://massively.joystiq.com/2008/02/09/the-digital-continuum-statistical-anxiety-separation/" rel="bookmark">Continue reading <em>The Digital Continuum: Statistical Anxiety Separation</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/09/the-digital-continuum-statistical-anxiety-separation/">The Digital Continuum: Statistical Anxiety Separation</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 09 Feb 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/02/09/the-digital-continuum-statistical-anxiety-separation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1108621/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/09/the-digital-continuum-statistical-anxiety-separation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>featured</category><category>mission</category><category>nerfbat</category><category>nerfbat-forums</category><category>ranks</category><category>space</category><category>spaceships</category><category>star-trek</category><category>star-trek-online</category><category>starfleet</category><category>sto</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Sat, 09 Feb 2008 15:00:00 EST</pubDate></item></channel></rss>
