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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Mortal Online's CEO has high hopes for the game's subscriptions]]></title><link>http://massively.joystiq.com/2012/05/23/mortal-onlines-ceo-has-high-hopes-for-the-games-subscriptions/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/23/mortal-onlines-ceo-has-high-hopes-for-the-games-subscriptions/</guid><comments>http://massively.joystiq.com/2012/05/23/mortal-onlines-ceo-has-high-hopes-for-the-games-subscriptions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/23/mortal-onlines-ceo-has-high-hopes-for-the-games-subscriptions/"><img alt="I see this armor as being able to stop a dragon's breath without a problem." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/mo-players-epl-523.jpg" /></a></div>
A game company's CEO should always promote the company's games and be enthusiastic. There is such a thing as too much enthusiasm, however. Case in point: <a href="http://massively.joystiq.com/tag/StarVault/">StarVault</a> CEO <a href="http://massively.joystiq.com/tag/HenrikNystrom/">Henrik Nystrom</a>'s <a href="http://www.mortalonline.com/forums/threads/a-chat-with-henrik.75371/">comments during an IRC chat with fans</a>. The chat was meant to cover the game's next major update, <em><a href="http://massively.joystiq.com/tag/Awakening/">Awakening</a></em>, but it included fan questions for future updates as well. It also included Nystrom telling a fan that he sees <em><a href="http://massively.joystiq.com/category/Mortal-Online/">Mortal Online</a></em> having roughly as many players as <em><a href="http://massively.joystiq.com/category/EVE-Online-/">EVE Online </a></em>in five years.<br />
<br />
By way of elaboration, <em>EVE Online</em> currently has roughly 450,000 players. <em>Mortal Online</em>'s subscription numbers have never been revealed, but estimates place it under 10,000 players.<br />
<br />
An impossible goal? Definitely not, but certainly one that might be a bit overly ambitious. Fans of the game can still <a href="http://www.mortalonline.com/forums/threads/a-chat-with-henrik.75371/">take a look at the chat</a> for other interesting tidbits, however, including plans to add drugs and improve the new player experience in the future.<br />
<br />
[Thanks to Sandboxer for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/23/mortal-onlines-ceo-has-high-hopes-for-the-games-subscriptions/">Mortal Online's CEO has high hopes for the game's subscriptions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 23 May 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/23/mortal-onlines-ceo-has-high-hopes-for-the-games-subscriptions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20243929/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/23/mortal-onlines-ceo-has-high-hopes-for-the-games-subscriptions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>additional-features</category><category>additions</category><category>awakening</category><category>comments</category><category>drugs</category><category>fantasy</category><category>future-features</category><category>henrik-nystrom</category><category>mortal-online</category><category>mortal-online-awakening</category><category>open-pvp</category><category>pvp</category><category>sandbox</category><category>star-vault</category><category>starvault</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 23 May 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[Mortal Online hacked, Star Vault encourages users to verify accounts]]></title><link>http://massively.joystiq.com/2012/02/20/mortal-online-hacked-star-vault-encourages-users-to-verify-acco/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/20/mortal-online-hacked-star-vault-encourages-users-to-verify-acco/</guid><comments>http://massively.joystiq.com/2012/02/20/mortal-online-hacked-star-vault-encourages-users-to-verify-acco/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/20/mortal-online-hacked-star-vault-encourages-users-to-verify-acco/"><img alt="Mortal Online - female half-orc concept art" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/martalw37l86uaw7od.jpg" /></a></div>
If you've got an active <a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal Onlne</em></a> account, you may want to think seriously about changing your password. A new post on the sandbox title's forum describes a <a href="http://www.mortalonline.com/forums/72439-security-breach.html#post1275968">security breach</a> that led to the destruction of in-game assets and account status changes. The intrusion has since been contained, according to a <a href="http://massively.joystiq.com/tag/star-vault">Star Vault</a> GM, and "additional security is in place."<br />
<br />
The company says that customer payment information was not affected, but users are encouraged to verify their account status and passwords anyway.<br />
<br />
As to the breach itself, details are understandably scarce, but Star Vault does say that a member of the GM staff had his account compromised and his details used to carry out the aforementioned mischief.<br />
<br />
[Thanks to slapshot1188 for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/20/mortal-online-hacked-star-vault-encourages-users-to-verify-acco/">Mortal Online hacked, Star Vault encourages users to verify accounts</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 Feb 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/20/mortal-online-hacked-star-vault-encourages-users-to-verify-acco/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20175452/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/20/mortal-online-hacked-star-vault-encourages-users-to-verify-acco/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>account-hacking</category><category>fantasy</category><category>hacking</category><category>mortal</category><category>mortal-gm-hack</category><category>mortal-online</category><category>nave</category><category>sandbox</category><category>security</category><category>security-breach</category><category>star-vault</category><category>starvault</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 20 Feb 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Star Vault memo reveals Mortal Online expansion date]]></title><link>http://massively.joystiq.com/2012/02/05/star-vault-memo-reveals-mortal-online-expansion-date/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/05/star-vault-memo-reveals-mortal-online-expansion-date/</guid><comments>http://massively.joystiq.com/2012/02/05/star-vault-memo-reveals-mortal-online-expansion-date/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/02/05/star-vault-memo-reveals-mortal-online-expansion-date/"><img alt="Mortal Online title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/mortalonline.jpg" style="border-width: 0px; border-style: solid; border-color: -moz-use-text-color; margin: 4px;" /></a></div>
Fansite <a href="http://sandboxer.org/?p=579">Sandboxer.org reports</a> that it has discovered the release date of <a href="http://massively.joystiq.com/category/mortal-online/"><em>Mortal Online</em></a>'s upcoming expansion <em><a href="http://massively.joystiq.com/tag/The-Awakening/">The Awakening</a></em> in a <a href="http://massively.joystiq.com/tag/Star-Vault/">Star Vault</a> report to investors. We had to do some digging to find <a href="http://www.starvault.se/120130_Star_Vault_memo.pdf">the original Swedish document</a> Sandboxer was referring to, but we were able to confirm that the memo does contain the expansion's release month and further as-yet unannounced information.<br />
<br />
<em>The Awakening</em> is slated for an April 2012 release, with May and June dedicated to magic and balance updates. The company expects to break even on a monthly basis between July and August of this year and sign a deal with publishers in August. Star Vault's plan is to have the game published in China between July and September and then release an as-yet unannounced expansion in October, with another in April next year.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/05/star-vault-memo-reveals-mortal-online-expansion-date/">Star Vault memo reveals Mortal Online expansion date</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 05 Feb 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/05/star-vault-memo-reveals-mortal-online-expansion-date/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20164756/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/05/star-vault-memo-reveals-mortal-online-expansion-date/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>expansion</category><category>fantasy</category><category>mortal-online</category><category>news</category><category>release-date</category><category>sandbox</category><category>star-vault</category><category>swedish</category><category>the-awakening</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 05 Feb 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Some Assembly Required: A Mortal Online interview]]></title><link>http://massively.joystiq.com/2012/01/27/some-assembly-required-a-mortal-online-interview/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/27/some-assembly-required-a-mortal-online-interview/</guid><comments>http://massively.joystiq.com/2012/01/27/some-assembly-required-a-mortal-online-interview/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a>, <a href="http://massively.joystiq.com/category/some-assembly-required/" rel="tag">Some Assembly Required</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/27/some-assembly-required-a-mortal-online-interview/"><img alt="Some Assembly Required - blueprint header" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/sarheaderplansfinal-1327438871.jpg" /></a></div>
I recently had the opportunity to fire off a few questions to <a href="http://massively.joystiq.com/tag/henrik-nystrom">Henrik Nystrom</a>, and the <a href="http://www.starvault.se/">Star Vault</a> CEO was kind enough to provide some interesting insights into the firm's <a href="http://www.mortalonline.com"><em>Mortal Online</em></a> fantasy sandbox.<br />
<br />
Though <a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal</em></a> is thus far renowned for its full-loot PvP ruleset, it's also got a number of nifty features that you may be unaware of, with more on the way. Join me after the cut for a lengthy discussion of the new <em><a href="http://massively.joystiq.com/tag/awakening">Awakening</a></em> expansion as well as a glimpse into Nave's future.<p><a href="http://massively.joystiq.com/2012/01/27/some-assembly-required-a-mortal-online-interview/" rel="bookmark">Continue reading <em>Some Assembly Required: A Mortal Online interview</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/27/some-assembly-required-a-mortal-online-interview/">Some Assembly Required: A Mortal Online interview</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 27 Jan 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/27/some-assembly-required-a-mortal-online-interview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20152013/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/27/some-assembly-required-a-mortal-online-interview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>awakening</category><category>awakening-expansion</category><category>exclusive</category><category>expansion</category><category>featured</category><category>fluff</category><category>henrik-nystrom</category><category>immersion</category><category>interview</category><category>map</category><category>mortal</category><category>mortal-online</category><category>mortal-online-awakening</category><category>nave</category><category>non-combat-gameplay</category><category>player-content</category><category>player-generated-content</category><category>player-made-maps</category><category>player-maps</category><category>pvp</category><category>sandbox</category><category>sar</category><category>some-assembly-required</category><category>star-vault</category><category>user-generated-content</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 27 Jan 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online announces a new expansion called Awakening]]></title><link>http://massively.joystiq.com/2012/01/13/mortal-online-announces-a-new-expansion-called-awakening/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/13/mortal-online-announces-a-new-expansion-called-awakening/</guid><comments>http://massively.joystiq.com/2012/01/13/mortal-online-announces-a-new-expansion-called-awakening/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/13/mortal-online-announces-a-new-expansion-called-awakening/"><img alt="All that brilliant architecture left no budget for paint." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/mo-awakening-epl-113.jpg" /></a></div>
<em><a href="http://massively.joystiq.com/category/Mortal-Online/">Mortal Online</a></em> has already launched one expansion, but the game's second expansion in its two years of operation will soon join the first. <em><a href="http://massively.joystiq.com/tag/Awakening/">Awakening</a></em> <a href="http://www.mortalonline.com/awakening">has just been announced</a> and is set to bring a variety of improvements to the game. The centerpiece is the introduction of Tindrem, the eponymous Tindremic capital and the home of the Emperor. The sprawling city encompasses several districts, but there's more to the city than the orderly facade it presents to travelers.<br />
<br />
The expansion will provide more than simply a new city, however. It offers improved artificial intelligence and a better user interface to players, along with new dungeons in which players can test their skills against improved enemy intelligence. There's also a new set of special Trade Brokers in the cities, dyes for clothing and armor, and <a href="http://www.mortalonline.com/awakening">several other improvements</a> that should be cheered by every <em>Mortal Online</em> player.<br />
<br />
[Thanks to James for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/13/mortal-online-announces-a-new-expansion-called-awakening/">Mortal Online announces a new expansion called Awakening</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 13 Jan 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/13/mortal-online-announces-a-new-expansion-called-awakening/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20148582/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/13/mortal-online-announces-a-new-expansion-called-awakening/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ai</category><category>areas</category><category>artificial-intelligence</category><category>awakening</category><category>cities</category><category>expansions</category><category>mo</category><category>mortal-online</category><category>mortal-online-awakening</category><category>new-areas</category><category>new-cities</category><category>news</category><category>patches</category><category>star-vault</category><category>ui</category><category>updates</category><category>user-interface</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 13 Jan 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Mortal Online introduces political map, Chronicles of Nave]]></title><link>http://massively.joystiq.com/2011/11/16/mortal-online-introduces-political-map-chronicles-of-nave/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/16/mortal-online-introduces-political-map-chronicles-of-nave/</guid><comments>http://massively.joystiq.com/2011/11/16/mortal-online-introduces-political-map-chronicles-of-nave/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/16/mortal-online-introduces-political-map-chronicles-of-nave/"><img alt="Screenshot -- Mortal Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/mortal-1321469484.jpg" /></a></div>
<div>
	<a href="http://www.massively.com/category/mortal-online"><em>Mortal Online</em></a> players are going to have to wait a little bit longer for the game's <em>The Dawn</em> expansion, but in the meantime, <a href="http://massively.joystiq.com/tag/star-vault">Star Vault</a> is busily working on the game's newly added territory control system. The newest addition to the system is a political map and a feature the team calls Chronicles of Nave.<br />
	<br />
	The political map allows players to track which territories are under whose control in real time, so they always know where the fights are raging. The Chronicles of Nave, on the other hand, is a ladder ranking system, which ranks players and guilds according to a variety of statistics. The current system displays players' stats and builds, though there is an option to turn this feature off in case a player would rather keep his build a secret. Both of these features are still in beta, so players can expect them to be updated with expanded functionality. For the full details, check out the forum post over at the <em>Mortal Online</em> official forums.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/16/mortal-online-introduces-political-map-chronicles-of-nave/">Mortal Online introduces political map, Chronicles of Nave</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Nov 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/16/mortal-online-introduces-political-map-chronicles-of-nave/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20107891/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/16/mortal-online-introduces-political-map-chronicles-of-nave/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chronicles</category><category>chronicles-of-nave</category><category>mo</category><category>mortal</category><category>mortal-online</category><category>political-map</category><category>pvp</category><category>star-vault</category><category>starvault</category><category>territorial-control</category><category>territory-control</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 16 Nov 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[Mortal Online plagiarizes EVE Online's terms of service]]></title><link>http://massively.joystiq.com/2011/11/09/mortal-online-plagiarizes-eve-onlines-terms-of-service/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/09/mortal-online-plagiarizes-eve-onlines-terms-of-service/</guid><comments>http://massively.joystiq.com/2011/11/09/mortal-online-plagiarizes-eve-onlines-terms-of-service/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/09/mortal-online-plagiarizes-eve-onlines-terms-of-service/"><img alt="Mortal Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/mortal.jpg" /></a></div>
There's always that temptation in high school and college to simply copy someone else's work to get out of writing really boring papers. Still, no matter how great the temptation, it's good to abstain from such activities. While it's not only wrong, it can be extremely embarrassing if you're found out by the teacher and penalized for plagiarism.<br />
<br />
We guess that someone over at <a href="http://massively.joystiq.com/category/mortal-online/"><em>Mortal Online</em></a> really didn't want to work up an original terms of service (TOS) for the game, as a few sharp-eyed players noticed that the document not only was extremely similar to one in another MMO but failed to replace mentions of its source game. It appears as though <em>Mortal Online</em> took <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online's</em></a> TOS and reworked it slightly -- and imperfectly -- for its own nefarious purposes, as you can see in the graphic above. The TOS has since been changed to eliminate the mention of <em>EVE</em>.<br />
<br />
This recalls a similar misstep from last year, when <a href="http://massively.joystiq.com/category/alganon"><em>Alganon</em></a> <a href="http://massively.joystiq.com/2010/05/08/alganon-steals-press-release-format-from-bioware/">was caught with its pants down</a> after "borrowing" a press release from <a href="http://massively.joystiq.com/tag/bioware/">BioWare</a>.<br />
<br />
[Thanks to Jokkl for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/09/mortal-online-plagiarizes-eve-onlines-terms-of-service/">Mortal Online plagiarizes EVE Online's terms of service</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 Nov 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/09/mortal-online-plagiarizes-eve-onlines-terms-of-service/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20102271/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/09/mortal-online-plagiarizes-eve-onlines-terms-of-service/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alganon</category><category>bioware</category><category>borrowed</category><category>eve</category><category>eve-online</category><category>mortal</category><category>mortal-online</category><category>plagiarism</category><category>plagiarize</category><category>star-vault</category><category>stole</category><category>stolen</category><category>terms-of-service</category><category>tos</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 09 Nov 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Star Vault reveals more Mortal Online territorial control details]]></title><link>http://massively.joystiq.com/2011/10/01/star-vault-reveals-more-mortal-online-territorial-control-detail/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/01/star-vault-reveals-more-mortal-online-territorial-control-detail/</guid><comments>http://massively.joystiq.com/2011/10/01/star-vault-reveals-more-mortal-online-territorial-control-detail/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/30/star-vault-reveals-more-mortal-online-territorial-control-detail/"><img alt="Mortal Online - Nave map" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/territorycontrolupdate.jpg" /></a></div>
A couple weeks back we heard tell of <a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal Online's</em></a> territorial control <a href="http://massively.joystiq.com/2011/09/11/mortal-online-update-expanding-territory-control-features/">update</a>. Today, <a href="http://massively.joystiq.com/tag/star-vault">Star Vault</a> has elaborated on the new sandbox system via a <a href="http://www.mortalonline.com/news/territory-control-and-prominence-systems-0">news bulletin</a> on the game's official website.<br />
<br />
It seems that the feature is still fairly early in the development process, as the site says that internal testing is still in full swing. External testing, by way of a specially selected focus group, is planned for next week.<br />
<br />
What's that, you want to hear more about mechanics? Very well. Keeps act as a "starting point" for guilds in the territorial control system. Each keep awards control points (CP) that can be spent on towers and "various things." Keeps also feature an overseer NPC who provides extra protection, sells goods and features, and more. Finally there's the prominence system, which involves earning prominence points (PP) through various methods including PvP and PvE. There's more, of course, but we don't want to deprive you of a chance to visit the <em>Mortal Online</em> website, so off you go.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/01/star-vault-reveals-more-mortal-online-territorial-control-detail/">Star Vault reveals more Mortal Online territorial control details</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 01 Oct 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/01/star-vault-reveals-more-mortal-online-territorial-control-detail/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20071212/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/01/star-vault-reveals-more-mortal-online-territorial-control-detail/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>control-points</category><category>fantasy</category><category>guild-keeps</category><category>keeps</category><category>mortal</category><category>mortal-online</category><category>nave</category><category>prominence</category><category>prominence-points</category><category>sandbox</category><category>sieges</category><category>star-vault</category><category>starvault</category><category>territorial-control</category><category>towers</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 01 Oct 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online looking for a few good testers]]></title><link>http://massively.joystiq.com/2011/09/13/mortal-online-looking-for-a-few-good-testers/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/13/mortal-online-looking-for-a-few-good-testers/</guid><comments>http://massively.joystiq.com/2011/09/13/mortal-online-looking-for-a-few-good-testers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/13/mortal-online-looking-for-a-few-good-testers/"><img alt="Mortal Online - cheering dude" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/kallard.jpg" /></a></div>
File this one under better late than never. <a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal Online</em></a> is looking for a few good testers, and even though the game officially released more than a year ago, <a href="http://massively.joystiq.com/tag/star-vault">Star Vault</a> is opening its doors to 20 individuals willing to roll up their sleeves and get down and dirty with the fantasy sandbox MMO's collection of bugs.<br />
<br />
"Because Star Vault is a small, independent developer, we do not have a very large QA department which often means that bugs will slip through the net resulting in many issues on the live server," writes <a href="http://massively.joystiq.com/tag/gm-discord">GM Discord</a> on the official forums.<br />
<br />
Qualified testers will be 18 years old, be well-versed in <em>Mortal Online</em>, and have a game account that is in good standing. There will also be an NDA involved, and breaching it will not only result in the removal of your testing privileges but also a ban on your in-game characters. Full details are available on the official boards.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/13/mortal-online-looking-for-a-few-good-testers/">Mortal Online looking for a few good testers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 13 Sep 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/13/mortal-online-looking-for-a-few-good-testers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20041436/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/13/mortal-online-looking-for-a-few-good-testers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>better-late-than-never</category><category>bugs</category><category>fantasy</category><category>game-mechanics</category><category>mortal</category><category>mortal-online</category><category>sandbox</category><category>star-vault</category><category>starvault</category><category>testers</category><category>testing</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 13 Sep 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online update expanding territory control features]]></title><link>http://massively.joystiq.com/2011/09/11/mortal-online-update-expanding-territory-control-features/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/11/mortal-online-update-expanding-territory-control-features/</guid><comments>http://massively.joystiq.com/2011/09/11/mortal-online-update-expanding-territory-control-features/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/10/mortal-online-update-expanding-territory-control-features/"><img alt="Mortal Online - control point" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/mortalcontrolstructure.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal Online's</em></a> sandbox is about to get a bit sandier if a new territory control update video is any indication. The fantasy title from <a href="http://massively.joystiq.com/tag/star-vault">Star Vault</a> has had a rough time in the court of public opinion since its June 2010 launch, but development continues apace.<br />
<br />
The latest patch brings control structures to the table, and according to the video intertitles, said structures can be placed anywhere near territory that you already control. Occupied land then earns taxes and control points for its owners, and control points may be spent "to further increase the area of any of your control structures, increase their abilities, or build more of them."<br />
<br />
City control is possible with the new update, as is the collection of guild points after completing "various deeds." Star Vault says that the guild points can be used for a number of actions including outlawing players in your territory or declaring martial law. Check out the video after the break and head to the official <em>Mortal Online</em> website for more details.<p><a href="http://massively.joystiq.com/2011/09/11/mortal-online-update-expanding-territory-control-features/" rel="bookmark">Continue reading <em>Mortal Online update expanding territory control features</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/11/mortal-online-update-expanding-territory-control-features/">Mortal Online update expanding territory control features</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 11 Sep 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/11/mortal-online-update-expanding-territory-control-features/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20039640/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/11/mortal-online-update-expanding-territory-control-features/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>control-points</category><category>fantasy</category><category>ffa</category><category>ffa-pvp</category><category>game-mechanics</category><category>mortal</category><category>mortal-online</category><category>nave</category><category>pvp</category><category>sandbox</category><category>star-vault</category><category>starvault</category><category>territorial-control</category><category>territory-control</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 11 Sep 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Any minute now...]]></title><link>http://massively.joystiq.com/2011/08/18/one-shots-any-minute-now/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/18/one-shots-any-minute-now/</guid><comments>http://massively.joystiq.com/2011/08/18/one-shots-any-minute-now/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/unled1tb.jpg"><img alt="Mortal Online cave" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/mo-rb-818.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Today's <a href="http://massively.joystiq.com/category/one-shots/">One Shots</a> screenshot comes to us from Richard, a <a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal Online</em></a> fan. He snapped the image while helping his friend gain a new companion:<br />
<blockquote class="bq-standard">
	Here is a picture of my guildmate Morder trying to find and tame the elusive White Bear above the Northern city of Fabernum. The bear is on a very long respawn timer and resides in a small cave with blood and skeletons all over the ground.</blockquote>
We're revisiting an old favorite theme this week on One Shots: environments. The game world is an area that most developers put a huge amount of effort into, and it shows. Do you have a favorite landscape, particularly eye-catching weather effect, or hidden jewel in an out-of-the-way location? Snap a screenshot of your favorite MMO area, tell us a bit about what and where it is, and send it to <a href="mailto:oneshots@massively.com">oneshots@massively.com</a>. In fact, environment week has been such a big hit that we'll continue it through next week, so keep 'em coming!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/18/one-shots-any-minute-now/">One Shots: Any minute now...</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 18 Aug 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/18/one-shots-any-minute-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20021129/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/18/one-shots-any-minute-now/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>galleries</category><category>gallery</category><category>mortal-online</category><category>one-shots</category><category>sandbox</category><category>screenshot</category><category>screenshots</category><category>star-vault</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Thu, 18 Aug 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Star Vault partners with OnLegends for Mortal Online distribution]]></title><link>http://massively.joystiq.com/2011/08/09/star-vault-partners-with-onlegends-for-mortal-online-distributio/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/09/star-vault-partners-with-onlegends-for-mortal-online-distributio/</guid><comments>http://massively.joystiq.com/2011/08/09/star-vault-partners-with-onlegends-for-mortal-online-distributio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/09/star-vault-partners-with-onlegends-for-mortal-online-distributio/"><img alt="Mortal Online elf girl" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/mortala10agb24024np1.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/onlegends">OnLegends</a>, a Berlin-based "licensing and internationalization specialist" firm, has entered into a partnership with <a href="http://massively.joystiq.com/tag/star-vault">Star Vault</a>, developers of <a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal Online</em></a>. A new press release states that OnLegends beat out "many major publishers [...] to secure the global exclusive licensing rights" to the indie sandbox MMORPG, and is now in the process of preparing the title for worldwide distribution.<br />
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The release also states that <em>Mortal</em> has attracted over 170,000 players thus far despite the lack of any marketing presence, and OnLegends seems enthusiastic about <em>Mortal's</em> place in the expanding MMORPG pantheon. "We strongly believe that <em>Mortal Online</em> can play an important future role on both PC and console MMO markets and we expect <em>Mortal</em> to be one of the trendsetting next-gen titles," said OnLegends vice president <a href="http://massively.joystiq.com/tag/julian-migura">Julian Migura</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/09/star-vault-partners-with-onlegends-for-mortal-online-distributio/">Star Vault partners with OnLegends for Mortal Online distribution</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 09 Aug 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/09/star-vault-partners-with-onlegends-for-mortal-online-distributio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20013411/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/09/star-vault-partners-with-onlegends-for-mortal-online-distributio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>distribution</category><category>fantasy</category><category>julian-migura</category><category>mmo-industry</category><category>mortal</category><category>mortal-online</category><category>nave</category><category>onlegends</category><category>press-release</category><category>sandbox</category><category>star-vault</category><category>starvault</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 09 Aug 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Star Vault releases Mortal Online Dawn features list, new videos]]></title><link>http://massively.joystiq.com/2011/06/11/star-vault-releases-mortal-online-dawn-features-list-new-videos/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/11/star-vault-releases-mortal-online-dawn-features-list-new-videos/</guid><comments>http://massively.joystiq.com/2011/06/11/star-vault-releases-mortal-online-dawn-features-list-new-videos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center;">
	<a href="http://www.mortalonline.com/forums/62628-changelog-dawn-expansion-version-1-50-00-00-a.html#post1156695"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/charge1920x1200.jpg" vspace="4" /></a></div>
<a href="http://mortalonline.com"><em>Mortal Online's</em></a> first expansion was <a href="http://massively.joystiq.com/2011/04/02/breaking-dawn-mortal-online-announces-expansion/">announced</a> a while ago now, and players are still waiting on the mammoth patch to make it to the game's live server. <a href="http://www.starvault.se/">Star Vault</a> is no doubt anxious to placate its ravenous PvP-centric customer base, and the company has released a <a href="http://www.mortalonline.com/forums/62628-changelog-dawn-expansion-version-1-50-00-00-a.html#post1156695">lengthy changelog</a> on the game's official forums.<br />
<br />
The listing outlines many of the features forthcoming in the <a href="http://www.mortalonline.com/expansions"><em>Dawn</em></a> expansion, but as post author (and <a href="http://massively.joystiq.com/tag/star-vault">Star Vault</a> CEO) <a href="http://massively.joystiq.com/tag/henrik-nystrom">Henrik Nystrom</a> writes: "<em>This note may not be final</em>." It's probably a good representation though. As such, let's take a quick look at what <a href="http://massively.joystiq.com/tag/mortal-online-dawn"><em>Dawn</em></a> brings to the table. We've got new mechanics including the gene system, task/transport system, and housing friend system. We've also got new mail functionality, dynamic mounts, alchemy and cooking, and a load of bug fixes that we haven't the space to list.<br />
<br />
You can check out the <a href="http://www.mortalonline.com/forums/62628-changelog-dawn-expansion-version-1-50-00-00-a.html#post1156695">full changelog</a> on the <a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal</em></a> forums, and be sure to watch the one-year anniversary and <em>Dawn</em> preview videos after the cut.<p><a href="http://massively.joystiq.com/2011/06/11/star-vault-releases-mortal-online-dawn-features-list-new-videos/" rel="bookmark">Continue reading <em>Star Vault releases Mortal Online Dawn features list, new videos</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/11/star-vault-releases-mortal-online-dawn-features-list-new-videos/">Star Vault releases Mortal Online Dawn features list, new videos</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 11 Jun 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/11/star-vault-releases-mortal-online-dawn-features-list-new-videos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19964511/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/11/star-vault-releases-mortal-online-dawn-features-list-new-videos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dawn</category><category>dawn-expansion</category><category>expansions</category><category>fantasy</category><category>henrik-nystrom</category><category>mortal</category><category>mortal-online</category><category>mortal-online-dawn</category><category>nave</category><category>one-year-anniversary</category><category>patches</category><category>pvp</category><category>sandbox</category><category>star-vault</category><category>starvault</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 11 Jun 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[The Dawn a bit further off for Mortal Online]]></title><link>http://massively.joystiq.com/2011/05/19/the-dawn-a-bit-further-off-for-mortal-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/19/the-dawn-a-bit-further-off-for-mortal-online/</guid><comments>http://massively.joystiq.com/2011/05/19/the-dawn-a-bit-further-off-for-mortal-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center;">
	<a href="http://www.mortalonline.com"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/mo-dawn-epl-519.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
When <a href="http://www.mortalonline.com"><em>Mortal Online</em></a> <a href="http://massively.joystiq.com/2011/04/02/breaking-dawn-mortal-online-announces-expansion/">first announced its far-reaching expansion</a>, <em><a href="http://massively.joystiq.com/tag/mortal-online-Dawn/">Dawn</a></em>, it was a little hard to believe. (The day the news first came out didn't help matters, certainly, as it was announced on April 1st.) But it's a very real thing, and players of the game have no doubt been hotly anticipating its release. Unfortunately, as it turns out, the release date of <em>Dawn</em> <a href="http://www.mortalonline.com/newsletter/19may2011/newsletter.html">has now been pushed back to the end of the month at the earliest</a> and the beginning of June at the latest.<br />
<br />
So what's behind the delay? The newsletter explains that there was a server issue which required some reworking, with the caveat that the required updates have ensured <em>Dawn</em> will be even better. <em><a href="http://massively.joystiq.com/category/Mortal-Online/">Mortal Online</a></em> players can assuage the wait at least a bit by reading the extensive article by <a href="http://massively.joystiq.com/tag/Black-Opal/">Black Opal</a> detailing <a href="http://www.mortalonline.com/news/dawn-media-blowout">several of the expansion's features</a>, including explanations of the new gathering system, Task system, and new styles for housing and buildings.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/19/the-dawn-a-bit-further-off-for-mortal-online/">The Dawn a bit further off for Mortal Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 May 2011 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/19/the-dawn-a-bit-further-off-for-mortal-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19944998/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/19/the-dawn-a-bit-further-off-for-mortal-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-opal</category><category>dawn</category><category>delay</category><category>expansion</category><category>game-mechanics</category><category>game-systems</category><category>mo</category><category>mortal-online</category><category>mortal-online-dawn</category><category>news</category><category>release-delay</category><category>star-vault</category><category>system-updates</category><category>systems</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 19 May 2011 21:30:00 EST</pubDate></item><item><title><![CDATA[Mortal Online launches Facebook integration complete with discounts]]></title><link>http://massively.joystiq.com/2011/04/08/mortal-online-launches-facebook-integration-complete-with-discou/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/08/mortal-online-launches-facebook-integration-complete-with-discou/</guid><comments>http://massively.joystiq.com/2011/04/08/mortal-online-launches-facebook-integration-complete-with-discou/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a></p><div style="text-align: center;">
	<a href="http://www.mortalonline.com"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/mo-facebook-epl-408.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
<a href="http://massively.joystiq.com/tag/Facebook/">Facebook</a> integration isn't exactly a new thing for MMOs these days, but it's not often that you can use it to outright pay less money for a subscription. But that's what <a href="http://www.mortalonline.com"><em>Mortal Online</em></a> is experimenting with, offering players of the game <a href="http://www.mortalonline.com/forums/60907-save-money-facebook.html">a discount based upon their friend counts</a>. Of course, there's a slight catch -- said friends can't themselves be players. The integrated application will also announce your major achievements to your friends, making it a clear method for players to show off the game they're enjoying and give it a bit of advertising to boot.<br />
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The discounts, naturally, are a nice incentive. A maximum of 1.25 EUR will be deducted from the subscription price if you have 750 non-playing friends, but even five non-playing friends will net you a 0.25 EUR reduction. The discount begins to apply 12 days after you link your account, meaning that new players to the game can enjoy the discount right from the start. It's <a href="http://www.mortalonline.com/forums/60907-save-money-facebook.html">money off and a chance to show off what you've accomplished</a>, and that should be enough to win over almost any <em><a href="http://massively.joystiq.com/category/Mortal-Online/">Mortal Online</a></em> player with a Facebook account.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/08/mortal-online-launches-facebook-integration-complete-with-discou/">Mortal Online launches Facebook integration complete with discounts</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 08 Apr 2011 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/08/mortal-online-launches-facebook-integration-complete-with-discou/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19907812/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/08/mortal-online-launches-facebook-integration-complete-with-discou/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>business-model</category><category>discounts</category><category>facebook</category><category>facebook-apps</category><category>mo</category><category>mortal-online</category><category>news</category><category>promotion</category><category>special-discounts</category><category>star-vault</category><category>starvault</category><category>subscription-discounts</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 08 Apr 2011 20:30:00 EST</pubDate></item><item><title><![CDATA[Breaking 'Dawn': Mortal Online announces expansion]]></title><link>http://massively.joystiq.com/2011/04/02/breaking-dawn-mortal-online-announces-expansion/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/02/breaking-dawn-mortal-online-announces-expansion/</guid><comments>http://massively.joystiq.com/2011/04/02/breaking-dawn-mortal-online-announces-expansion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center;">
	<a href="http://www.mortalonline.com"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/mortalonline.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
It's the dawn of a new era -- and considering all of the bloodshed that goes on in <a href="http://www.mortalonline.com"><em>Mortal Online</em></a>, you may even call this a... Red Dawn? Wolverines? OK, sorry, but we had to get past the obvious puns.<br />
<br />
<a href="http://massively.joystiq.com/category/mortal-online/"><em>Mortal Online's</em></a> been on the down-low ever since last year's launch, but that doesn't mean that the <a href="http://massively.joystiq.com/tag/star-vault/">Star Vault</a> devs were sipping pi&ntilde;a coladas on a gore-soaked beach. On the contrary, as the team's been hard at work on a new expansion that was revealed in its full glory earlier this week: <a href="http://www.mortalonline.com/expansions"><em>Mortal Online: Dawn</em></a>.<br />
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Instead of focusing on a new continent or a higher level cap, <a href="http://massively.joystiq.com/tag/dawn/"><em>Dawn's</em></a> adding several quality-of-life features to the game. These include an updated mount system that will eventually let you breed your ideal stud or mare, a cooking profession for the gourmet chefs out there, health reserves, a mail system, and a new player tutorial.<br />
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Henrik Nystr&ouml;m was on hand <a href="http://www.mortalonline.com/forums/60630-interview-henrik.html">for a forum interview about the expansion</a> and the meaning behind the title: <em>"</em>Dawn <em>feels like it's the 'beginning' of us being able to deliver content without struggling with the core mechanics due to the network solution. We can finally enjoy the development in full and start passing the benefits of that onto the community."</em><br />
<br />
[Thanks to everyone who sent in this tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/02/breaking-dawn-mortal-online-announces-expansion/">Breaking 'Dawn': Mortal Online announces expansion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 02 Apr 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/02/breaking-dawn-mortal-online-announces-expansion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19901032/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/02/breaking-dawn-mortal-online-announces-expansion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking-dawn</category><category>cooking</category><category>dawn</category><category>expansion</category><category>health-reserves</category><category>henrik-nystrom</category><category>interview</category><category>mortal-online</category><category>mortal-online-dawn</category><category>mounts</category><category>new-player-tutorial</category><category>red-dawn</category><category>star-vault</category><category>starvault</category><category>tutorial</category><category>wolverines</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 02 Apr 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Star Vault kicks off Mortal Online free trial]]></title><link>http://massively.joystiq.com/2011/02/24/star-vault-kicks-off-mortal-online-free-trial/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/24/star-vault-kicks-off-mortal-online-free-trial/</guid><comments>http://massively.joystiq.com/2011/02/24/star-vault-kicks-off-mortal-online-free-trial/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/mortal-online"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/mortalhalforc.jpg" vspace="4" /></a></div>
FFA PvP sandboxes are increasing in number, and with <a href="http://darkfallonline.com"><em>Darkfall</em></a> hogging the spotlight, <a href="http://play-earthrise.com"><em>Earthrise</em></a> recently releasing, and <a href="http://xsyon.com"><em>Xsyon</em></a> gearing up for launch, it's easy to forget about <a href="http://mortalonline.com"><em>Mortal Online</em></a>. The indie title from <a href="http://www.starvault.se/">Star Vault</a> has recently announced a free trial designed to draw more players to the world of Nave, and you can try out the game for 14 days sans payment (or even credit card information).<br />
<br />
Signing up is as easy as visiting the <a href="https://account.mortalonline.com/">official website</a>, and you'll want to note that trial players are limited to 600 skill points and a skill cap of 60. You can also get a leg up on creating your avatar by taking a look at the community-produced character creation tutorial after the cut.<p><a href="http://massively.joystiq.com/2011/02/24/star-vault-kicks-off-mortal-online-free-trial/" rel="bookmark">Continue reading <em>Star Vault kicks off Mortal Online free trial</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/24/star-vault-kicks-off-mortal-online-free-trial/">Star Vault kicks off Mortal Online free trial</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 Feb 2011 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/24/star-vault-kicks-off-mortal-online-free-trial/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19857370/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/24/star-vault-kicks-off-mortal-online-free-trial/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>14-day-trial</category><category>character-creation</category><category>fantasy</category><category>free-trial</category><category>mortal</category><category>mortal-online</category><category>pvp</category><category>sandbox</category><category>skill-points</category><category>skills</category><category>star-vault</category><category>starvault</category><category>trailer</category><category>trial</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 24 Feb 2011 11:15:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Darkfall or Mortal Online?]]></title><link>http://massively.joystiq.com/2010/12/05/the-daily-grind-darkfall-or-mortal-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/05/the-daily-grind-darkfall-or-mortal-online/</guid><comments>http://massively.joystiq.com/2010/12/05/the-daily-grind-darkfall-or-mortal-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/darkfall/" rel="tag">Darkfall</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-daily-grind"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/dfmortal.jpg" /></a></div>
Massively's been taking a long, hard look at <a href="http://www.aventurine.gr/">Aventurine's</a> <a href="http://www.darkfallonline.com"><em>Darkfall</em></a> <a href="http://massively.joystiq.com/2010/12/01/choose-my-adventure-special-treatment-or-how-i-learned-to-stop/">lately</a>, but it's not the only free-for-all-full-loot-PvP-semi-sandbox game vying for the title of heir to <a href="http://www.uoherald.com/"><em>Ultima Online's</em></a> throne. <a href="http://www.starvault.se/about.php">StarVault's</a> <a href="http://www.mortalonline.com/"><em>Mortal Online</em></a> is in the running too, and despite a horrific launch and <a href="http://massively.joystiq.com/2010/09/02/anti-aliased-i-can-finally-stop-playing-mortal-online-now/">less than stellar</a> reviews over its first few months, <a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal</em></a> is still around and has nowhere to go but up.<br />
<br />
While it's debatable as to whether either of these games will ever achieve the gameplay variety that <a href="http://massively.joystiq.com/category/ultima-online"><em>Ultima</em></a> boasted in its heyday, the similarities are there, and there aren't a whole lot of additional choices for folks in search of a traditional 3-D fantasy sandbox MMORPG.<br />
<br />
So what'll it be this morning, sandbox fans: <a href="http://massively.joystiq.com/category/darkfall"><em>Darkfall</em></a>, <em>Mortal</em>, or something else?<br />
<br />
Fight!<br />
<br />
<img hspace="0" vspace="0" border="0" align="left" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" alt="" style="padding-right: 10px;" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/05/the-daily-grind-darkfall-or-mortal-online/">The Daily Grind: Darkfall or Mortal Online?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 05 Dec 2010 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/05/the-daily-grind-darkfall-or-mortal-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19742242/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/05/the-daily-grind-darkfall-or-mortal-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aventurine</category><category>darkfall</category><category>game-discussion</category><category>gamer-discussion</category><category>mmo-discussion</category><category>mmo-hot-topics</category><category>mmo-issues</category><category>mmo-topics</category><category>mmorpg-discussion</category><category>mmorpg-hot-topics</category><category>mmorpg-topics</category><category>mortal</category><category>mortal-online</category><category>opinion</category><category>sandbox</category><category>star-vault</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 05 Dec 2010 08:00:00 EST</pubDate></item><item><title><![CDATA[Anti-Aliased: I can finally stop playing Mortal Online now]]></title><link>http://massively.joystiq.com/2010/09/02/anti-aliased-i-can-finally-stop-playing-mortal-online-now/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/02/anti-aliased-i-can-finally-stop-playing-mortal-online-now/</guid><comments>http://massively.joystiq.com/2010/09/02/anti-aliased-i-can-finally-stop-playing-mortal-online-now/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/anti-aliased/" rel="tag">Anti-Aliased</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center; "> </div>
<div style="text-align: center; "> </div>
<div style="text-align: center; "><a href="http://www.mortalonline.com/forums/24840-can-sv-deliver-what-they-promise-people-expecting-too-much-3.html#post564522"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/momatsstatement-1283264318.jpg" /></a></div>
A long time ago, well before <em><a href="http://www.mortalonline.com">Mortal Online</a></em> launched, I was really looking forward to playing the game. The first-person only perspective made me drool, the Unreal Engine 3 powered graphics engine looked top-notch, the endless amount of customization of weaponry made me giddy, and the sprawling open world made me bow in awe. This was a game that sat at the top of my "WANT NAO" list, and I'm not even a person who's really huge into PvP. I just wanted an <a href="http://www.elderscrolls.com/home/home.php"><em>Elder Scrolls</em></a>/<a href="http://www.uoherald.com/news/index.php"><em>Ultima Online</em></a> inspired sandbox.<br />
<br />
Upon finally playing the game, however, all I found was a nightmare of errors, glitches, and missing systems. Mats Persson, one of the developers of Star Vault, was right: this game does lack polish, user friendliness, and many systems that could turn this sandbox into a true sandbox. Instead, all I found was a buggy, glitchy, never-ending, pointless deathmatch in an MMO world. Keep reading, and I'll be more than happy to explain every aspect of my time with <em><a href="http://massively.joystiq.com/category/mortal-online">Mortal Online</a></em>.<br />
<br />
If you're interested in commenting on this article, then you have to trek all the way to page 3 this week. Just a heads up!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/mortal-online-screenshots/">Mortal Online Screenshots</a></strong></p><a href="http://massively.joystiq.com/photos/mortal-online-screenshots/#3313665"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/mogallery7_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/mortal-online-screenshots/#3313675"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/mogallery14_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/mortal-online-screenshots/#3313662"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/mogallery6_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/mortal-online-screenshots/#3313656"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/mogallery2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/mortal-online-screenshots/#3313673"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/mogallery12_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2010/09/02/anti-aliased-i-can-finally-stop-playing-mortal-online-now/" rel="bookmark">Continue reading <em>Anti-Aliased: I can finally stop playing Mortal Online now</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/02/anti-aliased-i-can-finally-stop-playing-mortal-online-now/">Anti-Aliased: I can finally stop playing Mortal Online now</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 02 Sep 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/02/anti-aliased-i-can-finally-stop-playing-mortal-online-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19608700/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/02/anti-aliased-i-can-finally-stop-playing-mortal-online-now/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha</category><category>anti-aliased</category><category>beta</category><category>bugs</category><category>delayed-launch</category><category>glitches</category><category>hardcore</category><category>low-concurrency</category><category>mortal-online</category><category>old-school-design</category><category>opinion</category><category>pvp</category><category>recommendation</category><category>sandbox</category><category>sera-really-isnt-a-carebear-but-you-wont-listen-to-her-about-tha</category><category>star-vault</category><category>ultima-online</category><category>unfinished</category><category>unfinished-game</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 02 Sep 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online creates exclusive guild leader forum]]></title><link>http://massively.joystiq.com/2010/08/05/mortal-online-creates-exclusive-guild-leader-forum/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/05/mortal-online-creates-exclusive-guild-leader-forum/</guid><comments>http://massively.joystiq.com/2010/08/05/mortal-online-creates-exclusive-guild-leader-forum/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center;"><a href="http://www.mortalonline.com/forums/51284-council-patriarchs-house-commons-chat.html#post987728"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/fotomortalonline.jpg" alt="" /></a></div>
It's no secret that certain members of MMORPG communities are quite determined in their push to influence a game's direction. Whether it's early adopters jockeying to get their ideas heard while a game is still in development, or the leaders of large and influential endgame-oriented guilds that garner developer attention via their content-clearing prowess, it's not uncommon to see small groups of customers attempting to rub elbows with decision makers. Rare individuals have even parleyed these relationships into <a href="http://en.wikipedia.org/wiki/Jeffrey_Kaplan_%28game_designer%29">professional careers</a>.<br />
<br />
What is unusual is when a game company publicly endorses such behavior. <a href="http://www.starvault.se/about.php">Star Vault</a>, the independent developers of the PvP sandbox title <a href="http://www.mortalonline.com"><em>Mortal Online</em></a>, has set up an invitation-only forum called the <a href="http://www.mortalonline.com/forums/51284-council-patriarchs-house-commons-chat.html#post987728">Council of Patriarchs</a>, wherein guild leaders (and only guild leaders) can interact with developers regarding larger game matters. While it isn't unusual to solicit player feedback, it is interesting that the forum is not visible to most paying customers. Whether or not it was <a href="http://massively.joystiq.com/tag/star-vault">Star Vault's</a> intention to open up an "us versus them" can of worms, discussion on the <a href="http://www.mortalonline.com/forums/51296-mo-goes-even-more-guild-based.html">official boards</a> is currently trending towards the divide between solo and group/guild players.<br />
<br />
<a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal Online</em></a> isn't the first game to dip its toes into the exclusive forum club. Some of you may recall that <a href="http://massively.joystiq.com/category/the-matrix-online"><em>Matrix Online</em></a> had a private retreat known as the Champagne Room, which, while similar in catering to a small subset of players, was not publicly advertised by the developers.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/05/mortal-online-creates-exclusive-guild-leader-forum/">Mortal Online creates exclusive guild leader forum</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 05 Aug 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mortalonline.com/forums/51284-council-patriarchs-house-commons-chat.html#post987728>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/05/mortal-online-creates-exclusive-guild-leader-forum/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19582359/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/05/mortal-online-creates-exclusive-guild-leader-forum/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>champagne-room</category><category>council-of-patriarchs</category><category>developer-access</category><category>exclusive-forum</category><category>groups</category><category>guild-leader-forum</category><category>guilds</category><category>matrix-online</category><category>mortal-online</category><category>private-forum</category><category>pvp</category><category>solo</category><category>star-vault</category><category>starvault</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 05 Aug 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online launch day roundup]]></title><link>http://massively.joystiq.com/2010/06/09/mortal-online-launch-day-roundup/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/09/mortal-online-launch-day-roundup/</guid><comments>http://massively.joystiq.com/2010/06/09/mortal-online-launch-day-roundup/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/mortal-online/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/mortalonlineroundup580kv.jpg" /></a></div>
Ever since <a href="http://massively.joystiq.com/tag/Star-Vault/">Star Vault</a> initially announced <a href="http://www.mortalonline.com"><em>Mortal Online</em></a> <a href="http://massively.joystiq.com/2008/04/15/star-vault-announces-new-mmo-mortal-online/">back in 2008</a>, we've been curiously awaiting the launch of the game. With the promise of lush graphics wrapped around a heavily sandboxed PvP game, it's looked like the niche game that many players have been hungering for. Now, after a handful of setbacks and decisions to hold the release date, players will have the chance to start playing <em><a href="http://massively.joystiq.com/category/Mortal-Online/">Mortal Online</a></em> in earnest -- and we've got a launch-day roundup that's chock full of some of the highlights from the last two years for you! <br />
<br />
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2009/03/23/quick-mortal-online-preview/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/tindremwip_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2009/03/23/quick-mortal-online-preview/">Quick Mortal Online preview</a></strong><br />
            <em>The game appears to hail from the open world school of design, offering open looting; real-time, Elder Scrolls-esque combat; and level-free advancement (it's still a class-based game). </em></td>
        </tr>
        <tr>
            <td valign="top" align="right"><a href="http://massively.joystiq.com/2009/05/11/mortal-online-presentation-puts-all-you-want-to-know-in-one-plac/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/mortalonlinepresentationsummary_580px_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2009/05/11/mortal-online-presentation-puts-all-you-want-to-know-in-one-plac/">Mortal Online presentation puts all you want to know in one place</a></strong><br />
            <em>The Mortal Online team decided to create a PowerPoint presentation (available here -- the .rar file is 100mbs and includes some videos) to explain to the world what their game is. As it turns out, the presentation begins with a list of what their game isn't. The short version is that they're trying to make a very different MMO experience. </em></td>
        </tr>
    </tbody>
</table><p><a href="http://massively.joystiq.com/2010/06/09/mortal-online-launch-day-roundup/" rel="bookmark">Continue reading <em>Mortal Online launch day roundup</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/09/mortal-online-launch-day-roundup/">Mortal Online launch day roundup</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 Jun 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/09/mortal-online-launch-day-roundup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19508615/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/09/mortal-online-launch-day-roundup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>launch</category><category>launch-day</category><category>mo</category><category>mortal-online</category><category>roundup</category><category>star-vault</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Wed, 09 Jun 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online enters final release stage]]></title><link>http://massively.joystiq.com/2010/05/30/mortal-online-enters-final-release-stage/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/30/mortal-online-enters-final-release-stage/</guid><comments>http://massively.joystiq.com/2010/05/30/mortal-online-enters-final-release-stage/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center;"><a href="http://www.mortalonline.com"><em><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/mo-rb-529.jpg" alt="" /><br />
</em></a></div>
<a href="http://www.mortalonline.com"><em>Mortal Online</em></a> is on track for their June 9th release date -- the dev team has further confirmed that by updating their site with a countdown timer and a <a href="http://www.mortalonline.com/news/may-28-05-10">list of goodies for enthusiastic fans</a>.<br />
<br />
There's now a <a href="http://www.mortalonline.com/fansitekit">fansite kit</a> for those of you who are inclined to make such a thing, a new <a href="http://www.mortalonline.com/stories">lore section</a>, and several announcements of things upcoming. Before launch, the forums, EULA, TOS, and naming policy will all get an overhaul. Finally, they've added a <a href="http://www.mortalonline.com/content/jobs">hiring announcement</a> to the site -- <a href="http://www.starvault.se/">Star Vault</a> is looking for a Project Manager, a Senior Programmer, and Graphic Artists. Check out the jobs page for contact information.<br />
<br />
One warning when you go to see all this: the new front page is set up for high resolution and does not allow scrolling. If you're running something smaller than 1600x900 you'll have to zoom out to see enough of the front page to navigate any farther.<br />
<br />
<a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal Online</em></a> is available for pre-order now.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/30/mortal-online-enters-final-release-stage/">Mortal Online enters final release stage</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 30 May 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/05/30/mortal-online-enters-final-release-stage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19496564/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/30/mortal-online-enters-final-release-stage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mortal-online</category><category>mortal-online-launch</category><category>star-vault</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Sun, 30 May 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online busting out tremendous banhammer on hackers]]></title><link>http://massively.joystiq.com/2010/04/27/mortal-online-busting-out-tremendous-banhammer-on-hackers/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/27/mortal-online-busting-out-tremendous-banhammer-on-hackers/</guid><comments>http://massively.joystiq.com/2010/04/27/mortal-online-busting-out-tremendous-banhammer-on-hackers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/mortal-online/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/mortalonline1-sms-0509.jpg" alt="" /></a></div>
Hackers beware. The team at <a href="http://massively.joystiq.com/tag/StarVault/">Star Vault</a> have their eyes on you, and it's time to stop any and all shenanigans you've got going on in <a href="http://www.mortalonline.com"><em>Mortal Online</em></a>. Or else, you say? Or else the banhammer awaits you -- and according to their most recent update, it means an instant, permanent ban that could leave you staring at the login screen in frustration. <br />
<br />
According to <a href="http://www.mortalonline.com/forums/41028-current-development-new-section.html#post840061">a post by Maerlyn</a> on the <em><a href="http://massively.joystiq.com/category/Mortal-Online/">Mortal Online</a></em> forums, there is currently no set date on when software monitoring will come into play, or even what method they'll use to monitor for third-party applications or changes in the game files that are being reported. A <a href="http://www.mortalonline.com/forums/41028-current-development-new-section.html#post840876">follow-up posting</a> by Tazaterra in the same thread indicates that anyone who has modified game files needs to stop at this time. <br />
<br />
With the game still being tweaked <a href="http://massively.joystiq.com/2010/03/30/mortal-online-delayed-another-month/">pending release</a>, we're glad to see the team at Star Vault is taking a proactive stance on this before the floodgates officially open. In a game where PvP is everything, players need to know that anyone using exploits, hacks, bots or the like to tip the game balance will be dealt with swiftly and before it causes game imbalances.<br />
<br />
[via <a href="http://www.tentonhammer.com/node/83685">TTH</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/27/mortal-online-busting-out-tremendous-banhammer-on-hackers/">Mortal Online busting out tremendous banhammer on hackers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 27 Apr 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mortalonline.com/forums/41028-current-development-new-section.html#post840876>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/27/mortal-online-busting-out-tremendous-banhammer-on-hackers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19454952/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/27/mortal-online-busting-out-tremendous-banhammer-on-hackers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ban</category><category>banhammer</category><category>forum-post</category><category>game-files</category><category>hacker</category><category>hackers</category><category>mo</category><category>mortal-online</category><category>pvp</category><category>star-vault</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Tue, 27 Apr 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online delayed another month]]></title><link>http://massively.joystiq.com/2010/03/30/mortal-online-delayed-another-month/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/30/mortal-online-delayed-another-month/</guid><comments>http://massively.joystiq.com/2010/03/30/mortal-online-delayed-another-month/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center;"><a href="http://www.mortalonline.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/mort.jpg" alt="" /></a></div>
The world has shuddered to a halt today, as news of a delay for <a href="http://www.mortalonline.com/"><em>Mortal Online's</em></a> impending launch hit stock markets and internet forums everywhere. Of course, perhaps it only felt like that to fans who have been eagerly awaiting this game for years at this point. Although the hardcore MMO was <a href="http://massively.joystiq.com/2010/03/14/mortal-online-to-launch-this-month/">scheduled to launch in March</a>, <a href="http://massively.joystiq.com/category/mortal-online/"><em>Mortal Online's</em></a> Henrik Nystrom <a href="http://www.mortalonline.com/forums/39574-release-update-mortal-online.html">posted on the forums</a> yesterday that technical issues were forcing an unfortunate yet necessary delay of an additional month:<br />
<em><br />
"As you know we have been working hard to solve our desync issue within the game to have a proper release of Mortal Online. We have made some progress but we think we have hit the limits on the current version of the network solution we are using. We believed we had the solution before end of March but we now see that this is not possible at the moment therefore we have to postpone the release for another month. We have been working very hard day and night now for some years and finally started to see the goal and release, we just have to put another gear in before we are going to release Mortal Online. Thank you for your feedback and support that helped us to take this important decision. </em><em>We will announce a final release date at a later time."</em><br />
<br />
You can read <a href="http://www.mortalonline.com/forums/39574-release-update-mortal-online.html">the full announcement on the <em>Mortal Online</em> forums</a>, and stay tuned to Massively for upcoming first impressions and a firm launch date of this PvP title.<br />
<br />
[Thanks Bartillo!]<p><a href="http://massively.joystiq.com/2010/03/30/mortal-online-delayed-another-month/" rel="bookmark">Continue reading <em>Mortal Online delayed another month</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/30/mortal-online-delayed-another-month/">Mortal Online delayed another month</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 30 Mar 2010 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/30/mortal-online-delayed-another-month/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19419563/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/30/mortal-online-delayed-another-month/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>delay</category><category>henrik-nystrom</category><category>mortal-online</category><category>pvp</category><category>star-vault</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 30 Mar 2010 10:30:00 EST</pubDate></item><item><title><![CDATA[Mortal Online to launch this month]]></title><link>http://massively.joystiq.com/2010/03/14/mortal-online-to-launch-this-month/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/14/mortal-online-to-launch-this-month/</guid><comments>http://massively.joystiq.com/2010/03/14/mortal-online-to-launch-this-month/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/mortal-online"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/mo-rb-313.jpg" alt="" /></a></div>
If you've been watching the development of <a href="http://www.mortalonline.com/"><em>Mortal Online</em></a>, you may know that open beta has started at the <a href="http://massively.joystiq.com/2010/01/31/mortal-onlines-open-beta-starts-february-1st/">beginning of February</a>, and the guys at <a href="http://massively.joystiq.com/tag/star-vault">Star Vault</a> have been hard at work improving and polishing the game. Players watching the progression of the game have been pretty curious to know when launch is. Well, we have our answer, and if you're in a hurry for launch to arrive you are going to be pretty happy. Word came to the <a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal Online</em></a> site yesterday that the game will launch in March of this year.<br />
<br />
That gives <a href="http://www.starvault.se/">Star Vault</a> just over two weeks to finish all of the final touches, a situation that might make those familiar with the game so far a bit nervous about what to expect at launch. No worries, say the guys manning the controls:<em>"The largest part of problems in the game right now is directly related to the desync between client and server. We are confident that with the next patch on Monday most, if not all of those problems will be solved."</em><br />
<br />
More details are in the <a href="http://www.mortalonline.com/news/march-13-03-10">official announcement</a>, and there's a brand-new game trailer for you to look at after the jump!<br /><p><a href="http://massively.joystiq.com/2010/03/14/mortal-online-to-launch-this-month/" rel="bookmark">Continue reading <em>Mortal Online to launch this month</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/14/mortal-online-to-launch-this-month/">Mortal Online to launch this month</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 14 Mar 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/14/mortal-online-to-launch-this-month/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19398054/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/14/mortal-online-to-launch-this-month/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>launch</category><category>mo</category><category>mortal-online</category><category>pvp</category><category>star-vault</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Sun, 14 Mar 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online's open beta starts February 1st]]></title><link>http://massively.joystiq.com/2010/01/31/mortal-onlines-open-beta-starts-february-1st/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/31/mortal-onlines-open-beta-starts-february-1st/</guid><comments>http://massively.joystiq.com/2010/01/31/mortal-onlines-open-beta-starts-february-1st/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center;"><a href="http://www.mortalonline.com"><img hspace="4" vspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/mo-openbeta-epl-130.jpg" alt="" /></a></div>
The upcoming sandbox MMO from <a href="http://www.starvault.se/">Star Vault</a>, <a href="http://www.mortalonline.com"><em>Mortal Online</em></a>, is <a href="http://www.mortalonline.com/forums/31725-open-beta.html">finally entering its awaited open beta on February 1st</a>. While the game has been in testing for quite some time, getting beta access meant pre-ordering a copy of the game, which turned several people off from the idea. But not only is the game going to become easier to take part in testing starting on Monday, there are two carrots thrown in to help entice players.<br />
<br />
First off, any existing beta characters will not be wiped upon the commencement of open beta. That means anyone already playing, whether in the closed beta or as part of the game's recent stress test, will get to keep their character that they've worked on. Second, <a href="http://www.mortalonline.com/news/open-beta">while in open beta the game's price will be dropped</a> by five euros (about $7), which means that if you like the game, it's even easier to decide to make it a full-time home.<br />
<br />
Downsides? Only one - as community manager <a href="http://massively.joystiq.com/tag/Maerlyn/">Maerlyn</a> <a href="http://www.mortalonline.com/forums/31725-open-beta.html">points out</a>, the testing will be based on a single server cluster in Stockholm, so their may be server caps or slight connection issues depending on distance. But that's hardly enough to take away from the good news. If you've been waiting for <em><a href="http://massively.joystiq.com/category/Mortal-Online/">Mortal Online</a></em>, your day is almost here.<br />
<br />
[ Thanks to Bartillo and David for the tip! ]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/31/mortal-onlines-open-beta-starts-february-1st/">Mortal Online's open beta starts February 1st</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 31 Jan 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mortalonline.com/forums/31725-open-beta.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/31/mortal-onlines-open-beta-starts-february-1st/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19338399/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/31/mortal-onlines-open-beta-starts-february-1st/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>maerlyn</category><category>mo</category><category>mortal-online</category><category>open-beta</category><category>open-testing</category><category>pre-order</category><category>price-drop</category><category>sandbox</category><category>sandbox-mmo</category><category>star-vault</category><category>stockholm</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sun, 31 Jan 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online gearing up for stress test]]></title><link>http://massively.joystiq.com/2010/01/15/mortal-online-gearing-up-for-stress-test/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/15/mortal-online-gearing-up-for-stress-test/</guid><comments>http://massively.joystiq.com/2010/01/15/mortal-online-gearing-up-for-stress-test/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center;"><a href="http://www.mortalonline.com"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/mo-stresstest-epl-114.jpg" /></a></div>
The last bit of news we heard about the upcoming <a href="http://www.mortalonline.com"><em>Mortal Online</em></a> was the sad news that the launch had been <a href="http://massively.joystiq.com/2009/12/18/mortal-online-newsletter-announces-launch-delays-holiday-discou/">pushed back to early this year</a>. Luckily, today's news is significantly happier for fans of the game, even if you're not currently in the beta. The official word from community manager Maerlyn is that they're beginning a limited open beta early next week: specifically, <a href="http://www.mortalonline.com/forums/30271-stress-test-next-patch.html">a stress test of the game's servers</a>. They want to get as many people online as humanly possible, and that means anyone with an account set up can log in -- beta tester or not.<br />
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Maerlyn emphasizes that the event is not meant as an "entertainment" event, although it still promises to be fun -- most likely meaning that those of you hoping to run around unrestrained will be slightly curtailed.  The <a href="http://www.mortalonline.com/forums/30271-stress-test-next-patch.html">stress test</a> will follow the deployment of a brand new patch to the game, although the content and updates of that patch are as of yet undisclosed.  Still, any <em><a href="http://massively.joystiq.com/category/Mortal-Online/">Mortal Online</a> </em>fans looking forward to the open beta -- or to the release of the game -- should be more than a little excited.  Keep a close watch on the <a href="http://www.mortalonline.com/forums/">official forums</a> for the announcement of exact dates and times.<br />
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[ Thanks to George for the tip! ]<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/15/mortal-online-gearing-up-for-stress-test/">Mortal Online gearing up for stress test</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 15 Jan 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/01/15/mortal-online-gearing-up-for-stress-test/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19317698/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/15/mortal-online-gearing-up-for-stress-test/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-stress-test</category><category>launch</category><category>maerlyn</category><category>mo</category><category>mortal-online</category><category>official-forums</category><category>open-beta</category><category>star-vault</category><category>stress-test</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 15 Jan 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online newsletter announces launch delays, holiday discounts]]></title><link>http://massively.joystiq.com/2009/12/18/mortal-online-newsletter-announces-launch-delays-holiday-discou/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/18/mortal-online-newsletter-announces-launch-delays-holiday-discou/</guid><comments>http://massively.joystiq.com/2009/12/18/mortal-online-newsletter-announces-launch-delays-holiday-discou/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><a href="http://www.mortalonline.com/"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/mo-releasedelay-epl-1217.jpg" alt="" /></a><br />
We all know that launch dates for an MMO are loose targets at best and long shots in the darkness at worst. While it's disappointing when a game doesn't hit the target date, by and large players are used to it and all but expect it to happen -- it's part of the cycle. But it's still more than a little depressing to see that <a href="http://www.mortalonline.com"><em>Mortal Online</em></a>, the upcoming game from <a href="http://www.starvault.se/">Star Vault</a>, is going to be delayed by a month. That's the word in the <a href="http://www.warcry.com/news/view/96915-Mortal-Online-Release-Pushed-Back">latest newsletter for the game's fans</a>, which is a bit of a depressing way to lead into the holidays, to say the least.<br />
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The Limited Editions of the boxed game will also be seeing a slight delay, due to production issues with the artbook included. To compensate purchasers of the Limited Edition, an extra week of free playtime is being added to make up for the delayed ship. And to help take the sting off the entire sad process of delaying the game, Star Vault is <a href="http://www.warcry.com/news/view/96915-Mortal-Online-Release-Pushed-Back">offering discounts on both digital downloads and the last boxed editions of the game</a>. <a href="http://massively.joystiq.com/category/Mortal-Online/"><em>Mortal Online</em></a>'s fans and beta testers are still likely to be sad about the delay, of course, but a few little bonuses never fail to take the edge off.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/18/mortal-online-newsletter-announces-launch-delays-holiday-discou/">Mortal Online newsletter announces launch delays, holiday discounts</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 Dec 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.warcry.com/news/view/96915-Mortal-Online-Release-Pushed-Back>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/18/mortal-online-newsletter-announces-launch-delays-holiday-discou/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19285339/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/18/mortal-online-newsletter-announces-launch-delays-holiday-discou/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>boxed-games</category><category>discounts</category><category>fans</category><category>launch-delays</category><category>launches</category><category>mortal-online</category><category>shipping-delay</category><category>star-vault</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 18 Dec 2009 09:00:00 EST</pubDate></item><item><title><![CDATA[Curious about Mortal Online? Ask the developers your questions]]></title><link>http://massively.joystiq.com/2009/12/01/curious-about-mortal-online-ask-the-developers-your-questions/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/01/curious-about-mortal-online-ask-the-developers-your-questions/</guid><comments>http://massively.joystiq.com/2009/12/01/curious-about-mortal-online-ask-the-developers-your-questions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a>, <a href="http://massively.joystiq.com/category/community-qanda/" rel="tag">Community Q&amp;A</a></p><div style="text-align: center;"><a href="http://www.mortalonline.com/screenshots"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/mortalonline1-sms-113009.jpg" /></a></div>
<a href="http://www.mortalonline.com/"><em>Mortal Online</em></a> is a game we've been <a href="http://massively.joystiq.com/category/mortal-online">following closely</a> here at Massively. Developed by Swedish studio <a href="http://www.starvault.se/">Star Vault</a>, the game promises some features that are unique to the realm of fantasy MMOs. But we've heard that all before, haven't we? In a time when MMO gamers tend to be more skeptical about new offerings, it's good to see some concrete evidence and first-hand information on games that fly the "unique" flag.<br />
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With <a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal Online</em></a>'s <a href="http://www.mortalonline.com/news/nda">NDA lift last week</a>, we figured this would be the best time to interview the development team before the game aims for an official launch. Following our recent tradition of gathering questions straight from the Massively readers, we want your questions! Email your Mortal Online questions to <strong>shawn AT massively DOT com</strong> before Thursday, December 3rd at 8am EST, and we'll gather up the ten best for Star Vault. Once they're answered, we'll post the complete Q&amp;A here on the site.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/01/curious-about-mortal-online-ask-the-developers-your-questions/">Curious about Mortal Online? Ask the developers your questions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 Dec 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/12/01/curious-about-mortal-online-ask-the-developers-your-questions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19258905/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/01/curious-about-mortal-online-ask-the-developers-your-questions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community-q-and-a</category><category>community-qna</category><category>mortal-online</category><category>nda-lift</category><category>star-vault</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Tue, 01 Dec 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online lifts the NDA]]></title><link>http://massively.joystiq.com/2009/11/23/mortal-online-lifts-the-nda/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/23/mortal-online-lifts-the-nda/</guid><comments>http://massively.joystiq.com/2009/11/23/mortal-online-lifts-the-nda/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center;"><a href="http://www.mortalonline.com"><img hspace="4" border="1" align="top" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/mortal-ndalift-epl-1123.jpg" alt="" /></a></div>
Getting into a closed beta is usually good news for the player, with one unmistakable caveat -- the NDA. You can't talk about anything that's going on when you play the game, either the cool features that are encouraging to anyone on the fence about the game or the horrible problems that make it a miserable slog. <a href="http://www.mortalonline.com"><em>Mortal Online</em></a> has long been fairly quiet to the outside simply because of its NDA -- but that changes now. As of today, <a href="http://www.mortalonline.com/forums/27227-lifting-nda.html">the NDA is lifted on the game</a> and it can be discussed freely.<br />
<br />
Henrik Nystrom on the official forums <a href="http://www.mortalonline.com/forums/27227-lifting-nda.html">explains</a> that while the game is still undergoing more polish, the core features have all been implemented and tested, which means that the developers are comfortable having the game discussed and dissected elsewhere. The post also states that the release date might be pushed back a little, as well as the plans for the game to move into a fully-open free-to-play beta as they move on to the next phase of testing. It's certainly good news for people interested in <em><a href="http://massively.joystiq.com/category/Mortal-Online/">Mortal Online</a></em> who didn't want to purchase the game sight-unseen. So, if you've been playing the game in beta so far, what are your thoughts? You can tell us all about it now.<br />
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[Thanks <a href="http://www.mo-radio.com/news.php">Mortal Online Radio</a>!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/23/mortal-online-lifts-the-nda/">Mortal Online lifts the NDA</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 23 Nov 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mortalonline.com/forums/27227-lifting-nda.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/23/mortal-online-lifts-the-nda/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19251520/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/23/mortal-online-lifts-the-nda/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>betas</category><category>closed-beta</category><category>henrik-nystrom</category><category>mortal-online</category><category>nda</category><category>nda-lift</category><category>news-items</category><category>open-beta</category><category>previews</category><category>star-vault</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 23 Nov 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online devs appearing on MO-Radio]]></title><link>http://massively.joystiq.com/2009/10/19/mortal-online-devs-appearing-on-mo-radio/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/19/mortal-online-devs-appearing-on-mo-radio/</guid><comments>http://massively.joystiq.com/2009/10/19/mortal-online-devs-appearing-on-mo-radio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div align="center"><a href="http://www.mo-radio.com/news.php"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/mortalonline-rb-1019.jpg" /></a></div>
<a href="http://www.mo-radio.com/news.php">MO-Radio</a>, the fan run <a href="http://www.mortalonline.com/"><em>Mortal Online</em></a> radio show, has boasted some familiar names as guests on their Tuesday Night Talk Show for the past few months. Quite a few members of the <a href="http://massively.joystiq.com/tag/star-vault">Star Vault</a> development team have visited, including concept artist Hannu Kokkonen, programmer Max Lindgren, and sound design dev Henrik Ekholm as well as a few others. The weekly show topics have covered some great details of <a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal Online</em></a> design, and it's great to see the dev team being so involved with a fan endeavor.<span class="bbcode bold"><strong> </strong><span class="bbcode bold"><br /><br /></span></span>Their latest guest is Andreas Springare (level design).  He will be appearing on  tomorrow's show, titled "It's not the next level, it's the fourth wall!" While the show airs for the first time tomorrow, reruns will air three times on Wednesday for anyone who missed it. Take a look at the <a href="http://www.mo-radio.com/news.php">official show site</a> for a full schedule, and on the <a href="http://www.mortalonline.com/forums/22963-tuesday-night-talk-show-mo-radio.html"><em>Mortal Online</em> forums</a> for an overview of Tuesday Night Talk Show. <span class="bbcode bold"><span class="bbcode bold"><br /></span></span><span class="bbcode bold"><span class="bbcode bold"><br /><br /></span></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/19/mortal-online-devs-appearing-on-mo-radio/">Mortal Online devs appearing on MO-Radio</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 Oct 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mortalonline.com/forums/22963-tuesday-night-talk-show-mo-radio.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/19/mortal-online-devs-appearing-on-mo-radio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19201481/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/19/mortal-online-devs-appearing-on-mo-radio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Andreas-Springare</category><category>interview</category><category>MO</category><category>MO-radio</category><category>mortal-online</category><category>Mortal-online-radio</category><category>star-vault</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 19 Oct 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Mortal Online interview explains game's concept and design elements]]></title><link>http://massively.joystiq.com/2009/09/08/mortal-online-interview-explains-games-concept-and-design-eleme/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/08/mortal-online-interview-explains-games-concept-and-design-eleme/</guid><comments>http://massively.joystiq.com/2009/09/08/mortal-online-interview-explains-games-concept-and-design-eleme/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><a href="http://www.mortalonline.com/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/chargeimagemortalonline580.png" alt="" /></a><br /><a href="http://www.mortalonline.com/"><em>Mortal Online</em></a> is a new fantasy MMO, presently in beta, from Sweden-based developer <a href="http://www.massively.tom/tag/star-vault">Star Vault</a>. While <a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal Online</em></a> is a game we haven't learned a <em>great</em> deal about so far at Massively, <a href="http://massively.joystiq.com/2009/05/11/mortal-online-presentation-puts-all-you-want-to-know-in-one-plac/">we have gathered a few things</a> about the title. We know <em>Mortal Online</em> has an emphasis on PvP, with comparisons being made between this title and <em><a href="http://www.darkfallonline.com/index.html">Darkfall</a></em>, but it would be inaccurate to say it's only going to be a game that PvPers will enjoy. <em>MO</em> has a deep crafting system as well; in fact, all game items can be crafted by players. <a href="http://www.starvault.se/about.php">Star Vault</a> is also dispensing with some of the conventions typical of fantasy MMOs in favor of new or different approaches: no levels or experience points; no quests or instances; first person view rather than third person; combat that requires manual aiming/targeting; <a href="http://www.mortalonline.com/news/may-08-05-09">no NPCs that drop items they couldn't possibly have</a> -- bears won't drop golden coins, for example. <br /><br />There's now some more info about the game in <a href="http://www.mmorpg.com/gamelist.cfm/game/361/feature/3484">an interview at MMORPG.com</a> with <em>Mortal Online</em> Creative Director Mats Persson. He explains some of the basic concepts behind the first-person sandbox of <em>Mortal Online</em>, and how it's <em>"a niche skill-based fantasy game for a mature audience."</em><p><a href="http://massively.joystiq.com/2009/09/08/mortal-online-interview-explains-games-concept-and-design-eleme/" rel="bookmark">Continue reading <em>Mortal Online interview explains game's concept and design elements</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/08/mortal-online-interview-explains-games-concept-and-design-eleme/">Mortal Online interview explains game's concept and design elements</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 08 Sep 2009 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmorpg.com/gamelist.cfm?loadnews=14895&amp;bhcp=1>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/08/mortal-online-interview-explains-games-concept-and-design-eleme/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19154394/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/08/mortal-online-interview-explains-games-concept-and-design-eleme/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crafting</category><category>fantasy</category><category>game-mechanics</category><category>interviews</category><category>mats-persson</category><category>mmo-industry</category><category>mortal-online</category><category>new-titles</category><category>pvp</category><category>sandbox</category><category>star-vault</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 08 Sep 2009 18:30:00 EST</pubDate></item><item><title><![CDATA[Mortal Online beta stage 2 opening August 3rd]]></title><link>http://massively.joystiq.com/2009/07/29/mortal-online-beta-stage-2-opening-august-3rd/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/29/mortal-online-beta-stage-2-opening-august-3rd/</guid><comments>http://massively.joystiq.com/2009/07/29/mortal-online-beta-stage-2-opening-august-3rd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div align="center"><a href="http://www.mortalonline.com/screenshots"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/mortalonline2ndbeta-sms-0709.jpg" alt="" /></a><br /></div>
Star Vault's <a href="http://www.mortalonline.com"><em>Mortal Online</em></a> seems to be progressing quite nicely as their second stage of closed beta is <a href="http://www.mmocrunch.com/2009/07/29/mortal-online-beta-phase-2-august-3rd/">set to open next week</a>. On August 3rd, 2,000 more players will be unleashed on the beta servers with even more to come in the following months. As <a href="http://massively.joystiq.com/2009/06/07/star-vault-reveals-mortal-online-beta-and-pre-order-details-lau/">previously mentioned</a>, these blocks of beta players will be let in according to a <a href="https://account.mortalonline.com/">schedule posted on their site</a>. With 10k total slots available in the beta, players who pre-order the game are being allowed in every other week from July 20th to September 14th.<br /><br />If you're curious about this highly-anticipated MMO, check out <a href="https://account.mortalonline.com/">their website</a> or our recent coverage for more information on how to play and how to pre-order and secure your own spot in the beta.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/29/mortal-online-beta-stage-2-opening-august-3rd/">Mortal Online beta stage 2 opening August 3rd</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 29 Jul 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmocrunch.com/2009/07/29/mortal-online-beta-phase-2-august-3rd/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/29/mortal-online-beta-stage-2-opening-august-3rd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19112964/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/29/mortal-online-beta-stage-2-opening-august-3rd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>closed-beta</category><category>mortal-online</category><category>pre-order</category><category>star-vault</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 29 Jul 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online's beta testing starts today]]></title><link>http://massively.joystiq.com/2009/07/20/mortal-onlines-beta-testing-starts-today/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/20/mortal-onlines-beta-testing-starts-today/</guid><comments>http://massively.joystiq.com/2009/07/20/mortal-onlines-beta-testing-starts-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div align="center"><a href="http://www.mortalonline.com/news/july-13-07-09"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/mobetaopening580.jpg" alt="" /></a><br /></div>
In a world where 2,000 people have entered, one man will... actually, I don't think I need the epic movie voice opening for this post. I think I'll go with the <a href="http://www.youtube.com/watch?v=Uh_aG5MzPVM">Kermit the Frog style opener</a>. <a href="http://www.mortalonline.com"><em>Mortal Online</em></a>'s closed beta has started today, yaaaaaaaaaaaaaaaaay!<br /><br />This first block, beta block A, welcomes the initial wave of players into <a href="http://www.mortalonline.com/news/july-13-07-09">a cut-down version of the game</a> to make sure that the back-end systems are working properly. Of these 2,000 players, 999 of them holders of the limited edition copies of the game, and one of them is the guy <a href="http://cgi.ebay.com/Mortal-Online-Limited-Edition-no-1-Mortal-For-Life_W0QQitemZ320389517168QQcmdZViewItemQQptZVideo_Games_Games?hash=item4a98b40f70&amp;_trksid=p3286.c0.m14&amp;_trkparms=65%3A12|66%3A2|39%3A1|72%3A1205|240%3A1318|301%3A1|293%3A1|294%3A50">who paid 5,100 dollars</a> for the first copy of the game to be made. The other 1,000 players are pre-order players according to the "first come, first serve" schedule.<br /><br />However, the sales of <a href="http://www.mortalonline.com/category/mortal-online"><em>MO</em></a> didn't go off without a hitch, as the overwhelming demand crushed their professional sales partner, <a href="http://www.globalcollect.com/">GlobalCollect</a>. GlobalCollect's servers were struggling over all of the intense pressure from buyers, causing the <a href="http://www.mortalonline.com/forums/17857-shop-temporarily-closed.html#post411035">store to be temporarily closed</a> while Star Vault collects the first sales information from GlobalCollect.<br /><br />But, for those of you who have gotten into the beta, enjoy the game while the rest of us sit outside, <a href="https://account.mortalonline.com/">waiting for the shop to re-open</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/20/mortal-onlines-beta-testing-starts-today/">Mortal Online's beta testing starts today</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 Jul 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/07/20/mortal-onlines-beta-testing-starts-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19104411/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/20/mortal-onlines-beta-testing-starts-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-block-a</category><category>closed-beta</category><category>difficulties</category><category>first-come-first-serve</category><category>globalcollect</category><category>mortal-for-life</category><category>mortal-online</category><category>shop</category><category>star-vault</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Mon, 20 Jul 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online pre-orders to begin Monday, July 13]]></title><link>http://massively.joystiq.com/2009/07/12/mortal-online-pre-orders-to-begin-monday-july-13/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/12/mortal-online-pre-orders-to-begin-monday-july-13/</guid><comments>http://massively.joystiq.com/2009/07/12/mortal-online-pre-orders-to-begin-monday-july-13/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><a href="http://www.mortalonline.com/gamestore"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/mortalonlineltdeditionimageat225.jpg" alt="" /></a><a href="http://www.mortalonline.com"><em>Mortal Online</em></a> is the upcoming massively multiplayer online game being developed by <a href="http://massively.joystiq.com/tag/star-vault">Star Vault</a>, one that will have a deep crafting system in addition to a heavy emphasis on PvP. We've mentioned the <a href="http://massively.joystiq.com/2009/06/26/mortal-online-limited-edition-available-june-29-first-game-revi/">details of the limited run of <em>Mortal Online</em> collectors editions</a> and the subsequent <a href="http://massively.joystiq.com/2009/06/29/mortal-online-pre-orders-delayed-by-two-weeks/">delay of <em>Mortal Online</em> pre-orders</a>. The second time's a charm though, we're hoping. It seems that Star Vault is on track to begin pre-orders on Monday, July 13th (at 20:00 GMT +1), according to the announcement in the latest <a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal Online</em></a> news update. <br /><br />In addition to the pre-orders, Monday will also bring announcements from Star Vault about the game's first beta phase and <em>Mortal Online</em>'s system requirements. You can check out the full details in <a href="http://www.mortalonline.com/news/july-10-07-09">Star Vault's announcement on the official game site</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/12/mortal-online-pre-orders-to-begin-monday-july-13/">Mortal Online pre-orders to begin Monday, July 13</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 12 Jul 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mortalonline.com/news/july-10-07-09>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/12/mortal-online-pre-orders-to-begin-monday-july-13/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19095112/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/12/mortal-online-pre-orders-to-begin-monday-july-13/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>betas</category><category>fantasy</category><category>mortal-online</category><category>new-titles</category><category>pre-order</category><category>pre-orders</category><category>star-vault</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 12 Jul 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online pre-orders delayed by two weeks]]></title><link>http://massively.joystiq.com/2009/06/29/mortal-online-pre-orders-delayed-by-two-weeks/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/29/mortal-online-pre-orders-delayed-by-two-weeks/</guid><comments>http://massively.joystiq.com/2009/06/29/mortal-online-pre-orders-delayed-by-two-weeks/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><a href="http://massively.joystiq.com/category/mortal-online"><img hspace="4" border="1" align="middle" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/mortalonlinecombatbetascreenat580.jpg" /></a><br />We announced some details about the <a href="http://www.mortalonline.com"><em>Mortal Online</em></a> pre-order which <a href="http://massively.joystiq.com/2009/06/26/mortal-online-limited-edition-available-june-29-first-game-revi/">was slated to kick off today</a> in the game's online store. However the <a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal Online</em></a> developers, <a href="http://www.starvault.se/about.php">Star Vault</a>, announced there will be a two-week delay with the launch of the <em>Mortal Online</em> online store. <br /><br />Star Vault CEO Henrik Nystrom announced: <em>"On the 25th of June we brought you some good stuff, but today we have to bring you bad news. We have been working very hard to get the shop up and for it to accept different methods of payment, however it's not obvious we have been too optimistic this time as we have encountered several last-minute problems.<br /><br />More information and a new schedule will be announced on the <a href="http://www.mortalonline.com/gamestore">Mortal Online game store</a> soon." </em><br /><br />(Thanks for the tip, Rhys)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/29/mortal-online-pre-orders-delayed-by-two-weeks/">Mortal Online pre-orders delayed by two weeks</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 29 Jun 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mortalonline.com/forums/14552-important-update-27-06-09-a.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/29/mortal-online-pre-orders-delayed-by-two-weeks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19081733/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/29/mortal-online-pre-orders-delayed-by-two-weeks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcements</category><category>breaking</category><category>breakingnews</category><category>business-models</category><category>delay</category><category>delays</category><category>fantasy</category><category>henrik-nystrom</category><category>mortal-online</category><category>new-titles</category><category>online-store</category><category>pre-order</category><category>pre-orders</category><category>star-vault</category><category>sweden</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 29 Jun 2009 15:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Will you be picking up the Mortal Online CE?]]></title><link>http://massively.joystiq.com/2009/06/27/the-daily-grind-will-you-be-picking-up-the-mortal-online-ce/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/27/the-daily-grind-will-you-be-picking-up-the-mortal-online-ce/</guid><comments>http://massively.joystiq.com/2009/06/27/the-daily-grind-will-you-be-picking-up-the-mortal-online-ce/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div align="center"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/mortalonline1-sms-0509.jpg" alt="" /><br /></div>
When we heard about the <a href="http://massively.joystiq.com/2009/06/26/mortal-online-limited-edition-available-june-29-first-game-revi/#continued">all the goodies</a> in the <a href="http://www.mortalonline.com/"><em>Mortal Online</em></a> Collector's Edition - combined with the especially <a href="http://cgi.ebay.com/Mortal-Online-Limited-Edition-no-1-Mortal-For-Life_W0QQitemZ320389517168QQcmdZViewItemQQptZVideo_Games_Games?hash=item4a98b40f70&amp;_trksid=p3286.c0.m14&amp;_trkparms=65%3A12%7C66%3A2%7C39%3A1%7C72%3A1205%7C240%3A1318%7C301%3A1%7C293%3A1%7C294%3A50">cool one that's up on eBay</a>, with <a href="http://donations.ebay.com/charity/charity.jsp?NP_ID=14505">100% of the proceeds going to Doctors Without Borders</a> - we were pretty impressed. Not only are <a href="http://massively.joystiq.com/tag/StarVault/">Star Vault</a> starting off on a great foot PR-wise with their special charity auction, but it sounds like the extras in their CE version are pretty cool - at least, if you were planning on buying <em><a href="http://massively.joystiq.com/category/Mortal-Online/">Mortal Online</a></em> anyway! So if you're one of the hardcore PvP MMO fiends, is this on your list of things to get? Are you frustrated by the extremely short notice? Or are you psyched to finally get some details on it - and chomping at the bit to get into beta?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/27/the-daily-grind-will-you-be-picking-up-the-mortal-online-ce/">The Daily Grind: Will you be picking up the Mortal Online CE?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 27 Jun 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/06/27/the-daily-grind-will-you-be-picking-up-the-mortal-online-ce/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19080170/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/27/the-daily-grind-will-you-be-picking-up-the-mortal-online-ce/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ce</category><category>collectors-edition</category><category>mortal-online</category><category>opinion</category><category>star-vault</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sat, 27 Jun 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[Star Vault reveals Mortal Online beta and pre-order details, launch info]]></title><link>http://massively.joystiq.com/2009/06/07/star-vault-reveals-mortal-online-beta-and-pre-order-details-lau/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/07/star-vault-reveals-mortal-online-beta-and-pre-order-details-lau/</guid><comments>http://massively.joystiq.com/2009/06/07/star-vault-reveals-mortal-online-beta-and-pre-order-details-lau/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><a href="http://www.mortalonline.com/screenshots"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/mortalonlinecombatbetascreenat580.jpg" /></a><br />Another competitor in the hardcore PvP niche in MMOs may give <a href="http://www.darkfallonline.com/"><em>Darkfall Online</em></a> a run for their money: <a href="http://www.mortalonline.com"><em>Mortal Online</em></a> from Sweden-based developer <a href="http://www.starvault.se/about.php">Star Vault</a>. The game is presently in closed beta and is about to get its first test of the release build. The real news here is that <a href="http://massively.joystiq.com/category/mortal-online/"><em>Mortal Online</em></a> has announced its open beta and release schedules. <br /><br />Pre-orders for <em>Mortal Online</em> will begin on June 29th via the official site, and the actual launch (with monthly subscriptions) is slated for Q4 2009. Anyone who pre-orders the game <em>"in any of the formats available"</em> will have access to all of the beta phases remaining until the title launches. The catch, however, is that the pre-orders are limited to 10,000 people.<p><a href="http://massively.joystiq.com/2009/06/07/star-vault-reveals-mortal-online-beta-and-pre-order-details-lau/" rel="bookmark">Continue reading <em>Star Vault reveals Mortal Online beta and pre-order details, launch info</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/07/star-vault-reveals-mortal-online-beta-and-pre-order-details-lau/">Star Vault reveals Mortal Online beta and pre-order details, launch info</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 07 Jun 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mortalonline.com/news/june-05-06-09>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/07/star-vault-reveals-mortal-online-beta-and-pre-order-details-lau/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19059991/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/07/star-vault-reveals-mortal-online-beta-and-pre-order-details-lau/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>betas</category><category>boxed-version</category><category>digital-download</category><category>fantasy</category><category>launches</category><category>limited-edition</category><category>malmo</category><category>mortal-online</category><category>pre-order</category><category>pre-orders</category><category>pvp</category><category>star-vault</category><category>sweden</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 07 Jun 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Analyzing Mortal Online: Is it for you?]]></title><link>http://massively.joystiq.com/2009/05/18/analyzing-mortal-online-is-it-for-you/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/18/analyzing-mortal-online-is-it-for-you/</guid><comments>http://massively.joystiq.com/2009/05/18/analyzing-mortal-online-is-it-for-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div align="center"><a href="http://www.mortalonline.com/screenshots"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/mortalonline1-sms-0509.jpg"  alt="" /></a><br /></div>
<a href="http://www.mortalonline.com/"><em>Mortal Online</em></a> is a game that has piqued the interest of many bored or jaded MMO gamers lately, as it has a few features that promise to be different. What's that? You've heard it all before, dozens of times? Yes, but this time it's different! Seriously though, don't take our word for it (because none of us have actually played the game...), but as we get closer to the game's launch, we're still getting a lot of info on the game to possibly even excite us. Yes, even the jaded among us.<br /><br />In <a href="http://www.incgamers.com/Features/203/MortalOnlineAnalysed">a recent feature article at IncGamers</a>, they take an in-depth look at what the game has to offer, thanks to a recent presentation by Star Vault, <em>Mortal Online</em>'s developer. <em>"We would like you to please forget your preconceptions of MMORPGs."</em> Star Vault begins the presentation by saying.<em> "</em>Mortal Online<em> deviates from most modern fantasy MMO's, and although it contains a lot of elements from let's say </em>World of Warcraft<em> or </em>Age of Conan<em>, the playing experience is very, very different from those games."</em> Check out the complete <a href="http://www.incgamers.com/Features/203/MortalOnlineAnalysed">3-page article</a> to learn more about what <em>Mortal Online</em> has to offer. You might find it's just the game for you, if released with everything they claim.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/18/analyzing-mortal-online-is-it-for-you/">Analyzing Mortal Online: Is it for you?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 18 May 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.incgamers.com/Features/203/MortalOnlineAnalysed>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/18/analyzing-mortal-online-is-it-for-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1549238/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/18/analyzing-mortal-online-is-it-for-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fantasy</category><category>incgamers</category><category>mortal-online</category><category>star-vault</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Mon, 18 May 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[Quick Mortal Online preview]]></title><link>http://massively.joystiq.com/2009/03/23/quick-mortal-online-preview/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/23/quick-mortal-online-preview/</guid><comments>http://massively.joystiq.com/2009/03/23/quick-mortal-online-preview/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><a href="http://www.mmocrunch.com/2009/03/20/mortal-online-preview/"><img hspace="4" height="189" width="425" vspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/tindremwip.jpg" alt="" /></a><br /><br />Mike at MMOCrunch has a <a href="http://www.mmocrunch.com/2009/03/20/mortal-online-preview/">short look at Star Vault's <em>Mortal Online</em></a>, a Swedish MMOG still in development. He doesn't get in depth, but does a good job of summarizing the game's selling points. <br /><br />The game appears to hail from the open world school of design, offering open looting; real-time, <em>Elder Scrolls</em>-esque combat; and level-free advancement (it's still a class-based game). <br /><br />What sticks out here is the Deva system: "<em>There is a third type called Deva Skills,</em>" he says,<em> </em>"<em>which is a skill that links all your created players. For instance, if you learned "Poison Making" and made this your Deva skill, any future characters you create will automatically have this skill so you don't need to retrain them.</em>"<br /><br /><em><a href="http://massively.joystiq.com/tag/MortalOnline/">Mortal Online</a></em> is due out sometime this summer, but given how quiet <a href="http://www.mortalonline.com/">the official site</a> is - and the fact the game isn't yet in beta (<a href="http://www.mortalonline.com/beta/">sign up here</a>)- a summer release likely isn't in the cards.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/23/quick-mortal-online-preview/">Quick Mortal Online preview</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 23 Mar 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmocrunch.com/2009/03/20/mortal-online-preview/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/23/quick-mortal-online-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1494755/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/23/quick-mortal-online-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deva</category><category>looting</category><category>mortal-online</category><category>preview</category><category>pvp</category><category>star-vault</category><dc:creator><![CDATA[Joe Blancato]]></dc:creator><pubDate>Mon, 23 Mar 2009 19:00:00 EST</pubDate></item></channel></rss>
