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Posts tagged star-citizen

Star Citizen opens up a $350 ship for sale

Do you want to go out exploring with Star Citizen once it's actually possible to do so? It's one of the stated goals of the game, after all. If so, perhaps you'd like to do that exploration inside of the newly revealed Anvil Carrack, a ship that is available for purchase now for the not-at-all low ...

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Betawatch: November 22 - 28, 2014

Elite: Dangerous launched its final gamma build for backers this week; official launch for everyone else is December 16th. Latecomers can still play the single-player version through the Mercenary edition. What else is new in the world of MMO testing? Skyforge is offering beta keys to those who ...

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Star Citizen eclipses $63 million, adds pets

Cloud Imperium has a lot to be thankful for, including the fact that Star Citizen surpassed the $62 and $63 million crowdfunding plateaus during Thanksgiving week. Chris Roberts has published a new celebratory letter in which he outlines the latest stretch goals (the Genesis-class Starliner at $62 ...

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Not So Massively: Elite's refund controversy, Civ Online's closed beta, and Ghost in the Shell's G-Star debut

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Elite: Dangerous navigated the refund controversy over its canceled offline mode. OFPS Ghost in the Shell unveile...

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Star Citizen aims to redefine avatar death, combat realism

Remember way back in February of 2013 when Chris Roberts posted his Death of a Spaceman concept? It was a high-level look at how character death would function in Star Citizen, and it broke from gaming industry norms by aiming for an immersive system with strategy and consequences rather than the t...

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CIG kicks off Star Citizen Meet the Devs video series

Cloud Imperium has kicked off a new video series called Meet the CIG Devs. Episode one focuses on production coordinator Darian Vorlick, who is profiled via a question-and-answer vignette that's long on personal info but relatively short on game-specific stuff. Still, it might be worth watching ...

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Not So Massively: Destiny's patch, Hearthstone's lawsuit, and Lost Ark's reveal

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Smilegate announced Lost Ark, a gorgeous Korean OARPG. Destiny updated with a massive 2.44 gig patch. One in five...

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The Daily Grind: Should EVE Online add manual flight controls?

On Friday, developer CCP Games stunned us with the news that EVE Online will be adding manual flight controls in December's Rhea update. Gamers have been asking for twitch controls since EVE launched in 2003, but the idea has always been shot down as infeasible because it would put the server under...

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Make My MMO: November 9 - November 15, 2014

This week in MMO crowdfunding news, Shards Online returned to Kickstarter seeking $50,000 and a coat of polish for its player-driven multiverse sandbox. Citadel Studios developers also visited the Massively comment section to answer questions about the upcoming title, which is well over halfway to ...

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Star Citizen's crowdfunding total tops $61 million

What's better than $60 million in crowdfunding support? $61 million, of course, and that's what space sim sandbox Star Citizen's sitting at today. Cloud Imperium boss Chris Roberts has penned his usual Letter from the Chairman in response to another million-dollar milestone. This particular milesto...

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One Shots: The last superhero

Posted on Dec 24th 2014 10:00AM

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