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Posts tagged star-citizen-video

Here's what Star Citizen's devs accomplished in August

Wondering what Star Citizen's devs accomplished in August? The latest monthly report is written with you in mind. As always, it's a wall-of-text comprised of reports from the heads of Cloud Imperium and contractor studios around the world. The TLDR version boils down to "massive progress on...

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Roberts talks Star Citizen's flight model, story, and more

Chris Roberts is back to answer another batch of Star Citizen subscriber questions in this week's episode of 10 for the Chairman. He touches on quite a lot of stuff during the video's 22-minute running time, most notably flight model concerns and single-player story elements as they relate to both...

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Star Citizen's Roberts talks trial accounts, the persistent universe, and more

Cloud Imperium has published the 33rd episode of 10 for the Chairman, which is a video show hosted by Chris Roberts that's designed to answer fan-submitted questions about Star Citizen. Roberts talks up everything from the game's persistent universe to a unique take on a trial account system to the...

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Star Citizen's Arena Commander open to all backers

Cloud Imperium released Star Citizen's July update this week, which says that the dev team has "finally achieved victory" in its long battle with the game's pre-alpha rubber-banding issues. Arena Commander multiplayer is "playing like we originally intended," the firm explains, and as a result...

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Star Citizen's new persistent universe director loves economic, strategic gameplay

How important is Star Citizen's persistent universe? Important enough that Chris Roberts has hired game industry veteran Tony Zurovec to oversee its direction. "The game has become so big that I can't actually direct every single aspect of it every single moment of the day," Roberts explains at...

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Star Citizen begins AC multiplayer invites

It's been a busy week for Star Citizen. The crowdsourced space sim sandbox topped $46 million in funding, and Cloud Imperium Games began rolling out invites to the multiplayer portion of the recently released Arena Commander dogfighting module. The module also continues to be patched in order to...

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Star Citizen tops $45 million, releases Freelancer commercial

It's been a while since we've seen a new spaceship commercial for Star Citizen. Given that Cloud Imperium is pimping the Freelancer this weekend, though, it's no surprise that the space big-rig now has its own in-universe advertisement. Genre mainstay Lance Henriksen does the voiceover honors,...

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Star Citizen's latest video Q&A talks used ships, collisions, and more

Will Star Citizen's dogfighting module feature collision damage? Will the game allow you to buy used ships from other players? Will you be able to name your ship (and will said name be visible to other pilots)? These and seven other gameplay questions are answered by Cloud Imperium boss Chris...

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Star Citizen tops $43 million, Roberts talks Gladius and combat armor

Guess what folks? Star Citizen is still making money. Chris Roberts' latest Letter from the Chairman celebrates the $43 million stretch goal achievement, which adds a set of marine combat armor to each backer's account. The letter also details the Gladius light fighter, which became a thing when SC...

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Star Citizen vid shows off the Hornet's 100 different damage states

If you've yet to watch this week's episode of Wingman's Hangar (or any episode of Wingman's Hangar, for that matter), number 59 features plenty of interesting nuggets for Star Citizen fans. Nearly half of the show's 32-minute running time is devoted to the space sim's ship damage states, and Cloud...

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