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Posts tagged star-citizen

Star Citizen tops $42 million, adds towels

The Star Citizen money train is still chugging along, as Chris Roberts' latest chairman letter makes clear. What's the occasion? The crowdsourced space sim sandbox just passed $42 million in funding, which unlocked several "celebratory goals" including an updated observist guide, an explorer-class...

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Not So Massively: Heroes of the Storm's new heroes, Dawngate's beta launch, and Diablo III's latest patch

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Star Citizen's Erin Roberts chatted with us at PAX East and confirmed Linux support. Heroes of the Storm revealed...

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PAX East 2014: Erin Roberts on Star Citizen's development

Star Citizen's backers have been waiting to see the game's dogfighting module in action for quite some time now, and it finally happened just before PAX East 2014. Unfortunately, it also wound up having some technical difficulties right at the beginning, which wasn't exactly what anyone had in mind...

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The Game Archaeologist: The danger of expecting lightning to strike twice

It's no secret that many of the more successful Kickstarter projects over the past few years have heavily capitalized on player nostalgia, brand names, and former dev gods who are back for another round. The formula for drawing in the big bucks seems to be the following: Take something players...

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PAX East 2014: Star Citizen and the DFM are 'more than just PvP'

Chris Roberts took the stage at a backer-only pre-PAX event in Boston last night to show off some of Star Citizen's alpha dogfighting footage. Despite a few technical glitches, fans were able to get an extended glimpse of the game's first playable module, which Roberts said will likely release in a...

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Star Citizen updates backers on progress in March

Eagerly anticipating Star Citizen? Then you'll be happy to see that the latest development update from the team is now live, focusing on the many projects in development for the game. At the top of the list, of course, is the much-anticipated dogfighting module, which has dominated the attention of...

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Roberts praises Oculus-Facebook deal, says Star Citizen will remain independent

Star Citizen topped $41 million in crowdfunding yesterday, and Cloud Imperium boss Chris Roberts penned a new Letter from the Chairman as a result. The latest stretch goal unlocked the procedural generation R&D team, but perhaps more notably it served as an opportunity for Roberts to weigh in...

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Here's an early look at Star Citizen's room system

If you missed yesterday's Wingman's Hangar, it's worth watching to get an early glimpse of Star Citizen's room system. The room system is core technology that will be used to build out planetside locations, hangars, ship interiors, and more. Montreal-based Behaviour Interactive is currently...

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Stick and Rudder: Five more space sims to fill the Star Citizen void

A few months back I put together a list of my favorite space sims in an effort to pass the time remaining until Star Citizen's release. Well, that release is still a ways off, even though we are scheduled to get our grubby little space mitts on the dogfighting module next month. I'm in the mood...

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Make My MMO: Crowdfunding March 2 - March 8, 2014

Crowdfunding news was lighter than normal for the week ending March 8th, but we nonetheless learned a bit more about space sim sandboxes Elite: Dangerous and Star Citizen. The Phoenix Project also updated us on the status of its City of Titans spiritual sequel, which now boasts a new president and...

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