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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[CCP Games drops more details on EVE's new mission arcs for pirate factions]]></title><link>http://massively.joystiq.com/2009/11/18/ccp-games-drops-more-details-on-eves-new-mission-arcs-for-pirat/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/18/ccp-games-drops-more-details-on-eves-new-mission-arcs-for-pirat/</guid><comments>http://massively.joystiq.com/2009/11/18/ccp-games-drops-more-details-on-eves-new-mission-arcs-for-pirat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/quests/" rel="tag">Quests</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a></p><a href="http://www.eveonline.com/background/potw/default.asp?cid=mar02"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/guristaslogoat225.jpg" /></a>We recently wrote a bit about the new PvE content coming to <a href="http://www.eveonline.com"><em>EVE Online</em></a> in the <a href="http://massively.joystiq.com/tag/dominion"><em>Dominion</em></a> expansion -- Epic Mission Arcs for the Angel Cartel and Guristas pirate factions where <a href="http://massively.joystiq.com/2009/11/11/eve-online-lead-content-creator-explains-epic-mission-arcs-for-p/ ">your speed will help you survive</a>. Now <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> has dropped more info on these branching pirate missions; the Guristas arc is called "Smash and Grab" while the Angel Cartel arc is "Angel Sound". A dev blog written by CCP Jasonitas walks readers through the standings requirements -- if your Angel Cartel standings are horrible but you have decent standings with either the Minmatar or Amarr, you can still run the Angel arc. Likewise with the Guristas, your Caldari or Gallente faction standings will let you embark on the Guristas pirate arc. <br /><br />In some respects, these arcs will open up pirate faction mission running for many players, given that completion of an arc will impart a 30% standings gain towards that faction. Players have long wanted a way to repair their negative standings towards New Eden's pirate factions and this seems to be the first step towards that. Still, that standings gain won't benefit players who are particularly loathed by a given pirate faction <em>unless</em> <a href="http://eve-search.com/thread/1215605">the arcs can be repeated</a> some months down the line as with standard Epic Mission Arcs.<p><a href="http://massively.joystiq.com/2009/11/18/ccp-games-drops-more-details-on-eves-new-mission-arcs-for-pirat/" rel="bookmark">Continue reading <em>CCP Games drops more details on EVE's new mission arcs for pirate factions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/18/ccp-games-drops-more-details-on-eves-new-mission-arcs-for-pirat/">CCP Games drops more details on EVE's new mission arcs for pirate factions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Nov 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveonline.com/devblog.asp?a=blog&amp;bid=713>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/18/ccp-games-drops-more-details-on-eves-new-mission-arcs-for-pirat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19243047/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/18/ccp-games-drops-more-details-on-eves-new-mission-arcs-for-pirat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amarr</category><category>angel-cartel</category><category>angel-sound</category><category>caldari</category><category>ccp-jasonitas</category><category>dev-blog</category><category>dominion</category><category>epic-mission-arcs</category><category>eve</category><category>eve-online</category><category>expansions</category><category>gallente</category><category>guristas</category><category>interceptors</category><category>minmatar</category><category>mission-running</category><category>new-eden</category><category>pirate</category><category>pirate-factions</category><category>pirate-missions</category><category>pve</category><category>smash-and-grab</category><category>speed-boat-missions</category><category>standings</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 18 Nov 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Mission-running top five tips]]></title><link>http://massively.joystiq.com/2009/07/12/eve-evolved-mission-running-top-five-tips/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/12/eve-evolved-mission-running-top-five-tips/</guid><comments>http://massively.joystiq.com/2009/07/12/eve-evolved-mission-running-top-five-tips/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/making-money/" rel="tag">Making money</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/quests/" rel="tag">Quests</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/missiontips-title.jpg" alt="" /></a></div>
In the first two parts of this guide on mission-running in <a href="http://www.eve-online.com"><span style="font-style: italic;">EVE Online</span></a>, I explained <a href="http://massively.joystiq.com/2009/06/28/eve-evolved-mission-running-the-basics/">the basics of mission-running</a> and went on to give <a href="http://massively.joystiq.com/2009/07/05/eve-evolved-mission-running-ship-design/">a race-by-race breakdown</a> of the most popular mission-running ships. In this final instalment of the <em>EVE Evolved</em> mission-running guide, I dig up my top five tips and tricks for improving your standings, mission-running speed and <a href="http://hammer-eve.blogspot.com/2007/05/missions-and-money.html">general mission income</a> in <a href="http://massively.joystiq.com/category/eve-online"><span style="font-style: italic;">EVE</span></a>. <br />
<br />
<span style="font-weight: bold;"> Tip #1 - Gaining faction standing</span><br />
As high faction standing unlocks the agents of every corp in an entire faction rather than just from one corp, faction standing gains are very desirable and often the ultimate goal of early mission-running. In addition to a few other methods discussed later in this article, faction standing gains can be had from <a href="http://evevault.ign.com/View.php?view=GameInfo.Detail&amp;id=6">COSMOS missions</a>. These are special once-only missions, like quests in the standard MMO paradigm. They are given out by special agents-in-space <a href="http://eveinfo.com/cosmos/gallente/">located within <span style="font-style: italic;">EVE</span>'s COSMOS constellations</a>, some at designated agent sites and some hidden away at moons or sites only able to be found with probes. Each of these missions counts as an important mission for the purposes of faction standing gains and their rewards can be extremely good. Using COSMOS missions, it's possible to boost your faction standings from around 4 to up to 6 or 8 in <a href="http://wiki.triangle-solutions.com/index.php/EVE_COSMOS_Missions">some of these areas</a>.<br />
<br />
Read on as I give my top five mission-running tips to maximise your income from mission-running.<p><a href="http://massively.joystiq.com/2009/07/12/eve-evolved-mission-running-top-five-tips/" rel="bookmark">Continue reading <em>EVE Evolved: Mission-running top five tips</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/12/eve-evolved-mission-running-top-five-tips/">EVE Evolved: Mission-running top five tips</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 12 Jul 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/07/12/eve-evolved-mission-running-top-five-tips/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19095412/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/12/eve-evolved-mission-running-top-five-tips/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>COSMOS</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>features</category><category>grind</category><category>isk</category><category>joystiqfeatures</category><category>loot</category><category>mission</category><category>missions</category><category>professions</category><category>salvage</category><category>salvaging</category><category>skills</category><category>standings</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 12 Jul 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Era of suicide ganking in EVE Online coming to a close]]></title><link>http://massively.joystiq.com/2008/08/06/era-of-suicide-ganking-in-eve-online-coming-to-a-close/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/06/era-of-suicide-ganking-in-eve-online-coming-to-a-close/</guid><comments>http://massively.joystiq.com/2008/08/06/era-of-suicide-ganking-in-eve-online-coming-to-a-close/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://www.flickr.com/photos/crazykinux/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/providence425.jpg" alt="" /></a><br /><a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> has addressed the long-standing problem of suicide ganking in <a href="http://www.eve-online.com"><em>EVE Online</em></a> in their latest dev blog, titled "Serious Security." CCP Fear stepped up to inform the player base that, yes, the devs <em>do</em> take the <a href="http://massively.joystiq.com/2008/07/21/eve-evolved-suicide-ganking-investigated/">issue of suicide ganking</a> seriously, and that they're going to take action. The proposed changes, outlined below, are <em>not</em> going into effect immediately, nor do they impact actions taken as part of Empire war declarations. However, they will be implemented with the next major update to <a href="http://massively.joystiq.com/category/eve-online"><em>EVE,</em></a> which will be<a href="http://www.eveonline.com/empyreanage"><em> Empyrean Age 1.1,</em></a> rolling out this Fall. The dev blog focuses on <a href="http://massively.joystiq.com/2008/05/26/rogue-signal-where-can-concord-hear-you-scream/">CONCORD improvements</a> and the increased consequences of suicide ganks. <br /><br />CCP Fear states: <em>"We have been looking at suicide ganking and overall security standing issues, and how these features affect the general landscape of EVE. We are not happy with the current ease of suicide ganking and the relative 'no hassle' it has become. In many cases, unsuspecting victims have no chance to escape, nor any help from CONCORD. We want to change this."</em><p><a href="http://massively.joystiq.com/2008/08/06/era-of-suicide-ganking-in-eve-online-coming-to-a-close/" rel="bookmark">Continue reading <em>Era of suicide ganking in EVE Online coming to a close</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/06/era-of-suicide-ganking-in-eve-online-coming-to-a-close/">Era of suicide ganking in EVE Online coming to a close</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 06 Aug 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=577>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/06/era-of-suicide-ganking-in-eve-online-coming-to-a-close/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1276583/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/06/era-of-suicide-ganking-in-eve-online-coming-to-a-close/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>balance</category><category>ccp</category><category>ccp-fear</category><category>ccp-games</category><category>concord</category><category>criminal</category><category>dev</category><category>dev-blog</category><category>empyrean-age</category><category>eve</category><category>eve-online</category><category>expansion</category><category>expansions</category><category>game-mechanics</category><category>gank</category><category>ganker</category><category>highsec</category><category>lock</category><category>lowsec</category><category>nerf</category><category>new-eden</category><category>nyphur</category><category>outlaw</category><category>piracy</category><category>pirate</category><category>pvp</category><category>sci-fi</category><category>standings</category><category>suicide</category><category>suicide-gank</category><category>suicide-ganker</category><category>tackle</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 06 Aug 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Van Hemlock: The distrust of recruits and the path of acceptance]]></title><link>http://massively.joystiq.com/2008/06/16/van-hemlock-the-distrust-of-recruits-and-the-path-of-acceptance/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/16/van-hemlock-the-distrust-of-recruits-and-the-path-of-acceptance/</guid><comments>http://massively.joystiq.com/2008/06/16/van-hemlock-the-distrust-of-recruits-and-the-path-of-acceptance/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a></p><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/minmatar425.jpg" alt="" /></a><br />Podcaster and <a href="http://planetside.station.sony.com/"><em>PlanetSide</em></a>-fragger extraordinaire <a href="http://blogs.chimpswithkeyboards.com/vanhemlock/Default.aspx">Van Hemlock</a> recently had a look at <a href="http://www.eve-online.com"><em>EVE Online's</em></a> <a href="http://www.eveonline.com/empyreanage/index.html"><em>Empyrean Age</em></a> expansion, and gave his take on what's needed to get the most from factional warfare. He tackled <a href="http://massively.joystiq.com/tag/empyrean-age"><em>The Empyrean Age</em></a> in two parts: <em><a href="http://blogs.chimpswithkeyboards.com/vanhemlock/archive/2008/06/13/1957.aspx">The Distrust of Recruits...</a></em> and <a href="http://blogs.chimpswithkeyboards.com/vanhemlock/archive/2008/06/16/1958.aspx"><em>The Path of Acceptance.</em></a> <br /><br />In <em>The Distrust of Recruits,</em> Van Hemlock was surprised that <a href="http://massively.joystiq.com/tag/factional-warfare">factional warfare</a> isn't quite as accessible as he envisioned. He wasn't daunted though, and prepared to move his main character <a href="http://massively.joystiq.com/2008/06/16/eve-evolved-faction-warfare-unleashed/">into the battlefield.</a> Except, there were one or two issues. Perhaps the main one, which is a core mantra in <a href="http://massively.joystiq.com/category/eve"><span style="font-style: italic;">EVE,</span></a> is that you <em>"don't fly what you can't afford to lose."</em> By joining up with any of the militia, you become a war target for two other factions, who will attempt to kill you on sight -- no matter <em>where</em> they see you. No matter <em>what</em> you've done. That's the price you pay for <a href="http://massively.joystiq.com/2008/06/10/empyrean-age-designed-to-make-pvp-more-accessible/">access to this level of PvP,</a> a first in the game, but for some that price tag is too steep.<p><a href="http://massively.joystiq.com/2008/06/16/van-hemlock-the-distrust-of-recruits-and-the-path-of-acceptance/" rel="bookmark">Continue reading <em>Van Hemlock: The distrust of recruits and the path of acceptance</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/16/van-hemlock-the-distrust-of-recruits-and-the-path-of-acceptance/">Van Hemlock: The distrust of recruits and the path of acceptance</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 16 Jun 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.chimpswithkeyboards.com/vanhemlock/archive/2008/06/13/1957.aspx>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/16/van-hemlock-the-distrust-of-recruits-and-the-path-of-acceptance/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1226343/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/16/van-hemlock-the-distrust-of-recruits-and-the-path-of-acceptance/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amarr</category><category>caldari</category><category>ccp</category><category>ccp-games</category><category>empyrean-age</category><category>eve</category><category>eve-online</category><category>faction</category><category>factional-warfare</category><category>gallente</category><category>grind</category><category>minmatar</category><category>mission</category><category>missions</category><category>pvp</category><category>standings</category><category>van-hemlock</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 16 Jun 2008 13:30:00 EST</pubDate></item></channel></rss>
