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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[GDC09: Massively previews Earthrise]]></title><link>http://massively.joystiq.com/2009/03/29/gdc09-massively-previews-earthrise/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/29/gdc09-massively-previews-earthrise/</guid><comments>http://massively.joystiq.com/2009/03/29/gdc09-massively-previews-earthrise/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/earthrise/" rel="tag">Earthrise</a></p><a href="http://massively.joystiq.com/photos/earthrise-gallery/1458743/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/earthriseramshackles1at425.jpg" /></a><br />The futuristic game <a href="http://www.play-earthrise.com"><em>Earthrise</em></a> is one of the upcoming sci-fi massively multiplayer games that we can see on the horizon. It's the first MMO developed by Sofia-based <a href="http://www.mastheadstudios.com">Masthead Studios</a> and features the post-apocalyptic setting of a world <a href="http://massively.joystiq.com/2008/09/01/earthrise-lore-features-clash-between-utopian-idealism-and-anarc/">divided between utopian idealism and revolution</a>. Massively had a chance to sit down with Masthead Studios CEO <a href="http://massively.joystiq.com/tag/atanas-atanasov">Atanas Atanasov</a> at the <a href="http://massively.joystiq.com/tag/gdc-2009">Game Developers Conference 2009</a> where he gave us a walkthrough of <a href="http://massively.joystiq.com/category/earthrise"><em>Earthrise</em></a>, shedding some light on what this new title may bring to the MMO world.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/earthrise-gallery/">Earthrise</a></strong></p><a href="http://massively.joystiq.com/photos/earthrise-gallery/#4547436"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/vehicle02_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/earthrise-gallery/#4547438"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/vehicle06.tints_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/earthrise-gallery/#4547437"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/vehicle05_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/earthrise-gallery/#4072506"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/vehicle2frame_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/earthrise-gallery/#4072505"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/vehicle1frame_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2009/03/29/gdc09-massively-previews-earthrise/" rel="bookmark">Continue reading <em>GDC09: Massively previews Earthrise</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/29/gdc09-massively-previews-earthrise/">GDC09: Massively previews Earthrise</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 29 Mar 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/03/29/gdc09-massively-previews-earthrise/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1499650/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/29/gdc09-massively-previews-earthrise/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atanas-atanasov</category><category>battle-rating</category><category>bulgaria</category><category>continoma</category><category>crafting</category><category>design</category><category>earthrise</category><category>enterra</category><category>featured</category><category>full-looting</category><category>gdc</category><category>gdc-2009</category><category>guilds</category><category>joystiqfeatures</category><category>looting</category><category>lore</category><category>manufacturing</category><category>massively-event-coverage</category><category>massively-interviews</category><category>masthead-studios</category><category>new-titles</category><category>noir</category><category>offline-advancement</category><category>open-pvp</category><category>post-apocalyptic</category><category>previews</category><category>pvp</category><category>sandbox</category><category>sci-fi</category><category>skillpoints</category><category>skills</category><category>sofia</category><category>stance</category><category>stances</category><category>tactics</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 29 Mar 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[AoC opens the door for more hands-on combat]]></title><link>http://massively.joystiq.com/2008/01/22/aoc-opens-the-door-for-more-hands-on-combat/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/01/22/aoc-opens-the-door-for-more-hands-on-combat/</guid><comments>http://massively.joystiq.com/2008/01/22/aoc-opens-the-door-for-more-hands-on-combat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><a href="http://www.jammaboards.com/guides/Capcom_2P-6B_Template.gif"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/01/6buttontemplate.jpg" /></a>As seen <a href="http://massively.joystiq.com/2007/12/14/age-of-conan-product-developer-interview-with-gameplay-video/">here</a> and <a href="http://massively.joystiq.com/2008/01/18/age-of-conan-beta-leak-provides-a-glimpse-at-the-ranger-class/">here</a>, the combat in <a href="http://massively.joystiq.com/categories/age-of-conan"><em>Age of Conan</em></a> is something we've not seen in an MMO before, and it's to <a href="http://massively.joystiq.com/tag/funcom">Funcom</a>'s credit that they're trying to bring combat closer to something approximating the choices an actual fighter might have to make during a battle. If this approach proves successful (and it's likely to please at least a portion of its audience), it's possible we could see other MMOs take up the challenge of refining an active-combat methodology themselves. <br /><br />I'd like to see a combat system with some depth applied to the martial arts MMO genre, where a warrior's style actually does matter -- a lower, more grounded stance versus a higher, more mobile one; the option of attacking different locations on an opponent's body; a succession of keypresses to activate special <a href="http://en.wikipedia.org/wiki/Qi">chi</a>-based abilities; a workable, skill-based blocking set of actions. Much better than simply firing off a macro, such a system would truly test a player's mettle, leading to a deeper appreciation of the complexities of real-time combat. Here's looking to the future: may it bring us innovation!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/01/22/aoc-opens-the-door-for-more-hands-on-combat/">AoC opens the door for more hands-on combat</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Jan 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/01/22/aoc-opens-the-door-for-more-hands-on-combat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1091989/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/22/aoc-opens-the-door-for-more-hands-on-combat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>blocking</category><category>chi</category><category>combat</category><category>funcom</category><category>keypresses</category><category>martial-arts</category><category>stance</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Tue, 22 Jan 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Details of Book 12 lovin' for Champions]]></title><link>http://massively.joystiq.com/2007/11/02/details-of-book-12-lovin-for-champions/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/02/details-of-book-12-lovin-for-champions/</guid><comments>http://massively.joystiq.com/2007/11/02/details-of-book-12-lovin-for-champions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.com/tag/champion"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/screenshot00026a.jpg" /></a><br />
<div align="left"><a href="http://massively.com/tag/turbine">Turbine</a> representative <a href="http://forums.lotro.com/search.php?searchid=1334988">Graalx2</a> visited the <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><em>The Lord of the Rings Online</em>'s</a> <a href="http://forums.lotro.com">official forums</a> and revealed the <a href="http://forums.lotro.com/showthread.php?&amp;postid=1256679#post1256679">beneficial changes</a> players of the <a href="http://massively.com/tag/champion">Champion</a> class can expect in <a href="http://massively.com/tag/book-12">Book 12</a>. The Champion is one of the most popular classes in <em>LotRO</em>, but its players have been crying out for some <a href="http://www.lotro.com/article/396">patch lovin'</a> for a while now. We only recently <a href="http://massively.joystiq.com/2007/11/02/book-12-details-revealed-in-new-lotro-dev-chat/">learned</a> that their cries were not in vain, but now we have specifics!<br /><br />Champions commonly requested a new, intermediary stance -- a compromise between the <a href="http://en.wikipedia.org/wiki/Damage_per_second">DPS</a>-crazy but defenseless <a href="http://massively.com/tag/fervour">Fervour</a> stance and uninspiring default one -- and now they're going to get it. The new stance will include the combo point bonuses of Fervour but not the straight-up damage bonus, and will merely penalize Parry and Evade rather than disabling them entirely.<br /><br />Graalx2 lists some other changes in the post as well -- upgrades to existing <a href="http://forums.lotro.com/showthread.php?t=64676">legendary skills</a>, the conditional ability to use Sudden Defense while in Fervour stance, and more. Read the post for yourself for details. Also, he elaborates on the Legendary skill upgrades <a href="http://forums.lotro.com/member.php?u=175141">deeper into</a> the thread.</div>
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<br />[Via <a href="http://www.curse.com/devtracker/4/en/details/57997/">Curse</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/02/details-of-book-12-lovin-for-champions/">Details of Book 12 lovin' for Champions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Nov 2007 22:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.lotro.com/showthread.php?&amp;postid=1256679#post1256679>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/02/details-of-book-12-lovin-for-champions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1028606/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/02/details-of-book-12-lovin-for-champions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>book-12</category><category>breaking</category><category>champion</category><category>dps</category><category>evade</category><category>fervour</category><category>forums</category><category>graalx2</category><category>legendary-skills</category><category>legendary-traits</category><category>lord-of-the-rings-online</category><category>lotro</category><category>parry</category><category>stance</category><category>turbine</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Fri, 02 Nov 2007 22:15:00 EST</pubDate></item></channel></rss>
