Posts tagged stability 
SOE introducing brand new forums later this month
If you're a regular on the SOE forums, you may have noticed some changes as the individual game boards have been transitioning over to the new system. But on Tuesday, March 26th, the entirety of the SOE forums will be switched over to let you enjoy the new look, shiny new tools, and improved ...
The Soapbox: Commitment issues
I have friends who have a hard time settling down into just one game. This is not inherently a problem; if you want to jump into many games a month at a time, more power to you. But that's not the case with these folks. They want to be in one place, to stick to just one or two games. These ...
Guild Wars 2 players suffer a server outage
Guild Wars 2 players were distressed last night to find themselves kicked from the game during loading screens and unable to log in. Shortly after the problems began, ArenaNet's community team started communicating about them via Twitter, saying that the issues were being looked into. Forum ...
Another day closer to release, another Guild Wars 2 stress test
If you're strained to the limit of your patience while you wait for the release of Guild Wars 2, you can alleviate the pressure just a little bit tomorrow. ArenaNet is running another stress test on the game on August 15th, open to all players who have pre-purchased the game and are eagerly ...
Performance tweaks coming to Fallen Earth
We announced just last week that popular post-apocalyptic sandbox title Fallen Earth had been released on Steam. Well, opening that can of worms seems to have taken its toll on many of the game's more populated areas, causing performance issues and crashes for some players. Needless to say, ...
Masthead adds exploration rewards to Earthrise, hints at player-crafted vehicles
It's patch time for Earthrise, and the sci-fi sandbox from indie developer Masthead Studios is looking to put the hurt on a few of its early-release gremlins. The patch notes for version 17045 indicate that players should notice a substantial reduction in lag and an overall increase in server and ...
The Mog Log: The natives are restless
Allow me a little bit of woolgathering. When I started working for Massively, it was October of last year, and Final Fantasy XIV had just been announced as the official title for the game code-named "Rapture" and unofficially codenamed "the sequel to Final Fantasy XI" by everyone else who had seen ...
Player perception seemingly shifting in Age of Conan
A lot of time has passed since Age of Conan launched last May and while some things never change, it seems like the player perception of FunCom's slightly misfired MMO doesn't want to play by the rules. It's a good thing, though, as a small poll seems to be showing. Now, we say small because the ...
Warhammer Online RvR performance and stability improvements forthcoming
Warhammer Online's live team has issued a statement on the WAR Herald informing players that they're doing everything they can to improve tier 4 stability and performance, especially during large-scale fortress sieges in RvR. The post's purpose seems mostly to let everyone know that Mythic is ...
Keen and Graev's AoC podcast makes its first transmission
MMO bloggers Keen and Graev have published the first episode of their Age of Conan podcast. Well, it's the first if you don't count the open beta special they did earlier this month, anyway. In this episode, they talk about their impressions of the game during its Early Access period, from Tortage ...
Featured Stories
MapleStory rewards new and existing players for this week's World Transfer event
Posted on Jun 18th 2013 1:00PM



