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Posts tagged squenix

The Mog Log: The end of Final Fantasy XIV's 2.0 cycle

It's going to be a little while until we see the next major patch for Final Fantasy XIV. I'm not expecting to see patch 2.5 in the wild until February, to be honest. That's a little longer than the standard three months, but we've also got a holiday season through there and a not exactly clockwork ...

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The Mog Log: Final Fantasy XIV and approaching the end of the story

All right, Final Fantasy XIV isn't really approaching the end of its story. If you think that Heavensward won't include its own set of story missions, well, suffice it to say you are almost certainly wrong. But the ending of the 2.0 storyline will be like closing a chapter in a book, and this patch...

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The Mog Log: Exploring Final Fantasy XIV's 2.4 dungeons

The first time I ran the new dungeons added to Final Fantasy XIV in patch 2.4, I was kind of surprised. They seemed a lot harder, and I hit more wipes on the way to the end than I had while learning the 2.3 dungeons. After a couple of additional runs, though, I don't think they're really all that b...

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The Mog Log Extra: Hands-on with Final Fantasy XIV's new Ninja

This week's patch 2.4 for Final Fantasy XIV added in a new class and job: the Rogue and Ninja. It's the first addition to the game since 2.0's Arcanist, Summoner, and Scholar, and as was true with those classes those, this week you could not take two steps outside of Limsa Lominsa without seeing a ...

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The Mog Log: Dark Knight is a tank in Final Fantasy XIV

I can't really stop talking about Final Fantasy XIV when it's been weeks of news feasts for the game, can I? Hot on the heels of the last fanfest, the one-day London fanfest happened, and the development team compensated for the shortened overall time by filling the keynote with revelations. The Va...

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The Mog Log: Final Fantasy XIV and the housing mess, part 2

Wait, part 2? When was part 1 a thing? January, my friends. And while I had prayed for sun, I planned for rain, and that turned out to be a wise move. What happened in the end was unpleasant but entirely unsurprising, as Final Fantasy XIV's second implementation of housing went little better than t...

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The Stream Team: Wandering through Wakfu on Steam

Wakfu has launched on Steam, and Massively's MJ is taking her first steps into the game to check it out. That means there is plenty to of places to explore while wandering around this world. There's also crafting, cannons, and a host of other things to get into (including trouble!). What kinda of a...

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Wakfu lands on Steam, nixes subs

The unique tactical MMO Wakfu is getting sort of a re-launch today with a debut on Steam. This "new and revamped" version of the game will feature a new beginner experience and completely eliminate subscriptions. The studio is selling booster packs as one of the ways to make ends meet. Ankama CO...

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The Mog Log: On the twilight of Final Fantasy XIV's story

As I write this, we don't yet have the patch notes for Final Fantasy XIV 2.38. Supposedly this is when we're getting personal housing, and people are abuzz with speculation about how that will be rolled out, what will work, what will be broken, and so forth. Alas, I can't yet address any of it -- n...

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The Mog Log: Happy birthday, Final Fantasy XIV

Congratulations, Final Fantasy XIV! It's been a year and you're still going after the relaunch, much to the surprise and consternation of the many people who were hoping for the opposite outcome for... well, I'm not clear on that exit strategy. Bragging rights, I guess. The point is, you turned out...

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